Counter Strike : Global Offensive Source Code
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//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. =======
//
// Serialize and Unserialize Wavefront OBJ <-> DME Data
//
//=============================================================================
// Valve includes
#include "tier1/characterset.h"
#include "movieobjects/dmedag.h"
#include "movieobjects/dmemesh.h"
#include "movieobjects/dmefaceset.h"
#include "movieobjects/dmematerial.h"
#include "movieobjects/dmobjserializer.h"
#include "movieobjects/dmecombinationoperator.h"
#include "movieobjects/dmemodel.h"
#include "filesystem.h"
#include "tier2/tier2.h"
#include "tier1/UtlStringMap.h"
#include "mathlib/mathlib.h"
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
class CFaceSetData
{
public:
void Clear();
inline CUtlVector< int > *GetFaceSetIndices( const char *pFaceSetName )
{
return &m_faceSetIndices[ pFaceSetName ];
}
void AddToMesh( CDmeMesh *pMesh );
protected:
CUtlStringMap< CUtlVector< int > > m_faceSetIndices;
};
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CFaceSetData::Clear()
{
m_faceSetIndices.Clear();
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CFaceSetData::AddToMesh( CDmeMesh *pMesh )
{
const int nFaceSets( m_faceSetIndices.GetNumStrings() );
for ( int i( 0 ); i < nFaceSets; ++i )
{
const char *pName( m_faceSetIndices.String( i ) );
CUtlVector< int > &faceSetIndices( m_faceSetIndices[ pName ] );
if ( faceSetIndices.Count() )
{
CDmeFaceSet *pFaceSet = CreateElement< CDmeFaceSet >( pName, pMesh->GetFileId() );
CDmeMaterial *pMaterial = CreateElement< CDmeMaterial >( pName, pMesh->GetFileId() );
pMaterial->SetMaterial( pName );
pFaceSet->AddIndices( faceSetIndices.Count() );
pFaceSet->SetIndices( 0, faceSetIndices.Count(), faceSetIndices.Base() );
pFaceSet->SetMaterial( pMaterial );
pMesh->AddFaceSet( pFaceSet );
}
}
Clear();
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
class CVertexData
{
public:
void Clear();
inline void AddPosition( const Vector &p ) { m_positions.AddToTail( p ); }
inline void AddPositionIndex( int i ) { m_pIndices.AddToTail( i ); }
inline void AddNormal( const Vector &n ) { m_normals.AddToTail( n ); }
inline void AddNormalIndex( int i ) { m_nIndices.AddToTail( i ); }
inline void AddUV( const Vector2D &uv ) { AddUniqueValue( uv, m_uvs, m_uvIndexMap, FLT_EPSILON * 0.1f ); }
inline void AddUVIndex( int i ) { Assert( i < m_uvIndexMap.Count() ); m_uvIndices.AddToTail( m_uvIndexMap[ i ] ); }
inline int VertexCount() const { return m_pIndices.Count(); }
CDmeVertexDataBase *AddToMesh( CDmeMesh *pMesh, bool bAbsolute, const char *pName, bool bDelta );
protected:
template < class T_t > void AddUniqueValue(
const T_t &v,
CUtlVector< T_t > &vs,
CUtlVector< int > &map,
float flThresh = FLT_EPSILON )
{
const int nVs( vs.Count() );
for ( int i( 0 ); i < nVs; ++i )
{
if ( v.DistToSqr( vs[ i ] ) < flThresh )
{
map.AddToTail( i );
return;
}
}
map.AddToTail( vs.Count() );
vs.AddToTail( v );
}
CDmeVertexDataBase *Add( CDmeMesh *pMesh, const char *pName = "bind" );
CDmeVertexDeltaData *AddDelta( CDmeMesh *pMesh, bool bAbsolute, const char *pName = "bind" );
CUtlVector< Vector > m_positions;
CUtlVector< int > m_pIndices;
CUtlVector< Vector > m_normals;
CUtlVector< int > m_nIndices;
CUtlVector< Vector2D > m_uvs;
CUtlVector< int > m_uvIndexMap;
CUtlVector< int > m_uvIndices;
};
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CVertexData::Clear()
{
m_positions.RemoveAll();
m_pIndices.RemoveAll();
m_normals.RemoveAll();
m_nIndices.RemoveAll();
m_uvs.RemoveAll();
m_uvIndexMap.RemoveAll();
m_uvIndices.RemoveAll();
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
CDmeVertexDataBase *CVertexData::AddToMesh( CDmeMesh *pMesh, bool bAbsolute, const char *pName, bool delta )
{
if ( delta )
return AddDelta( pMesh, bAbsolute, pName );
return Add( pMesh, pName );
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
CDmeVertexDataBase *CVertexData::Add( CDmeMesh *pMesh, const char *pName )
{
CDmeVertexDataBase *pVertexData( NULL );
if ( m_positions.Count() && m_pIndices.Count() )
{
{
CDmeVertexData *pBaseVertexData = pMesh->FindOrCreateBaseState( pName );
pMesh->SetCurrentBaseState( pName );
