Counter Strike : Global Offensive Source Code
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//===-- llvm/Instruction.def - File that describes Instructions -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains descriptions of the various LLVM instructions. This is
// used as a central place for enumerating the different instructions and
// should eventually be the place to put comments about the instructions.
//
//===----------------------------------------------------------------------===//
// NOTE: NO INCLUDE GUARD DESIRED!
// Provide definitions of macros so that users of this file do not have to
// define everything to use it...
//
#ifndef FIRST_TERM_INST
#define FIRST_TERM_INST(num)
#endif
#ifndef HANDLE_TERM_INST
#ifndef HANDLE_INST
#define HANDLE_TERM_INST(num, opcode, Class)
#else
#define HANDLE_TERM_INST(num, opcode, Class) HANDLE_INST(num, opcode, Class)
#endif
#endif
#ifndef LAST_TERM_INST
#define LAST_TERM_INST(num)
#endif
#ifndef FIRST_BINARY_INST
#define FIRST_BINARY_INST(num)
#endif
#ifndef HANDLE_BINARY_INST
#ifndef HANDLE_INST
#define HANDLE_BINARY_INST(num, opcode, instclass)
#else
#define HANDLE_BINARY_INST(num, opcode, Class) HANDLE_INST(num, opcode, Class)
#endif
#endif
#ifndef LAST_BINARY_INST
#define LAST_BINARY_INST(num)
#endif
#ifndef FIRST_MEMORY_INST
#define FIRST_MEMORY_INST(num)
#endif
#ifndef HANDLE_MEMORY_INST
#ifndef HANDLE_INST
#define HANDLE_MEMORY_INST(num, opcode, Class)
#else
#define HANDLE_MEMORY_INST(num, opcode, Class) HANDLE_INST(num, opcode, Class)
#endif
#endif
#ifndef LAST_MEMORY_INST
#define LAST_MEMORY_INST(num)
#endif
#ifndef FIRST_CAST_INST
#define FIRST_CAST_INST(num)
#endif
#ifndef HANDLE_CAST_INST
#ifndef HANDLE_INST
#define HANDLE_CAST_INST(num, opcode, Class)
#else
#define HANDLE_CAST_INST(num, opcode, Class) HANDLE_INST(num, opcode, Class)
#endif
#endif
#ifndef LAST_CAST_INST
#define LAST_CAST_INST(num)
#endif
#ifndef FIRST_OTHER_INST
#define FIRST_OTHER_INST(num)
#endif
#ifndef HANDLE_OTHER_INST
#ifndef HANDLE_INST
#define HANDLE_OTHER_INST(num, opcode, Class)
#else
#define HANDLE_OTHER_INST(num, opcode, Class) HANDLE_INST(num, opcode, Class)
#endif
#endif
#ifndef LAST_OTHER_INST
#define LAST_OTHER_INST(num)
#endif
// Terminator Instructions - These instructions are used to terminate a basic
// block of the program. Every basic block must end with one of these
// instructions for it to be a well formed basic block.
//
FIRST_TERM_INST ( 1)
HANDLE_TERM_INST ( 1, Ret , ReturnInst)
HANDLE_TERM_INST ( 2, Br , BranchInst)
HANDLE_TERM_INST ( 3, Switch , SwitchInst)
HANDLE_TERM_INST ( 4, IndirectBr , IndirectBrInst)
HANDLE_TERM_INST ( 5, Invoke , InvokeInst)
HANDLE_TERM_INST ( 6, Resume , ResumeInst)
HANDLE_TERM_INST ( 7, Unreachable, UnreachableInst)
LAST_TERM_INST ( 7)
// Standard binary operators...
FIRST_BINARY_INST( 8)
HANDLE_BINARY_INST( 8, Add , BinaryOperator)
HANDLE_BINARY_INST( 9, FAdd , BinaryOperator)
HANDLE_BINARY_INST(10, Sub , BinaryOperator)
HANDLE_BINARY_INST(11, FSub , BinaryOperator)
HANDLE_BINARY_INST(12, Mul , BinaryOperator)
HANDLE_BINARY_INST(13, FMul , BinaryOperator)
HANDLE_BINARY_INST(14, UDiv , BinaryOperator)
HANDLE_BINARY_INST(15, SDiv , BinaryOperator)
HANDLE_BINARY_INST(16, FDiv , BinaryOperator)
HANDLE_BINARY_INST(17, URem , BinaryOperator)
HANDLE_BINARY_INST(18, SRem , BinaryOperator)
HANDLE_BINARY_INST(19, FRem , BinaryOperator)
// Logical operators (integer operands)
HANDLE_BINARY_INST(20, Shl , BinaryOperator) // Shift left (logical)
HANDLE_BINARY_INST(21, LShr , BinaryOperator) // Shift right (logical)
HANDLE_BINARY_INST(22, AShr , BinaryOperator) // Shift right (arithmetic)
HANDLE_BINARY_INST(23, And , BinaryOperator)
HANDLE_BINARY_INST(24, Or , BinaryOperator)
HANDLE_BINARY_INST(25, Xor , BinaryOperator)
LAST_BINARY_INST(25)
// Memory operators...
