Counter Strike : Global Offensive Source Code
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/*-========================================================================-_
| - XAPO - |
| Copyright (c) Microsoft Corporation. All rights reserved. |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|PROJECT: XAPO MODEL: Unmanaged User-mode |
|VERSION: 1.0 EXCEPT: No Exceptions |
|CLASS: N / A MINREQ: WinXP, Xbox360 |
|BASE: N / A DIALECT: MSC++ 14.00 |
|>------------------------------------------------------------------------<|
| DUTY: Cross-platform Audio Processing Object interfaces |
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
NOTES:
1. Definition of terms:
DSP: Digital Signal Processing.
CBR: Constant BitRate -- DSP that consumes a constant number of
input samples to produce an output sample.
For example, a 22kHz to 44kHz resampler is CBR DSP.
Even though the number of input to output samples differ,
the ratio between input to output rate remains constant.
All user-defined XAPOs are assumed to be CBR as
XAudio2 only allows CBR DSP to be added to an effect chain.
XAPO: Cross-platform Audio Processing Object --
a thin wrapper that manages DSP code, allowing it
to be easily plugged into an XAudio2 effect chain.
Frame: A block of samples, one per channel,
to be played simultaneously.
In-Place: Processing such that the input buffer equals the
output buffer (i.e. input data modified directly).
This form of processing is generally more efficient
than using separate memory for input and output.
However, an XAPO may not perform format conversion
when processing in-place.
2. XAPO member variables are divided into three classifications:
Immutable: Set once via IXAPO::Initialize and remain
constant during the lifespan of the XAPO.
Locked: May change before the XAPO is locked via
IXAPO::LockForProcess but remain constant
until IXAPO::UnlockForProcess is called.
Dynamic: May change from one processing pass to the next,
usually via IXAPOParameters::SetParameters.
XAPOs should assign reasonable defaults to their dynamic
variables during IXAPO::Initialize/LockForProcess so
that calling IXAPOParameters::SetParameters is not
required before processing begins.
When implementing an XAPO, determine the type of each variable and
initialize them in the appropriate method. Immutable variables are
generally preferable over locked which are preferable over dynamic.
That is, one should strive to minimize XAPO state changes for
best performance, maintainability, and ease of use.
3. To minimize glitches, the realtime audio processing thread must
not block. XAPO methods called by the realtime thread are commented
as non-blocking and therefore should not use blocking synchronization,
allocate memory, access the disk, etc. The XAPO interfaces were
designed to allow an effect implementer to move such operations
into other methods called on an application controlled thread.
4. Extending functionality is accomplished through the addition of new
COM interfaces. For example, if a new member is added to a parameter
structure, a new interface using the new structure should be added,
leaving the original interface unchanged.
This ensures consistent communication between future versions of
XAudio2 and various versions of XAPOs that may exist in an application.
5. All audio data is interleaved in XAudio2.
The default audio format for an effect chain is WAVE_FORMAT_IEEE_FLOAT.
6. User-defined XAPOs should assume all input and output buffers are
16-byte aligned.
7. See XAPOBase.h for an XAPO base class which provides a default
implementation for most of the interface methods defined below. */
#pragma once
//--------------<D-E-F-I-N-I-T-I-O-N-S>-------------------------------------//
#include "comdecl.h" // for DEFINE_IID
// XAPO interface IDs
DEFINE_IID(IXAPO, A90BC001, E897, E897, 55, E4, 9E, 47, 00, 00, 00, 00);
DEFINE_IID(IXAPOParameters, A90BC001, E897, E897, 55, E4, 9E, 47, 00, 00, 00, 01);
#if !defined(GUID_DEFS_ONLY) // ignore rest if only GUID definitions requested
#if defined(_XBOX) // general windows and COM declarations
#include <xtl.h>
#include <xobjbase.h>
#else
#include <windows.h>
#include <objbase.h>
#endif
#include "audiodefs.h" // for WAVEFORMATEX etc.