pBaseVertexData->AddVertexIndices( m_pIndices.Count() );
pVertexData = pBaseVertexData;
}
pVertexData->FlipVCoordinate( true );
const FieldIndex_t pIndex( pVertexData->CreateField( CDmeVertexData::FIELD_POSITION ) );
pVertexData->AddVertexData( pIndex, m_positions.Count() );
pVertexData->SetVertexData( pIndex, 0, m_positions.Count(), AT_VECTOR3, m_positions.Base() );
pVertexData->SetVertexIndices( pIndex, 0, m_pIndices.Count(), m_pIndices.Base() );
if ( pVertexData && m_normals.Count() && m_nIndices.Count() )
{
Assert( m_pIndices.Count() == m_nIndices.Count() );
const FieldIndex_t nIndex( pVertexData->CreateField( CDmeVertexData::FIELD_NORMAL ) );
pVertexData->AddVertexData( nIndex, m_normals.Count() );
pVertexData->SetVertexData( nIndex, 0, m_normals.Count(), AT_VECTOR3, m_normals.Base() );
pVertexData->SetVertexIndices( nIndex, 0, m_nIndices.Count(), m_nIndices.Base() );
}
if ( pVertexData && m_uvs.Count() && m_uvIndices.Count() )
{
Assert( m_pIndices.Count() == m_uvIndices.Count() );
const FieldIndex_t uvIndex( pVertexData->CreateField( CDmeVertexData::FIELD_TEXCOORD ) );
pVertexData->AddVertexData( uvIndex, m_uvs.Count() );
pVertexData->SetVertexData( uvIndex, 0, m_uvs.Count(), AT_VECTOR2, m_uvs.Base() );
pVertexData->SetVertexIndices( uvIndex, 0, m_uvIndices.Count(), m_uvIndices.Base() );
}
}
return pVertexData;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
CDmeVertexDeltaData *CVertexData::AddDelta( CDmeMesh *pMesh, bool bAbsolute, const char *pName )
{
CDmeVertexDeltaData *pDelta( NULL );
if ( m_positions.Count() )
{
CDmeVertexData *pBind = pMesh->FindBaseState( "bind" );
if ( pBind == NULL )
return NULL;
const FieldIndex_t pBindIndex( pBind->FindFieldIndex( CDmeVertexData::FIELD_POSITION ) );
if ( pBindIndex < 0 )
return NULL;
CDmrArrayConst< Vector > pBindData( pBind->GetVertexData( pBindIndex ) );
const int pCount( m_positions.Count() );
if ( pBindData.Count() != pCount )
return NULL;
for ( int i( 0 ); i < pCount; ++i )
{
m_positions[ i ] -= pBindData[ i ];
}
int *pIndices = reinterpret_cast< int * >( alloca( pCount * sizeof( int ) ) );
int nNonZero( 0 );
for ( int i( 0 ); i < pCount; ++i )
{
const Vector &v( m_positions[ i ] );
// Kind of a magic number but it's because of 16 bit compression of the delta values
if ( fabs( v.x ) >= ( 1 / 4096.0f ) || fabs( v.y ) >= ( 1 / 4096.0f ) || fabs( v.z ) >= ( 1 / 4096.0f ) )
{
m_positions[ nNonZero ] = v;
pIndices[ nNonZero ] = i;
++nNonZero;
}
}
pDelta = pMesh->FindOrCreateDeltaState( pName );
pDelta->FlipVCoordinate( true );
pDelta->SetValue( "corrected", !bAbsolute );
const FieldIndex_t pIndex( pDelta->CreateField( CDmeVertexData::FIELD_POSITION ) );
pDelta->AddVertexData( pIndex, nNonZero );
pDelta->SetVertexData( pIndex, 0, nNonZero, AT_VECTOR3, m_positions.Base() );
pDelta->SetVertexIndices( pIndex, 0, nNonZero, pIndices );
const FieldIndex_t nBindNormalIndex = pBind->FindFieldIndex( CDmeVertexData::FIELD_NORMAL );
if ( nBindNormalIndex >= 0 )
{
CDmrArrayConst< Vector > bindNormalData( pBind->GetVertexData( nBindNormalIndex ) );
const int nNormalCount = m_normals.Count();
if ( bindNormalData.Count() == nNormalCount )
{
for ( int i = 0; i < nNormalCount; ++i )
{
m_normals[ i ] -= bindNormalData[ i ];
}
int *pNormalIndices = reinterpret_cast< int * >( stackalloc( nNormalCount * sizeof( int ) ) );
int nNormalDeltaCount = 0;
for ( int i = 0; i < nNormalCount; ++i )
{
const Vector &n = m_normals[ i ];
// Kind of a magic number but it's because of 16 bit compression of the delta values
if ( fabs( n.x ) >= ( 1 / 4096.0f ) || fabs( n.y ) >= ( 1 / 4096.0f ) || fabs( n.z ) >= ( 1 / 4096.0f ) )
{
m_normals[ nNormalDeltaCount ] = n;
pNormalIndices[ nNormalDeltaCount ] = i;
++nNormalDeltaCount;
}
}
}
}
}
return pDelta;
}
//-----------------------------------------------------------------------------
// Convert from DME -> OBJ
//-----------------------------------------------------------------------------
bool CDmObjSerializer::Serialize( CUtlBuffer &buf, CDmElement *pRoot )
{
return false; // For now
}
//-----------------------------------------------------------------------------
// Convert from OBJ -> DME
//-----------------------------------------------------------------------------
