Counter Strike : Global Offensive Source Code
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
// Serialization/unserialization buffer
//=============================================================================//
#ifndef UTLHASH_H
#define UTLHASH_H
#pragma once
#include <limits.h>
#include "utlmemory.h"
#include "utlvector.h"
#include "utllinkedlist.h"
#include "utllinkedlist.h"
#include "commonmacros.h"
#include "generichash.h"
typedef unsigned int UtlHashHandle_t;
template<class Data, typename C = bool (*)( Data const&, Data const& ), typename K = unsigned int (*)( Data const& ) >
class CUtlHash
{
public:
// compare and key functions - implemented by the
typedef C CompareFunc_t;
typedef K KeyFunc_t;
// constructor/deconstructor
explicit CUtlHash( int bucketCount = 0, int growCount = 0, int initCount = 0,
CompareFunc_t compareFunc = 0, KeyFunc_t keyFunc = 0 );
~CUtlHash();
// invalid handle
static UtlHashHandle_t InvalidHandle( void ) { return ( UtlHashHandle_t )~0; }
bool IsValidHandle( UtlHashHandle_t handle ) const;
// size
int Count( void ) const;
// memory
void Purge( void );
// insertion methods
UtlHashHandle_t Insert( Data const &src );
UtlHashHandle_t Insert( Data const &src, bool *pDidInsert );
UtlHashHandle_t AllocEntryFromKey( Data const &src );
// removal methods
void Remove( UtlHashHandle_t handle );
void RemoveAll();
// retrieval methods
UtlHashHandle_t Find( Data const &src ) const;
Data &Element( UtlHashHandle_t handle );
Data const &Element( UtlHashHandle_t handle ) const;
Data &operator[]( UtlHashHandle_t handle );
Data const &operator[]( UtlHashHandle_t handle ) const;
UtlHashHandle_t GetFirstHandle() const;
UtlHashHandle_t GetNextHandle( UtlHashHandle_t h ) const;
// debugging!!
void Log( const char *filename );
void Dump();
protected:
int GetBucketIndex( UtlHashHandle_t handle ) const;
int GetKeyDataIndex( UtlHashHandle_t handle ) const;
UtlHashHandle_t BuildHandle( int ndxBucket, int ndxKeyData ) const;
bool DoFind( Data const &src, unsigned int *pBucket, int *pIndex ) const;
protected:
// handle upper 16 bits = bucket index (bucket heads)
// handle lower 16 bits = key index (bucket list)
typedef CUtlVector<Data> HashBucketList_t;
CUtlVector<HashBucketList_t> m_Buckets;
CompareFunc_t m_CompareFunc; // function used to handle unique compares on data
KeyFunc_t m_KeyFunc; // function used to generate the key value
bool m_bPowerOfTwo; // if the bucket value is a power of two,
unsigned int m_ModMask; // use the mod mask to "mod"
};
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
CUtlHash<Data, C, K>::CUtlHash( int bucketCount, int growCount, int initCount,
CompareFunc_t compareFunc, KeyFunc_t keyFunc ) :
m_CompareFunc( compareFunc ),
m_KeyFunc( keyFunc )
{
bucketCount = MIN(bucketCount, 65536);
m_Buckets.SetSize( bucketCount );
for( int ndxBucket = 0; ndxBucket < bucketCount; ndxBucket++ )
{
m_Buckets[ndxBucket].SetSize( initCount );
m_Buckets[ndxBucket].SetGrowSize( growCount );
}
// check to see if the bucket count is a power of 2 and set up
// optimizations appropriately
m_bPowerOfTwo = IsPowerOfTwo( bucketCount );
m_ModMask = m_bPowerOfTwo ? (bucketCount-1) : 0;
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
CUtlHash<Data, C, K>::~CUtlHash()
{
Purge();
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline bool CUtlHash<Data, C, K>::IsValidHandle( UtlHashHandle_t handle ) const
{
int ndxBucket = GetBucketIndex( handle );
int ndxKeyData = GetKeyDataIndex( handle );
// ndxBucket and ndxKeyData can't possibly be less than zero -- take a
// look at the definition of the Get..Index functions for why. However,
// if you override those functions, you will need to override this one
// as well.
