Counter Strike : Global Offensive Source Code
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//===- MCContext.h - Machine Code Context -----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_MC_MCCONTEXT_H
#define LLVM_MC_MCCONTEXT_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/MC/MCDwarf.h"
#include "llvm/MC/SectionKind.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/raw_ostream.h"
#include <map>
#include <vector> // FIXME: Shouldn't be needed.
namespace llvm {
class MCAsmInfo;
class MCExpr;
class MCSection;
class MCSymbol;
class MCLabel;
class MCDwarfFile;
class MCDwarfLoc;
class MCObjectFileInfo;
class MCRegisterInfo;
class MCLineSection;
class SMLoc;
class StringRef;
class Twine;
class MCSectionMachO;
class MCSectionELF;
/// MCContext - Context object for machine code objects. This class owns all
/// of the sections that it creates.
///
class MCContext {
MCContext(const MCContext&) LLVM_DELETED_FUNCTION;
MCContext &operator=(const MCContext&) LLVM_DELETED_FUNCTION;
public:
typedef StringMap<MCSymbol*, BumpPtrAllocator&> SymbolTable;
private:
/// The SourceMgr for this object, if any.
const SourceMgr *SrcMgr;
/// The MCAsmInfo for this target.
const MCAsmInfo &MAI;
/// The MCRegisterInfo for this target.
const MCRegisterInfo &MRI;
/// The MCObjectFileInfo for this target.
const MCObjectFileInfo *MOFI;
/// Allocator - Allocator object used for creating machine code objects.
///
/// We use a bump pointer allocator to avoid the need to track all allocated
/// objects.
BumpPtrAllocator Allocator;
/// Symbols - Bindings of names to symbols.
SymbolTable Symbols;
/// UsedNames - Keeps tracks of names that were used both for used declared
/// and artificial symbols.
StringMap<bool, BumpPtrAllocator&> UsedNames;
/// NextUniqueID - The next ID to dole out to an unnamed assembler temporary
/// symbol.
unsigned NextUniqueID;
/// Instances of directional local labels.
DenseMap<unsigned, MCLabel *> Instances;
/// NextInstance() creates the next instance of the directional local label
/// for the LocalLabelVal and adds it to the map if needed.
unsigned NextInstance(int64_t LocalLabelVal);
/// GetInstance() gets the current instance of the directional local label
/// for the LocalLabelVal and adds it to the map if needed.
unsigned GetInstance(int64_t LocalLabelVal);
/// The file name of the log file from the environment variable
/// AS_SECURE_LOG_FILE. Which must be set before the .secure_log_unique
/// directive is used or it is an error.
char *SecureLogFile;
/// The stream that gets written to for the .secure_log_unique directive.
raw_ostream *SecureLog;
/// Boolean toggled when .secure_log_unique / .secure_log_reset is seen to
/// catch errors if .secure_log_unique appears twice without
/// .secure_log_reset appearing between them.
bool SecureLogUsed;
/// The compilation directory to use for DW_AT_comp_dir.
std::string CompilationDir;
/// The main file name if passed in explicitly.
std::string MainFileName;
/// The dwarf file and directory tables from the dwarf .file directive.
/// We now emit a line table for each compile unit. To reduce the prologue
/// size of each line table, the files and directories used by each compile
/// unit are separated.
typedef std::map<unsigned, SmallVector<MCDwarfFile *, 4> > MCDwarfFilesMap;
MCDwarfFilesMap MCDwarfFilesCUMap;
std::map<unsigned, SmallVector<StringRef, 4> > MCDwarfDirsCUMap;
/// The current dwarf line information from the last dwarf .loc directive.
MCDwarfLoc CurrentDwarfLoc;
bool DwarfLocSeen;
/// Generate dwarf debugging info for assembly source files.
bool GenDwarfForAssembly;
/// The current dwarf file number when generate dwarf debugging info for
/// assembly source files.
unsigned GenDwarfFileNumber;
/// The default initial text section that we generate dwarf debugging line
/// info for when generating dwarf assembly source files.
const MCSection *GenDwarfSection;
/// Symbols created for the start and end of this section.
MCSymbol *GenDwarfSectionStartSym, *GenDwarfSectionEndSym;
/// The information gathered from labels that will have dwarf label
/// entries when generating dwarf assembly source files.
std::vector<const MCGenDwarfLabelEntry *> MCGenDwarfLabelEntries;
/// The string to embed in the debug information for the compile unit, if
/// non-empty.
StringRef DwarfDebugFlags;
/// The string to embed in as the dwarf AT_producer for the compile unit, if
/// non-empty.
