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21 lines
596 B
21 lines
596 B
//========= Copyright c 1996-2008, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef PHYSICS2_COLLISION_H
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#define PHYSICS2_COLLISION_H
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extern void Physics2Collision_Build(class CCollisionModelSource *pSource);
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extern void Physics2Collision_Write();
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//extern void SetPhysics2CollisionSource(struct s_source_t *pModel);
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#endif
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