// XAPO error codes
#define FACILITY_XAPO 0x897
#define XAPO_E_FORMAT_UNSUPPORTED MAKE_HRESULT(SEVERITY_ERROR, FACILITY_XAPO, 0x01) // requested audio format unsupported
// supported number of channels (samples per frame) range
#define XAPO_MIN_CHANNELS 1
#define XAPO_MAX_CHANNELS 64
// supported framerate range
#define XAPO_MIN_FRAMERATE 1000
#define XAPO_MAX_FRAMERATE 200000
// unicode string length, including terminator, used with XAPO_REGISTRATION_PROPERTIES
#define XAPO_REGISTRATION_STRING_LENGTH 256
// XAPO property flags, used with XAPO_REGISTRATION_PROPERTIES.Flags:
// Number of channels of input and output buffers must match,
// applies to XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.pFormat.
#define XAPO_FLAG_CHANNELS_MUST_MATCH 0x00000001
// Framerate of input and output buffers must match,
// applies to XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.pFormat.
#define XAPO_FLAG_FRAMERATE_MUST_MATCH 0x00000002
// Bit depth of input and output buffers must match,
// applies to XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.pFormat.
// Container size of input and output buffers must also match if
// XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.pFormat is WAVEFORMATEXTENSIBLE.
#define XAPO_FLAG_BITSPERSAMPLE_MUST_MATCH 0x00000004
// Number of input and output buffers must match,
// applies to XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.
//
// Also, XAPO_REGISTRATION_PROPERTIES.MinInputBufferCount must
// equal XAPO_REGISTRATION_PROPERTIES.MinOutputBufferCount and
// XAPO_REGISTRATION_PROPERTIES.MaxInputBufferCount must equal
// XAPO_REGISTRATION_PROPERTIES.MaxOutputBufferCount when used.
#define XAPO_FLAG_BUFFERCOUNT_MUST_MATCH 0x00000008
// XAPO must be run in-place. Use this flag only if your DSP
// implementation cannot process separate input and output buffers.
// If set, the following flags must also be set:
// XAPO_FLAG_CHANNELS_MUST_MATCH
// XAPO_FLAG_FRAMERATE_MUST_MATCH
// XAPO_FLAG_BITSPERSAMPLE_MUST_MATCH
// XAPO_FLAG_BUFFERCOUNT_MUST_MATCH
// XAPO_FLAG_INPLACE_SUPPORTED
//
// Multiple input and output buffers may be used with in-place XAPOs,
// though the input buffer count must equal the output buffer count.
// When multiple input/output buffers are used, the XAPO may assume
// input buffer [N] equals output buffer [N] for in-place processing.
#define XAPO_FLAG_INPLACE_REQUIRED 0x00000020
// XAPO may be run in-place. If the XAPO is used in a chain
// such that the requirements for XAPO_FLAG_INPLACE_REQUIRED are met,
// XAudio2 will ensure the XAPO is run in-place. If not met, XAudio2
// will still run the XAPO albeit with separate input and output buffers.
//
// For example, consider an effect which may be ran in stereo->5.1 mode or
// mono->mono mode. When set to stereo->5.1, it will be run with separate
// input and output buffers as format conversion is not permitted in-place.
// However, if configured to run mono->mono, the same XAPO can be run
// in-place. Thus the same implementation may be conveniently reused
// for various input/output configurations, while taking advantage of
// in-place processing when possible.
#define XAPO_FLAG_INPLACE_SUPPORTED 0x00000010
//--------------<D-A-T-A---T-Y-P-E-S>---------------------------------------//
#pragma pack(push, 1) // set packing alignment to ensure consistency across arbitrary build environments
// XAPO registration properties, describes general XAPO characteristics, used with IXAPO::GetRegistrationProperties
typedef struct XAPO_REGISTRATION_PROPERTIES {
CLSID clsid; // COM class ID, used with CoCreate
WCHAR FriendlyName[XAPO_REGISTRATION_STRING_LENGTH]; // friendly name unicode string
WCHAR CopyrightInfo[XAPO_REGISTRATION_STRING_LENGTH]; // copyright information unicode string
UINT32 MajorVersion; // major version
UINT32 MinorVersion; // minor version
UINT32 Flags; // XAPO property flags, describes supported input/output configuration
UINT32 MinInputBufferCount; // minimum number of input buffers required for processing, can be 0
UINT32 MaxInputBufferCount; // maximum number of input buffers supported for processing, must be >= MinInputBufferCount
UINT32 MinOutputBufferCount; // minimum number of output buffers required for processing, can be 0, must match MinInputBufferCount when XAPO_FLAG_BUFFERCOUNT_MUST_MATCH used
UINT32 MaxOutputBufferCount; // maximum number of output buffers supported for processing, must be >= MinOutputBufferCount, must match MaxInputBufferCount when XAPO_FLAG_BUFFERCOUNT_MUST_MATCH used
} XAPO_REGISTRATION_PROPERTIES;
// LockForProcess buffer parameters:
// Defines buffer parameters that remain constant while an XAPO is locked.
