Counter Strike : Global Offensive Source Code
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// MFC_DEMODoc.cpp : implementation of the CMFC_DEMODoc class
//
#include "stdafx.h"
#include "MFC_DEMO.h"
#include "point.h"
#include "DEMODoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMFC_DEMODoc
IMPLEMENT_DYNCREATE(CMFC_DEMODoc, CDocument)
BEGIN_MESSAGE_MAP(CMFC_DEMODoc, CDocument)
//{{AFX_MSG_MAP(CMFC_DEMODoc)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMFC_DEMODoc construction/destruction
CMFC_DEMODoc::CMFC_DEMODoc()
{
pt_lst = new list<point>;
}
CMFC_DEMODoc::~CMFC_DEMODoc()
{
delete pt_lst;
}
BOOL CMFC_DEMODoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// Clear the point list
delete pt_lst;
pt_lst = new list<point>;
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMFC_DEMODoc serialization
void CMFC_DEMODoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// CMFC_DEMODoc diagnostics
#ifdef _DEBUG
void CMFC_DEMODoc::AssertValid() const
{
CDocument::AssertValid();
}
void CMFC_DEMODoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMFC_DEMODoc commands