Counter Strike : Global Offensive Source Code
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//====== Copyright 1996-2010, Valve Corporation, All rights reserved. =======
//
// Purpose: The file defines our Google Protocol Buffers which are used in over
// the wire messages between servers as well as between the TF GC and TF gameservers
// and clients.
//
//=============================================================================
// We care more about speed than code size
option optimize_for = SPEED;
// We don't use the service generation functionality
option cc_generic_services = false;
//
// STYLE NOTES:
//
// Use CamelCase CMsgMyMessageName style names for messages.
//
// Use lowercase _ delimited names like my_steam_id for field names, this is non-standard for Steam,
// but plays nice with the Google formatted code generation.
//
// Try not to use required fields ever. Only do so if you are really really sure you'll never want them removed.
// Optional should be preffered as it will make versioning easier and cleaner in the future if someone refactors
// your message and wants to remove or rename fields.
//
// Use fixed64 for JobId_t, GID_t, or SteamID. This is appropriate for any field that is normally
// going to be larger than 2^56. Otherwise use int64 for 64 bit values that are frequently smaller
// than 2^56 as it will safe space on the wire in those cases.
//
// Similar to fixed64, use fixed32 for RTime32 or other 32 bit values that are frequently larger than
// 2^28. It will save space in those cases, otherwise use int32 which will safe space for smaller values.
// An exception to this rule for RTime32 is if the value will frequently be zero rather than set to an actual
// time.
//
import "steammessages_ps3.proto";
// Shared objects
//
// CSOPartyInvite - sent from the GC to possible new party member
//
message CSOPartyInvite
{
optional uint64 group_id = 1;
optional fixed64 sender_id = 2;
optional string sender_name = 3;
};
// Sent from the GC to possible new lobby member
//
message CSOLobbyInvite
{
optional uint64 group_id = 1;
optional fixed64 sender_id = 2;
optional string sender_name = 3;
// TODO: Game mode, etc.
};
//
// CMsgSystemBroadcast
//
message CMsgSystemBroadcast
{
optional string message = 1; // the message to display on the client
};
//
// CMsgInviteToParty - sent from party leader to the GC
//
message CMsgInviteToParty
{
optional fixed64 steam_id = 1;
};
//
// CMsgInvitationCreated - sent from GC to the party leader
//
message CMsgInvitationCreated
{
optional uint64 group_id = 1;
optional fixed64 steam_id = 2;
};
//
// CMsgPartyInviteResponse - sent from client to GC when accepting/rejecting a CMsgPartyInvite
//
message CMsgPartyInviteResponse
{
optional uint64 party_id = 1;
optional bool accept = 2;
};
//
// CMsgKickFromParty - sent from party leader to the GC
//
message CMsgKickFromParty
{
optional fixed64 steam_id = 1;
};
//
// CMsgLeaveParty - sent from party member to the GC
//
message CMsgLeaveParty
{
};
//
// CMsgGameServerInfo - server address information
//
message CMsgGameServerInfo
{
optional fixed32 server_public_ip_addr = 1;
optional fixed32 server_private_ip_addr = 2;
optional uint32 server_port = 3;
optional uint32 server_tv_port = 4;
optional string server_key = 5;
optional bool server_hibernation = 6;
enum ServerType
{
UNSPECIFIED = 0; // We haven't received the type yet
GAME = 1; // Game server
PROXY = 2; // Source TV proxy relay
CONTROLLER = 3; // Game server/proxy controller/spawner
}
optional ServerType server_type = 7 [ default = UNSPECIFIED ];
optional uint32 server_region = 8; // Region value that matches regions.txt in the GC
};
//
// CMsgServerAvailable - send from a dedicated server to the GC to indicate availability
//
message CMsgServerAvailable
{
};
//
// Used by CEconGameAccountClient
