Counter Strike : Global Offensive Source Code
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

239 lines
7.3 KiB

# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
!IF "$(CFG)" == ""
CFG=rule - Win32 Debug
!MESSAGE No configuration specified. Defaulting to rule - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "rule - Win32 Release" && "$(CFG)" != "rule - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "rule.mak" CFG="rule - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "rule - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "rule - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
################################################################################
# Begin Project
# PROP Target_Last_Scanned "rule - Win32 Debug"
CPP=cl.exe
RSC=rc.exe
MTL=mktyplib.exe
!IF "$(CFG)" == "rule - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
OUTDIR=.\Release
INTDIR=.\Release
ALL : "$(OUTDIR)\rule.exe"
CLEAN :
-@erase "$(INTDIR)\Rule.obj"
-@erase "$(INTDIR)\Rule.res"
-@erase "$(OUTDIR)\rule.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\..\Include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
CPP_PROJ=/nologo /ML /W3 /GX /O2 /I "..\..\..\Include" /D "WIN32" /D "NDEBUG"\
/D "_WINDOWS" /Fp"$(INTDIR)/rule.pch" /YX /Fo"$(INTDIR)/" /c
CPP_OBJS=.\Release/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/Rule.res" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/rule.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ..\..\..\lib\I386\wintab32.lib /nologo /subsystem:windows /machine:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib ..\..\..\lib\I386\wintab32.lib /nologo /subsystem:windows\
/incremental:no /pdb:"$(OUTDIR)/rule.pdb" /machine:I386\
/out:"$(OUTDIR)/rule.exe"
LINK32_OBJS= \
"$(INTDIR)\Rule.obj" \
"$(INTDIR)\Rule.res"
"$(OUTDIR)\rule.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "rule - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "rule___W"
# PROP BASE Intermediate_Dir "rule___W"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "rule___W"
# PROP Intermediate_Dir "rule___W"
# PROP Target_Dir ""
OUTDIR=.\rule___W
INTDIR=.\rule___W
ALL : "$(OUTDIR)\rule.exe"
CLEAN :
-@erase "$(INTDIR)\Rule.obj"
-@erase "$(INTDIR)\Rule.res"
-@erase "$(INTDIR)\vc40.idb"
-@erase "$(INTDIR)\vc40.pdb"
-@erase "$(OUTDIR)\rule.exe"
-@erase "$(OUTDIR)\rule.ilk"
-@erase "$(OUTDIR)\rule.pdb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\..\..\Include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /I "..\..\..\Include" /D "WIN32" /D\
"_DEBUG" /D "_WINDOWS" /Fp"$(INTDIR)/rule.pch" /YX /Fo"$(INTDIR)/"\
/Fd"$(INTDIR)/" /c
CPP_OBJS=.\rule___W/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/Rule.res" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/rule.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ..\..\..\lib\I386\wintab32.lib /nologo /subsystem:windows /debug /machine:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib ..\..\..\lib\I386\wintab32.lib /nologo /subsystem:windows\
/incremental:yes /pdb:"$(OUTDIR)/rule.pdb" /debug /machine:I386\
/out:"$(OUTDIR)/rule.exe"
LINK32_OBJS= \
"$(INTDIR)\Rule.obj" \
"$(INTDIR)\Rule.res"
"$(OUTDIR)\rule.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Target
# Name "rule - Win32 Release"
# Name "rule - Win32 Debug"
!IF "$(CFG)" == "rule - Win32 Release"
!ELSEIF "$(CFG)" == "rule - Win32 Debug"
!ENDIF
################################################################################
# Begin Source File
SOURCE=\wtkit125\Examples\Rule\Rule.rc
DEP_RSC_RULE_=\
"..\rule.dlg"\
"..\Rule.h"\
"..\rule.ico"\
!IF "$(CFG)" == "rule - Win32 Release"
"$(INTDIR)\Rule.res" : $(SOURCE) $(DEP_RSC_RULE_) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)/Rule.res" /i "\wtkit125\Examples\Rule" /d\
"NDEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "rule - Win32 Debug"
"$(INTDIR)\Rule.res" : $(SOURCE) $(DEP_RSC_RULE_) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)/Rule.res" /i "\wtkit125\Examples\Rule" /d\
"_DEBUG" $(SOURCE)
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=\wtkit125\Examples\Rule\Rule.c
DEP_CPP_RULE_C=\
"..\Rule.h"\
"$(INTDIR)\Rule.obj" : $(SOURCE) $(DEP_CPP_RULE_C) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
# End Target
# End Project
################################################################################