Counter Strike : Global Offensive Source Code
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//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#if !defined( _X360 )
#include <windows.h>
#endif
#include "vstdlib/iprocessutils.h"
#include "tier1/utllinkedlist.h"
#include "tier1/utlstring.h"
#include "tier1/utlbuffer.h"
#include "tier1/tier1.h"
// NOTE: This has to be the last file included!
#include "tier0/memdbgon.h"
class CProcess;
class CProcessPipeRead : public IPipeRead
{
// IPipeRead overrides.
public:
virtual int GetNumBytesAvailable();
virtual void ReadAvailable( CUtlString &sStr, int nMaxBytes );
virtual void ReadAvailable( CUtlBuffer *pOutBuffer, int nMaxBytes );
virtual void Read( CUtlString &sStr, int nMaxBytes );
virtual void ReadLine( CUtlString &sStr );
public:
bool IsValid() const;
// This reads in whatever data is available in the pipe and caches it.
void CacheOutput();
// Returns true when there is data in m_hRead, false otherwise.
bool WaitForOutput();
int GetActualProcessOutputSize();
int GetProcessOutput( void *pBuf, int nBytes );
int GetActualProcessOutput( void *pBuf, int nBufLen );
public:
CProcess *m_pProcess;
HANDLE m_hRead; // Comes from ProcessInfo_t::m_hChildStdoutRd or m_hChildStderrRd.
// This is stored if they wait for the process to exit. Even though they haven't read the data yet,
// they can still call ReadAvailable() or GetNumBytesAvailable() on stdio after the process was terminated.
CUtlBuffer m_CachedOutput;
};
struct ProcessInfo_t
{
HANDLE m_hChildStdinRd;
HANDLE m_hChildStdinWr;
HANDLE m_hChildStdoutRd;
HANDLE m_hChildStdoutWr;
HANDLE m_hChildStderrRd;
HANDLE m_hChildStderrWr;
HANDLE m_hProcess;
CUtlString m_CommandLine;
int m_fFlags; // PROCESSSTART_xxx.
};
class CProcessUtils;
class CProcess : public IProcess
{
public:
CProcess( CProcessUtils *pProcessUtils, const ProcessInfo_t &info );
// IProcess overrides.
public:
virtual void Release();
virtual void Abort();
virtual bool IsComplete();
virtual int WaitUntilComplete();
virtual int WriteStdin( char *pBuf, int nBufLen );
virtual IPipeRead* GetStdout();
virtual IPipeRead* GetStderr();
virtual int GetExitCode();
public:
ProcessInfo_t m_Info;
CProcessPipeRead m_StdoutRead;
CProcessPipeRead m_StderrRead;
CProcessUtils *m_pProcessUtils;
intp m_nProcessesIndex; // Index into CProcessUtils::m_Processes.
};
//-----------------------------------------------------------------------------
// At the moment, we can only run one process at a time
//-----------------------------------------------------------------------------
class CProcessUtils : public CTier1AppSystem< IProcessUtils >
{
typedef CTier1AppSystem< IProcessUtils > BaseClass;
public:
CProcessUtils() {}
// Inherited from IAppSystem
virtual InitReturnVal_t Init();
virtual void Shutdown();
// Inherited from IProcessUtils
virtual IProcess* StartProcess( const char *pCommandLine, int fFlags, const char *pWorkingDir );
virtual IProcess* StartProcess( int argc, const char **argv, int fFlags, const char *pWorkingDir );
virtual int SimpleRunProcess( const char *pCommandLine, const char *pWorkingDir, CUtlString *pStdout );
public:
void OnProcessDelete( CProcess *pProcess );
private:
// creates the process, adds it to the list and writes the windows HANDLE into info.m_hProcess
CProcess* CreateProcess( ProcessInfo_t &info, int fFlags, const char *pWorkingDir );
CUtlFixedLinkedList< CProcess* > m_Processes;
bool m_bInitialized;
};
//-----------------------------------------------------------------------------
// Purpose: singleton accessor
//-----------------------------------------------------------------------------
static CProcessUtils s_ProcessUtils;
EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CProcessUtils, IProcessUtils, PROCESS_UTILS_INTERFACE_VERSION, s_ProcessUtils );
//-----------------------------------------------------------------------------
// Returns the last error that occurred
//-----------------------------------------------------------------------------
char *GetErrorString( char *pBuf, int nBufLen )
{
FormatMessage( FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0, pBuf, nBufLen, NULL );
char *p = strchr(pBuf, '\r'); // get rid of \r\n
if(p)
{
p[0] = 0;
}
return pBuf;
}
// ------------------------------------------------------------------------------------- //
// CProcessPipeRead implementation.
