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727 lines
18 KiB
727 lines
18 KiB
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//===========================================================================//
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#include "cbase.h"
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#include <stdio.h>
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#include <string.h>
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#include <sys/stat.h>
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#include "filesystem.h"
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#include "mxtk/mx.h"
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#include "mxStatusWindow.h"
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#include "FileSystem.h"
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#include "StudioModel.h"
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#include "ControlPanel.h"
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#include "MDLViewer.h"
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#include "mxExpressionTray.H"
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#include "viewersettings.h"
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#include "tier1/strtools.h"
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#include "faceposer_models.h"
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#include "expressions.h"
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#include "choreoview.h"
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#include "choreoscene.h"
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#include "vstdlib/random.h"
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#include "SoundEmitterSystem/isoundemittersystembase.h"
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#include "soundchars.h"
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#include "sentence.h"
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#include "PhonemeEditor.h"
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#include <vgui/ILocalize.h>
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#include "filesystem_init.h"
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#include "tier2/p4helpers.h"
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StudioModel *FindAssociatedModel( CChoreoScene *scene, CChoreoActor *a );
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//-----------------------------------------------------------------------------
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// Purpose: Takes a full path and determines if the file exists on the disk
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// Input : *filename -
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool FPFullpathFileExists( const char *filename )
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{
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// Should be a full path
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Assert( strchr( filename, ':' ) );
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struct _stat buf;
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int result = _stat( filename, &buf );
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if ( result != -1 )
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return true;
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return false;
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}
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// Utility functions mostly
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char *FacePoser_MakeWindowsSlashes( char *pname )
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{
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static char returnString[ 4096 ];
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strcpy( returnString, pname );
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pname = returnString;
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while ( *pname )
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{
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if ( *pname == '/' )
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{
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*pname = '\\';
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}
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pname++;
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}
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return returnString;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : int
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//-----------------------------------------------------------------------------
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int GetCloseCaptionLanguageId()
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{
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return g_viewerSettings.cclanguageid;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : id -
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//-----------------------------------------------------------------------------
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void SetCloseCaptionLanguageId( int id, bool force /* = false */ )
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{
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Assert( id >= 0 && id < CC_NUM_LANGUAGES );
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bool changed = g_viewerSettings.cclanguageid != id;
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g_viewerSettings.cclanguageid = id;
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if ( changed || force )
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{
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// Switch languages
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char const *suffix = CSentence::NameForLanguage( id );
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if ( Q_stricmp( suffix, "unknown_language" ) )
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{
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char fn[ MAX_PATH ];
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Q_snprintf( fn, sizeof( fn ), "resource/closecaption_%s.txt", suffix );
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g_pLocalize->RemoveAll();
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if ( Q_stricmp( suffix, "english" )&&
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filesystem->FileExists( "resource/closecaption_english.txt" ) )
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{
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g_pLocalize->AddFile( "resource/closecaption_english.txt", "GAME", true );
