Counter Strike : Global Offensive Source Code
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//-----------------------------------------------------------------------------
// quickhull.vpc
//
// Project Script
//-----------------------------------------------------------------------------
$macro SRCDIR "..\.."
//$macro OUTLIBDIR "$SRCDIR\lib\public"
$include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;$SRCDIR\public;$SRCDIR\common;$SRCDIR\public\quickhull"
$DisableSpecificWarnings "$BASE;4127;4239" [$WINDOWS]
$EnableRunTimeTypeInfo "No (/GR-)"
}
$Compiler [$WINDOWS]
{
$EnableEnhancedInstructionSet "Streaming SIMD Extensions (/arch:SSE)"
}
}
$Project "quickhull"
{
$Folder "Source Files"
{
$File "qhTypes.h"
$File "qhMath.h"
$File "qhMath.inl"
$File "qhMath.cpp"
$File "qhMemory.h"
$File "qhMemory.inl"
$File "qhMemory.cpp"
$File "qhArray.h"
$File "qhArray.inl"
$File "qhList.h"
$File "qhList.inl"
$File "qhHalfEdge.h"
$File "qhHalfEdge.cpp"
$File "qhConvex.h"
$File "qhConvex.inl"
$File "qhConvex.cpp"
$File "qhMass.h"
$File "qhMass.cpp"
}
}