You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
94 lines
2.9 KiB
94 lines
2.9 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $Workfile: $
|
|
// $Date: $
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef SCRIPLIB_H
|
|
#define SCRIPLIB_H
|
|
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
|
|
enum ScriptPathMode_t
|
|
{
|
|
SCRIPT_USE_ABSOLUTE_PATH,
|
|
SCRIPT_USE_RELATIVE_PATH
|
|
};
|
|
|
|
|
|
// scriplib.h
|
|
|
|
#define MAXTOKEN 1024
|
|
|
|
extern char token[MAXTOKEN];
|
|
//extern char *scriptbuffer,*script_p,*scriptend_p;
|
|
extern int grabbed;
|
|
extern int scriptline;
|
|
extern qboolean endofscript;
|
|
|
|
|
|
// If pathMode is SCRIPT_USE_ABSOLUTE_PATH, then it uses ExpandPath() on the filename before
|
|
// trying to open it. Otherwise, it passes the filename straight into the filesystem
|
|
// (so you can leave it as a relative path).
|
|
void LoadScriptFile (char *filename, ScriptPathMode_t pathMode=SCRIPT_USE_ABSOLUTE_PATH);
|
|
void ParseFromMemory (char *buffer, int size);
|
|
|
|
qboolean GetToken (qboolean crossline);
|
|
qboolean GetExprToken (qboolean crossline);
|
|
void UnGetToken (void);
|
|
qboolean TokenAvailable (void);
|
|
qboolean GetTokenizerStatus( char **pFilename, int *pLine );
|
|
|
|
// SCRIPT_LOADED_CALLBACK:
|
|
// Is called after the contents of a file is loaded.
|
|
// pFilenameLoaded is the path of a file that got loaded.
|
|
// pIncludedFromFileName is the name of the parent file or NULL if loaded because of "LoadScriptFile" toplevel call.
|
|
// nIncludeLineNumber is the number of the line in the parent file with $include statement or 0 in case of "LoadScriptFile"
|
|
typedef void ( * SCRIPT_LOADED_CALLBACK )( char const *pFilenameLoaded, char const *pIncludedFromFileName, int nIncludeLineNumber );
|
|
|
|
// SetScriptLoadedCallback:
|
|
// Sets the new callback for script loading.
|
|
// Returns the previous callback function.
|
|
SCRIPT_LOADED_CALLBACK SetScriptLoadedCallback( SCRIPT_LOADED_CALLBACK pfnNewScriptLoadedCallback );
|
|
|
|
#include "tier1/utlstring.h"
|
|
#include "tier1/utlvector.h"
|
|
|
|
class CUtlBuffer;
|
|
|
|
enum DiskWriteMode_t
|
|
{
|
|
WRITE_TO_DISK_NEVER,
|
|
WRITE_TO_DISK_ALWAYS,
|
|
WRITE_TO_DISK_UPDATE, // file must exist
|
|
};
|
|
|
|
struct fileList_t
|
|
{
|
|
CUtlString fileName;
|
|
time_t timeWrite;
|
|
};
|
|
|
|
class IScriptLib
|
|
{
|
|
public:
|
|
virtual bool ReadFileToBuffer( const char *pSourceName, CUtlBuffer &buffer, bool bText = false, bool bNoOpenFailureWarning = false ) = 0;
|
|
virtual bool WriteBufferToFile( const char *pTargetName, CUtlBuffer &buffer, DiskWriteMode_t writeMode ) = 0;
|
|
virtual int FindFiles( char* pFileMask, bool bRecurse, CUtlVector<fileList_t> &fileList ) = 0;
|
|
virtual char *MakeTemporaryFilename( char const *pchModPath, char *pPath, int pathSize ) = 0;
|
|
virtual void DeleteTemporaryFiles( const char *pFileMask ) = 0;
|
|
virtual int CompareFileTime( const char *pFilenameA, const char *pFilenameB ) = 0;
|
|
virtual bool DoesFileExist( const char *pFilename ) = 0;
|
|
};
|
|
|
|
extern IScriptLib *scriptlib;
|
|
extern IScriptLib *g_pScriptLib;
|
|
|
|
|
|
#endif // SCRIPLIB_H
|