if( /*( ndxBucket >= 0 ) && */ ( ndxBucket < m_Buckets.Count() ) )
{
if( /*( ndxKeyData >= 0 ) && */ ( ndxKeyData < m_Buckets[ndxBucket].Count() ) )
return true;
}
return false;
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline int CUtlHash<Data, C, K>::Count( void ) const
{
int count = 0;
int bucketCount = m_Buckets.Count();
for( int ndxBucket = 0; ndxBucket < bucketCount; ndxBucket++ )
{
count += m_Buckets[ndxBucket].Count();
}
return count;
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline int CUtlHash<Data, C, K>::GetBucketIndex( UtlHashHandle_t handle ) const
{
return ( ( ( handle >> 16 ) & 0x0000ffff ) );
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline int CUtlHash<Data, C, K>::GetKeyDataIndex( UtlHashHandle_t handle ) const
{
return ( handle & 0x0000ffff );
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline UtlHashHandle_t CUtlHash<Data, C, K>::BuildHandle( int ndxBucket, int ndxKeyData ) const
{
Assert( ( ndxBucket >= 0 ) && ( ndxBucket < 65536 ) );
Assert( ( ndxKeyData >= 0 ) && ( ndxKeyData < 65536 ) );
UtlHashHandle_t handle = ndxKeyData;
handle |= ( ndxBucket << 16 );
return handle;
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline void CUtlHash<Data, C, K>::Purge( void )
{
int bucketCount = m_Buckets.Count();
for( int ndxBucket = 0; ndxBucket < bucketCount; ndxBucket++ )
{
m_Buckets[ndxBucket].Purge();
}
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline bool CUtlHash<Data, C, K>::DoFind( Data const &src, unsigned int *pBucket, int *pIndex ) const
{
// generate the data "key"
unsigned int key = m_KeyFunc( src );
// hash the "key" - get the correct hash table "bucket"
unsigned int ndxBucket;
if( m_bPowerOfTwo )
{
*pBucket = ndxBucket = ( key & m_ModMask );
}
else
{
int bucketCount = m_Buckets.Count();
*pBucket = ndxBucket = key % bucketCount;
}
int ndxKeyData = 0;
const CUtlVector<Data> &bucket = m_Buckets[ndxBucket];
int keyDataCount = bucket.Count();
for( ndxKeyData = 0; ndxKeyData < keyDataCount; ndxKeyData++ )
{
if( m_CompareFunc( bucket.Element( ndxKeyData ), src ) )
break;
}
if( ndxKeyData == keyDataCount )
return false;
*pIndex = ndxKeyData;
return true;
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline UtlHashHandle_t CUtlHash<Data, C, K>::Find( Data const &src ) const
{
unsigned int ndxBucket;
int ndxKeyData = 0;
if ( DoFind( src, &ndxBucket, &ndxKeyData ) )
{
return ( BuildHandle( ndxBucket, ndxKeyData ) );
}
return ( InvalidHandle() );
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline UtlHashHandle_t CUtlHash<Data, C, K>::Insert( Data const &src )
{
unsigned int ndxBucket;
int ndxKeyData = 0;
if ( DoFind( src, &ndxBucket, &ndxKeyData ) )
{
return ( BuildHandle( ndxBucket, ndxKeyData ) );
}
ndxKeyData = m_Buckets[ndxBucket].AddToTail( src );
return ( BuildHandle( ndxBucket, ndxKeyData ) );
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline UtlHashHandle_t CUtlHash<Data, C, K>::Insert( Data const &src, bool *pDidInsert )
{
unsigned int ndxBucket;
int ndxKeyData = 0;
if ( DoFind( src, &ndxBucket, &ndxKeyData ) )
{
*pDidInsert = false;
return ( BuildHandle( ndxBucket, ndxKeyData ) );
}
*pDidInsert = true;
ndxKeyData = m_Buckets[ndxBucket].AddToTail( src );
return ( BuildHandle( ndxBucket, ndxKeyData ) );
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline UtlHashHandle_t CUtlHash<Data, C, K>::AllocEntryFromKey( Data const &src )
{
unsigned int ndxBucket;
int ndxKeyData = 0;
if ( DoFind( src, &ndxBucket, &ndxKeyData ) )
{
return ( BuildHandle( ndxBucket, ndxKeyData ) );
}
ndxKeyData = m_Buckets[ndxBucket].AddToTail();
return ( BuildHandle( ndxBucket, ndxKeyData ) );
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline void CUtlHash<Data, C, K>::Remove( UtlHashHandle_t handle )
{
Assert( IsValidHandle( handle ) );
// check to see if the bucket exists
int ndxBucket = GetBucketIndex( handle );
int ndxKeyData = GetKeyDataIndex( handle );
if( m_Buckets[ndxBucket].IsValidIndex( ndxKeyData ) )
{
m_Buckets[ndxBucket].FastRemove( ndxKeyData );
}
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline void CUtlHash<Data, C, K>::RemoveAll()
{
int bucketCount = m_Buckets.Count();
for( int ndxBucket = 0; ndxBucket < bucketCount; ndxBucket++ )
{
m_Buckets[ndxBucket].RemoveAll();