bool CDmObjSerializer::Unserialize( CUtlBuffer &buf, const char *pEncodingName, int nEncodingVersion,
const char *pSourceFormatName, int nSourceFormatVersion,
DmFileId_t fileid, DmConflictResolution_t idConflictResolution, CDmElement **ppRoot )
{
*ppRoot = ReadOBJ( buf, fileid, "bind" );
return *ppRoot != NULL;
}
//-----------------------------------------------------------------------------
// Convert from OBJ -> DME
// If mesh is not NULL, the OBJ is added as a delta state to the mesh
//-----------------------------------------------------------------------------
CDmElement *CDmObjSerializer::ReadOBJ(
const char *pFilename,
CDmeMesh **ppCreatedMesh,
bool bLoadAllDeltas /* = true */,
bool bAbsolute /* = true */ )
{
char filename[ MAX_PATH ];
Q_strncpy( filename, pFilename, sizeof( filename ) );
Q_FixSlashes( filename );
CUtlBuffer utlBuf;
if ( !g_pFullFileSystem->ReadFile( filename, NULL, utlBuf ) )
return NULL;
char baseFile[ MAX_PATH ];
Q_FileBase( filename, baseFile, sizeof( baseFile ) );
CDmeMesh *pMesh( NULL );
CDmElement *pRoot = ReadOBJ( utlBuf, DMFILEID_INVALID, baseFile, filename, NULL, &pMesh, bAbsolute );
if ( pRoot && pMesh )
{
if ( ppCreatedMesh )
{
*ppCreatedMesh = pMesh;
}
CDmeCombinationOperator *pCombo( NULL );
// Check if there are deltas in the directory with the same prefix
// But only if the rest of the file is <prefix>=<suffix>.obj or is <prefix>_zero.obj
char *pSuffix = Q_strrchr( baseFile, '=' );
if ( !pSuffix || !*pSuffix )
{
pSuffix = Q_strrchr( baseFile, '_' );
if ( !pSuffix || !*pSuffix )
return pRoot;
if ( Q_stricmp( pSuffix, "_zero" ) )
return pRoot;
}
char findGlob[ MAX_PATH ];
Q_strncpy( findGlob, baseFile, sizeof( findGlob ) );
pSuffix = findGlob + ( pSuffix - baseFile );
*( pSuffix + 0 ) = '_'; // Just in case it was <prefix>=<suffix>.obj
*( pSuffix + 1 ) = '*';
*( pSuffix + 2 ) = '.';
Q_strncpy( pSuffix + 3, Q_GetFileExtension( filename ), sizeof( findGlob ) - ( pSuffix - findGlob + 3 ) );
char path[ MAX_PATH ];
Q_ExtractFilePath( filename, path, sizeof( path ) );
m_objDirectory = path;
char findPath[ MAX_PATH ];
Q_ComposeFileName( path, findGlob, findPath, sizeof( findPath ) );
FileFindHandle_t hFind;
char deltaFile[ MAX_PATH ];
char deltaPath[ MAX_PATH ];
for ( const char *pFindFile( g_pFullFileSystem->FindFirst( findPath, &hFind ) ); pFindFile && *pFindFile; pFindFile = g_pFullFileSystem->FindNext( hFind ) )
{
Q_FileBase( pFindFile, deltaFile, sizeof( deltaFile ) );
if ( Q_stricmp( baseFile, deltaFile ) )
{
Q_ComposeFileName( path, pFindFile, deltaPath, sizeof( deltaPath ) );
if ( !g_pFullFileSystem->FileExists( deltaPath ) )
continue;
char *pControlName = strchr( deltaFile, '_' );
if ( pControlName && *( pControlName + 1 ) )
{
++pControlName;
char *pDeltaName( pControlName );
for ( char *pPlus( strchr( pDeltaName, '+' ) ); pPlus; pPlus = strchr( pPlus, '+' ) )
{
*pPlus = '_';
}
}
if ( !strchr( pControlName, '_' ) )
{
if ( pCombo == NULL )
{
pCombo = CreateElement< CDmeCombinationOperator >( "combinationOperator", pRoot->GetFileId() );
pRoot->SetValue( "combinationOperator", pCombo );
}
}
DeltaInfo_t &deltaInfo = m_deltas[ pControlName ];
deltaInfo.m_filename = pFindFile;
deltaInfo.m_pMesh = pMesh;
deltaInfo.m_pComboOp = pCombo;
if ( bLoadAllDeltas )
{
GetDelta( pControlName, bAbsolute );
}
}
}
g_pFullFileSystem->FindClose( hFind );
if ( pCombo )
{
pCombo->AddTarget( pMesh );
pMesh->ComputeAllCorrectedPositionsFromActualPositions();
}
}
return pRoot;
}
//-----------------------------------------------------------------------------
// Common function both ReadOBJ & Unserialize can call
//-----------------------------------------------------------------------------
CDmElement *CDmObjSerializer::ReadOBJ( CUtlBuffer &buf,
DmFileId_t dmFileId,
const char *pName,
const char *pFilename /* = NULL */,
CDmeMesh *pBaseMesh /* = NULL */,
CDmeMesh **ppCreatedMesh /* = NULL */,
bool bAbsolute /* = true */ )
{
CDmElement *pRoot( NULL );
CDmeModel *pModel( NULL );
if ( !pBaseMesh )
{
pRoot = CreateElement< CDmElement >( "root", dmFileId );
pModel = CreateElement< CDmeModel >( "model", dmFileId );
pRoot->SetValue( "skeleton", pModel );
pRoot->SetValue( "model", pModel );
}
m_mtlLib.RemoveAll();
char tmpBuf0[ 4096 ];
char tmpBuf1[ 4096 ];
characterset_t breakSet;
CharacterSetBuild( &breakSet, "/\\" );
