Counter Strike : Global Offensive Source Code
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//===-- llvm/OperandTraits.h - OperandTraits class definition ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the traits classes that are handy for enforcing the correct
// layout of various User subclasses. It also provides the means for accessing
// the operands in the most efficient manner.
//
#ifndef LLVM_OPERAND_TRAITS_H
#define LLVM_OPERAND_TRAITS_H
#include "llvm/User.h"
namespace llvm {
//===----------------------------------------------------------------------===//
// FixedNumOperand Trait Class
//===----------------------------------------------------------------------===//
/// FixedNumOperandTraits - determine the allocation regime of the Use array
/// when it is a prefix to the User object, and the number of Use objects is
/// known at compile time.
template <typename SubClass, unsigned ARITY>
struct FixedNumOperandTraits {
static Use *op_begin(SubClass* U) {
return reinterpret_cast<Use*>(U) - ARITY;
}
static Use *op_end(SubClass* U) {
return reinterpret_cast<Use*>(U);
}
static unsigned operands(const User*) {
return ARITY;
}
};
//===----------------------------------------------------------------------===//
// OptionalOperand Trait Class
//===----------------------------------------------------------------------===//
/// OptionalOperandTraits - when the number of operands may change at runtime.
/// Naturally it may only decrease, because the allocations may not change.
template <typename SubClass, unsigned ARITY = 1>
struct OptionalOperandTraits : public FixedNumOperandTraits<SubClass, ARITY> {
static unsigned operands(const User *U) {
return U->getNumOperands();
}
};
//===----------------------------------------------------------------------===//
// VariadicOperand Trait Class
//===----------------------------------------------------------------------===//
/// VariadicOperandTraits - determine the allocation regime of the Use array
/// when it is a prefix to the User object, and the number of Use objects is
/// only known at allocation time.
template <typename SubClass, unsigned MINARITY = 0>
struct VariadicOperandTraits {
static Use *op_begin(SubClass* U) {
return reinterpret_cast<Use*>(U) - static_cast<User*>(U)->getNumOperands();
}
static Use *op_end(SubClass* U) {
return reinterpret_cast<Use*>(U);
}
static unsigned operands(const User *U) {
return U->getNumOperands();
}
};
//===----------------------------------------------------------------------===//
// HungoffOperand Trait Class
//===----------------------------------------------------------------------===//
/// HungoffOperandTraits - determine the allocation regime of the Use array
/// when it is not a prefix to the User object, but allocated at an unrelated
/// heap address.
/// Assumes that the User subclass that is determined by this traits class
/// has an OperandList member of type User::op_iterator. [Note: this is now
/// trivially satisfied, because User has that member for historic reasons.]
///
/// This is the traits class that is needed when the Use array must be
/// resizable.
template <unsigned MINARITY = 1>
struct HungoffOperandTraits {
static Use *op_begin(User* U) {
return U->OperandList;
}
static Use *op_end(User* U) {
return U->OperandList + U->getNumOperands();
}
static unsigned operands(const User *U) {
return U->getNumOperands();
}
};
/// Macro for generating in-class operand accessor declarations.
/// It should only be called in the public section of the interface.
///
#define DECLARE_TRANSPARENT_OPERAND_ACCESSORS(VALUECLASS) \
public: \
inline VALUECLASS *getOperand(unsigned) const; \
inline void setOperand(unsigned, VALUECLASS*); \
inline op_iterator op_begin(); \
inline const_op_iterator op_begin() const; \
inline op_iterator op_end(); \
inline const_op_iterator op_end() const; \
protected: \
template <int> inline Use &Op(); \
template <int> inline const Use &Op() const; \
public: \
inline unsigned getNumOperands() const
/// Macro for generating out-of-class operand accessor definitions
#define DEFINE_TRANSPARENT_OPERAND_ACCESSORS(CLASS, VALUECLASS) \
CLASS::op_iterator CLASS::op_begin() { \
return OperandTraits<CLASS>::op_begin(this); \
} \
CLASS::const_op_iterator CLASS::op_begin() const { \
return OperandTraits<CLASS>::op_begin(const_cast<CLASS*>(this)); \
} \
CLASS::op_iterator CLASS::op_end() { \
return OperandTraits<CLASS>::op_end(this); \
} \
CLASS::const_op_iterator CLASS::op_end() const { \
return OperandTraits<CLASS>::op_end(const_cast<CLASS*>(this)); \
} \
VALUECLASS *CLASS::getOperand(unsigned i_nocapture) const { \
assert(i_nocapture < OperandTraits<CLASS>::operands(this) \
&& "getOperand() out of range!"); \
return cast_or_null<VALUECLASS>( \
OperandTraits<CLASS>::op_begin(const_cast<CLASS*>(this))[i_nocapture].get()); \
} \
void CLASS::setOperand(unsigned i_nocapture, VALUECLASS *Val_nocapture) { \
assert(i_nocapture < OperandTraits<CLASS>::operands(this) \
&& "setOperand() out of range!"); \
OperandTraits<CLASS>::op_begin(this)[i_nocapture] = Val_nocapture; \
} \
unsigned CLASS::getNumOperands() const { \
return OperandTraits<CLASS>::operands(this); \
} \
template <int Idx_nocapture> Use &CLASS::Op() { \
return this->OpFrom<Idx_nocapture>(this); \
} \
template <int Idx_nocapture> const Use &CLASS::Op() const { \
return this->OpFrom<Idx_nocapture>(this); \
}
} // End llvm namespace
#endif