Counter Strike : Global Offensive Source Code
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/*
* libmad - MPEG audio decoder library
* Copyright (C) 2000-2004 Underbit Technologies, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id: minimad.c,v 1.4 2004/01/23 09:41:32 rob Exp $
*/
# include <stdio.h>
# include <unistd.h>
# include <sys/stat.h>
# include <sys/mman.h>
# include "mad.h"
/*
* This is perhaps the simplest example use of the MAD high-level API.
* Standard input is mapped into memory via mmap(), then the high-level API
* is invoked with three callbacks: input, output, and error. The output
* callback converts MAD's high-resolution PCM samples to 16 bits, then
* writes them to standard output in little-endian, stereo-interleaved
* format.
*/
static int decode(unsigned char const *, unsigned long);
int main(int argc, char *argv[])
{
struct stat stat;
void *fdm;
if (argc != 1)
return 1;
if (fstat(STDIN_FILENO, &stat) == -1 ||
stat.st_size == 0)
return 2;
fdm = mmap(0, stat.st_size, PROT_READ, MAP_SHARED, STDIN_FILENO, 0);
if (fdm == MAP_FAILED)
return 3;
decode(fdm, stat.st_size);
if (munmap(fdm, stat.st_size) == -1)
return 4;
return 0;
}
/*
* This is a private message structure. A generic pointer to this structure
* is passed to each of the callback functions. Put here any data you need
* to access from within the callbacks.
*/
struct buffer {
unsigned char const *start;
unsigned long length;
};
/*
* This is the input callback. The purpose of this callback is to (re)fill
* the stream buffer which is to be decoded. In this example, an entire file
* has been mapped into memory, so we just call mad_stream_buffer() with the
* address and length of the mapping. When this callback is called a second
* time, we are finished decoding.
*/
static
enum mad_flow input(void *data,
struct mad_stream *stream)
{
struct buffer *buffer = data;
if (!buffer->length)
return MAD_FLOW_STOP;
mad_stream_buffer(stream, buffer->start, buffer->length);
buffer->length = 0;
return MAD_FLOW_CONTINUE;
}
/*
* The following utility routine performs simple rounding, clipping, and
* scaling of MAD's high-resolution samples down to 16 bits. It does not
* perform any dithering or noise shaping, which would be recommended to
* obtain any exceptional audio quality. It is therefore not recommended to
* use this routine if high-quality output is desired.
*/
static inline
signed int scale(mad_fixed_t sample)
{
/* round */
sample += (1L << (MAD_F_FRACBITS - 16));
/* clip */
if (sample >= MAD_F_ONE)
sample = MAD_F_ONE - 1;
else if (sample < -MAD_F_ONE)
sample = -MAD_F_ONE;
/* quantize */
return sample >> (MAD_F_FRACBITS + 1 - 16);
}
/*
* This is the output callback function. It is called after each frame of
* MPEG audio data has been completely decoded. The purpose of this callback
* is to output (or play) the decoded PCM audio.
*/
static
enum mad_flow output(void *data,
struct mad_header const *header,
struct mad_pcm *pcm)
{
unsigned int nchannels, nsamples;
mad_fixed_t const *left_ch, *right_ch;
/* pcm->samplerate contains the sampling frequency */
nchannels = pcm->channels;
nsamples = pcm->length;
left_ch = pcm->samples[0];
right_ch = pcm->samples[1];
while (nsamples--) {
signed int sample;
/* output sample(s) in 16-bit signed little-endian PCM */
sample = scale(*left_ch++);
putchar((sample >> 0) & 0xff);
putchar((sample >> 8) & 0xff);
if (nchannels == 2) {
sample = scale(*right_ch++);
putchar((sample >> 0) & 0xff);
putchar((sample >> 8) & 0xff);
}
}
return MAD_FLOW_CONTINUE;
}
/*
* This is the error callback function. It is called whenever a decoding
* error occurs. The error is indicated by stream->error; the list of
* possible MAD_ERROR_* errors can be found in the mad.h (or stream.h)
* header file.
*/
static
enum mad_flow error(void *data,
struct mad_stream *stream,
struct mad_frame *frame)
{
struct buffer *buffer = data;
fprintf(stderr, "decoding error 0x%04x (%s) at byte offset %u\n",
stream->error, mad_stream_errorstr(stream),
stream->this_frame - buffer->start);
/* return MAD_FLOW_BREAK here to stop decoding (and propagate an error) */
return MAD_FLOW_CONTINUE;
}
/*
* This is the function called by main() above to perform all the decoding.
* It instantiates a decoder object and configures it with the input,
* output, and error callback functions above. A single call to
* mad_decoder_run() continues until a callback function returns
* MAD_FLOW_STOP (to stop decoding) or MAD_FLOW_BREAK (to stop decoding and
* signal an error).
*/
static
int decode(unsigned char const *start, unsigned long length)
{
struct buffer buffer;
struct mad_decoder decoder;
int result;
/* initialize our private message structure */
buffer.start = start;
buffer.length = length;
/* configure input, output, and error functions */
mad_decoder_init(&decoder, &buffer,
input, 0 /* header */, 0 /* filter */, output,
error, 0 /* message */);
/* start decoding */
result = mad_decoder_run(&decoder, MAD_DECODER_MODE_SYNC);
/* release the decoder */
mad_decoder_finish(&decoder);
return result;
}