}
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline Data &CUtlHash<Data, C, K>::Element( UtlHashHandle_t handle )
{
int ndxBucket = GetBucketIndex( handle );
int ndxKeyData = GetKeyDataIndex( handle );
return ( m_Buckets[ndxBucket].Element( ndxKeyData ) );
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline Data const &CUtlHash<Data, C, K>::Element( UtlHashHandle_t handle ) const
{
int ndxBucket = GetBucketIndex( handle );
int ndxKeyData = GetKeyDataIndex( handle );
return ( m_Buckets[ndxBucket].Element( ndxKeyData ) );
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline Data &CUtlHash<Data, C, K>::operator[]( UtlHashHandle_t handle )
{
int ndxBucket = GetBucketIndex( handle );
int ndxKeyData = GetKeyDataIndex( handle );
return ( m_Buckets[ndxBucket].Element( ndxKeyData ) );
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline Data const &CUtlHash<Data, C, K>::operator[]( UtlHashHandle_t handle ) const
{
int ndxBucket = GetBucketIndex( handle );
int ndxKeyData = GetKeyDataIndex( handle );
return ( m_Buckets[ndxBucket].Element( ndxKeyData ) );
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline UtlHashHandle_t CUtlHash<Data, C, K>::GetFirstHandle() const
{
return GetNextHandle( ( UtlHashHandle_t )-1 );
}
template<class Data, typename C, typename K>
inline UtlHashHandle_t CUtlHash<Data, C, K>::GetNextHandle( UtlHashHandle_t handle ) const
{
++handle; // start at the first possible handle after the one given
int bi = GetBucketIndex( handle );
int ki = GetKeyDataIndex( handle );
int nBuckets = m_Buckets.Count();
for ( ; bi < nBuckets; ++bi )
{
if ( ki < m_Buckets[ bi ].Count() )
return BuildHandle( bi, ki );
ki = 0;
}
return InvalidHandle();
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline void CUtlHash<Data, C, K>::Log( const char *filename )
{
FILE *pDebugFp;
pDebugFp = fopen( filename, "w" );
if( !pDebugFp )
return;
int maxBucketSize = 0;
int numBucketsEmpty = 0;
int bucketCount = m_Buckets.Count();
fprintf( pDebugFp, "\n%d Buckets\n", bucketCount );
for( int ndxBucket = 0; ndxBucket < bucketCount; ndxBucket++ )
{
int count = m_Buckets[ndxBucket].Count();
if( count > maxBucketSize ) { maxBucketSize = count; }
if( count == 0 )
numBucketsEmpty++;
fprintf( pDebugFp, "Bucket %d: %d\n", ndxBucket, count );
}
fprintf( pDebugFp, "\nBucketHeads Used: %d\n", bucketCount - numBucketsEmpty );
fprintf( pDebugFp, "Max Bucket Size: %d\n", maxBucketSize );
fclose( pDebugFp );
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K>
inline void CUtlHash<Data, C, K>::Dump( )
{
int maxBucketSize = 0;
int numBucketsEmpty = 0;
int bucketCount = m_Buckets.Count();
Msg( "\n%d Buckets\n", bucketCount );
for( int ndxBucket = 0; ndxBucket < bucketCount; ndxBucket++ )
{
int count = m_Buckets[ndxBucket].Count();
if( count > maxBucketSize ) { maxBucketSize = count; }
if( count == 0 )
numBucketsEmpty++;
Msg( "Bucket %d: %d\n", ndxBucket, count );
}
Msg( "\nBucketHeads Used: %d\n", bucketCount - numBucketsEmpty );
Msg( "Max Bucket Size: %d\n", maxBucketSize );
}
//=============================================================================
//
// Fast Hash
//
// Number of buckets must be a power of 2.
// Key must be 32-bits (unsigned int).
//
typedef intp UtlHashFastHandle_t;
#define UTLHASH_POOL_SCALAR 2
class CUtlHashFastNoHash
{
public:
static int Hash( int key, int bucketMask )
{
return ( key & bucketMask );
}
};
class CUtlHashFastGenericHash
{
public:
static int Hash( int key, int bucketMask )
{
return ( HashIntConventional( key ) & bucketMask );
}
};
template<class Data, class HashFuncs = CUtlHashFastNoHash >
class CUtlHashFast
{
public:
// Constructor/Deconstructor.
CUtlHashFast();
~CUtlHashFast();
// Memory.
void Purge( void );
// Invalid handle.
static UtlHashFastHandle_t InvalidHandle( void ) { return ( UtlHashFastHandle_t )~0; }
inline bool IsValidHandle( UtlHashFastHandle_t hHash ) const;
// Initialize.
bool Init( int nBucketCount );
// Size not available; count is meaningless for multilists.
// int Count( void ) const;
// Insertion.
UtlHashFastHandle_t Insert( uintp uiKey, const Data &data );
UtlHashFastHandle_t FastInsert( uintp uiKey, const Data &data );
// Removal.
void Remove( UtlHashFastHandle_t hHash );
void RemoveAll( void );
// Retrieval.
