Counter Strike : Global Offensive Source Code
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//===-- LiveRegMatrix.h - Track register interference ---------*- C++ -*---===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// The LiveRegMatrix analysis pass keeps track of virtual register interference
// along two dimensions: Slot indexes and register units. The matrix is used by
// register allocators to ensure that no interfering virtual registers get
// assigned to overlapping physical registers.
//
// Register units are defined in MCRegisterInfo.h, they represent the smallest
// unit of interference when dealing with overlapping physical registers. The
// LiveRegMatrix is represented as a LiveIntervalUnion per register unit. When
// a virtual register is assigned to a physical register, the live range for
// the virtual register is inserted into the LiveIntervalUnion for each regunit
// in the physreg.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_LIVEREGMATRIX_H
#define LLVM_CODEGEN_LIVEREGMATRIX_H
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/OwningPtr.h"
#include "llvm/CodeGen/LiveIntervalUnion.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
namespace llvm {
class LiveInterval;
class LiveIntervalAnalysis;
class MachineRegisterInfo;
class TargetRegisterInfo;
class VirtRegMap;
class LiveRegMatrix : public MachineFunctionPass {
const TargetRegisterInfo *TRI;
MachineRegisterInfo *MRI;
LiveIntervals *LIS;
VirtRegMap *VRM;
// UserTag changes whenever virtual registers have been modified.
unsigned UserTag;
// The matrix is represented as a LiveIntervalUnion per register unit.
LiveIntervalUnion::Allocator LIUAlloc;
LiveIntervalUnion::Array Matrix;
// Cached queries per register unit.
OwningArrayPtr<LiveIntervalUnion::Query> Queries;
// Cached register mask interference info.
unsigned RegMaskTag;
unsigned RegMaskVirtReg;
BitVector RegMaskUsable;
// MachineFunctionPass boilerplate.
virtual void getAnalysisUsage(AnalysisUsage&) const;
virtual bool runOnMachineFunction(MachineFunction&);
virtual void releaseMemory();
public:
static char ID;
LiveRegMatrix();
//===--------------------------------------------------------------------===//
// High-level interface.
//===--------------------------------------------------------------------===//
//
// Check for interference before assigning virtual registers to physical
// registers.
//
/// Invalidate cached interference queries after modifying virtual register
/// live ranges. Interference checks may return stale information unless
/// caches are invalidated.
void invalidateVirtRegs() { ++UserTag; }
enum InterferenceKind {
/// No interference, go ahead and assign.
IK_Free = 0,
/// Virtual register interference. There are interfering virtual registers
/// assigned to PhysReg or its aliases. This interference could be resolved
/// by unassigning those other virtual registers.
IK_VirtReg,
/// Register unit interference. A fixed live range is in the way, typically
/// argument registers for a call. This can't be resolved by unassigning
/// other virtual registers.
IK_RegUnit,
/// RegMask interference. The live range is crossing an instruction with a
/// regmask operand that doesn't preserve PhysReg. This typically means
/// VirtReg is live across a call, and PhysReg isn't call-preserved.
IK_RegMask
};
/// Check for interference before assigning VirtReg to PhysReg.
/// If this function returns IK_Free, it is legal to assign(VirtReg, PhysReg).
/// When there is more than one kind of interference, the InterferenceKind
/// with the highest enum value is returned.
InterferenceKind checkInterference(LiveInterval &VirtReg, unsigned PhysReg);
/// Assign VirtReg to PhysReg.
/// This will mark VirtReg's live range as occupied in the LiveRegMatrix and
/// update VirtRegMap. The live range is expected to be available in PhysReg.
void assign(LiveInterval &VirtReg, unsigned PhysReg);
/// Unassign VirtReg from its PhysReg.
/// Assuming that VirtReg was previously assigned to a PhysReg, this undoes
/// the assignment and updates VirtRegMap accordingly.
void unassign(LiveInterval &VirtReg);
//===--------------------------------------------------------------------===//
// Low-level interface.
//===--------------------------------------------------------------------===//
//
// Provide access to the underlying LiveIntervalUnions.
//
/// Check for regmask interference only.
/// Return true if VirtReg crosses a regmask operand that clobbers PhysReg.
/// If PhysReg is null, check if VirtReg crosses any regmask operands.
bool checkRegMaskInterference(LiveInterval &VirtReg, unsigned PhysReg = 0);
/// Check for regunit interference only.
/// Return true if VirtReg overlaps a fixed assignment of one of PhysRegs's
/// register units.
bool checkRegUnitInterference(LiveInterval &VirtReg, unsigned PhysReg);
/// Query a line of the assigned virtual register matrix directly.
/// Use MCRegUnitIterator to enumerate all regunits in the desired PhysReg.
/// This returns a reference to an internal Query data structure that is only
/// valid until the next query() call.
LiveIntervalUnion::Query &query(LiveInterval &VirtReg, unsigned RegUnit);
/// Directly access the live interval unions per regunit.
/// This returns an array indexed by the regunit number.
LiveIntervalUnion *getLiveUnions() { return &Matrix[0]; }
};
} // end namespace llvm
#endif // LLVM_CODEGEN_LIVEREGMATRIX_H