You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
155 lines
5.2 KiB
155 lines
5.2 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $Workfile: $
|
|
// $Date: $
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
// $Log: $
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
#include "cbase.h"
|
|
#include "basetempentity.h"
|
|
#include "shattersurfacetypes.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Dispatches Glass Shatter tempentity
|
|
//-----------------------------------------------------------------------------
|
|
class CTEShatterSurface : public CBaseTempEntity
|
|
{
|
|
public:
|
|
DECLARE_CLASS( CTEShatterSurface, CBaseTempEntity );
|
|
|
|
CTEShatterSurface( const char *name );
|
|
|
|
virtual void Test( const Vector& current_origin, const QAngle& current_angles );
|
|
|
|
DECLARE_SERVERCLASS();
|
|
|
|
public:
|
|
CNetworkVector( m_vecOrigin );
|
|
CNetworkQAngle( m_vecAngles );
|
|
CNetworkVector( m_vecForce );
|
|
CNetworkVector( m_vecForcePos );
|
|
CNetworkVar( float, m_flWidth );
|
|
CNetworkVar( float, m_flHeight );
|
|
CNetworkVar( float, m_flShardSize );
|
|
CNetworkVar( int, m_nSurfaceType );
|
|
CNetworkArray( byte, m_uchFrontColor, 3 );
|
|
CNetworkArray( byte, m_uchBackColor, 3 );
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *name -
|
|
//-----------------------------------------------------------------------------
|
|
CTEShatterSurface::CTEShatterSurface( const char *name ) :
|
|
CBaseTempEntity( name )
|
|
{
|
|
m_vecOrigin.Init();
|
|
m_vecAngles.Init();
|
|
m_vecForce.Init();
|
|
m_vecForcePos.Init();
|
|
m_flWidth = 16.0f;
|
|
m_flHeight = 16.0f;
|
|
m_flShardSize = 3.0f;
|
|
m_uchFrontColor.Set( 0, 255 );
|
|
m_uchFrontColor.Set( 1, 255 );
|
|
m_uchFrontColor.Set( 2, 255 );
|
|
m_uchBackColor.Set( 0, 255 );
|
|
m_uchBackColor.Set( 1, 255 );
|
|
m_uchBackColor.Set( 2, 255 );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *current_origin -
|
|
// *current_angles -
|
|
//-----------------------------------------------------------------------------
|
|
void CTEShatterSurface::Test( const Vector& current_origin, const QAngle& current_angles )
|
|
{
|
|
// Fill in data
|
|
m_vecOrigin = current_origin;
|
|
|
|
Vector vecEnd;
|
|
|
|
Vector forward;
|
|
|
|
m_vecOrigin.GetForModify()[2] += 24;
|
|
|
|
AngleVectors( current_angles, &forward );
|
|
forward[2] = 0.0;
|
|
VectorNormalize( forward );
|
|
|
|
VectorMA( m_vecOrigin, 50.0, forward, m_vecOrigin.GetForModify() );
|
|
VectorMA( m_vecOrigin, 1024.0, forward, vecEnd );
|
|
|
|
trace_t tr;
|
|
|
|
UTIL_TraceLine( m_vecOrigin, vecEnd, MASK_SOLID_BRUSHONLY, NULL, COLLISION_GROUP_NONE, &tr );
|
|
|
|
m_vecOrigin = tr.endpos;
|
|
|
|
CBroadcastRecipientFilter filter;
|
|
Create( filter, 0.0 );
|
|
}
|
|
|
|
IMPLEMENT_SERVERCLASS_ST(CTEShatterSurface, DT_TEShatterSurface)
|
|
SendPropVector( SENDINFO(m_vecOrigin), -1, SPROP_COORD),
|
|
SendPropVector( SENDINFO(m_vecAngles), -1, SPROP_COORD),
|
|
SendPropVector( SENDINFO(m_vecForce), -1, SPROP_COORD),
|
|
SendPropVector( SENDINFO(m_vecForcePos), -1, SPROP_COORD),
|
|
SendPropFloat( SENDINFO(m_flWidth), 0, SPROP_NOSCALE ),
|
|
SendPropFloat( SENDINFO(m_flHeight), 0, SPROP_NOSCALE ),
|
|
SendPropFloat( SENDINFO(m_flShardSize), 0, SPROP_NOSCALE ),
|
|
SendPropInt( SENDINFO(m_nSurfaceType), 2, SPROP_UNSIGNED ),
|
|
SendPropInt( SENDINFO_ARRAYELEM( m_uchFrontColor, 0 ), 8, SPROP_UNSIGNED ),
|
|
SendPropInt( SENDINFO_ARRAYELEM( m_uchFrontColor, 1 ), 8, SPROP_UNSIGNED ),
|
|
SendPropInt( SENDINFO_ARRAYELEM( m_uchFrontColor, 2 ), 8, SPROP_UNSIGNED ),
|
|
SendPropInt( SENDINFO_ARRAYELEM( m_uchBackColor, 0 ), 8, SPROP_UNSIGNED ),
|
|
SendPropInt( SENDINFO_ARRAYELEM( m_uchBackColor, 1 ), 8, SPROP_UNSIGNED ),
|
|
SendPropInt( SENDINFO_ARRAYELEM( m_uchBackColor, 2 ), 8, SPROP_UNSIGNED ),
|
|
END_SEND_TABLE()
|
|
|
|
|
|
// Singleton to fire TEShatterSurface objects
|
|
static CTEShatterSurface g_TEShatterSurface( "Surface Shatter" );
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : msg_dest -
|
|
// delay -
|
|
// *origin -
|
|
// *recipient -
|
|
// *pos -
|
|
// entity -
|
|
// index -
|
|
//-----------------------------------------------------------------------------
|
|
void TE_ShatterSurface( IRecipientFilter& filter, float delay,
|
|
const Vector* pos, const QAngle* angle, const Vector* force, const Vector* forcepos,
|
|
float width, float height, float shardsize, ShatterSurface_t surfacetype,
|
|
int front_r, int front_g, int front_b, int back_r, int back_g, int back_b)
|
|
{
|
|
g_TEShatterSurface.m_vecOrigin = *pos;
|
|
g_TEShatterSurface.m_vecAngles = *angle;
|
|
g_TEShatterSurface.m_vecForce = *force;
|
|
g_TEShatterSurface.m_vecForcePos = *forcepos;
|
|
g_TEShatterSurface.m_flWidth = width;
|
|
g_TEShatterSurface.m_flHeight = height;
|
|
g_TEShatterSurface.m_flShardSize = shardsize;
|
|
g_TEShatterSurface.m_nSurfaceType = surfacetype;
|
|
g_TEShatterSurface.m_uchFrontColor.Set( 0, front_r );
|
|
g_TEShatterSurface.m_uchFrontColor.Set( 1, front_g );
|
|
g_TEShatterSurface.m_uchFrontColor.Set( 2, front_b );
|
|
g_TEShatterSurface.m_uchBackColor.Set( 0, back_r );
|
|
g_TEShatterSurface.m_uchBackColor.Set( 1, back_g );
|
|
g_TEShatterSurface.m_uchBackColor.Set( 2, back_b );
|
|
|
|
// Send it over the wire
|
|
g_TEShatterSurface.Create( filter, delay );
|
|
}
|