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134 lines
2.3 KiB
134 lines
2.3 KiB
//====== Copyright © 1996-2010, Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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// The CUtlAllocation class:
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// A single allocation in the style of CUtlMemory/CUtlString/CUtlBuffer
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// as compact as possible, no virtuals or extraneous data
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// to be used primarily to replace CUtlBuffer
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//=============================================================================
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#ifndef UTLALLOCATION_H
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#define UTLALLOCATION_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tier1/utlmemory.h"
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class CUtlAllocation
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{
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public:
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// constructor, destructor
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CUtlAllocation()
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{
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m_pMemory = NULL;
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}
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CUtlAllocation( const void *pMemory, int cub )
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{
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m_pMemory = NULL;
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Copy( pMemory, cub );
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}
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CUtlAllocation( CUtlAllocation const &src )
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{
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m_pMemory = NULL;
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Copy( src );
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}
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~CUtlAllocation()
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{
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Purge();
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}
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CUtlAllocation &operator=( CUtlAllocation const &src )
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{
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Copy( src );
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return *this;
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}
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bool operator==( CUtlAllocation const &src )
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{
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if ( Count() != src.Count() )
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return false;
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return Q_memcmp( Base(), src.Base(), Count() ) == 0;
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}
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void Copy( const void *pMemory, int cub )
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{
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if ( cub == 0 || pMemory == NULL )
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{
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Purge();
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return;
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}
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if ( cub != Count() )
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{
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Purge();
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m_pMemory = (ActualMemory_t *)malloc( cub + sizeof( int ) );
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m_pMemory->cub = cub;
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}
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Q_memcpy( Base(), pMemory, cub );
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}
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// Gets the base address
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uint8* Base()
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{
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if ( m_pMemory == NULL )
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return NULL;
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return m_pMemory->rgub;
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}
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const uint8* Base() const
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{
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if ( m_pMemory == NULL )
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return NULL;
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return m_pMemory->rgub;
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}
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// Size
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int Count() const
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{
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if ( m_pMemory == NULL )
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return 0;
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return m_pMemory->cub;
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}
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// Memory deallocation
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void Purge()
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{
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if ( m_pMemory )
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free(m_pMemory);
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m_pMemory = NULL;
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}
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void Copy( const CUtlAllocation &alloc )
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{
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Copy( alloc.Base(), alloc.Count() );
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}
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void Swap( CUtlAllocation &alloc )
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{
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ActualMemory_t *pTemp = m_pMemory;
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m_pMemory = alloc.m_pMemory;
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alloc.m_pMemory = pTemp;
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}
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void Alloc( int cub )
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{
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Purge();
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m_pMemory = (ActualMemory_t *)malloc( cub + sizeof( int ) );
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m_pMemory->cub = cub;
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}
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private:
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struct ActualMemory_t
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{
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int cub;
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uint8 rgub[4]; // i'd prefer to make this 0 but the compiler whines when i do
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};
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ActualMemory_t *m_pMemory;
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};
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#endif // UTLALLOCATION_H
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