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445 lines
12 KiB
445 lines
12 KiB
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="responserules_cli"
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ProjectGUID="{0BA4E446-7651-4CC5-917F-6AC6B8A5C097}"
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RootNamespace="responserules_cli"
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Keyword="ManagedCProj"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)..\bin"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="1"
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ManagedExtensions="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1;..\..\"
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PreprocessorDefinitions="WIN32;DEBUG;COMPILER_MSVC;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_DLL_EXT=.dll;COMPILER_MSVC32"
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RuntimeLibrary="3"
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UsePrecompiledHeader="2"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="tier0.lib tier1.lib tier2.lib vstdlib.lib interfaces.lib appframework.lib responserules_runtime.lib"
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LinkIncremental="2"
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AdditionalLibraryDirectories="..\..\lib\public"
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IgnoreDefaultLibraryNames="LIBCMT.lib;LIBCMTD.lib"
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GenerateDebugInformation="true"
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AssemblyDebug="1"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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Description="copy to devtools\bin"
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CommandLine="if exist ..\..\devtools\responseeditor\. goto ValveStart
mkdir ..\..\devtools\responseeditor
:ValveStart
call ..\..\vpc_scripts\valve_p4_edit.cmd ..\..\devtools\responseeditor\.\$(TargetFileName) ..\..
copy "$(TargetDir)"$(TargetFileName) ..\..\devtools\responseeditor\.\$(TargetFileName)
if ERRORLEVEL 1 goto BuildEventFailed
if exist "$(TargetDir)\bin"$(TargetName).map copy "$(TargetDir)"$(TargetName).map ..\..\devtools\responseeditor\.\$(TargetName).map
call ..\..\vpc_scripts\valve_p4_edit.cmd ..\..\devtools\responseeditor\.\$(TargetName).pdb ..\..
copy "$(TargetDir)"$(TargetName).pdb ..\..\devtools\responseeditor\.\$(TargetName).pdb 
if ERRORLEVEL 1 goto BuildEventFailed
goto BuildEventOK
:BuildEventFailed
echo *** ERROR! PostBuildStep FAILED for $(ProjectName)! EXE or DLL is probably running. ***
del /q "$(TargetDir)"$(TargetFileName)
exit 1
:BuildEventOK
"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)..\bin"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="1"
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ManagedExtensions="1"
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WholeProgramOptimization="1"
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>
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|
<Tool
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Name="VCPreBuildEventTool"
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/>
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|
<Tool
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Name="VCCustomBuildTool"
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/>
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|
<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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|
<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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|
<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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WholeProgramOptimization="false"
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AdditionalIncludeDirectories="..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1;..\..\"
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PreprocessorDefinitions="WIN32;RELEASE;COMPILER_MSVC;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_DLL_EXT=.dll;COMPILER_MSVC32"
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RuntimeLibrary="2"
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UsePrecompiledHeader="2"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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|
<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="tier0.lib tier1.lib tier2.lib vstdlib.lib interfaces.lib appframework.lib responserules_runtime.lib"
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LinkIncremental="1"
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AdditionalLibraryDirectories="..\..\lib\public"
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IgnoreDefaultLibraryNames="LIBCMT.lib"
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GenerateDebugInformation="true"
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LinkTimeCodeGeneration="0"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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|
<Tool
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Name="VCManifestTool"
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/>
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|
<Tool
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|
Name="VCXDCMakeTool"
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|
/>
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|
<Tool
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|
Name="VCBscMakeTool"
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/>
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|
<Tool
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|
Name="VCFxCopTool"
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/>
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|
<Tool
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Name="VCAppVerifierTool"
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|
/>
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|
<Tool
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|
Name="VCPostBuildEventTool"
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|
Description="copy to devtools\bin"
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|
CommandLine="if exist ..\..\devtools\responseeditor\. goto ValveStart
mkdir ..\..\devtools\responseeditor
:ValveStart
call ..\..\vpc_scripts\valve_p4_edit.cmd ..\..\devtools\responseeditor\.\$(TargetFileName) ..\..
copy "$(TargetDir)"$(TargetFileName) ..\..\devtools\responseeditor\.\$(TargetFileName)
if ERRORLEVEL 1 goto BuildEventFailed
if exist "$(TargetDir)\bin"$(TargetName).map copy "$(TargetDir)"$(TargetName).map ..\..\devtools\responseeditor\.\$(TargetName).map
call ..\..\vpc_scripts\valve_p4_edit.cmd ..\..\devtools\responseeditor\.\$(TargetName).pdb ..\..