UtlHashFastHandle_t Find( uintp uiKey ) const;
Data &Element( UtlHashFastHandle_t hHash );
Data const &Element( UtlHashFastHandle_t hHash ) const;
Data &operator[]( UtlHashFastHandle_t hHash );
Data const &operator[]( UtlHashFastHandle_t hHash ) const;
// Iteration
struct UtlHashFastIterator_t
{
int bucket;
UtlHashFastHandle_t handle;
UtlHashFastIterator_t(int _bucket, const UtlHashFastHandle_t &_handle)
: bucket(_bucket), handle(_handle) {};
// inline operator UtlHashFastHandle_t() const { return handle; };
};
inline UtlHashFastIterator_t First() const;
inline UtlHashFastIterator_t Next( const UtlHashFastIterator_t &hHash ) const;
inline bool IsValidIterator( const UtlHashFastIterator_t &iter ) const;
inline Data &operator[]( const UtlHashFastIterator_t &iter ) { return (*this)[iter.handle]; }
inline Data const &operator[]( const UtlHashFastIterator_t &iter ) const { return (*this)[iter.handle]; }
//protected:
// Templatized for memory tracking purposes
template <typename HashData>
struct HashFastData_t_
{
uintp m_uiKey;
HashData m_Data;
};
typedef HashFastData_t_<Data> HashFastData_t;
uintp m_uiBucketMask;
CUtlVector<UtlHashFastHandle_t> m_aBuckets;
CUtlFixedLinkedList<HashFastData_t> m_aDataPool;
};
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> CUtlHashFast<Data,HashFuncs>::CUtlHashFast()
{
Purge();
}
//-----------------------------------------------------------------------------
// Purpose: Deconstructor
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> CUtlHashFast<Data,HashFuncs>::~CUtlHashFast()
{
Purge();
}
//-----------------------------------------------------------------------------
// Purpose: Destroy dynamically allocated hash data.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline void CUtlHashFast<Data,HashFuncs>::Purge( void )
{
m_aBuckets.Purge();
m_aDataPool.Purge();
}
//-----------------------------------------------------------------------------
// Purpose: Initialize the hash - set bucket count and hash grow amount.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> bool CUtlHashFast<Data,HashFuncs>::Init( int nBucketCount )
{
// Verify the bucket count is power of 2.
if ( !IsPowerOfTwo( nBucketCount ) )
return false;
// Set the bucket size.
m_aBuckets.SetSize( nBucketCount );
for ( int iBucket = 0; iBucket < nBucketCount; ++iBucket )
{
m_aBuckets[iBucket] = m_aDataPool.InvalidIndex();
}
// Set the mod mask.
m_uiBucketMask = nBucketCount - 1;
// Calculate the grow size.
int nGrowSize = UTLHASH_POOL_SCALAR * nBucketCount;
m_aDataPool.SetGrowSize( nGrowSize );
return true;
}
//-----------------------------------------------------------------------------
// Purpose: Return the number of elements in the hash.
// Not available because count isn't accurately maintained for multilists.
//-----------------------------------------------------------------------------
/*
template<class Data, class HashFuncs> inline int CUtlHashFast<Data,HashFuncs>::Count( void ) const
{
return m_aDataPool.Count();
}
*/
//-----------------------------------------------------------------------------
// Purpose: Insert data into the hash table given its key (uintp), with
// a check to see if the element already exists within the tree.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline UtlHashFastHandle_t CUtlHashFast<Data,HashFuncs>::Insert( uintp uiKey, const Data &data )
{
// Check to see if that key already exists in the buckets (should be unique).
UtlHashFastHandle_t hHash = Find( uiKey );
if( hHash != InvalidHandle() )
return hHash;
return FastInsert( uiKey, data );
}
//-----------------------------------------------------------------------------
// Purpose: Insert data into the hash table given its key (uintp),
// without a check to see if the element already exists within the tree.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline UtlHashFastHandle_t CUtlHashFast<Data,HashFuncs>::FastInsert( uintp uiKey, const Data &data )
{
// Get a new element from the pool.
intp iHashData = m_aDataPool.Alloc( true );
HashFastData_t *pHashData = &m_aDataPool[iHashData];
if ( !pHashData )
return InvalidHandle();
// Add data to new element.
pHashData->m_uiKey = uiKey;
pHashData->m_Data = data;
// Link element.
int iBucket = HashFuncs::Hash( uiKey, m_uiBucketMask );
m_aDataPool.LinkBefore( m_aBuckets[iBucket], iHashData );
m_aBuckets[iBucket] = iHashData;
return iHashData;
}
//-----------------------------------------------------------------------------
// Purpose: Remove a given element from the hash.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline void CUtlHashFast<Data,HashFuncs>::Remove( UtlHashFastHandle_t hHash )
{
int iBucket = HashFuncs::Hash( m_aDataPool[hHash].m_uiKey, m_uiBucketMask );
if ( m_aBuckets[iBucket] == hHash )
{
// It is a bucket head.
m_aBuckets[iBucket] = m_aDataPool.Next( hHash );
}
else
{
// Not a bucket head.
m_aDataPool.Unlink( hHash );
}
// Remove the element.
