Counter Strike : Global Offensive Source Code
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39 lines
831 B

#ifndef __PS3_RTTI__
#define __PS3_RTTI__
#include <stdio.h>
namespace ps3_rtti
{
template<class Klass>
class type_trait
{
private:
static const size_t m_nameSize=16;
public:
static const int m_typeTag;
static char m_name[m_nameSize];
static int TypeInfo() {return int(&m_typeTag);}
static const char* TypeName()
{
snprintf(m_name,m_nameSize,"%x",TypeInfo());
return m_name;
}
};
}
#define TYPE_INFO int
#define TYPEID(t) ps3_rtti::type_trait<t>::TypeInfo()
#define TYPENAME(t) ps3_rtti::type_trait<t>::TypeName()
#define TYPE_INFO_EQUAL(i1, i2) i1 == i2
#define INSTANCTIATE_TYPE(t) \
namespace ps3_rtti \
{ \
template <> const int type_trait<t>::m_typeTag=0; \
template <> char type_trait<t>::m_name[16] = ""; \
}
#define INVALID_TYPE_INFO int(0)
#endif