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}
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if ( filesystem->FileExists( fn ) )
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{
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g_pLocalize->AddFile( fn, "GAME", true );
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}
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else
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{
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Con_ErrorPrintf( "PhonemeEditor::SetCloseCaptionLanguageId Warning, can't find localization file %s\n", fn );
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}
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// Need to redraw the choreoview at least
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if ( g_pChoreoView )
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{
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g_pChoreoView->InvalidateLayout();
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}
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}
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}
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if ( g_MDLViewer )
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{
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g_MDLViewer->UpdateLanguageMenu( id );
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}
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}
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char *va( const char *fmt, ... )
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{
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va_list args;
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static char output[32][1024];
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static int outbuffer = 0;
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outbuffer++;
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va_start( args, fmt );
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vprintf( fmt, args );
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vsprintf( output[ outbuffer & 31 ], fmt, args );
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return output[ outbuffer & 31 ];
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}
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void Con_Printf( const char *fmt, ... )
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{
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va_list args;
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static char output[1024];
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va_start( args, fmt );
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vprintf( fmt, args );
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vsprintf( output, fmt, args );
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if ( !g_pStatusWindow )
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{
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return;
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}
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g_pStatusWindow->StatusPrint( CONSOLE_COLOR, false, output );
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}
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void Con_ColorPrintf( const Color& rgb, const char *fmt, ... )
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{
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va_list args;
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static char output[1024];
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va_start( args, fmt );
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vprintf( fmt, args );
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vsprintf( output, fmt, args );
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if ( !g_pStatusWindow )
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{
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return;
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}
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g_pStatusWindow->StatusPrint( rgb, false, output );
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}
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void Con_ErrorPrintf( const char *fmt, ... )
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{
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va_list args;
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static char output[1024];
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va_start( args, fmt );
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vprintf( fmt, args );
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vsprintf( output, fmt, args );
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if ( !g_pStatusWindow )
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{
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return;
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}
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g_pStatusWindow->StatusPrint( ERROR_COLOR, false, output );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *filename -
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//-----------------------------------------------------------------------------
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void MakeFileWriteable( const char *filename )
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{
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Assert( filesystem );
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char pFullPathBuf[ 512 ];
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char *pFullPath;
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if ( !Q_IsAbsolutePath( filename ) )
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{
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pFullPath = (char*)filesystem->RelativePathToFullPath( filename, NULL, pFullPathBuf, sizeof(pFullPathBuf) );
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}
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else
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{
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Q_strncpy( pFullPathBuf, filename, sizeof(pFullPathBuf) );
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pFullPath = pFullPathBuf;
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}
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if ( pFullPath )
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{
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Q_FixSlashes( pFullPath );