m_aDataPool.Remove( hHash );
}
//-----------------------------------------------------------------------------
// Purpose: Remove all elements from the hash
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline void CUtlHashFast<Data,HashFuncs>::RemoveAll( void )
{
m_aBuckets.RemoveAll();
m_aDataPool.RemoveAll();
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline UtlHashFastHandle_t CUtlHashFast<Data,HashFuncs>::Find( uintp uiKey ) const
{
// hash the "key" - get the correct hash table "bucket"
int iBucket = HashFuncs::Hash( uiKey, m_uiBucketMask );
for ( intp iElement = m_aBuckets[iBucket]; iElement != m_aDataPool.InvalidIndex(); iElement = m_aDataPool.Next( iElement ) )
{
if ( m_aDataPool[iElement].m_uiKey == uiKey )
return iElement;
}
return InvalidHandle();
}
//-----------------------------------------------------------------------------
// Purpose: Return data given a hash handle.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline Data &CUtlHashFast<Data,HashFuncs>::Element( UtlHashFastHandle_t hHash )
{
return ( m_aDataPool[hHash].m_Data );
}
//-----------------------------------------------------------------------------
// Purpose: Return data given a hash handle.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline Data const &CUtlHashFast<Data,HashFuncs>::Element( UtlHashFastHandle_t hHash ) const
{
return ( m_aDataPool[hHash].m_Data );
}
//-----------------------------------------------------------------------------
// Purpose: Return data given a hash handle.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline Data &CUtlHashFast<Data,HashFuncs>::operator[]( UtlHashFastHandle_t hHash )
{
return ( m_aDataPool[hHash].m_Data );
}
//-----------------------------------------------------------------------------
// Purpose: Return data given a hash handle.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline Data const &CUtlHashFast<Data,HashFuncs>::operator[]( UtlHashFastHandle_t hHash ) const
{
return ( m_aDataPool[hHash].m_Data );
}
//-----------------------------------------------------------------------------
// Purpose: For iterating over the whole hash, return the index of the first element
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs>
typename CUtlHashFast<Data,HashFuncs>::UtlHashFastIterator_t
CUtlHashFast<Data,HashFuncs>::First() const
{
// walk through the buckets to find the first one that has some data
int bucketCount = m_aBuckets.Count();
const UtlHashFastHandle_t invalidIndex = m_aDataPool.InvalidIndex();
for ( int bucket = 0 ; bucket < bucketCount ; ++bucket )
{
UtlHashFastHandle_t iElement = m_aBuckets[bucket]; // get the head of the bucket
if (iElement != invalidIndex)
return UtlHashFastIterator_t(bucket,iElement);
}
// if we are down here, the list is empty
return UtlHashFastIterator_t(-1, invalidIndex);
}
//-----------------------------------------------------------------------------
// Purpose: For iterating over the whole hash, return the next element after
// the param one. Or an invalid iterator.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs>
typename CUtlHashFast<Data,HashFuncs>::UtlHashFastIterator_t
CUtlHashFast<Data,HashFuncs>::Next( const typename CUtlHashFast<Data,HashFuncs>::UtlHashFastIterator_t &iter ) const
{
// look for the next entry in the current bucket
UtlHashFastHandle_t next = m_aDataPool.Next(iter.handle);
const UtlHashFastHandle_t invalidIndex = m_aDataPool.InvalidIndex();
if (next != invalidIndex)
{
// this bucket still has more elements in it
return UtlHashFastIterator_t(iter.bucket, next);
}
// otherwise look for the next bucket with data
int bucketCount = m_aBuckets.Count();
for ( int bucket = iter.bucket+1 ; bucket < bucketCount ; ++bucket )
{
UtlHashFastHandle_t next = m_aBuckets[bucket]; // get the head of the bucket
if (next != invalidIndex)
return UtlHashFastIterator_t( bucket, next );
}
// if we're here, there's no more data to be had
return UtlHashFastIterator_t(-1, invalidIndex);
}
template<class Data, class HashFuncs>
bool CUtlHashFast<Data,HashFuncs>::IsValidIterator( const typename CUtlHashFast::UtlHashFastIterator_t &iter ) const
{
return ( (iter.bucket >= 0) && (m_aDataPool.IsValidIndex(iter.handle)) );
}
template<class Data, class HashFuncs> inline bool CUtlHashFast<Data,HashFuncs>::IsValidHandle( UtlHashFastHandle_t hHash ) const
{
return m_aDataPool.IsValidIndex(hHash);
}
//=============================================================================
//
// Fixed Hash
//
// Number of buckets must be a power of 2.
// Key must be pointer-size (uintp).
//
typedef intp UtlHashFixedHandle_t;
template <int NUM_BUCKETS>
class CUtlHashFixedGenericHash
{
public:
static int Hash( int key, int bucketMask )
{
int hash = HashIntConventional( key );
if ( NUM_BUCKETS <= USHRT_MAX )
{
hash ^= ( hash >> 16 );
}
if ( NUM_BUCKETS <= UCHAR_MAX )
{
hash ^= ( hash >> 8 );
}
return ( hash & bucketMask );
}
};
template<class Data, int NUM_BUCKETS, class CHashFuncs = CUtlHashFastNoHash >
class CUtlHashFixed
{
public:
// Constructor/Deconstructor.
