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40 lines
803 B
40 lines
803 B
//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Steam API context exposure
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//
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#ifndef MATCHMAKING_STEAM_API_HOOK_H
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#define MATCHMAKING_STEAM_API_HOOK_H
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#ifdef _WIN32
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#pragma once
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#endif
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#if !defined( _X360 ) && !defined( NO_STEAM ) && !defined( SWDS )
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// Steam uses C-runtime calls in headers, need to remap
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#ifdef strncpy
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#undef strncpy
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#define strncpy Q_strncpy
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#endif
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#ifdef _snprintf
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#undef _snprintf
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#define _snprintf Q_snprintf
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#endif
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#include "steam/steam_api.h"
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#ifndef NO_STEAM_GAMECOORDINATOR
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#include "gcsdk/gcclientsdk.h"
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GCSDK::CGCClient *GGCClient();
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#endif
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#endif
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extern class CSteamAPIContext *steamapicontext;
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void SteamApiContext_Init();
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void SteamApiContext_Shutdown();
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#include "steam_lobbyapi.h"
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#endif
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