You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
205 lines
6.7 KiB
205 lines
6.7 KiB
//=- llvm/CodeGen/MachineDominators.h - Machine Dom Calculation --*- C++ -*-==//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file defines classes mirroring those in llvm/Analysis/Dominators.h,
|
|
// but for target-specific code rather than target-independent IR.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_CODEGEN_MACHINEDOMINATORS_H
|
|
#define LLVM_CODEGEN_MACHINEDOMINATORS_H
|
|
|
|
#include "llvm/Analysis/DominatorInternals.h"
|
|
#include "llvm/Analysis/Dominators.h"
|
|
#include "llvm/CodeGen/MachineBasicBlock.h"
|
|
#include "llvm/CodeGen/MachineFunction.h"
|
|
#include "llvm/CodeGen/MachineFunctionPass.h"
|
|
|
|
namespace llvm {
|
|
|
|
template<>
|
|
inline void DominatorTreeBase<MachineBasicBlock>::addRoot(MachineBasicBlock* MBB) {
|
|
this->Roots.push_back(MBB);
|
|
}
|
|
|
|
EXTERN_TEMPLATE_INSTANTIATION(class DomTreeNodeBase<MachineBasicBlock>);
|
|
EXTERN_TEMPLATE_INSTANTIATION(class DominatorTreeBase<MachineBasicBlock>);
|
|
|
|
typedef DomTreeNodeBase<MachineBasicBlock> MachineDomTreeNode;
|
|
|
|
//===-------------------------------------
|
|
/// DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to
|
|
/// compute a normal dominator tree.
|
|
///
|
|
class MachineDominatorTree : public MachineFunctionPass {
|
|
public:
|
|
static char ID; // Pass ID, replacement for typeid
|
|
DominatorTreeBase<MachineBasicBlock>* DT;
|
|
|
|
MachineDominatorTree();
|
|
|
|
~MachineDominatorTree();
|
|
|
|
DominatorTreeBase<MachineBasicBlock>& getBase() { return *DT; }
|
|
|
|
virtual void getAnalysisUsage(AnalysisUsage &AU) const;
|
|
|
|
/// getRoots - Return the root blocks of the current CFG. This may include
|
|
/// multiple blocks if we are computing post dominators. For forward
|
|
/// dominators, this will always be a single block (the entry node).
|
|
///
|
|
inline const std::vector<MachineBasicBlock*> &getRoots() const {
|
|
return DT->getRoots();
|
|
}
|
|
|
|
inline MachineBasicBlock *getRoot() const {
|
|
return DT->getRoot();
|
|
}
|
|
|
|
inline MachineDomTreeNode *getRootNode() const {
|
|
return DT->getRootNode();
|
|
}
|
|
|
|
virtual bool runOnMachineFunction(MachineFunction &F);
|
|
|
|
inline bool dominates(const MachineDomTreeNode* A,
|
|
const MachineDomTreeNode* B) const {
|
|
return DT->dominates(A, B);
|
|
}
|
|
|
|
inline bool dominates(const MachineBasicBlock* A,
|
|
const MachineBasicBlock* B) const {
|
|
return DT->dominates(A, B);
|
|
}
|
|
|
|
// dominates - Return true if A dominates B. This performs the
|
|
// special checks necessary if A and B are in the same basic block.
|
|
bool dominates(const MachineInstr *A, const MachineInstr *B) const {
|
|
const MachineBasicBlock *BBA = A->getParent(), *BBB = B->getParent();
|
|
if (BBA != BBB) return DT->dominates(BBA, BBB);
|
|
|
|
// Loop through the basic block until we find A or B.
|
|
MachineBasicBlock::const_iterator I = BBA->begin();
|
|
for (; &*I != A && &*I != B; ++I)
|
|
/*empty*/ ;
|
|
|
|
//if(!DT.IsPostDominators) {
|
|
// A dominates B if it is found first in the basic block.
|
|
return &*I == A;
|
|
//} else {
|
|
// // A post-dominates B if B is found first in the basic block.
