You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
56 lines
1.7 KiB
56 lines
1.7 KiB
// ALL SKIP STATEMENTS THAT AFFECT THIS SHADER!!!
|
|
// defined $PIXELFOGTYPE && defined $WRITEWATERFOGTODESTALPHA && ( $PIXELFOGTYPE != 1 ) && $WRITEWATERFOGTODESTALPHA
|
|
// defined $LIGHTING_PREVIEW && defined $FASTPATHENVMAPTINT && $LIGHTING_PREVIEW && $FASTPATHENVMAPTINT
|
|
// defined $LIGHTING_PREVIEW && defined $FASTPATHENVMAPCONTRAST && $LIGHTING_PREVIEW && $FASTPATHENVMAPCONTRAST
|
|
// defined $LIGHTING_PREVIEW && defined $FASTPATH && $LIGHTING_PREVIEW && $FASTPATH
|
|
// ($FLASHLIGHT || $FLASHLIGHTSHADOWS) && $LIGHTING_PREVIEW
|
|
#include "shaderlib/cshader.h"
|
|
class sample4x4maxmin_ps20_Static_Index
|
|
{
|
|
public:
|
|
// CONSTRUCTOR
|
|
sample4x4maxmin_ps20_Static_Index( IShaderShadow *pShaderShadow, IMaterialVar **params )
|
|
{
|
|
}
|
|
int GetIndex()
|
|
{
|
|
// Asserts to make sure that we aren't using any skipped combinations.
|
|
// Asserts to make sure that we are setting all of the combination vars.
|
|
#ifdef _DEBUG
|
|
#endif // _DEBUG
|
|
return 0;
|
|
}
|
|
};
|
|
#define shaderStaticTest_sample4x4maxmin_ps20 0
|
|
class sample4x4maxmin_ps20_Dynamic_Index
|
|
{
|
|
public:
|
|
// CONSTRUCTOR
|
|
sample4x4maxmin_ps20_Dynamic_Index( IShaderDynamicAPI *pShaderAPI )
|
|
{
|
|
}
|
|
int GetIndex()
|
|
{
|
|
// Asserts to make sure that we aren't using any skipped combinations.
|
|
// Asserts to make sure that we are setting all of the combination vars.
|
|
#ifdef _DEBUG
|
|
#endif // _DEBUG
|
|
return 0;
|
|
}
|
|
};
|
|
#define shaderDynamicTest_sample4x4maxmin_ps20 0
|
|
static const ShaderComboSemantics_t sample4x4maxmin_ps20_combos =
|
|
{
|
|
"sample4x4maxmin_ps20", NULL, 0, NULL, 0
|
|
};
|
|
|
|
class ConstructMe_sample4x4maxmin_ps20
|
|
{
|
|
public:
|
|
ConstructMe_sample4x4maxmin_ps20()
|
|
{
|
|
GetShaderDLL()->AddShaderComboInformation( &sample4x4maxmin_ps20_combos );
|
|
}
|
|
};
|
|
|
|
static ConstructMe_sample4x4maxmin_ps20 s_ConstructMe_sample4x4maxmin_ps20;
|