StringRef DwarfDebugProducer;
/// Honor temporary labels, this is useful for debugging semantic
/// differences between temporary and non-temporary labels (primarily on
/// Darwin).
bool AllowTemporaryLabels;
/// The dwarf line information from the .loc directives for the sections
/// with assembled machine instructions have after seeing .loc directives.
DenseMap<const MCSection *, MCLineSection *> MCLineSections;
/// We need a deterministic iteration order, so we remember the order
/// the elements were added.
std::vector<const MCSection *> MCLineSectionOrder;
/// The Compile Unit ID that we are currently processing.
unsigned DwarfCompileUnitID;
/// The line table start symbol for each Compile Unit.
DenseMap<unsigned, MCSymbol *> MCLineTableSymbols;
void *MachOUniquingMap, *ELFUniquingMap, *COFFUniquingMap;
/// Do automatic reset in destructor
bool AutoReset;
MCSymbol *CreateSymbol(StringRef Name);
public:
explicit MCContext(const MCAsmInfo &MAI, const MCRegisterInfo &MRI,
const MCObjectFileInfo *MOFI, const SourceMgr *Mgr = 0,
bool DoAutoReset = true);
~MCContext();
const SourceMgr *getSourceManager() const { return SrcMgr; }
const MCAsmInfo &getAsmInfo() const { return MAI; }
const MCRegisterInfo &getRegisterInfo() const { return MRI; }
const MCObjectFileInfo *getObjectFileInfo() const { return MOFI; }
void setAllowTemporaryLabels(bool Value) { AllowTemporaryLabels = Value; }
/// @name Module Lifetime Management
/// @{
/// reset - return object to right after construction state to prepare
/// to process a new module
void reset();
/// @}
/// @name Symbol Management
/// @{
/// CreateTempSymbol - Create and return a new assembler temporary symbol
/// with a unique but unspecified name.
MCSymbol *CreateTempSymbol();
/// getUniqueSymbolID() - Return a unique identifier for use in constructing
/// symbol names.
unsigned getUniqueSymbolID() { return NextUniqueID++; }
/// CreateDirectionalLocalSymbol - Create the definition of a directional
/// local symbol for numbered label (used for "1:" definitions).
MCSymbol *CreateDirectionalLocalSymbol(int64_t LocalLabelVal);
/// GetDirectionalLocalSymbol - Create and return a directional local
/// symbol for numbered label (used for "1b" or 1f" references).
MCSymbol *GetDirectionalLocalSymbol(int64_t LocalLabelVal, int bORf);
/// GetOrCreateSymbol - Lookup the symbol inside with the specified
/// @p Name. If it exists, return it. If not, create a forward
/// reference and return it.
///
/// @param Name - The symbol name, which must be unique across all symbols.
MCSymbol *GetOrCreateSymbol(StringRef Name);
MCSymbol *GetOrCreateSymbol(const Twine &Name);
/// LookupSymbol - Get the symbol for \p Name, or null.
MCSymbol *LookupSymbol(StringRef Name) const;
MCSymbol *LookupSymbol(const Twine &Name) const;
/// getSymbols - Get a reference for the symbol table for clients that
/// want to, for example, iterate over all symbols. 'const' because we
/// still want any modifications to the table itself to use the MCContext
/// APIs.
const SymbolTable &getSymbols() const {
return Symbols;
}
/// @}
/// @name Section Management
/// @{
/// getMachOSection - Return the MCSection for the specified mach-o section.
/// This requires the operands to be valid.
const MCSectionMachO *getMachOSection(StringRef Segment,
StringRef Section,
unsigned TypeAndAttributes,
unsigned Reserved2,
SectionKind K);
const MCSectionMachO *getMachOSection(StringRef Segment,
StringRef Section,
unsigned TypeAndAttributes,
SectionKind K) {
return getMachOSection(Segment, Section, TypeAndAttributes, 0, K);
}
const MCSectionELF *getELFSection(StringRef Section, unsigned Type,
unsigned Flags, SectionKind Kind);
const MCSectionELF *getELFSection(StringRef Section, unsigned Type,
unsigned Flags, SectionKind Kind,
unsigned EntrySize, StringRef Group);
const MCSectionELF *CreateELFGroupSection();
const MCSection *getCOFFSection(StringRef Section, unsigned Characteristics,
int Selection, SectionKind Kind);
const MCSection *getCOFFSection(StringRef Section, unsigned Characteristics,
SectionKind Kind) {
return getCOFFSection (Section, Characteristics, 0, Kind);
}
/// @}
/// @name Dwarf Management
/// @{
/// \brief Get the compilation directory for DW_AT_comp_dir
/// This can be overridden by clients which want to control the reported
/// compilation directory and have it be something other than the current
/// working directory.