// Used with IXAPO::LockForProcess.
//
// For CBR XAPOs, MaxFrameCount is the only number of frames
// IXAPO::Process would have to handle for the respective buffer.
typedef struct XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS {
const WAVEFORMATEX* pFormat; // buffer audio format
UINT32 MaxFrameCount; // maximum number of frames in respective buffer that IXAPO::Process would have to handle, irrespective of dynamic variable settings, can be 0
} XAPO_LOCKFORPROCESS_PARAMETERS;
// Buffer flags:
// Describes assumed content of the respective buffer.
// Used with XAPO_PROCESS_BUFFER_PARAMETERS.BufferFlags.
//
// This meta-data can be used by an XAPO to implement
// optimizations that require knowledge of a buffer's content.
//
// For example, XAPOs that always produce silent output from silent input
// can check the flag on the input buffer to determine if any signal
// processing is necessary. If silent, the XAPO may simply set the flag
// on the output buffer to silent and return, optimizing out the work of
// processing silent data: XAPOs that generate silence for any reason may
// set the buffer's flag accordingly rather than writing out silent
// frames to the buffer itself.
//
// The flags represent what should be assumed is in the respective buffer.
// The flags may not reflect what is actually stored in memory.
typedef enum XAPO_BUFFER_FLAGS {
XAPO_BUFFER_SILENT, // silent data should be assumed, respective memory may be uninitialized
XAPO_BUFFER_VALID, // arbitrary data should be assumed (may or may not be silent frames), respective memory initialized
} XAPO_BUFFER_FLAGS;
// Process buffer parameters:
// Defines buffer parameters that may change from one
// processing pass to the next. Used with IXAPO::Process.
//
// Note the byte size of the respective buffer must be at least:
// XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.MaxFrameCount * XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.pFormat->nBlockAlign
//
// Although the audio format and maximum size of the respective
// buffer is locked (defined by XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS),
// the actual memory address of the buffer given is permitted to change
// from one processing pass to the next.
//
// For CBR XAPOs, ValidFrameCount is constant while locked and equals
// the respective XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.MaxFrameCount.
typedef struct XAPO_PROCESS_BUFFER_PARAMETERS {
void* pBuffer; // audio data buffer, must be non-NULL
XAPO_BUFFER_FLAGS BufferFlags; // describes assumed content of pBuffer, does not affect ValidFrameCount
UINT32 ValidFrameCount; // number of frames of valid data, must be within respective [0, XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.MaxFrameCount], always XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.MaxFrameCount for CBR/user-defined XAPOs, does not affect BufferFlags
} XAPO_PROCESS_BUFFER_PARAMETERS;
//--------------<M-A-C-R-O-S>-----------------------------------------------//
// Memory allocation macros that allow one module to allocate memory and
// another to free it, by guaranteeing that the same heap manager is used
// regardless of differences between build environments of the two modules.
//
// Used by IXAPO methods that must allocate arbitrary sized structures
// such as WAVEFORMATEX that are subsequently returned to the application.
#if defined(_XBOX)
#define XAPO_ALLOC_ATTRIBUTES MAKE_XALLOC_ATTRIBUTES ( \
0, /* ObjectType */ \
FALSE, /* HeapTracksAttributes */ \
FALSE, /* MustSucceed */ \
FALSE, /* FixedSize */ \
eXALLOCAllocatorId_XAUDIO2, /* AllocatorId */ \
XALLOC_ALIGNMENT_DEFAULT, /* Alignment */ \
XALLOC_MEMPROTECT_READWRITE, /* MemoryProtect */ \
FALSE, /* ZeroInitialize */ \
XALLOC_MEMTYPE_HEAP /* MemoryType */ \
)
#define XAPOAlloc(size) XMemAlloc(size, XAPO_ALLOC_ATTRIBUTES)
#define XAPOFree(p) XMemFree(p, XAPO_ALLOC_ATTRIBUTES)
#else
#define XAPOAlloc(size) CoTaskMemAlloc(size)
#define XAPOFree(p) CoTaskMemFree(p)
#endif
//--------------<I-N-T-E-R-F-A-C-E-S>---------------------------------------//
// IXAPO:
// The only mandatory XAPO COM interface -- a thin wrapper that manages
// DSP code, allowing it to be easily plugged into an XAudio2 effect chain.