// ------------------------------------------------------------------------------------- //
bool CProcessPipeRead::IsValid() const
{
return m_hRead != INVALID_HANDLE_VALUE;
}
int CProcessPipeRead::GetNumBytesAvailable()
{
return GetActualProcessOutputSize() + m_CachedOutput.TellPut();
}
void CProcessPipeRead::ReadAvailable( CUtlString &sStr, int32 nMaxBytes )
{
int nBytesAvailable = GetNumBytesAvailable();
nBytesAvailable = MIN( nBytesAvailable, nMaxBytes );
sStr.SetLength( nBytesAvailable ); // If nBytesAvailable != 0, this auto allocates an extra byte for the null terminator.
if ( nBytesAvailable > 0 )
{
char *pOut = sStr.Get();
int nBytesGotten = GetProcessOutput( pOut, nBytesAvailable );
Assert( nBytesGotten == nBytesAvailable );
// Null-terminate it.
pOut[nBytesGotten] = 0;
}
}
void CProcessPipeRead::ReadAvailable( CUtlBuffer *pOutBuffer, int nMaxBytes )
{
int nBytesAvailable = GetNumBytesAvailable();
nBytesAvailable = MIN( nBytesAvailable, nMaxBytes );
if ( nBytesAvailable > 0 )
{
char *pOut = (char*)pOutBuffer->AccessForDirectRead(nBytesAvailable+1);
int nBytesGotten = GetProcessOutput( pOut, nBytesAvailable );
Assert( nBytesGotten == nBytesAvailable );
// Null-terminate it.
pOut[nBytesGotten] = 0;
}
}
void CProcessPipeRead::Read( CUtlString &sStr, int32 nBytes )
{
sStr.SetLength( 0 );
int nBytesLeftToRead = nBytes;
while ( nBytesLeftToRead > 0 )
{
int nAvail = GetNumBytesAvailable();
if ( nAvail == 0 )
{
if ( m_pProcess->IsComplete() )
{
return;
}
else
{
WaitForOutput();
continue;
}
}
int nToRead = MIN( nBytesLeftToRead, nAvail );
// Read as much as we need and add it to the string.
CUtlString sTemp;
ReadAvailable( sTemp, nToRead );
Assert( sTemp.Length() == nToRead );
sStr += sTemp;
nBytesLeftToRead -= nToRead;
}
}
void CProcessPipeRead::ReadLine( CUtlString &sStr )
{
sStr.SetLength( 0 );
while ( 1 )
{
// Wait for output if there's nothing left in our cached output.
if ( m_CachedOutput.GetBytesRemaining() == 0 && !WaitForOutput() )
return;
CacheOutput();
char *pStr = (char*)m_CachedOutput.PeekGet();
int nBytes = m_CachedOutput.GetBytesRemaining();
// No more stuff available and the process is dead?
if ( nBytes == 0 && m_pProcess->IsComplete() )
break;
int i;
for ( i=0; i < nBytes; i++ )
{
if ( pStr[i] == '\n' )
break;
}
if ( i < nBytes )
{
// We hit a line ending.
int nBytesToRead = i;
if ( nBytesToRead > 0 && pStr[nBytesToRead-1] == '\r' )
--nBytesToRead;
CUtlString sTemp;
sTemp.SetDirect( pStr, nBytesToRead );
sStr += sTemp;
m_CachedOutput.SeekGet( CUtlBuffer::SEEK_CURRENT, i+1 ); // Use i here because it'll be at the \n, not the \r\n.
if ( m_CachedOutput.GetBytesRemaining() == 0 )
m_CachedOutput.Purge();
return;
}
}
}
bool CProcessPipeRead::WaitForOutput()
{
if ( m_hRead == INVALID_HANDLE_VALUE )
{
Assert( false );
return false;
}
while ( GetActualProcessOutputSize() == 0 )
{
if ( m_pProcess->IsComplete() )
return false;
else
ThreadSleep( 1 );
}
return true;
}
void CProcessPipeRead::CacheOutput()
{
int nBytes = GetActualProcessOutputSize();
if ( nBytes == 0 )
return;
int nPut = m_CachedOutput.TellPut();
m_CachedOutput.EnsureCapacity( nPut + nBytes );
int nBytesRead = GetActualProcessOutput( (char*)m_CachedOutput.PeekPut(), nBytes );
Assert( nBytesRead == nBytes );
m_CachedOutput.SeekPut( CUtlBuffer::SEEK_HEAD, nPut + nBytesRead );
}
//-----------------------------------------------------------------------------
// Methods used to read output back from a process
//-----------------------------------------------------------------------------
int CProcessPipeRead::GetActualProcessOutputSize()
{
if ( m_hRead == INVALID_HANDLE_VALUE )
{
Assert( false );
return 0;
}
DWORD dwCount = 0;
if ( !PeekNamedPipe( m_hRead, NULL, NULL, NULL, &dwCount, NULL ) )
{
char buf[ 512 ];
Warning( "Could not read from pipe associated with command %s\n"
"Windows gave the error message:\n \"%s\"\n",
m_pProcess->m_Info.m_CommandLine.Get(), GetErrorString( buf, sizeof(buf) ) );
return 0;
}
return (int)dwCount;
}
int CProcessPipeRead::GetProcessOutput( void *pBuf, int nBytes )
{
int nCachedBytes = MIN( nBytes, m_CachedOutput.TellPut() );
int nPipeBytes = nBytes - nCachedBytes;
// Read from the cached buffer.