const char *pBuf;
Vector p;
Vector2D uv;
CVertexData vertexData;
CFaceSetData faceSetData;
CUtlString groupName;
CDmeDag *pDmeDag( NULL );
CDmeMesh *pDmeMesh( NULL );
CUtlVector< int > *pFaceIndices( NULL );
while ( buf.IsValid() )
{
buf.GetLine( tmpBuf0, sizeof( tmpBuf0 ) );
pBuf = SkipSpace( tmpBuf0 );
if ( sscanf( tmpBuf0, "v %f %f %f", &p.x, &p.y, &p.z ) == 3 )
{
if ( pDmeDag )
{
vertexData.AddToMesh( pDmeMesh, bAbsolute, "bind", false );
faceSetData.AddToMesh( pDmeMesh );
pDmeDag = NULL;
pDmeMesh = NULL;
pFaceIndices = NULL;
}
vertexData.AddPosition( p );
continue;
}
if ( sscanf( pBuf, "vn %f %f %f", &p.x, &p.y, &p.z ) == 3 )
{
vertexData.AddNormal( p );
continue;
}
if ( !pBaseMesh )
{
if ( sscanf( pBuf, "vt %f %f", &uv.x, &uv.y ) == 2 )
{
vertexData.AddUV( uv );
continue;
}
if ( pFilename && sscanf( pBuf, "mtllib %4096s", tmpBuf1 ) == 1 )
{
CUtlString mtlLib( tmpBuf1 );
Q_strncpy( tmpBuf0, pFilename, sizeof( tmpBuf0 ) );
Q_FixSlashes( tmpBuf0 );
Q_StripFilename( tmpBuf0 );
char mtlLibPath[ MAX_PATH ];
Q_ComposeFileName( tmpBuf0, tmpBuf1, mtlLibPath, sizeof( mtlLibPath ) );
CUtlBuffer utlBuf;
if ( g_pFullFileSystem->ReadFile( mtlLibPath, NULL, utlBuf ) )
{
ParseMtlLib( utlBuf );
}
continue;
}
if ( sscanf( pBuf, "usemtl %4096s", tmpBuf1 ) == 1 )
{
// Remove any 'SG' suffix from the material
const uint sLen = Q_strlen( tmpBuf1 );
if ( sLen && !Q_strcmp( tmpBuf1 + sLen - 2, "SG" ) )
{
tmpBuf1[ sLen - 2 ] = '\0';
}
const char *pTexture( FindMtlEntry( tmpBuf1 ) );
if ( pTexture )
{
pFaceIndices = faceSetData.GetFaceSetIndices( pTexture );
}
else
{
pFaceIndices = faceSetData.GetFaceSetIndices( tmpBuf1 );
}
continue;
}
if ( sscanf( pBuf, "g %4096s", tmpBuf1 ) == 1 )
{
groupName = tmpBuf1;
if ( pFaceIndices == NULL )
{
pFaceIndices = faceSetData.GetFaceSetIndices( tmpBuf1 );
}
continue;
}
if ( *pBuf == 'f' && ( *( pBuf + 1 ) == ' ' || *( pBuf + 1 ) == '\t' ) )
{
if ( pDmeDag == NULL )
{
pDmeDag = CreateElement< CDmeDag >( pName ? pName : ( groupName.IsEmpty() ? "obj" : groupName.Get() ), pRoot->GetFileId() );
Assert( pDmeDag );
pDmeMesh = CreateElement< CDmeMesh >( pName ? pName : ( groupName.IsEmpty() ? "obj" : groupName.Get() ), pRoot->GetFileId() );
if ( ppCreatedMesh && *ppCreatedMesh == NULL )
{
// Only the first mesh created...
*ppCreatedMesh = pDmeMesh;
}
pDmeDag->SetShape( pDmeMesh );
if ( pModel )
{
pModel->AddJoint( pDmeDag );
pModel->AddChild( pDmeDag );
}
}
if ( pFaceIndices == NULL )
{
pFaceIndices = faceSetData.GetFaceSetIndices( "facetSet" );
}
int v;
int t;
int n;
pBuf = SkipSpace( pBuf + 1 );
int nLen = Q_strlen( pBuf );
CUtlBuffer bufParse( pBuf, nLen, CUtlBuffer::TEXT_BUFFER | CUtlBuffer::READ_ONLY );
while ( bufParse.IsValid() )
{
if ( !ParseVertex( bufParse, breakSet, v, t, n ) )
break;
pFaceIndices->AddToTail( vertexData.VertexCount() );
if ( v > 0 )
{
vertexData.AddPositionIndex( v - 1 );
}
if ( n > 0 )
{
vertexData.AddNormalIndex( n - 1 );
}
if ( t > 0 )
{
vertexData.AddUVIndex( t - 1 );
}
}
pFaceIndices->AddToTail( -1 );
continue;
}
}
}
CDmeVertexDataBase *pVertexData( NULL );
if ( pBaseMesh )
{
pVertexData = vertexData.AddToMesh( pBaseMesh, bAbsolute, pName, true );
}
else
{
pVertexData = vertexData.AddToMesh( pDmeMesh, bAbsolute, "bind", false );
faceSetData.AddToMesh( pDmeMesh );
}
if ( pModel )
{
pModel->CaptureJointsToBaseState( "bind" );
}
if ( pBaseMesh )
return pVertexData;
return pRoot;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
int CDmObjSerializer::OutputVectors(
CUtlBuffer &b,
const char *pPrefix,
const CUtlVector< Vector > &vData,
const matrix3x4_t &matrix )
{
Vector v;
const int nv( vData.Count() );
for ( int i( 0 ); i < nv; ++i )
{
VectorTransform( vData[ i ], matrix, v );
b << pPrefix << v << "\n";
}
return nv;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
int CDmObjSerializer::OutputVectors(
CUtlBuffer &b,
const char *pPrefix,
const CUtlVector< Vector2D > &vData )
{
Vector v;
const int nv( vData.Count() );
for ( int i( 0 ); i < nv; ++i )
{
b << pPrefix << vData[ i ] << "\n";
}
return nv;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CDmObjSerializer::MeshToObj(
CUtlBuffer &b,
const matrix3x4_t &parentWorldMatrix,
CDmeMesh *pMesh,
const char *pDeltaName,
bool absolute )
{