#undef INTERFACE
#define INTERFACE IXAPO
DECLARE_INTERFACE_(IXAPO, IUnknown) {
////
// DESCRIPTION:
// Allocates a copy of the registration properties of the XAPO.
//
// PARAMETERS:
// ppRegistrationProperties - [out] receives pointer to copy of registration properties, use XAPOFree to free structure, left untouched on failure
//
// RETURN VALUE:
// COM error code
////
STDMETHOD(GetRegistrationProperties) (THIS_ __deref_out XAPO_REGISTRATION_PROPERTIES** ppRegistrationProperties) PURE;
////
// DESCRIPTION:
// Queries if an input/output configuration is supported.
//
// REMARKS:
// This method allows XAPOs to express dependency of input format
// with respect to output format.
//
// If the input/output format pair configuration is unsupported,
// this method also determines the nearest input format supported.
// Nearest meaning closest bit depth, framerate, and channel count,
// in that order of importance.
//
// The behaviour of this method should remain constant after the
// XAPO has been initialized.
//
// PARAMETERS:
// pOutputFormat - [in] output format known to be supported
// pRequestedInputFormat - [in] input format to examine
// ppSupportedInputFormat - [out] receives pointer to nearest input format supported if not NULL and input/output configuration unsupported, use XAPOFree to free structure, left untouched on any failure except XAPO_E_FORMAT_UNSUPPORTED
//
// RETURN VALUE:
// COM error code, including:
// S_OK - input/output configuration supported, ppSupportedInputFormat left untouched
// XAPO_E_FORMAT_UNSUPPORTED - input/output configuration unsupported, ppSupportedInputFormat receives pointer to nearest input format supported if not NULL
// E_INVALIDARG - either audio format invalid, ppSupportedInputFormat left untouched
////
STDMETHOD(IsInputFormatSupported) (THIS_ const WAVEFORMATEX* pOutputFormat, const WAVEFORMATEX* pRequestedInputFormat, __deref_opt_out WAVEFORMATEX** ppSupportedInputFormat) PURE;
////
// DESCRIPTION:
// Queries if an input/output configuration is supported.
//
// REMARKS:
// This method allows XAPOs to express dependency of output format
// with respect to input format.
//
// If the input/output format pair configuration is unsupported,
// this method also determines the nearest output format supported.
// Nearest meaning closest bit depth, framerate, and channel count,
// in that order of importance.
//
// The behaviour of this method should remain constant after the
// XAPO has been initialized.
//
// PARAMETERS:
// pInputFormat - [in] input format known to be supported
// pRequestedOutputFormat - [in] output format to examine
// ppSupportedOutputFormat - [out] receives pointer to nearest output format supported if not NULL and input/output configuration unsupported, use XAPOFree to free structure, left untouched on any failure except XAPO_E_FORMAT_UNSUPPORTED
//
// RETURN VALUE:
// COM error code, including:
// S_OK - input/output configuration supported, ppSupportedOutputFormat left untouched
// XAPO_E_FORMAT_UNSUPPORTED - input/output configuration unsupported, ppSupportedOutputFormat receives pointer to nearest output format supported if not NULL
// E_INVALIDARG - either audio format invalid, ppSupportedOutputFormat left untouched
////
STDMETHOD(IsOutputFormatSupported) (THIS_ const WAVEFORMATEX* pInputFormat, const WAVEFORMATEX* pRequestedOutputFormat, __deref_opt_out WAVEFORMATEX** ppSupportedOutputFormat) PURE;
////
// DESCRIPTION:
// Performs any effect-specific initialization if required.
//
// REMARKS:
// The contents of pData are defined by the XAPO.
// Immutable variables (constant during the lifespan of the XAPO)
// should be set once via this method.