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SetFileAttributes( pFullPath, FILE_ATTRIBUTE_NORMAL );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *filename -
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool IsFileWriteable( const char *filename )
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{
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Assert( filesystem );
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char pFullPathBuf[ 512 ];
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char *pFullPath;
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if ( !Q_IsAbsolutePath( filename ) )
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{
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pFullPath = (char*)filesystem->RelativePathToFullPath( filename, NULL, pFullPathBuf, sizeof(pFullPathBuf) );
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}
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else
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{
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Q_strncpy( pFullPathBuf, filename, sizeof(pFullPathBuf) );
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pFullPath = pFullPathBuf;
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}
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if ( pFullPath )
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{
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Q_FixSlashes( pFullPath );
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DWORD attrib = GetFileAttributes( pFullPath );
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return ( ( attrib & FILE_ATTRIBUTE_READONLY ) == 0 );
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}
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// Doesn't seem to exist, so yeah, it's writable
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return true;
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}
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bool MakeFileWriteablePrompt( const char *filename, char const *promptTitle )
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{
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if ( !IsFileWriteable( filename ) )
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{
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int retval = mxMessageBox( NULL, va( "File '%s' is Read-Only, make writable?", filename ),
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promptTitle, MX_MB_WARNING | MX_MB_YESNO );
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// Didn't pick yes, bail
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if ( retval != 0 )
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return false;
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MakeFileWriteable( filename );
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}
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return true;
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}
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void FPCopyFile( const char *source, const char *dest, bool bCheckOut )
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{
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Assert( filesystem );
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char fullpaths[ MAX_PATH ];
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char fullpathd[ MAX_PATH ];
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if ( !Q_IsAbsolutePath( source ) )
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{
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filesystem->RelativePathToFullPath( source, NULL, fullpaths, sizeof(fullpaths) );
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}
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else
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{
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Q_strncpy( fullpaths, source, sizeof(fullpaths) );
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}
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Q_strncpy( fullpathd, fullpaths, MAX_PATH );
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char *pSubdir = Q_stristr( fullpathd, source );
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if ( pSubdir )
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{
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*pSubdir = 0;
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}
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Q_AppendSlash( fullpathd, MAX_PATH );
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Q_strncat( fullpathd, dest, MAX_PATH, MAX_PATH );
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Q_FixSlashes( fullpaths );
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Q_FixSlashes( fullpathd );
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if ( bCheckOut )
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{
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CP4AutoEditAddFile checkout( fullpathd );
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CopyFile( fullpaths, fullpathd, FALSE );
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}
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else
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{
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CopyFile( fullpaths, fullpathd, FALSE );
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}
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}
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bool FacePoser_HasWindowStyle( mxWindow *w, int bits )
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{
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HWND wnd = (HWND)w->getHandle();
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DWORD style = GetWindowLong( wnd, GWL_STYLE );
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return ( style & bits ) ? true : false;
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}
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void FacePoser_AddWindowStyle( mxWindow *w, int addbits )
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{
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HWND wnd = (HWND)w->getHandle();
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DWORD style = GetWindowLong( wnd, GWL_STYLE );
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style |= addbits;
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SetWindowLong( wnd, GWL_STYLE, style );
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}
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void FacePoser_AddWindowExStyle( mxWindow *w, int addbits )
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{
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HWND wnd = (HWND)w->getHandle();