CUtlHashFixed();
~CUtlHashFixed();
// Memory.
void Purge( void );
// Invalid handle.
static UtlHashFixedHandle_t InvalidHandle( void ) { return ( UtlHashFixedHandle_t )~0; }
// Size.
int Count( void );
// Insertion.
UtlHashFixedHandle_t Insert( unsigned int uiKey, const Data &data );
UtlHashFixedHandle_t FastInsert( unsigned int uiKey, const Data &data );
// Removal.
void Remove( UtlHashFixedHandle_t hHash );
void RemoveAll( void );
// Retrieval.
UtlHashFixedHandle_t Find( unsigned int uiKey );
Data &Element( UtlHashFixedHandle_t hHash );
Data const &Element( UtlHashFixedHandle_t hHash ) const;
Data &operator[]( UtlHashFixedHandle_t hHash );
Data const &operator[]( UtlHashFixedHandle_t hHash ) const;
//protected:
// Templatized for memory tracking purposes
template <typename Data_t>
struct HashFixedData_t_
{
unsigned int m_uiKey;
Data_t m_Data;
};
typedef HashFixedData_t_<Data> HashFixedData_t;
enum
{
BUCKET_MASK = NUM_BUCKETS - 1
};
CUtlPtrLinkedList<HashFixedData_t> m_aBuckets[NUM_BUCKETS];
int m_nElements;
};
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::CUtlHashFixed()
{
Purge();
}
//-----------------------------------------------------------------------------
// Purpose: Deconstructor
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::~CUtlHashFixed()
{
Purge();
}
//-----------------------------------------------------------------------------
// Purpose: Destroy dynamically allocated hash data.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline void CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::Purge( void )
{
RemoveAll();
}
//-----------------------------------------------------------------------------
// Purpose: Return the number of elements in the hash.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline int CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::Count( void )
{
return m_nElements;
}
//-----------------------------------------------------------------------------
// Purpose: Insert data into the hash table given its key (unsigned int), with
// a check to see if the element already exists within the tree.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline UtlHashFixedHandle_t CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::Insert( unsigned int uiKey, const Data &data )
{
// Check to see if that key already exists in the buckets (should be unique).
UtlHashFixedHandle_t hHash = Find( uiKey );
if( hHash != InvalidHandle() )
return hHash;
return FastInsert( uiKey, data );
}
//-----------------------------------------------------------------------------
// Purpose: Insert data into the hash table given its key (unsigned int),
// without a check to see if the element already exists within the tree.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline UtlHashFixedHandle_t CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::FastInsert( unsigned int uiKey, const Data &data )
{
int iBucket = HashFuncs::Hash( uiKey, NUM_BUCKETS - 1 );
UtlPtrLinkedListIndex_t iElem = m_aBuckets[iBucket].AddToHead();
HashFixedData_t *pHashData = &m_aBuckets[iBucket][iElem];
Assert( (UtlPtrLinkedListIndex_t)pHashData == iElem );
// Add data to new element.
pHashData->m_uiKey = uiKey;
pHashData->m_Data = data;
m_nElements++;
return (UtlHashFixedHandle_t)pHashData;
}
//-----------------------------------------------------------------------------
// Purpose: Remove a given element from the hash.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline void CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::Remove( UtlHashFixedHandle_t hHash )
{
HashFixedData_t *pHashData = (HashFixedData_t *)hHash;
Assert( Find(pHashData->m_uiKey) != InvalidHandle() );
int iBucket = HashFuncs::Hash( pHashData->m_uiKey, NUM_BUCKETS - 1 );
m_aBuckets[iBucket].Remove( (UtlPtrLinkedListIndex_t)pHashData );
m_nElements--;
}
//-----------------------------------------------------------------------------
// Purpose: Remove all elements from the hash
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline void CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::RemoveAll( void )
{
for ( int i = 0; i < NUM_BUCKETS; i++ )
{
m_aBuckets[i].RemoveAll();
}
m_nElements = 0;
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline UtlHashFixedHandle_t CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::Find( unsigned int uiKey )
{
int iBucket = HashFuncs::Hash( uiKey, NUM_BUCKETS - 1 );
CUtlPtrLinkedList<HashFixedData_t> &bucket = m_aBuckets[iBucket];
for ( UtlPtrLinkedListIndex_t iElement = bucket.Head(); iElement != bucket.InvalidIndex(); iElement = bucket.Next( iElement ) )
{
if ( bucket[iElement].m_uiKey == uiKey )
return (UtlHashFixedHandle_t)iElement;
}
return InvalidHandle();
}
//-----------------------------------------------------------------------------
// Purpose: Return data given a hash handle.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline Data &CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::Element( UtlHashFixedHandle_t hHash )
{
return ((HashFixedData_t *)hHash)->m_Data;
}
//-----------------------------------------------------------------------------
// Purpose: Return data given a hash handle.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline Data const &CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::Element( UtlHashFixedHandle_t hHash ) const
{
return ((HashFixedData_t *)hHash)->m_Data;
}
//-----------------------------------------------------------------------------
// Purpose: Return data given a hash handle.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline Data &CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::operator[]( UtlHashFixedHandle_t hHash )
{
return ((HashFixedData_t *)hHash)->m_Data;
}
//-----------------------------------------------------------------------------
// Purpose: Return data given a hash handle.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline Data const &CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::operator[]( UtlHashFixedHandle_t hHash ) const
{
return ((HashFixedData_t *)hHash)->m_Data;
}
class CDefaultHash32
{
public:
static inline uint32 HashKey32( uint32 nKey ) { return HashIntConventional(nKey); }
};
class CPassthroughHash32
{
public:
static inline uint32 HashKey32( uint32 nKey ) { return nKey; }
};
// This is a simpler hash for scalar types that stores the entire hash + buckets in a single linear array
// This is much more cache friendly for small (e.g. 32-bit) types stored in the hash
template<class Data, class CHashFunction = CDefaultHash32>
class CUtlScalarHash
{
public:
// Constructor/Destructor.