// Once initialized, an XAPO cannot be initialized again.
//
// An XAPO should be initialized before passing it to XAudio2
// as part of an effect chain. XAudio2 will not call this method;
// it exists for future content-driven initialization by XACT.
//
// PARAMETERS:
// pData - [in] effect-specific initialization parameters, may be NULL if DataByteSize == 0
// DataByteSize - [in] size of pData in bytes, may be 0 if DataByteSize is NULL
//
// RETURN VALUE:
// COM error code
////
STDMETHOD(Initialize) (THIS_ __in_bcount_opt(DataByteSize) const void* pData, UINT32 DataByteSize) PURE;
////
// DESCRIPTION:
// Resets variables dependent on frame history.
//
// REMARKS:
// All other variables remain unchanged, including variables set by
// IXAPOParameters::SetParameters.
//
// For example, an effect with delay should zero out its delay line
// during this method, but should not reallocate anything as the
// XAPO remains locked with a constant input/output configuration.
//
// XAudio2 calls this method only if the XAPO is locked.
// This method should not block as it is called from the
// realtime thread.
//
// PARAMETERS:
// void
//
// RETURN VALUE:
// void
////
STDMETHOD_(void, Reset) (THIS) PURE;
////
// DESCRIPTION:
// Locks the XAPO to a specific input/output configuration,
// allowing it to do any final initialization before Process
// is called on the realtime thread.
//
// REMARKS:
// Once locked, the input/output configuration and any other locked
// variables remain constant until UnlockForProcess is called.
//
// XAPOs should assert the input/output configuration is supported
// and that any required effect-specific initialization is complete.
// IsInputFormatSupported, IsOutputFormatSupported, and Initialize
// should be called as necessary before this method is called.
//
// All internal memory buffers required for Process should be
// allocated by the time this method returns successfully
// as Process is non-blocking and should not allocate memory.
//
// Once locked, an XAPO cannot be locked again until
// UnLockForProcess is called.
//
// PARAMETERS:
// InputLockedParameterCount - [in] number of input buffers, must be within [XAPO_REGISTRATION_PROPERTIES.MinInputBufferCount, XAPO_REGISTRATION_PROPERTIES.MaxInputBufferCount]
// pInputLockedParameters - [in] array of input locked buffer parameter structures, may be NULL if InputLockedParameterCount == 0, otherwise must have InputLockedParameterCount elements
// OutputLockedParameterCount - [in] number of output buffers, must be within [XAPO_REGISTRATION_PROPERTIES.MinOutputBufferCount, XAPO_REGISTRATION_PROPERTIES.MaxOutputBufferCount], must match InputLockedParameterCount when XAPO_FLAG_BUFFERCOUNT_MUST_MATCH used
// pOutputLockedParameters - [in] array of output locked buffer parameter structures, may be NULL if OutputLockedParameterCount == 0, otherwise must have OutputLockedParameterCount elements
//
// RETURN VALUE:
// COM error code
////
STDMETHOD(LockForProcess) (THIS_ UINT32 InputLockedParameterCount, __in_ecount_opt(InputLockedParameterCount) const XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS* pInputLockedParameters, UINT32 OutputLockedParameterCount, __in_ecount_opt(OutputLockedParameterCount) const XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS* pOutputLockedParameters) PURE;
////
// DESCRIPTION:
// Opposite of LockForProcess. Variables allocated during
// LockForProcess should be deallocated by this method.
//
// REMARKS:
// Unlocking an XAPO allows an XAPO instance to be reused with
// different input/output configurations.
//
// PARAMETERS:
// void
//
// RETURN VALUE:
// void
////
STDMETHOD_(void, UnlockForProcess) (THIS) PURE;
////
// DESCRIPTION:
// Runs the XAPO's DSP code on the given input/output buffers.
//
// REMARKS:
// In addition to writing to the output buffers as appropriate,
// an XAPO must set the BufferFlags and ValidFrameCount members
// of all elements in pOutputProcessParameters accordingly.
//
// ppInputProcessParameters will not necessarily be the same as
// ppOutputProcessParameters for in-place processing, rather
// the pBuffer members of each will point to the same memory.
//
// Multiple input/output buffers may be used with in-place XAPOs,
// though the input buffer count must equal the output buffer count.