FIRST_MEMORY_INST(26)
HANDLE_MEMORY_INST(26, Alloca, AllocaInst) // Stack management
HANDLE_MEMORY_INST(27, Load , LoadInst ) // Memory manipulation instrs
HANDLE_MEMORY_INST(28, Store , StoreInst )
HANDLE_MEMORY_INST(29, GetElementPtr, GetElementPtrInst)
HANDLE_MEMORY_INST(30, Fence , FenceInst )
HANDLE_MEMORY_INST(31, AtomicCmpXchg , AtomicCmpXchgInst )
HANDLE_MEMORY_INST(32, AtomicRMW , AtomicRMWInst )
LAST_MEMORY_INST(32)
// Cast operators ...
// NOTE: The order matters here because CastInst::isEliminableCastPair
// NOTE: (see Instructions.cpp) encodes a table based on this ordering.
FIRST_CAST_INST(33)
HANDLE_CAST_INST(33, Trunc , TruncInst ) // Truncate integers
HANDLE_CAST_INST(34, ZExt , ZExtInst ) // Zero extend integers
HANDLE_CAST_INST(35, SExt , SExtInst ) // Sign extend integers
HANDLE_CAST_INST(36, FPToUI , FPToUIInst ) // floating point -> UInt
HANDLE_CAST_INST(37, FPToSI , FPToSIInst ) // floating point -> SInt
HANDLE_CAST_INST(38, UIToFP , UIToFPInst ) // UInt -> floating point
HANDLE_CAST_INST(39, SIToFP , SIToFPInst ) // SInt -> floating point
HANDLE_CAST_INST(40, FPTrunc , FPTruncInst ) // Truncate floating point
HANDLE_CAST_INST(41, FPExt , FPExtInst ) // Extend floating point
HANDLE_CAST_INST(42, PtrToInt, PtrToIntInst) // Pointer -> Integer
HANDLE_CAST_INST(43, IntToPtr, IntToPtrInst) // Integer -> Pointer
HANDLE_CAST_INST(44, BitCast , BitCastInst ) // Type cast
LAST_CAST_INST(44)
// Other operators...
FIRST_OTHER_INST(45)
HANDLE_OTHER_INST(45, ICmp , ICmpInst ) // Integer comparison instruction
HANDLE_OTHER_INST(46, FCmp , FCmpInst ) // Floating point comparison instr.
HANDLE_OTHER_INST(47, PHI , PHINode ) // PHI node instruction
HANDLE_OTHER_INST(48, Call , CallInst ) // Call a function
HANDLE_OTHER_INST(49, Select , SelectInst ) // select instruction
HANDLE_OTHER_INST(50, UserOp1, Instruction) // May be used internally in a pass
HANDLE_OTHER_INST(51, UserOp2, Instruction) // Internal to passes only
HANDLE_OTHER_INST(52, VAArg , VAArgInst ) // vaarg instruction
HANDLE_OTHER_INST(53, ExtractElement, ExtractElementInst)// extract from vector
HANDLE_OTHER_INST(54, InsertElement, InsertElementInst) // insert into vector
HANDLE_OTHER_INST(55, ShuffleVector, ShuffleVectorInst) // shuffle two vectors.
HANDLE_OTHER_INST(56, ExtractValue, ExtractValueInst)// extract from aggregate
HANDLE_OTHER_INST(57, InsertValue, InsertValueInst) // insert into aggregate
HANDLE_OTHER_INST(58, LandingPad, LandingPadInst) // Landing pad instruction.
LAST_OTHER_INST(58)
#undef FIRST_TERM_INST
#undef HANDLE_TERM_INST
#undef LAST_TERM_INST
#undef FIRST_BINARY_INST
#undef HANDLE_BINARY_INST
#undef LAST_BINARY_INST
#undef FIRST_MEMORY_INST
#undef HANDLE_MEMORY_INST
#undef LAST_MEMORY_INST
#undef FIRST_CAST_INST
#undef HANDLE_CAST_INST
#undef LAST_CAST_INST
#undef FIRST_OTHER_INST
#undef HANDLE_OTHER_INST
#undef LAST_OTHER_INST
#ifdef HANDLE_INST
#undef HANDLE_INST
#endif