//
message CSOEconGameAccountClient
{
optional uint32 additional_backpack_slots = 1 [ default = 0 ]; // the number of backpack slots this user has on top of DEFAULT_NUM_BACKPACK_SLOTS
optional bool trial_account = 2 [ default = false ];
optional bool eligible_for_online_play = 3 [ default = true ];
optional bool need_to_choose_most_helpful_friend = 4;
optional bool in_coaches_list = 5;
optional fixed32 trade_ban_expiration = 6;
optional fixed32 duel_ban_expiration = 7;
optional uint32 preview_item_def = 8 [ default = 0 ];
};
//
// Used by CEconCraftingRecipe
//
message CSOItemCriteriaCondition
{
optional int32 op = 1;
optional string field = 2;
optional bool required = 3;
optional float float_value = 4;
optional string string_value = 5;
}
message CSOItemCriteria
{
optional uint32 item_level = 1;
optional int32 item_quality = 2;
optional bool item_level_set = 3;
optional bool item_quality_set = 4;
optional uint32 initial_inventory = 5;
optional uint32 initial_quantity = 6;
optional bool forced_quality_match = 7;
optional bool ignore_enabled_flag = 8;
repeated CSOItemCriteriaCondition conditions = 9;
};
message CSOItemRecipe
{
optional uint32 def_index = 1;
optional string name = 2;
optional string n_a = 3;
optional string desc_inputs = 4;
optional string desc_outputs = 5;
optional string di_a = 6;
optional string di_b = 7;
optional string di_c = 8;
optional string do_a = 9;
optional string do_b = 10;
optional string do_c = 11;
optional bool requires_all_same_class = 12;
optional bool requires_all_same_slot = 13;
optional int32 class_usage_for_output = 14;
optional int32 slot_usage_for_output = 15;
optional int32 set_for_output = 16;
repeated CSOItemCriteria input_items_criteria = 20;
repeated CSOItemCriteria output_items_criteria = 21;
repeated uint32 input_item_dupe_counts = 22;
};
//
// k_EMsgGCDev_NewItemRequest
//
message CMsgDevNewItemRequest
{
//using fixed64 since steamids have lots of entropy in their bits
optional fixed64 receiver = 1;
optional CSOItemCriteria criteria = 2;
};
//
// k_EMsgGCIncrementKillCountAttribute
//
message CMsgIncrementKillCountAttribute
{
optional uint64 killer_steam_id = 1;
optional uint64 victim_steam_id = 2;
optional uint64 item_id = 3;
optional uint32 event_type = 4;
};
//
// Used by CEconItem
//
message CSOEconItemAttribute
{
optional uint32 def_index = 1;
optional uint32 value = 2;
}
message CSOEconItemEquipped
{
optional uint32 new_class = 1;
optional uint32 new_slot = 2;
}
message CSOEconItem
{
optional uint64 id = 1;
optional uint32 account_id = 2;
optional uint32 inventory = 3;
optional uint32 def_index = 4;
optional uint32 quantity = 5;
optional uint32 level = 6;
optional uint32 quality = 7;
optional uint32 flags = 8 [ default = 0 ];
optional uint32 origin = 9;
optional string custom_name = 10;
optional string custom_desc = 11;
repeated CSOEconItemAttribute attribute = 12;
optional CSOEconItem interior_item = 13;
optional bool in_use = 14 [ default = false ];
optional uint32 style = 15 [default = 0 ];
optional uint64 original_id = 16 [ default = 0 ];
optional bool contains_equipped_state = 17;
repeated CSOEconItemEquipped equipped_state = 18;
}
//
// k_EMsgGCAdjustItemEquippedState
//
message CMsgAdjustItemEquippedState
{
optional uint64 item_id = 1;
optional uint32 new_class = 2;
optional uint32 new_slot = 3; // will be -1 if not equipped on this class any longer
}
//
// k_EMsgGCSortItems
//
message CMsgSortItems
{
optional uint32 sort_type = 1;
}
//
// Used by CEconClaimCode
//
message CSOEconClaimCode
{
optional uint32 account_id = 1;
optional uint32 code_type = 2;
optional uint32 time_acquired = 3;
optional string code = 4;
}
//
// k_EMsgGCStoreGetUserData
//
message CMsgStoreGetUserData
{
optional fixed32 price_sheet_version = 1;
}
//
// k_EMsgGCStoreGetUserDataResponse
//