// When multiple input/output buffers are used with in-place XAPOs,
// the XAPO may assume input buffer [N] equals output buffer [N].
//
// When IsEnabled is FALSE, the XAPO should process thru.
// Thru processing means an XAPO should not apply its normal
// processing to the given input/output buffers during Process.
// It should instead pass data from input to output with as little
// modification possible. Effects that perform format conversion
// should continue to do so. The effect must ensure transitions
// between normal and thru processing do not introduce
// discontinuities into the signal.
//
// XAudio2 calls this method only if the XAPO is locked.
// This method should not block as it is called from the
// realtime thread.
//
// PARAMETERS:
// InputProcessParameterCount - [in] number of input buffers, matches respective InputLockedParameterCount parameter given to LockForProcess
// pInputProcessParameters - [in] array of input process buffer parameter structures, may be NULL if InputProcessParameterCount == 0, otherwise must have InputProcessParameterCount elements
// OutputProcessParameterCount - [in] number of output buffers, matches respective OutputLockedParameterCount parameter given to LockForProcess
// pOutputProcessParameters - [in/out] array of output process buffer parameter structures, may be NULL if OutputProcessParameterCount == 0, otherwise must have OutputProcessParameterCount elements
// IsEnabled - [in] TRUE to process normally, FALSE to process thru
//
// RETURN VALUE:
// void
////
STDMETHOD_(void, Process) (THIS_ UINT32 InputProcessParameterCount, __in_ecount_opt(InputProcessParameterCount) const XAPO_PROCESS_BUFFER_PARAMETERS* pInputProcessParameters, UINT32 OutputProcessParameterCount, __inout_ecount_opt(OutputProcessParameterCount) XAPO_PROCESS_BUFFER_PARAMETERS* pOutputProcessParameters, BOOL IsEnabled) PURE;
////
// DESCRIPTION:
// Returns the number of input frames required to generate the
// requested number of output frames.
//
// REMARKS:
// XAudio2 may call this method to determine how many input frames
// an XAPO requires. This is constant for locked CBR XAPOs;
// this method need only be called once while an XAPO is locked.
//
// XAudio2 calls this method only if the XAPO is locked.
// This method should not block as it is called from the
// realtime thread.
//
// PARAMETERS:
// OutputFrameCount - [in] requested number of output frames, must be within respective [0, XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.MaxFrameCount], always XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.MaxFrameCount for CBR/user-defined XAPOs
//
// RETURN VALUE:
// number of input frames required
////
STDMETHOD_(UINT32, CalcInputFrames) (THIS_ UINT32 OutputFrameCount) PURE;
////
// DESCRIPTION:
// Returns the number of output frames generated for the
// requested number of input frames.
//
// REMARKS:
// XAudio2 may call this method to determine how many output frames
// an XAPO will generate. This is constant for locked CBR XAPOs;
// this method need only be called once while an XAPO is locked.
//
// XAudio2 calls this method only if the XAPO is locked.
// This method should not block as it is called from the
// realtime thread.
//
// PARAMETERS:
// InputFrameCount - [in] requested number of input frames, must be within respective [0, XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.MaxFrameCount], always XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.MaxFrameCount for CBR/user-defined XAPOs
//
// RETURN VALUE:
// number of output frames generated
////
STDMETHOD_(UINT32, CalcOutputFrames) (THIS_ UINT32 InputFrameCount) PURE;
};
// IXAPOParameters:
// Optional XAPO COM interface that allows an XAPO to use
// effect-specific parameters.
#undef INTERFACE
#define INTERFACE IXAPOParameters
DECLARE_INTERFACE_(IXAPOParameters, IUnknown) {
////
// DESCRIPTION:
// Sets effect-specific parameters.
//
// REMARKS:
// This method may only be called on the realtime thread;
// no synchronization between it and IXAPO::Process is necessary.
//
// This method should not block as it is called from the
// realtime thread.
//
// PARAMETERS:
// pParameters - [in] effect-specific parameter block, must be != NULL
// ParameterByteSize - [in] size of pParameters in bytes, must be > 0
//
// RETURN VALUE:
// void
////
STDMETHOD_(void, SetParameters) (THIS_ __in_bcount(ParameterByteSize) const void* pParameters, UINT32 ParameterByteSize) PURE;
////
// DESCRIPTION:
// Gets effect-specific parameters.