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DWORD style = GetWindowLong( wnd, GWL_EXSTYLE );
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style |= addbits;
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SetWindowLong( wnd, GWL_EXSTYLE, style );
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}
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void FacePoser_RemoveWindowStyle( mxWindow *w, int removebits )
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{
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HWND wnd = (HWND)w->getHandle();
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DWORD style = GetWindowLong( wnd, GWL_STYLE );
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style &= ~removebits;
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SetWindowLong( wnd, GWL_STYLE, style );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *w -
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//-----------------------------------------------------------------------------
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void FacePoser_MakeToolWindow( mxWindow *w, bool smallcaption )
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{
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FacePoser_AddWindowStyle( w, WS_VISIBLE | WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN | WS_CLIPSIBLINGS );
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if ( smallcaption )
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{
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FacePoser_AddWindowExStyle( w, WS_EX_OVERLAPPEDWINDOW );
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FacePoser_AddWindowExStyle( w, WS_EX_TOOLWINDOW );
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}
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}
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bool LoadViewerSettingsInt( char const *keyname, int *value );
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bool SaveViewerSettingsInt ( const char *keyname, int value );
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void FacePoser_LoadWindowPositions( char const *name, bool& visible, int& x, int& y, int& w, int& h, bool& locked, bool& zoomed )
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{
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char subkey[ 512 ];
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int v;
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Q_snprintf( subkey, sizeof( subkey ), "%s - visible", name );
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LoadViewerSettingsInt( subkey, &v );
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visible = v ? true : false;
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Q_snprintf( subkey, sizeof( subkey ), "%s - locked", name );
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LoadViewerSettingsInt( subkey, &v );
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locked = v ? true : false;
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Q_snprintf( subkey, sizeof( subkey ), "%s - zoomed", name );
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LoadViewerSettingsInt( subkey, &v );
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zoomed = v ? true : false;
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Q_snprintf( subkey, sizeof( subkey ), "%s - x", name );
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LoadViewerSettingsInt( subkey, &x );
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Q_snprintf( subkey, sizeof( subkey ), "%s - y", name );
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LoadViewerSettingsInt( subkey, &y );
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Q_snprintf( subkey, sizeof( subkey ), "%s - width", name );
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LoadViewerSettingsInt( subkey, &w );
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Q_snprintf( subkey, sizeof( subkey ), "%s - height", name );
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LoadViewerSettingsInt( subkey, &h );
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}
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void FacePoser_SaveWindowPositions( char const *name, bool visible, int x, int y, int w, int h, bool locked, bool zoomed )
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{
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char subkey[ 512 ];
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Q_snprintf( subkey, sizeof( subkey ), "%s - visible", name );
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SaveViewerSettingsInt( subkey, visible );
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Q_snprintf( subkey, sizeof( subkey ), "%s - locked", name );
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SaveViewerSettingsInt( subkey, locked );
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Q_snprintf( subkey, sizeof( subkey ), "%s - x", name );
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SaveViewerSettingsInt( subkey, x );
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Q_snprintf( subkey, sizeof( subkey ), "%s - y", name );
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SaveViewerSettingsInt( subkey, y );
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Q_snprintf( subkey, sizeof( subkey ), "%s - width", name );
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SaveViewerSettingsInt( subkey, w );
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Q_snprintf( subkey, sizeof( subkey ), "%s - height", name );
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SaveViewerSettingsInt( subkey, h );
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Q_snprintf( subkey, sizeof( subkey ), "%s - zoomed", name );
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SaveViewerSettingsInt( subkey, zoomed );
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}
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static char g_PhonemeRoot[ MAX_PATH ] = { 0 };
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void FacePoser_SetPhonemeRootDir( char const *pchRootDir )
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{
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Q_strncpy( g_PhonemeRoot, pchRootDir, sizeof( g_PhonemeRoot ) );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void FacePoser_EnsurePhonemesLoaded( void )
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{
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// Don't bother unless a model is loaded, at least...
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CStudioHdr *hdr = models->GetActiveStudioModel()->GetStudioHdr();
