You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
75 lines
2.0 KiB
75 lines
2.0 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#ifndef IVP_H
|
|
#define IVP_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "utlvector.h"
|
|
|
|
class CPhysCollide;
|
|
class CTextBuffer;
|
|
class IPhysicsCollision;
|
|
extern IPhysicsCollision *physcollision;
|
|
|
|
// a list of all of the materials in the world model
|
|
extern int RemapWorldMaterial( int materialIndexIn );
|
|
|
|
class CPhysCollisionEntry
|
|
{
|
|
public:
|
|
CPhysCollisionEntry( CPhysCollide *pCollide );
|
|
|
|
virtual void WriteToTextBuffer( CTextBuffer *pTextBuffer, int modelIndex, int collideIndex ) = 0;
|
|
virtual void DumpCollide( CTextBuffer *pTextBuffer, int modelIndex, int collideIndex ) = 0;
|
|
|
|
unsigned int GetCollisionBinarySize();
|
|
unsigned int WriteCollisionBinary( char *pDest );
|
|
|
|
protected:
|
|
void DumpCollideFileName( const char *pName, int modelIndex, CTextBuffer *pTextBuffer );
|
|
|
|
protected:
|
|
CPhysCollide *m_pCollide;
|
|
};
|
|
|
|
class CPhysCollisionEntryStaticMesh : public CPhysCollisionEntry
|
|
{
|
|
public:
|
|
CPhysCollisionEntryStaticMesh( CPhysCollide *pCollide, const char *pMaterialName );
|
|
|
|
virtual void WriteToTextBuffer( CTextBuffer *pTextBuffer, int modelIndex, int collideIndex );
|
|
virtual void DumpCollide( CTextBuffer *pTextBuffer, int modelIndex, int collideIndex );
|
|
|
|
private:
|
|
const char *m_pMaterial;
|
|
};
|
|
|
|
|
|
class CTextBuffer
|
|
{
|
|
public:
|
|
CTextBuffer( void );
|
|
~CTextBuffer( void );
|
|
inline int GetSize( void ) { return m_buffer.Count(); }
|
|
inline char *GetData( void ) { return m_buffer.Base(); }
|
|
|
|
void WriteText( const char *pText );
|
|
void WriteIntKey( const char *pKeyName, int outputData );
|
|
void WriteStringKey( const char *pKeyName, const char *outputData );
|
|
void WriteFloatKey( const char *pKeyName, float outputData );
|
|
void WriteFloatArrayKey( const char *pKeyName, const float *outputData, int count );
|
|
|
|
void CopyStringQuotes( const char *pString );
|
|
void Terminate( void );
|
|
private:
|
|
void CopyData( const char *pData, int len );
|
|
CUtlVector<char> m_buffer;
|
|
};
|
|
|
|
#endif // IVP_H
|