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40 lines
1.8 KiB
40 lines
1.8 KiB
//============ Copyright (c) Valve Corporation, All rights reserved. ============
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//
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// Code to compute the equation of a plane with a least-squares residual fit.
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//
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//===============================================================================
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#ifndef PLANEFIT_H
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#define PLANEFIT_H
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#if defined( COMPILER_MSVC )
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#pragma once
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#endif
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class VPlane;
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//-----------------------------------------------------------------------------
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// Finds a plane to best fit a set of points. The least-squares residual
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// error is computed along the X/Y/Z-axis, not orthogonally to the plane,
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// since doing the latter requires an SVD or a 3x3 eigendecomposition.
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//-----------------------------------------------------------------------------
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bool ComputeLeastSquaresPlaneFitX( const Vector *pPoints, int nNumPoints, VPlane *pFitPlane );
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bool ComputeLeastSquaresPlaneFitY( const Vector *pPoints, int nNumPoints, VPlane *pFitPlane );
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bool ComputeLeastSquaresPlaneFitZ( const Vector *pPoints, int nNumPoints, VPlane *pFitPlane );
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//-----------------------------------------------------------------------------
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// *WORK-IN-PROGRESS*
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// Finds a plane to best fit a set of points. The least-squares residual
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// error is computed along the optimal axis, orthogonally to the plane,
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// and requires a 3x3 eigendecomposition.
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//-----------------------------------------------------------------------------
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bool ComputeLeastSquaresOrthogonalPlaneFit( const Vector *pPoints, int nNumPoints, VPlane *pFitPlane );
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//-----------------------------------------------------------------------------
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// Given a plane and a set of points, computes the sum of
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// squared orthogonal residuals.
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//-----------------------------------------------------------------------------
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float ComputeSquaredError( const Vector *pPoints, int nNumPoints, const VPlane *pFitPlane );
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#endif // PLANEFIT_H
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