CUtlScalarHash();
~CUtlScalarHash();
// Memory.
// void Purge( void );
// Invalid handle.
static const UtlHashFastHandle_t InvalidHandle( void ) { return (unsigned int)~0; }
// Initialize.
bool Init( int nBucketCount );
// Size.
int Count( void ) const { return m_dataCount; }
// Insertion.
UtlHashFastHandle_t Insert( unsigned int uiKey, const Data &data );
// Removal.
void FindAndRemove( unsigned int uiKey, const Data &dataRecord );
void Remove( UtlHashFastHandle_t hHash );
void RemoveAll( void );
void Grow();
// Retrieval. Finds by uiKey and then by comparing dataRecord
UtlHashFastHandle_t Find( unsigned int uiKey, const Data &dataRecord ) const;
UtlHashFastHandle_t FindByUniqueKey( unsigned int uiKey ) const;
Data &Element( UtlHashFastHandle_t hHash ) { Assert(unsigned(hHash)<=m_uiBucketMask); return m_pData[hHash].m_Data; }
Data const &Element( UtlHashFastHandle_t hHash ) const { Assert(unsigned(hHash)<=m_uiBucketMask); return m_pData[hHash].m_Data; }
Data &operator[]( UtlHashFastHandle_t hHash ) { Assert(unsigned(hHash)<=m_uiBucketMask); return m_pData[hHash].m_Data; }
Data const &operator[]( UtlHashFastHandle_t hHash ) const { Assert(unsigned(hHash)<=m_uiBucketMask); return m_pData[hHash].m_Data; }
unsigned int Key( UtlHashFastHandle_t hHash ) const { Assert(unsigned(hHash)<=m_uiBucketMask); return m_pData[hHash].m_uiKey; }
UtlHashFastHandle_t FirstInorder() const
{
return NextInorder(-1);
}
UtlHashFastHandle_t NextInorder( UtlHashFastHandle_t nStart ) const
{
int nElementCount = m_maxData * 2;
unsigned int nUnusedListElement = (unsigned int)InvalidHandle();
for ( int i = nStart+1; i < nElementCount; i++ )
{
if ( m_pData[i].m_uiKey != nUnusedListElement )
return i;
}
return nUnusedListElement;
}
//protected:
struct HashScalarData_t
{
unsigned int m_uiKey;
Data m_Data;
};
unsigned int m_uiBucketMask;
HashScalarData_t *m_pData;
int m_maxData;
int m_dataCount;
};
template<class Data, class CHashFunction> CUtlScalarHash<Data, CHashFunction>::CUtlScalarHash()
{
m_pData = NULL;
m_uiBucketMask = 0;
m_maxData = 0;
m_dataCount = 0;
}
template<class Data, class CHashFunction> CUtlScalarHash<Data, CHashFunction>::~CUtlScalarHash()
{
delete[] m_pData;
}
template<class Data, class CHashFunction> bool CUtlScalarHash<Data, CHashFunction>::Init( int nBucketCount )
{
Assert(m_dataCount==0);
m_maxData = SmallestPowerOfTwoGreaterOrEqual(nBucketCount);
int elementCount = m_maxData * 2;
m_pData = new HashScalarData_t[elementCount];
m_uiBucketMask = elementCount - 1;
RemoveAll();
return true;
}
template<class Data, class CHashFunction> void CUtlScalarHash<Data, CHashFunction>::Grow()
{
ASSERT_NO_REENTRY();
int oldElementCount = m_maxData * 2;
HashScalarData_t *pOldData = m_pData;
// Grow to a minimum size of 16
m_maxData = MAX( oldElementCount, 16 );
int elementCount = m_maxData * 2;
m_pData = new HashScalarData_t[elementCount];
m_uiBucketMask = elementCount-1;
m_dataCount = 0;
for ( int i = 0; i < elementCount; i++ )
{
m_pData[i].m_uiKey = InvalidHandle();
}
for ( int i = 0; i < oldElementCount; i++ )
{
if ( pOldData[i].m_uiKey != (unsigned)InvalidHandle() )
{
Insert( pOldData[i].m_uiKey, pOldData[i].m_Data );
}
}
delete[] pOldData;
}
template<class Data, class CHashFunction> UtlHashFastHandle_t CUtlScalarHash<Data, CHashFunction>::Insert( unsigned int uiKey, const Data &data )
{
if ( m_dataCount >= m_maxData )
{
Grow();
}
m_dataCount++;
Assert(uiKey != (uint)InvalidHandle()); // This hash stores less data by assuming uiKey != ~0
int index = CHashFunction::HashKey32(uiKey) & m_uiBucketMask;
unsigned int endOfList = (unsigned int)InvalidHandle();
while ( m_pData[index].m_uiKey != endOfList )
{
index = (index+1) & m_uiBucketMask;
}
m_pData[index].m_uiKey = uiKey;
m_pData[index].m_Data = data;
return index;
}
// Removal.
