Counter Strike : Global Offensive Source Code
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//===-- llvm/CodeGen/TargetSchedule.h - Sched Machine Model -----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines a wrapper around MCSchedModel that allows the interface to
// benefit from information currently only available in TargetInstrInfo.
// Ideally, the scheduling interface would be fully defined in the MC layer.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_TARGETSCHEDULE_H
#define LLVM_CODEGEN_TARGETSCHEDULE_H
#include "llvm/ADT/SmallVector.h"
#include "llvm/MC/MCInstrItineraries.h"
#include "llvm/MC/MCSchedule.h"
#include "llvm/Target/TargetSubtargetInfo.h"
namespace llvm {
class TargetRegisterInfo;
class TargetSubtargetInfo;
class TargetInstrInfo;
class MachineInstr;
/// Provide an instruction scheduling machine model to CodeGen passes.
class TargetSchedModel {
// For efficiency, hold a copy of the statically defined MCSchedModel for this
// processor.
MCSchedModel SchedModel;
InstrItineraryData InstrItins;
const TargetSubtargetInfo *STI;
const TargetInstrInfo *TII;
SmallVector<unsigned, 16> ResourceFactors;
unsigned MicroOpFactor; // Multiply to normalize microops to resource units.
unsigned ResourceLCM; // Resource units per cycle. Latency normalization factor.
public:
TargetSchedModel(): STI(0), TII(0) {}
/// \brief Initialize the machine model for instruction scheduling.
///
/// The machine model API keeps a copy of the top-level MCSchedModel table
/// indices and may query TargetSubtargetInfo and TargetInstrInfo to resolve
/// dynamic properties.
void init(const MCSchedModel &sm, const TargetSubtargetInfo *sti,
const TargetInstrInfo *tii);
/// Return the MCSchedClassDesc for this instruction.
const MCSchedClassDesc *resolveSchedClass(const MachineInstr *MI) const;
/// \brief TargetInstrInfo getter.
const TargetInstrInfo *getInstrInfo() const { return TII; }
/// \brief Return true if this machine model includes an instruction-level
/// scheduling model.
///
/// This is more detailed than the course grain IssueWidth and default
/// latency properties, but separate from the per-cycle itinerary data.
bool hasInstrSchedModel() const;
const MCSchedModel *getMCSchedModel() const { return &SchedModel; }
/// \brief Return true if this machine model includes cycle-to-cycle itinerary
/// data.
///
/// This models scheduling at each stage in the processor pipeline.
bool hasInstrItineraries() const;
const InstrItineraryData *getInstrItineraries() const {
if (hasInstrItineraries())
return &InstrItins;
return 0;
}
/// \brief Identify the processor corresponding to the current subtarget.
unsigned getProcessorID() const { return SchedModel.getProcessorID(); }
/// \brief Maximum number of micro-ops that may be scheduled per cycle.
unsigned getIssueWidth() const { return SchedModel.IssueWidth; }
/// \brief Number of cycles the OOO processor is expected to hide.
unsigned getILPWindow() const { return SchedModel.ILPWindow; }
/// \brief Return the number of issue slots required for this MI.
unsigned getNumMicroOps(const MachineInstr *MI,
const MCSchedClassDesc *SC = 0) const;
/// \brief Get the number of kinds of resources for this target.
unsigned getNumProcResourceKinds() const {
return SchedModel.getNumProcResourceKinds();
}
/// \brief Get a processor resource by ID for convenience.
const MCProcResourceDesc *getProcResource(unsigned PIdx) const {
return SchedModel.getProcResource(PIdx);
}
typedef const MCWriteProcResEntry *ProcResIter;
// \brief Get an iterator into the processor resources consumed by this
// scheduling class.
ProcResIter getWriteProcResBegin(const MCSchedClassDesc *SC) const {
// The subtarget holds a single resource table for all processors.
return STI->getWriteProcResBegin(SC);
}
ProcResIter getWriteProcResEnd(const MCSchedClassDesc *SC) const {
return STI->getWriteProcResEnd(SC);
}
/// \brief Multiply the number of units consumed for a resource by this factor
/// to normalize it relative to other resources.
unsigned getResourceFactor(unsigned ResIdx) const {
return ResourceFactors[ResIdx];
}
/// \brief Multiply number of micro-ops by this factor to normalize it
/// relative to other resources.
unsigned getMicroOpFactor() const {
return MicroOpFactor;
}
/// \brief Multiply cycle count by this factor to normalize it relative to
/// other resources. This is the number of resource units per cycle.
unsigned getLatencyFactor() const {
return ResourceLCM;
}
/// \brief Compute operand latency based on the available machine model.
///
/// Computes and return the latency of the given data dependent def and use
/// when the operand indices are already known. UseMI may be NULL for an
/// unknown user.
///
/// FindMin may be set to get the minimum vs. expected latency. Minimum
/// latency is used for scheduling groups, while expected latency is for
/// instruction cost and critical path.
unsigned computeOperandLatency(const MachineInstr *DefMI, unsigned DefOperIdx,
const MachineInstr *UseMI, unsigned UseOperIdx,
bool FindMin) const;
/// \brief Compute the instruction latency based on the available machine
/// model.
///
/// Compute and return the expected latency of this instruction independent of
/// a particular use. computeOperandLatency is the prefered API, but this is
/// occasionally useful to help estimate instruction cost.
unsigned computeInstrLatency(const MachineInstr *MI) const;
/// \brief Output dependency latency of a pair of defs of the same register.
///
/// This is typically one cycle.
unsigned computeOutputLatency(const MachineInstr *DefMI, unsigned DefIdx,
const MachineInstr *DepMI) const;
private:
/// getDefLatency is a helper for computeOperandLatency. Return the
/// instruction's latency if operand lookup is not required.
/// Otherwise return -1.
int getDefLatency(const MachineInstr *DefMI, bool FindMin) const;
};
} // namespace llvm
#endif