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225 lines
6.9 KiB
225 lines
6.9 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef PROPERTYSHEET_H
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#define PROPERTYSHEET_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui/vgui.h"
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#include "vgui_controls/EditablePanel.h"
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#include "vgui_controls/PHandle.h"
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#include "utlvector.h"
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namespace vgui
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{
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class PageTab;
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class ImagePanel;
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//-----------------------------------------------------------------------------
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// Purpose: Tabbed property sheet. Holds and displays a set of Panel's
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//-----------------------------------------------------------------------------
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class PropertySheet : public EditablePanel
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{
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DECLARE_CLASS_SIMPLE( PropertySheet, EditablePanel );
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public:
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PropertySheet(Panel *parent, const char *panelName, bool draggableTabs = false );
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PropertySheet(Panel *parent, const char *panelName,ComboBox *combo);
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~PropertySheet();
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virtual bool IsDraggableTab() const;
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void SetDraggableTabs( bool state );
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// Adds a page to the sheet. The first page added becomes the active sheet.
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virtual void AddPage(Panel *page, const char *title, char const *imageName = NULL, bool showContextMenu = false, int nInsertBefore = -1 );
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virtual void SetPageTitle( Panel *page, const char *title );
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// sets the current page
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virtual void SetActivePage(Panel *page);
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// sets the width, in pixels, of the page tab buttons.
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virtual void SetTabWidth(int pixels);
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// Gets a pointer to the currently active page.
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virtual Panel *GetActivePage();
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// Removes (but doesn't delete) all pages
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virtual void RemoveAllPages();
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// Removes all the pages and marks all the pages for deletion.
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virtual void DeleteAllPages();
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// reloads the data in all the property page
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virtual void ResetAllData();
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// writes out any changed data to the doc
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virtual void ApplyChanges();
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// focus handling - passed on to current active page
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virtual void RequestFocus(int direction = 0);
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virtual bool RequestFocusPrev(VPANEL panel = NULL);
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virtual bool RequestFocusNext(VPANEL panel = NULL);
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// returns the ith panel
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virtual Panel *GetPage(int i);
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// deletes this panel from the sheet
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virtual void DeletePage(Panel *panel);
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// removes this panel from the sheet, sets its parent to NULL, but does not delete it
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virtual void RemovePage(Panel *panel);
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// returns the current activated tab
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virtual Panel *GetActiveTab();
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// returns the title text of the tab
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virtual void GetActiveTabTitle(char *textOut, int bufferLen);
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// return tab "i"
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virtual Panel *GetTab(int i);
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// returns the title of tab "i"
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virtual bool GetTabTitle(int i,char *textOut, int bufferLen);
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// returns the index of the active page
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virtual int GetActivePageNum();
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// returns the number of pages in the sheet
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virtual int GetNumPages();
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// disable the page with title "title"
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virtual void DisablePage(const char *title);
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// enable the page with title "title"
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virtual void EnablePage(const char *title);
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virtual void SetSmallTabs( bool state );
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virtual bool IsSmallTabs() const;
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virtual void SetShowTabs( bool state );
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/* MESSAGES SENT TO PAGES
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"PageShow" - sent when a page is shown
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"PageHide" - sent when a page is hidden
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"ResetData" - sent when the data should be reloaded from doc
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"ApplyChanges" - sent when data should be written to doc
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*/
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virtual void OnPanelDropped( CUtlVector< KeyValues * >& msglist );
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virtual bool IsDroppable( CUtlVector< KeyValues * >& msglist );
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// Mouse is now over a droppable panel
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virtual void OnDroppablePanelPaint( CUtlVector< KeyValues * >& msglist, CUtlVector< Panel * >& dragPanels );
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void ShowContextButtons( bool state );
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bool ShouldShowContextButtons() const;
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int FindPage( Panel *page ) const;
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bool PageHasContextMenu( Panel *page ) const;
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void SetKBNavigationEnabled( bool state );
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bool IsKBNavigationEnabled() const;
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virtual bool HasUserConfigSettings() { return true; }
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virtual void OnThink();
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protected:
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virtual void PaintBorder();
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virtual void PerformLayout();
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virtual Panel *HasHotkey(wchar_t key);
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virtual void ChangeActiveTab(int index);
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virtual void OnKeyCodeTyped(KeyCode code);
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virtual void OnCommand(const char *command);
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virtual void ApplySchemeSettings(IScheme *pScheme);
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virtual void ApplySettings(KeyValues *inResourceData);
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// internal message handlers
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MESSAGE_FUNC_PTR( OnTabPressed, "TabPressed", panel );
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MESSAGE_FUNC_PTR_WCHARPTR( OnTextChanged, "TextChanged", panel, text );
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MESSAGE_FUNC_PARAMS( OnOpenContextMenu, "OpenContextMenu", params );
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MESSAGE_FUNC( OnApplyButtonEnable, "ApplyButtonEnable" );
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// called when default button has been set
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MESSAGE_FUNC_HANDLE( OnDefaultButtonSet, "DefaultButtonSet", button );
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// called when the current default button has been set
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MESSAGE_FUNC_HANDLE( OnCurrentDefaultButtonSet, "CurrentDefaultButtonSet", button);
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MESSAGE_FUNC( OnFindDefaultButton, "FindDefaultButton" );
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virtual void LayoutTabs();
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private:
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// enable/disable the page with title "title"
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virtual void SetPageEnabled(const char *title,bool state);
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// Grabs mouse coords and figures out best tab to insert "before" or -1 if insert should be at end of tab section row
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PageTab *FindInsertBeforeTab();
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void AddPageDropTab( char const *pTabName, Panel *pPage );
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void ClearPageDropTab();
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struct Page_t
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{
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Page_t() :
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page( 0 ),
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contextMenu( false )
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{
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}
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Panel *page;
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bool contextMenu;
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};
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CUtlVector<Page_t> m_Pages;
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CUtlVector<PageTab *> m_PageTabs;
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Panel *_activePage;
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PageTab *_activeTab;
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int _tabWidth;
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int _activeTabIndex;
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ComboBox *_combo;
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bool _showTabs;
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bool _tabFocus;
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PHandle m_hPreviouslyActivePage;
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float m_flPageTransitionEffectTime;
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bool m_bSmallTabs;
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HFont m_tabFont;
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bool m_bDraggableTabs;
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bool m_bContextButton;
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bool m_bKBNavigationEnabled;
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CPanelAnimationVarAliasType( int, m_iTabXIndent, "tabxindent", "0", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_iTabXDelta, "tabxdelta", "0", "proportional_int" );
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CPanelAnimationVarAliasType( bool, m_bTabFitText, "tabxfittotext", "1", "bool" );
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//=============================================================================
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// HPE_BEGIN:
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// [tj] These variables have been split into the initially specified size
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// and the currently set size. This is so we can always recalculate the
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// new value for resolution changes.
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//=============================================================================
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CPanelAnimationVarAliasType( int, m_iSpecifiedTabHeight, "tabheight", "28", "int" );
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CPanelAnimationVarAliasType( int, m_iSpecifiedTabHeightSmall, "tabheight_small", "14", "int" );
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int m_iTabHeight;
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int m_iTabHeightSmall;
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//=============================================================================
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// HPE_END
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//=============================================================================
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KeyValues *m_pTabKV;
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int m_nPageDropTabVisibleTime;
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PageTab *m_pDragDropTab;
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PageTab *m_pTemporarilyRemoved;
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};
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}; // namespace vgui
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#endif // PROPERTYSHEET_H
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