template<class Data, class CHashFunction> void CUtlScalarHash<Data, CHashFunction>::Remove( UtlHashFastHandle_t hHash )
{
int mid = (m_uiBucketMask+1) / 2;
int lastRemoveIndex = hHash;
// remove the item
m_pData[lastRemoveIndex].m_uiKey = InvalidHandle();
m_dataCount--;
// now search for any items needing to be swapped down
unsigned int endOfList = (unsigned int)InvalidHandle();
for ( int index = (hHash+1) & m_uiBucketMask; m_pData[index].m_uiKey != endOfList; index = (index+1) & m_uiBucketMask )
{
int ideal = CHashFunction::HashKey32(m_pData[index].m_uiKey) & m_uiBucketMask;
// is the ideal index for this element <= (in a wrapped buffer sense) the ideal index of the removed element?
// if so, swap
int diff = ideal - lastRemoveIndex;
if ( diff > mid )
{
diff -= (m_uiBucketMask+1);
}
if ( diff < -mid )
{
diff += (m_uiBucketMask+1);
}
// should I swap this?
if ( diff <= 0 )
{
m_pData[lastRemoveIndex] = m_pData[index];
lastRemoveIndex = index;
m_pData[index].m_uiKey = InvalidHandle();
}
}
}
template<class Data, class CHashFunction> void CUtlScalarHash<Data, CHashFunction>::FindAndRemove( unsigned int uiKey, const Data &dataRecord )
{
int index = CHashFunction::HashKey32(uiKey) & m_uiBucketMask;
unsigned int endOfList = (unsigned int)InvalidHandle();
while ( m_pData[index].m_uiKey != endOfList )
{
if ( m_pData[index].m_uiKey == uiKey && m_pData[index].m_Data == dataRecord )
{
Remove(index);
return;
}
index = (index+1) & m_uiBucketMask;
}
}
template<class Data, class CHashFunction> void CUtlScalarHash<Data, CHashFunction>::RemoveAll( void )
{
int elementCount = m_maxData * 2;
for ( int i = 0; i < elementCount; i++ )
{
m_pData[i].m_uiKey = (unsigned)InvalidHandle();
}
m_dataCount = 0;
}
// Retrieval.
template<class Data, class CHashFunction> UtlHashFastHandle_t CUtlScalarHash<Data, CHashFunction>::Find( unsigned int uiKey, const Data &dataRecord ) const
{
if ( m_pData == NULL )
return InvalidHandle();
int index = CHashFunction::HashKey32(uiKey) & m_uiBucketMask;
unsigned int endOfList = (unsigned int)InvalidHandle();
while ( m_pData[index].m_uiKey != endOfList )
{
if ( m_pData[index].m_uiKey == uiKey && m_pData[index].m_Data == dataRecord )
return index;
index = (index+1) & m_uiBucketMask;
}
return InvalidHandle();
}
template<class Data, class CHashFunction> UtlHashFastHandle_t CUtlScalarHash<Data, CHashFunction>::FindByUniqueKey( unsigned int uiKey ) const
{
if ( m_pData == NULL )
return InvalidHandle();
int index = CHashFunction::HashKey32(uiKey) & m_uiBucketMask;
unsigned int endOfList = (unsigned int)InvalidHandle();
while ( m_pData[index].m_uiKey != endOfList )
{
if ( m_pData[index].m_uiKey == uiKey )
return index;
index = (index+1) & m_uiBucketMask;
}
return InvalidHandle();
}
#endif // UTLHASH_H