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if ( !hdr )
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{
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return;
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}
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char const *ext[] =
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{
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"",
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"_strong",
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"_weak",
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};
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for ( int i = 0 ; i < ARRAYSIZE( ext ); ++i )
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{
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char clname[ 256 ];
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Q_snprintf( clname, sizeof( clname ), "%sphonemes%s", g_PhonemeRoot, ext[ i ] );
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Q_FixSlashes( clname );
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Q_strlower( clname );
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if ( !expressions->FindClass( clname, false ) )
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{
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char clfile[ MAX_PATH ];
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Q_snprintf( clfile, sizeof( clfile ), "expressions/%sphonemes%s.txt", g_PhonemeRoot, ext[ i ] );
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Q_FixSlashes( clfile );
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Q_strlower( clfile );
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if ( g_pFileSystem->FileExists( clfile ) )
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{
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expressions->LoadClass( clfile );
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CExpClass *cl = expressions->FindClass( clname, false );
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if ( !cl )
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{
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Con_Printf( "FacePoser_EnsurePhonemesLoaded: %s missing!!!\n", clfile );
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}
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}
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}
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}
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}
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bool FacePoser_ShowFileNameDialog( bool openFile, char *relative, size_t bufsize, char const *subdir, char const *wildcard )
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{
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Assert( relative );
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relative[ 0 ] = 0 ;
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Assert( subdir );
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Assert( wildcard );
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char workingdir[ 256 ];
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Q_getwd( workingdir, sizeof( workingdir ) );
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strlwr( workingdir );
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Q_FixSlashes( workingdir, '/' );
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// Show file io
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bool inWorkingDirectoryAlready = false;
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if ( Q_stristr_slash( workingdir, va( "%s%s", GetGameDirectory(), subdir ) ) )
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{
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inWorkingDirectoryAlready = true;
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}
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// Show file io
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const char *fullpath = NULL;
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if ( openFile )
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{
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fullpath = mxGetOpenFileName(
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0,
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inWorkingDirectoryAlready ? "." : FacePoser_MakeWindowsSlashes( va( "%s%s/", GetGameDirectory(), subdir ) ),
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wildcard );
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}
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else
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{
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fullpath = mxGetSaveFileName(
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0,
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inWorkingDirectoryAlready ? "." : FacePoser_MakeWindowsSlashes( va( "%s%s/", GetGameDirectory(), subdir ) ),
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wildcard );
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}
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if ( !fullpath || !fullpath[ 0 ] )
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return false;
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Q_strncpy( relative, fullpath, bufsize );
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return true;
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}
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bool FacePoser_ShowOpenFileNameDialog( char *relative, size_t bufsize, char const *subdir, char const *wildcard )
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{
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return FacePoser_ShowFileNameDialog( true, relative, bufsize, subdir, wildcard );
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}
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bool FacePoser_ShowSaveFileNameDialog( char *relative, size_t bufsize, char const *subdir, char const *wildcard )
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{
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return FacePoser_ShowFileNameDialog( false, relative, bufsize, subdir, wildcard );
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}
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//-----------------------------------------------------------------------------
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// Purpose: converts an english string to unicode
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//-----------------------------------------------------------------------------