const std::string &getCompilationDir() const { return CompilationDir; }
/// \brief Set the compilation directory for DW_AT_comp_dir
/// Override the default (CWD) compilation directory.
void setCompilationDir(StringRef S) { CompilationDir = S.str(); }
/// \brief Get the main file name for use in error messages and debug
/// info. This can be set to ensure we've got the correct file name
/// after preprocessing or for -save-temps.
const std::string &getMainFileName() const { return MainFileName; }
/// \brief Set the main file name and override the default.
void setMainFileName(StringRef S) { MainFileName = S.str(); }
/// GetDwarfFile - creates an entry in the dwarf file and directory tables.
unsigned GetDwarfFile(StringRef Directory, StringRef FileName,
unsigned FileNumber, unsigned CUID);
bool isValidDwarfFileNumber(unsigned FileNumber, unsigned CUID = 0);
bool hasDwarfFiles() const {
// Traverse MCDwarfFilesCUMap and check whether each entry is empty.
MCDwarfFilesMap::const_iterator MapB, MapE;
for (MapB = MCDwarfFilesCUMap.begin(), MapE = MCDwarfFilesCUMap.end();
MapB != MapE; MapB++)
if (!MapB->second.empty())
return true;
return false;
}
const SmallVectorImpl<MCDwarfFile *> &getMCDwarfFiles(unsigned CUID = 0) {
return MCDwarfFilesCUMap[CUID];
}
const SmallVectorImpl<StringRef> &getMCDwarfDirs(unsigned CUID = 0) {
return MCDwarfDirsCUMap[CUID];
}
const DenseMap<const MCSection *, MCLineSection *>
&getMCLineSections() const {
return MCLineSections;
}
const std::vector<const MCSection *> &getMCLineSectionOrder() const {
return MCLineSectionOrder;
}
void addMCLineSection(const MCSection *Sec, MCLineSection *Line) {
MCLineSections[Sec] = Line;
MCLineSectionOrder.push_back(Sec);
}
unsigned getDwarfCompileUnitID() {
return DwarfCompileUnitID;
}
void setDwarfCompileUnitID(unsigned CUIndex) {
DwarfCompileUnitID = CUIndex;
}
const DenseMap<unsigned, MCSymbol *> &getMCLineTableSymbols() const {
return MCLineTableSymbols;
}
MCSymbol *getMCLineTableSymbol(unsigned ID) const {
DenseMap<unsigned, MCSymbol *>::const_iterator CIter =
MCLineTableSymbols.find(ID);
if (CIter == MCLineTableSymbols.end())
return NULL;
return CIter->second;
}
void setMCLineTableSymbol(MCSymbol *Sym, unsigned ID) {
MCLineTableSymbols[ID] = Sym;
}
/// setCurrentDwarfLoc - saves the information from the currently parsed
/// dwarf .loc directive and sets DwarfLocSeen. When the next instruction
/// is assembled an entry in the line number table with this information and
/// the address of the instruction will be created.
void setCurrentDwarfLoc(unsigned FileNum, unsigned Line, unsigned Column,
unsigned Flags, unsigned Isa,
unsigned Discriminator) {
CurrentDwarfLoc.setFileNum(FileNum);
CurrentDwarfLoc.setLine(Line);
CurrentDwarfLoc.setColumn(Column);
CurrentDwarfLoc.setFlags(Flags);
CurrentDwarfLoc.setIsa(Isa);
CurrentDwarfLoc.setDiscriminator(Discriminator);
DwarfLocSeen = true;
}
void ClearDwarfLocSeen() { DwarfLocSeen = false; }
bool getDwarfLocSeen() { return DwarfLocSeen; }
const MCDwarfLoc &getCurrentDwarfLoc() { return CurrentDwarfLoc; }
bool getGenDwarfForAssembly() { return GenDwarfForAssembly; }
void setGenDwarfForAssembly(bool Value) { GenDwarfForAssembly = Value; }
unsigned getGenDwarfFileNumber() { return GenDwarfFileNumber; }
unsigned nextGenDwarfFileNumber() { return ++GenDwarfFileNumber; }
const MCSection *getGenDwarfSection() { return GenDwarfSection; }
void setGenDwarfSection(const MCSection *Sec) { GenDwarfSection = Sec; }
MCSymbol *getGenDwarfSectionStartSym() { return GenDwarfSectionStartSym; }
void setGenDwarfSectionStartSym(MCSymbol *Sym) {
GenDwarfSectionStartSym = Sym;
}
MCSymbol *getGenDwarfSectionEndSym() { return GenDwarfSectionEndSym; }
void setGenDwarfSectionEndSym(MCSymbol *Sym) {
GenDwarfSectionEndSym = Sym;
}
const std::vector<const MCGenDwarfLabelEntry *>
&getMCGenDwarfLabelEntries() const {
return MCGenDwarfLabelEntries;
}
void addMCGenDwarfLabelEntry(const MCGenDwarfLabelEntry *E) {
MCGenDwarfLabelEntries.push_back(E);
}
void setDwarfDebugFlags(StringRef S) { DwarfDebugFlags = S; }
StringRef getDwarfDebugFlags() { return DwarfDebugFlags; }
void setDwarfDebugProducer(StringRef S) { DwarfDebugProducer = S; }
StringRef getDwarfDebugProducer() { return DwarfDebugProducer; }
/// @}
char *getSecureLogFile() { return SecureLogFile; }
raw_ostream *getSecureLog() { return SecureLog; }
bool getSecureLogUsed() { return SecureLogUsed; }
void setSecureLog(raw_ostream *Value) {
SecureLog = Value;
}
void setSecureLogUsed(bool Value) {
SecureLogUsed = Value;
}
void *Allocate(unsigned Size, unsigned Align = 8) {
return Allocator.Allocate(Size, Align);
}
void Deallocate(void *Ptr) {
}
// Unrecoverable error has occured. Display the best diagnostic we can
// and bail via exit(1). For now, most MC backend errors are unrecoverable.