CUtlVector< CDmeMesh::DeltaComputation_t > compList;
if ( pDeltaName )
{
pMesh->ComputeDependentDeltaStateList( compList );
}
const int nCompList( compList.Count() );
CDmeVertexData *pBase( pMesh->FindBaseState( "bind" ) );
if ( !pBase )
return;
const FieldIndex_t pIndex( pBase->FindFieldIndex( CDmeVertexData::FIELD_POSITION ) );
if ( pIndex < 0 )
return;
int nPositionCount = 0;
int nTextureCount = 0;
int nNormalCount = 0;
b << "g " << pMesh->GetName() << "\n";
CDmrArrayConst< Vector > pArray( pBase->GetVertexData( pIndex ) );
const CUtlVector< int > *ppIndices( &pBase->GetVertexIndexData( pIndex ) );
const CUtlVector< Vector > &pConstData( pArray.Get() );
if ( nCompList )
{
CUtlVector< Vector > pData;
pData.CopyArray( pConstData.Base(), pConstData.Count() );
if ( absolute )
{
for ( int i ( 0 ); i < nCompList; ++i )
{
CDmeVertexDeltaData *pTmpDeltaState( pMesh->GetDeltaState( compList[ i ].m_nDeltaIndex ) );
if ( Q_strcmp( pTmpDeltaState->GetName(), pDeltaName ) )
continue;
b << "# Delta: " << pTmpDeltaState->GetName() << "\n";
pMesh->AddDelta( pTmpDeltaState, pData.Base(), pData.Count(), CDmeVertexData::FIELD_POSITION, 1.0f );
const CUtlVector< int > &depDeltas( compList[ i ].m_DependentDeltas );
const int nDepDeltas( depDeltas.Count() );
for ( int j( 0 ); j < nDepDeltas; ++j )
{
pTmpDeltaState = pMesh->GetDeltaState( depDeltas[ j ] );
b << "# Dependent Delta: " << pTmpDeltaState->GetName() << "\n";
pMesh->AddDelta( pTmpDeltaState, pData.Base(), pData.Count(), CDmeVertexData::FIELD_POSITION, 1.0f );
}
}
}
else
{
for ( int i ( 0 ); i < nCompList; ++i )
{
CDmeVertexDeltaData *pTmpDeltaState( pMesh->GetDeltaState( compList[ i ].m_nDeltaIndex ) );
if ( Q_strcmp( pTmpDeltaState->GetName(), pDeltaName ) )
continue;
b << "# Delta: " << pTmpDeltaState->GetName() << "\n";
pMesh->AddDelta( pTmpDeltaState, pData.Base(), pData.Count(), CDmeVertexData::FIELD_POSITION, 1.0f );
}
}
nPositionCount = OutputVectors( b, "v ", pData, parentWorldMatrix );
}
else
{
nPositionCount = OutputVectors( b, "v ", pConstData, parentWorldMatrix );
}
const CUtlVector< int > *puvIndices( NULL );
const FieldIndex_t uvIndex( pBase->FindFieldIndex( CDmeVertexData::FIELD_TEXCOORD ) );
if ( uvIndex >= 0 )
{
CDmrArrayConst< Vector2D > uvArray( pBase->GetVertexData( uvIndex ) );
const CUtlVector< Vector2D > &uvData( uvArray.Get() );
puvIndices = &pBase->GetVertexIndexData( uvIndex );
nTextureCount = OutputVectors( b, "vt ", uvData );
}
const CUtlVector< int > *pnIndices( NULL );
const FieldIndex_t nIndex( pBase->FindFieldIndex( CDmeVertexData::FIELD_NORMAL ) );
if ( nIndex >= 0 )
{
matrix3x4_t normalMatrix;
MatrixInverseTranspose( parentWorldMatrix, normalMatrix );
CDmrArrayConst< Vector > nArray( pBase->GetVertexData( nIndex ) );
const CUtlVector< Vector > &nConstData( nArray.Get() );
pnIndices = &pBase->GetVertexIndexData( nIndex );
if ( nCompList )
{
CUtlVector< Vector > nData;
nData.CopyArray( nConstData.Base(), nConstData.Count() );
if ( absolute )
{
for ( int i ( 0 ); i < nCompList; ++i )
{
CDmeVertexDeltaData *pTmpDeltaState( pMesh->GetDeltaState( compList[ i ].m_nDeltaIndex ) );
if ( Q_strcmp( pTmpDeltaState->GetName(), pDeltaName ) )
continue;
b << "# Delta: " << pTmpDeltaState->GetName() << "\n";
pMesh->AddDelta( pTmpDeltaState, nData.Base(), nData.Count(), CDmeVertexData::FIELD_NORMAL, 1.0f );
const CUtlVector< int > &depDeltas( compList[ i ].m_DependentDeltas );
const int nDepDeltas( depDeltas.Count() );
for ( int j( 0 ); j < nDepDeltas; ++j )
{
pTmpDeltaState = pMesh->GetDeltaState( depDeltas[ j ] );
b << "# Dependent Delta: " << pTmpDeltaState->GetName() << "\n";
pMesh->AddDelta( pTmpDeltaState, nData.Base(), nData.Count(), CDmeVertexData::FIELD_NORMAL, 1.0f );
}
}
}
else
{
for ( int i ( 0 ); i < nCompList; ++i )
{
CDmeVertexDeltaData *pTmpDeltaState( pMesh->GetDeltaState( compList[ i ].m_nDeltaIndex ) );
if ( Q_strcmp( pTmpDeltaState->GetName(), pDeltaName ) )
continue;
b << "# Delta: " << pTmpDeltaState->GetName() << "\n";
pMesh->AddDelta( pTmpDeltaState, nData.Base(), nData.Count(), CDmeVertexData::FIELD_NORMAL, 1.0f );
}
}
nNormalCount = OutputVectors( b, "vn ", nData, normalMatrix );
}
else
{
nNormalCount = OutputVectors( b, "vn ", nConstData, normalMatrix );
}
}
const int pCount( ppIndices->Count() );