|
|
// return &*I == B;
|
|
//}
|
|
}
|
|
|
|
inline bool properlyDominates(const MachineDomTreeNode* A,
|
|
const MachineDomTreeNode* B) const {
|
|
return DT->properlyDominates(A, B);
|
|
}
|
|
|
|
inline bool properlyDominates(const MachineBasicBlock* A,
|
|
const MachineBasicBlock* B) const {
|
|
return DT->properlyDominates(A, B);
|
|
}
|
|
|
|
/// findNearestCommonDominator - Find nearest common dominator basic block
|
|
/// for basic block A and B. If there is no such block then return NULL.
|
|
inline MachineBasicBlock *findNearestCommonDominator(MachineBasicBlock *A,
|
|
MachineBasicBlock *B) {
|
|
return DT->findNearestCommonDominator(A, B);
|
|
}
|
|
|
|
inline MachineDomTreeNode *operator[](MachineBasicBlock *BB) const {
|
|
return DT->getNode(BB);
|
|
}
|
|
|
|
/// getNode - return the (Post)DominatorTree node for the specified basic
|
|
/// block. This is the same as using operator[] on this class.
|
|
///
|
|
inline MachineDomTreeNode *getNode(MachineBasicBlock *BB) const {
|
|
return DT->getNode(BB);
|
|
}
|
|
|
|
/// addNewBlock - Add a new node to the dominator tree information. This
|
|
/// creates a new node as a child of DomBB dominator node,linking it into
|
|
/// the children list of the immediate dominator.
|
|
inline MachineDomTreeNode *addNewBlock(MachineBasicBlock *BB,
|
|
MachineBasicBlock *DomBB) {
|
|
return DT->addNewBlock(BB, DomBB);
|
|
}
|
|
|
|
/// changeImmediateDominator - This method is used to update the dominator
|
|
/// tree information when a node's immediate dominator changes.
|
|
///
|
|
inline void changeImmediateDominator(MachineBasicBlock *N,
|
|
MachineBasicBlock* NewIDom) {
|
|
DT->changeImmediateDominator(N, NewIDom);
|
|
}
|
|
|
|
inline void changeImmediateDominator(MachineDomTreeNode *N,
|
|
MachineDomTreeNode* NewIDom) {
|
|
DT->changeImmediateDominator(N, NewIDom);
|
|
}
|
|
|
|
/// eraseNode - Removes a node from the dominator tree. Block must not
|
|
/// dominate any other blocks. Removes node from its immediate dominator's
|
|
/// children list. Deletes dominator node associated with basic block BB.
|
|
inline void eraseNode(MachineBasicBlock *BB) {
|
|
DT->eraseNode(BB);
|
|
}
|
|
|
|
/// splitBlock - BB is split and now it has one successor. Update dominator
|
|
/// tree to reflect this change.
|
|
inline void splitBlock(MachineBasicBlock* NewBB) {
|
|
DT->splitBlock(NewBB);
|
|
}
|
|
|
|
/// isReachableFromEntry - Return true if A is dominated by the entry
|
|
/// block of the function containing it.
|
|
bool isReachableFromEntry(const MachineBasicBlock *A) {
|
|
return DT->isReachableFromEntry(A);
|
|
}
|
|
|
|
virtual void releaseMemory();
|
|
|
|
virtual void print(raw_ostream &OS, const Module*) const;
|
|
};
|
|
|
|
//===-------------------------------------
|
|
/// DominatorTree GraphTraits specialization so the DominatorTree can be
|
|
/// iterable by generic graph iterators.
|
|
///
|
|
|
|
template<class T> struct GraphTraits;
|
|
|
|
template <> struct GraphTraits<MachineDomTreeNode *> {
|
|
typedef MachineDomTreeNode NodeType;
|
|
typedef NodeType::iterator ChildIteratorType;
|
|
|
|
static NodeType *getEntryNode(NodeType *N) {
|
|
return N;
|
|
}
|
|
static inline ChildIteratorType child_begin(NodeType* N) {
|
|
return N->begin();
|
|
}
|
|
static inline ChildIteratorType child_end(NodeType* N) {
|
|
return N->end();
|
|
}
|
|
};
|
|
|
|
template <> struct GraphTraits<MachineDominatorTree*>
|
|
: public GraphTraits<MachineDomTreeNode *> {
|
|
static NodeType *getEntryNode(MachineDominatorTree *DT) {
|
|
return DT->getRootNode();
|
|
}
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|