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72 lines
2.1 KiB
72 lines
2.1 KiB
//-----------------------------------------------------------------------------
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// INPUTSYSTEM.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$macro SRCDIR ".."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$PreprocessorDefinitions "$BASE;NO_STRING_T;VERSION_SAFE_STEAM_API_INTERFACES;PROTECTED_THINGS_ENABLE"
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$PreprocessorDefinitions "$BASE;INCLUDE_SCALEFORM" [$WIN32]
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}
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$Linker [!$PS3]
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{
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$AdditionalDependencies "$BASE Winmm.lib" [$WINDOWS]
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$AdditionalDependencies "$BASE imm32.lib" [$WINDOWS]
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$SystemLibraries "iconv" [$OSXALL]
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$SystemFrameworks "Carbon;ForceFeedback;IOKit"
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$SystemLibraries "SDL2" [$LINUXALL]
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}
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$Linker [$PS3]
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{
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$AdditionalDependencies "$BASE $SCE_PPU_LIBROOT\libio_stub.a $SCE_PPU_LIBROOT\libcamera_stub.a $SCE_PPU_LIBROOT\libgem_stub.a $SCE_PPU_LIBROOT\libspurs_stub.a $SCE_PPU_LIBROOT\libgcm_cmd.a $SCE_PPU_LIBROOT\libgcm_sys_stub.a"
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}
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}
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$Project "inputsystem"
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{
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$Folder "Source Files"
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{
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$File "inputstacksystem.cpp"
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$File "inputsystem.cpp"
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$File "inputsystem.h"
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$File "joystick.cpp" [!$POSIX]
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$File "joystick_osx.cpp" [$OSXALL]
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$File "joystick_linux.cpp" [$LINUXALL]
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$File "steamcontroller.cpp"
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$File "key_translation.cpp"
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$File "key_translation.h"
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$File "movecontroller_ps3.cpp" [$PS3]
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$File "movecontroller_ps3.h" [$PS3]
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$File "xcontroller.cpp" [!$POSIX]
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$File "$SRCDIR\common\platforminputdevice.cpp"
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}
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$Folder "Public Headers"
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{
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$File "$SRCDIR\public\inputsystem\AnalogCode.h"
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$File "$SRCDIR\public\inputsystem\ButtonCode.h"
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$File "$SRCDIR\public\inputsystem\iinputsystem.h"
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$File "$SRCDIR\public\inputsystem\iinputstacksystem.h"
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$File "$SRCDIR\public\inputsystem\InputEnums.h"
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$File "$SRCDIR\dx9sdk\include\XInput.h"
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$File "$SRCDIR\common\platforminputdevice.h"
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}
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$Folder "Link Libraries"
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{
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$Lib "tier2"
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$Lib "mathlib"
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$ImplibExternal steam_api [ ( $WIN32 || $POSIX || $PS3 ) && !$NO_STEAM ]
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$ImplibExternal steam_api64 [ $WIN64 && !$NO_STEAM ]
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}
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}
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