const int uvCount( puvIndices ? puvIndices->Count() : 0 );
const int nCount( pnIndices ? pnIndices->Count() : 0 );
const int nFaceSets( pMesh->FaceSetCount() );
for ( int i( 0 ); i < nFaceSets; ++i )
{
CDmeFaceSet *pFaceSet( pMesh->GetFaceSet( i ) );
CDmeMaterial *pMaterial( pFaceSet->GetMaterial() );
if ( pMaterial )
{
b << "usemtl " << pMaterial->GetMaterialName() << "\n";
}
const int nIndices( pFaceSet->NumIndices() );
const int *pIndex( pFaceSet->GetIndices() );
const int *const pEnd( pIndex + nIndices );
int fIndex;
const char *const pFaceStart( "f " );
const char *const pFaceNext( " " );
const char *pFaceSep( pFaceStart );
if ( pCount == uvCount && pCount == nCount )
{
const CUtlVector< int > &pIndices( *ppIndices );
const CUtlVector< int > &uvIndices( *puvIndices );
const CUtlVector< int > &nIndices( *pnIndices );
while ( pIndex < pEnd )
{
fIndex = *pIndex++;
if ( fIndex < 0 )
{
b << "\n";
pFaceSep = pFaceStart;
continue;
}
b << pFaceSep << ( pIndices[ fIndex ] + m_nPositionOffset ) << '/' << ( uvIndices[ fIndex ] + m_nTextureOffset ) << '/' << ( nIndices[ fIndex ] + m_nNormalOffset );
pFaceSep = pFaceNext;
}
}
else if ( pCount == uvCount )
{
const CUtlVector< int > &pIndices( *ppIndices );
const CUtlVector< int > &uvIndices( *puvIndices );
while ( pIndex < pEnd )
{
fIndex = *pIndex++;
if ( fIndex < 0 )
{
b << "\n";
pFaceSep = pFaceStart;
continue;
}
b << pFaceSep << ( pIndices[ fIndex ] + m_nPositionOffset ) << '/' << ( uvIndices[ fIndex ] + m_nTextureOffset ) << '/';
pFaceSep = pFaceNext;
}
}
else if ( pCount == nCount )
{
const CUtlVector< int > &pIndices( *ppIndices );
const CUtlVector< int > &nIndices( *pnIndices );
while ( pIndex < pEnd )
{
fIndex = *pIndex++;
if ( fIndex < 0 )
{
b << "\n";
pFaceSep = pFaceStart;
continue;
}
b << pFaceSep << ( pIndices[ fIndex ] + m_nPositionOffset ) << "//" << ( nIndices[ fIndex ] + m_nNormalOffset );
pFaceSep = pFaceNext;
}
}
else
{
const CUtlVector< int > &pIndices( *ppIndices );
while ( pIndex < pEnd )
{
fIndex = *pIndex++;
if ( fIndex < 0 )
{
b << "\n";
pFaceSep = pFaceStart;
continue;
}
b << pFaceSep << ( pIndices[ fIndex ] + m_nPositionOffset ) << "//";
pFaceSep = pFaceNext;
}
}
}
m_nPositionOffset += nPositionCount;
m_nTextureOffset += nTextureCount;
m_nNormalOffset += nNormalCount;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CDmObjSerializer::DagToObj(
CUtlBuffer &b,
const matrix3x4_t &parentWorldMatrix,
CDmeDag *pDag,
const char *pDeltaName,
bool absolute )
{
matrix3x4_t inclusiveMatrix;
pDag->GetTransform()->GetTransform( inclusiveMatrix );
ConcatTransforms( parentWorldMatrix, inclusiveMatrix, inclusiveMatrix );
CDmeMesh *pMesh( CastElement< CDmeMesh >( pDag->GetShape() ) );
if ( pMesh )
{
MeshToObj( b, inclusiveMatrix, pMesh, pDeltaName, absolute );
}
const int nChildren( pDag->GetChildCount() );
for ( int i( 0 ); i < nChildren; ++i )
{
DagToObj( b, inclusiveMatrix, pDag->GetChild( i ), pDeltaName, absolute );
}
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CDmObjSerializer::FindDeltaMeshes( CDmeDag *pDag, CUtlVector< CDmeMesh * > &meshes )
{
CDmeMesh *pMesh( CastElement< CDmeMesh >( pDag->GetShape() ) );
if ( pMesh && pMesh->DeltaStateCount() )
{
meshes.AddToTail( pMesh );
}
const int nChildren( pDag->GetChildCount() );
for ( int i( 0 ); i < nChildren; ++i )
{
FindDeltaMeshes( pDag->GetChild( i ), meshes );
}
}
//-----------------------------------------------------------------------------
// Convert from OBJ -> DME
//-----------------------------------------------------------------------------
bool CDmObjSerializer::WriteOBJ( const char *pFilename, CDmElement *pRoot, bool bWriteOBJs, const char *pDeltaName, bool absolute )
{
CDmeDag *pModel = pRoot->GetValueElement< CDmeDag >( "model" );
if ( !pModel )
return false;
matrix3x4_t identityMatrix;
SetIdentityMatrix( identityMatrix );
if ( !pDeltaName )
{
CUtlBuffer b( 0, 0, CUtlBuffer::TEXT_BUFFER );
b << "# OBJ\n";
b << "#\n";
m_nPositionOffset = 1; // OBJs start indexing at 1
m_nTextureOffset = 1;
m_nNormalOffset = 1;
DagToObj( b, identityMatrix, pModel, pDeltaName, absolute );
g_pFullFileSystem->WriteFile( pFilename, NULL, b );
// Filesystem is silly
// On WIN32 filesystem changes all of the characters to lowercase grrrr.....
