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117 lines
3.7 KiB
117 lines
3.7 KiB
//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======
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//
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// The tool UI has 4 purposes:
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// 1) Create the menu bar and client area (lies under the menu bar)
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// 2) Forward all mouse messages to the tool workspace so action menus work
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// 3) Forward all commands to the tool system so all smarts can reside there
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// 4) Control the size of the menu bar + the working area
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//=============================================================================
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#include "ToolUI.h"
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#include "toolutils/toolmenubar.h"
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#include "toolutils/basetoolsystem.h"
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#include "vgui/cursor.h"
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#include "vgui/isurface.h"
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#include "tier1/keyvalues.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#define MENU_HEIGHT 28
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// Height of the status bar, if the tool installs one
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#define STATUS_HEIGHT 24
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//-----------------------------------------------------------------------------
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// Constructor
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//-----------------------------------------------------------------------------
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CToolUI::CToolUI( vgui::Panel *pParent, const char *panelName, CBaseToolSystem *pBaseToolSystem ) :
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BaseClass( pParent, panelName ), m_pClientArea( 0 ), m_pBaseToolSystem( pBaseToolSystem )
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{
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SetPaintEnabled(false);
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SetPaintBackgroundEnabled(false);
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SetPaintBorderEnabled(false);
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int w, h;
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pParent->GetSize( w, h );
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SetBounds( 0, 0, w, h );
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m_pMenuBar = m_pBaseToolSystem->CreateMenuBar( m_pBaseToolSystem );
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m_pMenuBar->SetParent( this );
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m_pMenuBar->SetSize( w, MENU_HEIGHT );
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// This can be NULL if no status bar should be included
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m_pStatusBar = m_pBaseToolSystem->CreateStatusBar( this );
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m_pStatusBar->SetParent( this );
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m_pClientArea = new vgui::Panel( this, "ClientArea" );
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m_pClientArea->SetMouseInputEnabled( false );
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m_pClientArea->SetCursor( vgui::dc_none );
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m_pClientArea->SetBounds( 0, MENU_HEIGHT, w, h - MENU_HEIGHT );
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}
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vgui::Panel *CToolUI::GetClientArea()
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{
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return m_pClientArea;
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}
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//-----------------------------------------------------------------------------
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// The tool UI panel should always fill the space...
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//-----------------------------------------------------------------------------
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void CToolUI::PerformLayout()
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{
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BaseClass::PerformLayout();
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// Make the editor panel fill the space
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int iWidth, iHeight;
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vgui::VPANEL parent = GetParent() ? GetParent()->GetVPanel() : vgui::surface()->GetEmbeddedPanel();
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vgui::ipanel()->GetSize( parent, iWidth, iHeight );
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SetSize( iWidth, iHeight );
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int insettop = MENU_HEIGHT;
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int insetbottom = 0;
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m_pMenuBar->SetSize( iWidth, insettop );
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if ( m_pStatusBar )
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{
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insetbottom = STATUS_HEIGHT;
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m_pStatusBar->SetBounds( 0, iHeight - insetbottom, iWidth, insetbottom );
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}
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m_pClientArea->SetBounds( 0, insettop, iWidth, iHeight - insettop - insetbottom );
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}
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//-----------------------------------------------------------------------------
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// Returns the menu bar
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//-----------------------------------------------------------------------------
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vgui::MenuBar *CToolUI::GetMenuBar()
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{
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return m_pMenuBar;
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}
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vgui::Panel *CToolUI::GetStatusBar()
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{
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return m_pStatusBar;
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}
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//-----------------------------------------------------------------------------
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// Forward commands to systems that have more smarts than I do!
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//-----------------------------------------------------------------------------
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void CToolUI::OnMousePressed( vgui::MouseCode code )
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{
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// Chain mouse pressed calls to the parent tool workspace
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CallParentFunction( new KeyValues( "MousePressed", "code", code ) );
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}
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void CToolUI::OnCommand( const char *cmd )
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{
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m_pBaseToolSystem->OnCommand( cmd );
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}
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void CToolUI::UpdateMenuBarTitle()
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{
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CToolFileMenuBar *mb = dynamic_cast< CToolFileMenuBar * >( GetMenuBar() );
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if ( mb )
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{
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char title[ 64 ];
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m_pBaseToolSystem->ComputeMenuBarTitle( title, sizeof( title ) );
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mb->SetInfo( title );
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}
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}
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