// FIXME: We should really do something about that.
LLVM_ATTRIBUTE_NORETURN void FatalError(SMLoc L, const Twine &Msg);
};
} // end namespace llvm
// operator new and delete aren't allowed inside namespaces.
// The throw specifications are mandated by the standard.
/// @brief Placement new for using the MCContext's allocator.
///
/// This placement form of operator new uses the MCContext's allocator for
/// obtaining memory. It is a non-throwing new, which means that it returns
/// null on error. (If that is what the allocator does. The current does, so if
/// this ever changes, this operator will have to be changed, too.)
/// Usage looks like this (assuming there's an MCContext 'Context' in scope):
/// @code
/// // Default alignment (16)
/// IntegerLiteral *Ex = new (Context) IntegerLiteral(arguments);
/// // Specific alignment
/// IntegerLiteral *Ex2 = new (Context, 8) IntegerLiteral(arguments);
/// @endcode
/// Please note that you cannot use delete on the pointer; it must be
/// deallocated using an explicit destructor call followed by
/// @c Context.Deallocate(Ptr).
///
/// @param Bytes The number of bytes to allocate. Calculated by the compiler.
/// @param C The MCContext that provides the allocator.
/// @param Alignment The alignment of the allocated memory (if the underlying
/// allocator supports it).
/// @return The allocated memory. Could be NULL.
inline void *operator new(size_t Bytes, llvm::MCContext &C,
size_t Alignment = 16) throw () {
return C.Allocate(Bytes, Alignment);
}
/// @brief Placement delete companion to the new above.
///
/// This operator is just a companion to the new above. There is no way of
/// invoking it directly; see the new operator for more details. This operator
/// is called implicitly by the compiler if a placement new expression using
/// the MCContext throws in the object constructor.
inline void operator delete(void *Ptr, llvm::MCContext &C, size_t)
throw () {
C.Deallocate(Ptr);
}
/// This placement form of operator new[] uses the MCContext's allocator for
/// obtaining memory. It is a non-throwing new[], which means that it returns
/// null on error.
/// Usage looks like this (assuming there's an MCContext 'Context' in scope):
/// @code
/// // Default alignment (16)
/// char *data = new (Context) char[10];
/// // Specific alignment
/// char *data = new (Context, 8) char[10];
/// @endcode
/// Please note that you cannot use delete on the pointer; it must be
/// deallocated using an explicit destructor call followed by
/// @c Context.Deallocate(Ptr).
///
/// @param Bytes The number of bytes to allocate. Calculated by the compiler.
/// @param C The MCContext that provides the allocator.
/// @param Alignment The alignment of the allocated memory (if the underlying
/// allocator supports it).
/// @return The allocated memory. Could be NULL.
inline void *operator new[](size_t Bytes, llvm::MCContext& C,
size_t Alignment = 16) throw () {
return C.Allocate(Bytes, Alignment);
}
/// @brief Placement delete[] companion to the new[] above.
///
/// This operator is just a companion to the new[] above. There is no way of
/// invoking it directly; see the new[] operator for more details. This operator
/// is called implicitly by the compiler if a placement new[] expression using
/// the MCContext throws in the object constructor.
inline void operator delete[](void *Ptr, llvm::MCContext &C) throw () {
C.Deallocate(Ptr);
}
#endif