//
// REMARKS:
// Unlike SetParameters, XAudio2 does not call this method on the
// realtime thread. Thus, the XAPO must protect variables shared
// with SetParameters/Process using appropriate synchronization.
//
// PARAMETERS:
// pParameters - [out] receives effect-specific parameter block, must be != NULL
// ParameterByteSize - [in] size of pParameters in bytes, must be > 0
//
// RETURN VALUE:
// void
////
STDMETHOD_(void, GetParameters) (THIS_ __out_bcount(ParameterByteSize) void* pParameters, UINT32 ParameterByteSize) PURE;
};
//--------------<M-A-C-R-O-S>-----------------------------------------------//
// macros to allow XAPO interfaces to be used in C code
#if !defined(__cplusplus)
// IXAPO
#define IXAPO_QueryInterface(This, riid, ppInterface) \
( (This)->lpVtbl->QueryInterface(This, riid, ppInterface) )
#define IXAPO_AddRef(This) \
( (This)->lpVtbl->AddRef(This) )
#define IXAPO_Release(This) \
( (This)->lpVtbl->Release(This) )
#define IXAPO_GetRegistrationProperties(This, ppRegistrationProperties) \
( (This)->lpVtbl->GetRegistrationProperties(This, ppRegistrationProperties) )
#define IXAPO_IsInputFormatSupported(This, pOutputFormat, pRequestedInputFormat, ppSupportedInputFormat) \
( (This)->lpVtbl->IsInputFormatSupported(This, pOutputFormat, pRequestedInputFormat, ppSupportedInputFormat) )
#define IXAPO_IsOutputFormatSupported(This, pInputFormat, pRequestedOutputFormat, ppSupportedOutputFormat) \
( (This)->lpVtbl->IsOutputFormatSupported(This, pInputFormat, pRequestedOutputFormat, ppSupportedOutputFormat) )
#define IXAPO_Initialize(This, pData, DataByteSize) \
( (This)->lpVtbl->Initialize(This, pData, DataByteSize) )
#define IXAPO_Reset(This) \
( (This)->lpVtbl->Reset(This) )
#define IXAPO_LockForProcess(This, InputLockedParameterCount, pInputLockedParameters, OutputLockedParameterCount, pOutputLockedParameters) \
( (This)->lpVtbl->LockForProcess(This, InputLockedParameterCount, pInputLockedParameters, OutputLockedParameterCount, pOutputLockedParameters) )
#define IXAPO_UnlockForProcess(This) \
( (This)->lpVtbl->UnlockForProcess(This) )
#define IXAPO_Process(This, InputProcessParameterCount, pInputProcessParameters, OutputProcessParameterCount, pOutputProcessParameters, IsEnabled) \
( (This)->lpVtbl->Process(This, InputProcessParameterCount, pInputProcessParameters, OutputProcessParameterCount, pOutputProcessParameters, IsEnabled) )
#define IXAPO_CalcInputFrames(This, OutputFrameCount) \
( (This)->lpVtbl->CalcInputFrames(This, OutputFrameCount) )
#define IXAPO_CalcOutputFrames(This, InputFrameCount) \
( (This)->lpVtbl->CalcOutputFrames(This, InputFrameCount) )
// IXAPOParameters
#define IXAPOParameters_QueryInterface(This, riid, ppInterface) \
( (This)->lpVtbl->QueryInterface(This, riid, ppInterface) )
#define IXAPOParameters_AddRef(This) \
( (This)->lpVtbl->AddRef(This) )
#define IXAPOParameters_Release(This) \
( (This)->lpVtbl->Release(This) )
#define IXAPOParameters_SetParameters(This, pParameters, ParameterByteSize) \
( (This)->lpVtbl->SetParameters(This, pParameters, ParameterByteSize) )
#define IXAPOParameters_GetParameters(This, pParameters, ParameterByteSize) \
( (This)->lpVtbl->GetParameters(This, pParameters, ParameterByteSize) )
#endif // !defined(__cplusplus)
#pragma pack(pop) // revert packing alignment
#endif // !defined(GUID_DEFS_ONLY)
//---------------------------------<-EOF->----------------------------------//