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int ConvertANSIToUnicode(const char *ansi, wchar_t *unicode, int unicodeBufferSize)
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{
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return ::MultiByteToWideChar(CP_ACP, 0, ansi, -1, unicode, unicodeBufferSize);
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}
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//-----------------------------------------------------------------------------
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// Purpose: converts an unicode string to an english string
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//-----------------------------------------------------------------------------
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int ConvertUnicodeToANSI(const wchar_t *unicode, char *ansi, int ansiBufferSize)
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{
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return ::WideCharToMultiByte(CP_ACP, 0, unicode, -1, ansi, ansiBufferSize, NULL, NULL);
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}
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//-----------------------------------------------------------------------------
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// Purpose: If FPS is set and "using grid", snap to proper fractional time value
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// Input : t -
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// Output : float
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//-----------------------------------------------------------------------------
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float FacePoser_SnapTime( float t )
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{
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if ( !g_pChoreoView )
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return t;
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CChoreoScene *scene = g_pChoreoView->GetScene();
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if ( !scene )
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return t;
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return scene->SnapTime( t );
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|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : t -
|
|
// Output : char const
|
|
//-----------------------------------------------------------------------------
|
|
char const *FacePoser_DescribeSnappedTime( float t )
|
|
{
|
|
static char desc[ 128 ];
|
|
Q_snprintf( desc, sizeof( desc ), "%.3f", t );
|
|
|
|
if ( !g_pChoreoView )
|
|
return desc;
|
|
|
|
CChoreoScene *scene = g_pChoreoView->GetScene();
|
|
if ( !scene )
|
|
return desc;
|
|
|
|
t = scene->SnapTime( t );
|
|
|
|
int fps = scene->GetSceneFPS();
|
|
|
|
int ipart = (int)t;
|
|
int fracpart = (int)( ( t - (float)ipart ) * (float)fps + 0.5f );
|
|
|
|
int frame = ipart * fps + fracpart;
|
|
|
|
if ( fracpart == 0 )
|
|
{
|
|
Q_snprintf( desc, sizeof( desc ), "frame %i (time %i s.)", frame, ipart );
|
|
}
|
|
else
|
|
{
|
|
Q_snprintf( desc, sizeof( desc ), "frame %i (time %i + %i/%i s.)",
|
|
frame, ipart,fracpart, fps );
|
|
}
|
|
|
|
return desc;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Output : int
|
|
//-----------------------------------------------------------------------------
|
|
int FacePoser_GetSceneFPS( void )
|
|
{
|
|
if ( !g_pChoreoView )
|
|
return 1000;
|
|
|
|
CChoreoScene *scene = g_pChoreoView->GetScene();
|
|
if ( !scene )
|
|
return 1000;
|
|
|
|
return scene->GetSceneFPS();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool FacePoser_IsSnapping( void )
|
|
{
|
|
if ( !g_pChoreoView )
|
|
return false;
|
|
|
|
CChoreoScene *scene = g_pChoreoView->GetScene();
|
|
if ( !scene )
|
|
return false;
|
|
|
|
return scene->IsUsingFrameSnap();
|
|
}
|
|
|
|
char const *FacePoser_TranslateSoundNameGender( char const *soundname, gender_t gender )
|
|
{
|
|
if ( Q_stristr( soundname, ".wav" ) )
|
|
return PSkipSoundChars( soundname );
|
|
|
|
return PSkipSoundChars( soundemitter->GetWavFileForSound( soundname, gender ) );
|
|
}
|
|
|
|
char const *FacePoser_TranslateSoundName( char const *soundname, StudioModel *model /*= NULL*/ )
|
|
{
|
|
if ( Q_stristr( soundname, ".wav" ) )
|
|
return PSkipSoundChars( soundname );
|
|
|
|
static char temp[ 256 ];
|
|
|
|
if ( model )
|
|
{
|
|
Q_strncpy( temp, PSkipSoundChars( soundemitter->GetWavFileForSound( soundname, model->GetFileName() ) ), sizeof( temp ) );
|
|
}
|
|
else
|
|
{
|
|
Q_strncpy( temp, PSkipSoundChars( soundemitter->GetWavFileForSound( soundname, NULL ) ), sizeof( temp ) );
|
|
}
|
|
return temp;
|
|
}
|
|
|
|
char const *FacePoser_TranslateSoundName( CChoreoEvent *event )
|
|
{
|
|
char const *soundname = event->GetParameters();
|
|
if ( Q_stristr( soundname, ".wav" ) )
|
|
return PSkipSoundChars( soundname );
|
|
|
|
// See if we can figure out the .mdl associated to this event's actor
|
|
static char temp[ 256 ];
|
|
temp[ 0 ] = 0;
|
|
StudioModel *model = NULL;
|
|
|
|
CChoreoActor *a = event->GetActor();
|
|
CChoreoScene *s = event->GetScene();
|
|
|
|
if ( a != NULL &&
|
|
s != NULL )
|
|
{
|
|
model = FindAssociatedModel( s, a );
|
|
}
|
|
|
|
Q_strncpy( temp, PSkipSoundChars( soundemitter->GetWavFileForSound( soundname, model ? model->GetFileName() : NULL ) ), sizeof( temp ) );
|
|
return temp;
|
|
}
|
|
|
|
|
|
#if defined( _WIN32 ) || defined( WIN32 )
|
|
#define PATHSEPARATOR(c) ((c) == '\\' || (c) == '/')
|
|
#else //_WIN32
|
|
#define PATHSEPARATOR(c) ((c) == '/')
|
|
#endif //_WIN32
|
|
|
|
static bool charsmatch( char c1, char c2 )
|
|
{
|
|
if ( tolower( c1 ) == tolower( c2 ) )
|
|
return true;
|
|
if ( PATHSEPARATOR( c1 ) && PATHSEPARATOR( c2 ) )
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
|
|
char *Q_stristr_slash( char const *pStr, char const *pSearch )
|
|
{
|
|
AssertValidStringPtr(pStr);
|
|
AssertValidStringPtr(pSearch);
|
|
|
|
if (!pStr || !pSearch)
|
|
return 0;
|
|
|
|
char const* pLetter = pStr;
|
|
|
|
// Check the entire string
|
|
while (*pLetter != 0)
|
|
{
|
|
// Skip over non-matches
|
|
if ( charsmatch( *pLetter, *pSearch ) )
|
|
{
|
|
// Check for match
|
|
char const* pMatch = pLetter + 1;
|
|
char const* pTest = pSearch + 1;
|
|
while (*pTest != 0)
|
|
{
|
|
// We've run off the end; don't bother.
|
|
if (*pMatch == 0)
|
|
return 0;
|
|
|
|
if ( !charsmatch( *pMatch, *pTest ) )
|
|
break;
|
|
|
|
++pMatch;
|
|
++pTest;
|
|
}
|
|
|
|
// Found a match!
|
|
if (*pTest == 0)
|
|
return (char *)pLetter;
|
|
}
|
|
|
|
++pLetter;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static CUniformRandomStream g_Random;
|
|
IUniformRandomStream *random = &g_Random;
|