You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
40 lines
844 B
40 lines
844 B
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#ifndef STATS_H
|
|
#define STATS_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
// internal counters to measure cost of physics simulation
|
|
struct physics_stats_t
|
|
{
|
|
float maxRescueSpeed;
|
|
float maxSpeedGain;
|
|
|
|
int impactSysNum;
|
|
int impactCounter;
|
|
int impactSumSys;
|
|
int impactHardRescueCount;
|
|
int impactRescueAfterCount;
|
|
int impactDelayedCount;
|
|
int impactCollisionChecks;
|
|
int impactStaticCount;
|
|
|
|
double totalEnergyDestroyed;
|
|
int collisionPairsTotal;
|
|
int collisionPairsCreated;
|
|
int collisionPairsDestroyed;
|
|
|
|
int potentialCollisionsObjectVsObject;
|
|
int potentialCollisionsObjectVsWorld;
|
|
|
|
int frictionEventsProcessed;
|
|
};
|
|
|
|
|
|
#endif // STATS_H
|