message CMsgStoreGetUserDataResponse
{
optional int32 result = 1; // Result of the call
optional int32 currency = 2; // Currency to display to the user
optional string country = 3; // Country the purchase is being made from (Send back in k_EMsgGCStorePurchaseInit)
optional fixed32 price_sheet_version = 4; // Version of the current price sheet on the GC
// experiments
optional uint64 experiment_data = 5 [ default = 0 ]; // top 32 bits = experiment id, bottom 32 bits = experiment group number
optional int32 featured_item_idx = 6;
optional bool show_hat_descriptions = 7 [ default = true ];
// Serialized KV representing the price sheet menu
optional bytes price_sheet = 8;
optional int32 default_item_sort = 9 [ default = 0 ];
// popular items by def
repeated uint32 popular_items = 10;
};
//
// k_EMsgGCUpdateItemSchema
//
message CMsgUpdateItemSchema
{
optional bytes items_game = 1; // actual contents of items_game.txt (only used on dev)
optional fixed32 item_schema_version = 2; // Version of the items_game.txt we're using
optional string items_game_url = 3; // HTTP URL where they can use to fetch the one we're using, if theirs is out of date and we don't send the contents
};
//
// k_EMsgGCRequestItemSchemaData
//
message CMsgRequestItemSchemaData
{
};
// sent from the GC to a client telling him about a GC error
message CMsgGCError
{
optional string error_text = 1;
};
//
// k_EMsgGCRequestInventoryRefresh
//
message CMsgRequestInventoryRefresh
{
};
//
// k_EMsgGCConvarUpdated
//
message CMsgConVarValue
{
optional string name = 1;
optional string value = 2;
};
//
// k_EMsgGCReplicateConVars
//
message CMsgReplicateConVars
{
repeated CMsgConVarValue convars = 1;
};
//
// k_EMsgGCUseItemRequest
//
message CMsgUseItem
{
optional uint64 item_id = 1;
optional fixed64 target_steam_id = 2; // 64-bit field left over from original message
repeated uint32 gift__potential_targets = 3;
optional uint32 duel__class_lock = 4;
};
//
// k_EMsgGCReplay_UploadedToYouTube
//
message CMsgReplayUploadedToYouTube
{
optional string youtube_url = 1;
optional string youtube_account_name = 2;
optional uint64 session_id = 3;
};
//
// k_EMsgGCItemAcknowledged
//
message CMsgItemAcknowledged
{
optional uint32 account_id = 1;
optional uint32 inventory = 2;
optional uint32 def_index = 3;
optional uint32 quality = 4;
};
//
// CMsgSelectItemPresetForClass
//
message CMsgSelectItemPresetForClass
{
optional uint32 class_index = 2;
optional uint32 preset_index = 3;
};
//
// CSOSelectedItemPreset
//
message CSOSelectedItemPreset
{
optional uint32 account_id = 1 [ (key_field) = true ];
optional uint32 class_index = 2 [ (key_field) = true ];
optional uint32 preset_index = 3;
};
//
// CSOCommunityMapItem
//
message CSOItemCommunityMap
{
optional uint32 mapID = 1;
optional uint32 mapAuthorID = 2;
optional string mapName = 3;
optional string mapFilename = 4;
optional fixed64 mapUGCHandle = 5;
optional fixed64 mapUGCThumbHandle = 6;
optional uint32 mapVersion = 7;
optional fixed32 mapCreateDate = 8;
optional uint32 mapVoteUp = 9;
optional uint32 mapVoteDown = 10;
optional uint32 mapDownloads = 11;
optional uint32 userVoteStatus = 12;
optional bool userCompleted = 13;
optional fixed32 userDownloadTimestamp=14;
};
//
// CMsgPlaytestReportDemo
//
message CMsgPlaytestReportDemo
{
optional fixed64 author_id = 1;
optional fixed64 ugc_handle = 2;
optional fixed64 map_id = 3;
};
//
// CMsgPlaytestRetrieveDemoHandles
//
message CMsgPlaytestRetrieveDemoHandles
{
optional fixed64 author_id = 1;
};
//
// CMsgPlaytestRetrieveDemoHandlesResponse
//
message CMsgPlaytestRetrieveDemoHandlesResponse
{
optional fixed64 author_id = 1;
repeated fixed64 ugc_handle = 2;
repeated fixed64 map_id = 3;
};
//
// CMsgPlaytestRemoveDemo
//
message CMsgPlaytestRemoveDemo
{
optional fixed64 author_id = 1;
optional fixed64 ugc_handle = 2;
};