copy "$(TargetDir)"$(TargetName).pdb ..\..\devtools\responseeditor\.\$(TargetName).pdb 
if ERRORLEVEL 1 goto BuildEventFailed
goto BuildEventOK
:BuildEventFailed
echo *** ERROR! PostBuildStep FAILED for $(ProjectName)! EXE or DLL is probably running. ***
del /q "$(TargetDir)"$(TargetFileName)
exit 1
:BuildEventOK
"
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/>
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</Configuration>
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</Configurations>
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<References>
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<AssemblyReference
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RelativePath="System.dll"
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AssemblyName="System, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
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MinFrameworkVersion="131072"
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/>
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<AssemblyReference
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RelativePath="System.Data.dll"
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AssemblyName="System.Data, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=x86"
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MinFrameworkVersion="131072"
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/>
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<AssemblyReference
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RelativePath="System.XML.dll"
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AssemblyName="System.Xml, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
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MinFrameworkVersion="131072"
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/>
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<AssemblyReference
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RelativePath="WindowsBase.dll"
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AssemblyName="WindowsBase, Version=3.0.0.0, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"
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MinFrameworkVersion="196608"
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/>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath=".\AssemblyInfo.cpp"
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>
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</File>
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<File
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RelativePath=".\cli_appsystem_thunk.cpp"
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>
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</File>
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<File
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RelativePath=".\cli_appsystem_unmanaged_wrapper.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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CompileAsManaged="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\engine_emulator.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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CompileAsManaged="0"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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CompileAsManaged="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\response_system.cpp"
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>
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</File>
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<File
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RelativePath=".\response_types_marshal.cpp"
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>
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</File>
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<File
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RelativePath=".\responserules_cli.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="2"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\Stdafx.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\utlcontainer_cli.cpp"
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>
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</File>
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<Filter
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Name="public"
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>
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<File
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RelativePath="..\..\public\filesystem_helpers.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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|
Name="VCCLCompilerTool"
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|
AdditionalOptions="/U "_UNICODE" /U "UNICODE""
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|
UsePrecompiledHeader="0"
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|
CompileAsManaged="0"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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|
<Tool
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|
Name="VCCLCompilerTool"
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|
AdditionalOptions="/U "_UNICODE" /U "UNICODE""
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|
UsePrecompiledHeader="0"
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|
CompileAsManaged="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\public\filesystem_init.cpp"
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>
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<FileConfiguration
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|
Name="Debug|Win32"
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>
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<Tool
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|
Name="VCCLCompilerTool"
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|
AdditionalOptions="/U "_UNICODE" /U "UNICODE""
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|
UsePrecompiledHeader="0"
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|
CompileAsManaged="0"
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/>
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|
</FileConfiguration>
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<FileConfiguration
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|
Name="Release|Win32"
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>
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|
<Tool
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|
Name="VCCLCompilerTool"
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|
AdditionalOptions="/U "_UNICODE" /U "UNICODE""
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|
UsePrecompiledHeader="0"
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CompileAsManaged="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\utils\common\filesystem_tools.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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|
<Tool
|
|
Name="VCCLCompilerTool"
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|
AdditionalOptions="/U "_UNICODE" /U "UNICODE""
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|
UsePrecompiledHeader="0"
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|
CompileAsManaged="0"
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|
/>
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|
</FileConfiguration>
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<FileConfiguration
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|
Name="Release|Win32"
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>
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|
<Tool
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|
Name="VCCLCompilerTool"
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|
AdditionalOptions="/U "_UNICODE" /U "UNICODE""
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|
UsePrecompiledHeader="0"
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|
CompileAsManaged="0"
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/>
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</FileConfiguration>
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</File>
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</Filter>
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</Filter>
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<Filter
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|
Name="Header Files"
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|
Filter="h;hpp;hxx;hm;inl;inc;xsd"
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|
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
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<File
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RelativePath=".\cli_appsystem_adapter.h"
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>
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</File>
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<File
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RelativePath=".\cli_appsystem_thunk.h"
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>
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</File>
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<File
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RelativePath=".\cli_appsystem_unmanaged_wrapper.h"
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>
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</File>
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<File
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RelativePath=".\resource.h"
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>
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</File>
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<File
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RelativePath="..\..\public\responserules\response_host_interface.h"
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>
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</File>
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<File
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RelativePath=".\response_system.h"
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>
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</File>
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<File
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RelativePath="..\..\public\responserules\response_types.h"
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>
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</File>
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<File
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RelativePath=".\response_types_marshal.h"
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>
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</File>
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<File
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RelativePath=".\response_types_marshal_wrappers.h"
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>
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</File>
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<File
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RelativePath=".\responserules_cli.h"
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>
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</File>
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<File
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RelativePath="..\..\public\responserules\rr_speechconcept.h"
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>
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</File>
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|
<File
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|
RelativePath=".\Stdafx.h"
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>
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|
</File>
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|
<File
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|
RelativePath=".\utlcontainer_cli.h"
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>
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</File>
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</Filter>
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<Filter
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|
Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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>
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<File
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RelativePath=".\app.ico"
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>
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</File>
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<File
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|
RelativePath=".\app.rc"
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>
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</File>
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|
</Filter>
|
|
<File
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|
RelativePath=".\ReadMe.txt"
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>
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|
</File>
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|
</Files>
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|
<Globals>
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</Globals>
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|
</VisualStudioProject>
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