rename( pFilename, pFilename );
}
if ( !bWriteOBJs )
return true;
CUtlVector< CDmeMesh * > deltaMeshes;
FindDeltaMeshes( pModel, deltaMeshes );
if ( deltaMeshes.Count() )
{
char base[ MAX_PATH ];
Q_FileBase( pFilename, base, sizeof( base ) );
char path[ MAX_PATH ];
Q_ExtractFilePath( pFilename, path, sizeof( path ) );
char *pSuffix = strchr( base, '=' );
if ( !pSuffix )
{
pSuffix = strchr( base, '_' );
}
if ( pSuffix )
{
*( pSuffix + 0 ) = '_';
*( pSuffix + 1 ) = '\0';
}
char filename[ MAX_PATH ];
const int nDeltaMeshes( deltaMeshes.Count() );
for ( int i( 0 ); i < nDeltaMeshes; ++i )
{
CDmeMesh *pDeltaMesh( deltaMeshes[ i ] );
const int nDeltas( pDeltaMesh->DeltaStateCount() );
for ( int j( 0 ); j < nDeltas; ++j )
{
CDmeVertexDeltaData *pDelta( pDeltaMesh->GetDeltaState( j ) );
if ( !pDeltaName || !Q_strcmp( pDeltaName, pDelta->GetName() ) )
{
CUtlBuffer b( 0, 0, CUtlBuffer::TEXT_BUFFER );
b << "# Delta OBJ: " << pDelta->GetName() << "\n";
b << "#\n";
Q_strncpy( filename, pDelta->GetName(), sizeof( filename ) );
// Change _ to +
const char *const pEnd( filename + sizeof( filename ) );
for ( char *pChar = filename; *pChar && pChar < pEnd; ++pChar )
{
if ( *pChar == '_' )
{
*pChar = '+';
}
}
CUtlString deltaFile( base );
deltaFile += filename;
deltaFile += ".obj";
m_nPositionOffset = 1; // OBJs use 1 based indexes
m_nTextureOffset = 1;
m_nNormalOffset = 1;
DagToObj( b, identityMatrix, pModel, pDelta->GetName(), absolute );
Q_ComposeFileName( path, deltaFile.Get(), filename, sizeof( filename ) );
g_pFullFileSystem->WriteFile( filename, NULL, b );
// On WIN32 filesystem changes all of the characters to lowercase grrrr.....
rename( filename, filename );
}
}
}
}
return true;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CDmObjSerializer::ParseMtlLib( CUtlBuffer &buf )
{
char tmpBuf0[ 4096 ];
int nCurrentMtl = -1;
while ( buf.IsValid() )
{
buf.GetLine( tmpBuf0, sizeof(tmpBuf0) );
if ( StringHasPrefix( tmpBuf0, "newmtl " ) )
{
char mtlName[1024];
if ( sscanf( tmpBuf0, "newmtl %s", mtlName ) == 1 )
{
// Remove any 'SG' suffix from the material
const uint sLen = Q_strlen( mtlName );
if ( sLen > 2 && !Q_strcmp( mtlName + sLen - 2, "SG" ) )
{
mtlName[ sLen - 2 ] = '\0';
}
nCurrentMtl = m_mtlLib.AddToTail( );
m_mtlLib[nCurrentMtl].m_MtlName = mtlName;
m_mtlLib[nCurrentMtl].m_TgaName = "debugempty";
}
continue;
}
if ( StringHasPrefix( tmpBuf0, "map_Kd " ) )
{
if ( nCurrentMtl < 0 )
continue;
char tgaPath[MAX_PATH];
char tgaName[1024];
if ( sscanf( tmpBuf0, "map_Kd %s", tgaPath ) == 1 )
{
// Try a cheesy hack - look for /materialsrc/ and set the material name off the entire path minus extension
Q_strncpy( tmpBuf0, tgaPath, sizeof( tmpBuf0 ) );
Q_FixSlashes( tmpBuf0, '/' );
const char *pMaterialSrc = Q_strstr( tmpBuf0, "/materialsrc/" );
if ( pMaterialSrc )
{
pMaterialSrc += Q_strlen( "/materialsrc/" );
Q_StripExtension( pMaterialSrc, tgaName, sizeof( tgaName) );
m_mtlLib[ nCurrentMtl ].m_TgaName = tgaName;
}
else
{
Q_FileBase( tgaPath, tgaName, sizeof(tgaName) );
m_mtlLib[nCurrentMtl].m_TgaName = tgaName;
}
}
continue;
}
}
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
const char *CDmObjSerializer::FindMtlEntry( const char *pTgaName )
{
int nCount = m_mtlLib.Count();
for ( int i = 0; i < nCount; ++i )
{
if ( !Q_stricmp( m_mtlLib[i].m_MtlName, pTgaName ) )
return m_mtlLib[i].m_TgaName;
}
return pTgaName;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
bool CDmObjSerializer::ParseVertex( CUtlBuffer& bufParse, characterset_t &breakSet, int &v, int &t, int &n )
{
char cmd[1024];
int nLen = bufParse.ParseToken( &breakSet, cmd, sizeof(cmd), false );
if ( nLen <= 0 )
return false;
v = atoi( cmd );
n = 0;
t = 0;
char c = *(char*)bufParse.PeekGet();
bool bHasTexCoord = IN_CHARACTERSET( breakSet, c ) != 0;
bool bHasNormal = false;
if ( bHasTexCoord )
{
// Snag the '/'
nLen = bufParse.ParseToken( &breakSet, cmd, sizeof(cmd), false );
Assert( nLen == 1 );
c = *(char*)bufParse.PeekGet();
if ( !IN_CHARACTERSET( breakSet, c ) )
{
nLen = bufParse.ParseToken( &breakSet, cmd, sizeof(cmd), false );
Assert( nLen > 0 );
t = atoi( cmd );
c = *(char*)bufParse.PeekGet();
bHasNormal = IN_CHARACTERSET( breakSet, c ) != 0;
}
else
{
bHasNormal = true;
bHasTexCoord = false;
}
if ( bHasNormal )
{
// Snag the '/'
nLen = bufParse.ParseToken( &breakSet, cmd, sizeof(cmd), false );
Assert( nLen == 1 );
nLen = bufParse.ParseToken( &breakSet, cmd, sizeof(cmd), false );
Assert( nLen > 0 );
n = atoi( cmd );
}
}
return true;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
const char *CDmObjSerializer::SkipSpace(
const char *pBuf )
{
while ( *pBuf == ' ' || *pBuf == '\t' )
++pBuf;
return pBuf;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
CDmeVertexDeltaData *CDmObjSerializer::GetDelta( const char *pDeltaName, bool bAbsolute )
{
if ( !m_deltas.Defined( pDeltaName ) )
return NULL;
DeltaInfo_t &deltaInfo( m_deltas[ pDeltaName ] );
if ( deltaInfo.m_pDeltaData )
return deltaInfo.m_pDeltaData;
if ( !LoadDependentDeltas( pDeltaName ) )
return NULL;
CUtlBuffer utlBuf;
char deltaPath[ MAX_PATH ];
Q_ComposeFileName( m_objDirectory, deltaInfo.m_filename, deltaPath, sizeof( deltaPath ) );
Q_FixSlashes( deltaPath );
if ( !g_pFullFileSystem->ReadFile( deltaPath, NULL, utlBuf ) )
return NULL;
if ( deltaInfo.m_pComboOp && !strchr( pDeltaName, '_' ) )
{
deltaInfo.m_pComboOp->FindOrCreateControl( pDeltaName, false, true );
}
deltaInfo.m_pDeltaData = CastElement< CDmeVertexDeltaData >( ReadOBJ( utlBuf, deltaInfo.m_pMesh->GetFileId(), pDeltaName, deltaPath, deltaInfo.m_pMesh, NULL, bAbsolute ) );
return deltaInfo.m_pDeltaData;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
bool CDmObjSerializer::LoadDependentDeltas( const char *pDeltaName )
{
// TODO: Load Dependent Deltas
return true;
}
//-----------------------------------------------------------------------------
// Counts the number of _'s in a string
//-----------------------------------------------------------------------------
int ComputeDimensionality( const char *pDeltaName )
{
const char *pUnderBar = pDeltaName;
int nDimensions = 0;
while ( pUnderBar )
{
++nDimensions;
pUnderBar = strchr( pUnderBar, '_' );
if ( pUnderBar )
{
++pUnderBar;
}
}
return nDimensions;
}
/*
//-----------------------------------------------------------------------------
// Generates a sorted list in order of dimensionality of the delta states
// NOTE: This assumes a naming scheme where delta state names have _ that separate control names
//-----------------------------------------------------------------------------
void CDmObjSerializer::ComputeDeltaStateComputationList( CUtlVector< CUtlVector< int > > &dependentDeltaList )
{
// Do all combinations in order of dimensionality, lowest dimension first
for ( int i = 0; i < nDeltas; ++i )
{
compList[i].m_nDeltaIndex = i;
compList[i].m_nDimensionality = ComputeDeltaStateDimensionality( i );
}
qsort( compList.Base(), nCount, sizeof(DeltaComputation_t), DeltaStateLessFunc );
}
{
CUtlVector< CUtlString > atomicControls;
deltaStateUsage.SetCount( nCount );
// Build a list of atomic controls
int nCurrentDelta;
for ( nCurrentDelta = 0; nCurrentDelta < nCount; ++nCurrentDelta )
{
if ( pInfo[nCurrentDelta].m_nDimensionality != 1 )
break;
int j = atomicControls.AddToTail( GetDeltaState( pInfo[nCurrentDelta].m_nDeltaIndex )->GetName() );
deltaStateUsage[ nCurrentDelta ].AddToTail( j );
}
for ( ; nCurrentDelta < nCount; ++nCurrentDelta )
{
CDmeVertexDeltaData *pDeltaState = GetDeltaState( pInfo[nCurrentDelta].m_nDeltaIndex );
int nLen = Q_strlen( pDeltaState->GetName() );
char *pTempBuf = (char*)_alloca( nLen + 1 );
memcpy( pTempBuf, pDeltaState->GetName(), nLen+1 );
char *pNext;
for ( char *pUnderBar = pTempBuf; pUnderBar; pUnderBar = pNext )
{
pNext = strchr( pUnderBar, '_' );
if ( pNext )
{
*pNext = 0;
++pNext;
}
// Find this name in the list of strings
int j;
int nControlCount = atomicControls.Count();
for ( j = 0; j < nControlCount; ++j )
{
if ( !Q_stricmp( pUnderBar, atomicControls[j] ) )
break;
}
if ( j == nControlCount )
{
j = atomicControls.AddToTail( pUnderBar );
}
deltaStateUsage[ nCurrentDelta ].AddToTail( j );
}
deltaStateUsage[ nCurrentDelta ].Sort( DeltaStateUsageLessFunc );
}
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CDmObjSerializer::ComputeDependentUsage( CUtlVector< CUtlVector< int > > &deltaUsage )
{
const int nDeltas = m_deltas.GetNumStrings();
compList.EnsureCount( nDeltas );
CUtlVector< CUtlVector< int > > deltaStateUsage;
const int nCount( compList.Count() );
BuildAtomicControlLists( nCount, compList.Base(), deltaStateUsage );
// Now build up a list of dependent delta states based on usage
// NOTE: Usage is sorted in ascending order.
for ( int i = 1; i < nCount; ++i )
{
int nUsageCount1 = deltaStateUsage[i].Count();
for ( int j = 0; j < i; ++j )
{
// At the point they have the same dimensionality, no more need to check
if ( compList[j].m_nDimensionality == compList[i].m_nDimensionality )
break;
int ii = 0;
bool bSubsetFound = true;
int nUsageCount2 = deltaStateUsage[j].Count();
for ( int ji = 0; ji < nUsageCount2; ++ji )
{
for ( bSubsetFound = false; ii < nUsageCount1; ++ii )
{
if ( deltaStateUsage[j][ji] == deltaStateUsage[i][ii] )
{
++ii;
bSubsetFound = true;
break;
}
if ( deltaStateUsage[j][ji] < deltaStateUsage[i][ii] )
break;
}
if ( !bSubsetFound )
break;
}
if ( bSubsetFound )
{
compList[i].m_DependentDeltas.AddToTail( compList[j].m_nDeltaIndex );
}
}
}
}
*/