m_CachedOutput.Get( pBuf, nCachedBytes );
if ( m_CachedOutput.GetBytesRemaining() == 0 )
{
m_CachedOutput.Purge();
}
// Read from the pipe.
int nPipedBytesRead = GetActualProcessOutput( (char*)pBuf + nCachedBytes, nPipeBytes );
return nCachedBytes + nPipedBytesRead;
}
int CProcessPipeRead::GetActualProcessOutput( void *pBuf, int nBufLen )
{
if ( m_hRead == INVALID_HANDLE_VALUE )
{
Assert( false );
return 0;
}
// ReadFile can deadlock in a blaze of awesomeness if you ask for 0 bytes.
if ( nBufLen == 0 )
return 0;
DWORD nBytesRead = 0;
BOOL bSuccess = ReadFile( m_hRead, pBuf, nBufLen, &nBytesRead, NULL );
if ( bSuccess )
{
// ReadFile -should- block until it gets the number of bytes requested OR until
// the process is complete. So if it didn't return the # of bytes requested,
// then make sure the process is complete.
if ( (int)nBytesRead != nBufLen )
{
Assert( m_pProcess->IsComplete() );
}
}
else
{
Assert( false );
}
return (int)nBytesRead;
}
// ------------------------------------------------------------------------------------- //
// CProcess implementation.
// ------------------------------------------------------------------------------------- //
CProcess::CProcess( CProcessUtils *pProcessUtils, const ProcessInfo_t &info )
{
m_pProcessUtils = pProcessUtils;
m_Info = info;
m_StdoutRead.m_pProcess = this;
m_StdoutRead.m_hRead = info.m_hChildStdoutRd;
m_StderrRead.m_pProcess = this;
m_StderrRead.m_hRead = info.m_hChildStderrRd;
}
void CProcess::Release()
{
if ( !( m_Info.m_fFlags & STARTPROCESS_NOAUTOKILL ) )
{
Abort();
}
ProcessInfo_t& info = m_Info;
CloseHandle( info.m_hChildStderrRd );
CloseHandle( info.m_hChildStderrWr );
CloseHandle( info.m_hChildStdinRd );
CloseHandle( info.m_hChildStdinWr );
CloseHandle( info.m_hChildStdoutRd );
CloseHandle( info.m_hChildStdoutWr );
m_pProcessUtils->OnProcessDelete( this );
delete this;
}
void CProcess::Abort()
{
if ( !IsComplete() )
{
TerminateProcess( m_Info.m_hProcess, 1 );
}
}
bool CProcess::IsComplete()
{
HANDLE h = m_Info.m_hProcess;
return ( WaitForSingleObject( h, 0 ) != WAIT_TIMEOUT );
}
int CProcess::WaitUntilComplete()
{
ProcessInfo_t &info = m_Info;
if ( info.m_hChildStdoutRd == INVALID_HANDLE_VALUE )
{
WaitForSingleObject( info.m_hProcess, INFINITE );
}
else
{
// NOTE: The called process can block during writes to stderr + stdout
// if the pipe buffer is empty. Therefore, waiting INFINITE is not
// possible here. We must queue up messages received to allow the
// process to continue
while ( WaitForSingleObject( info.m_hProcess, 50 ) == WAIT_TIMEOUT )
{
m_StdoutRead.CacheOutput();
if ( m_StderrRead.IsValid() )
m_StderrRead.CacheOutput();
}
}
return GetExitCode();
}
int CProcess::WriteStdin( char *pBuf, int nBufLen )
{
ProcessInfo_t& info = m_Info;
if ( info.m_hChildStdinWr == INVALID_HANDLE_VALUE )
{
Assert( false );
return 0;
}
DWORD nBytesWritten = 0;
if ( WriteFile( info.m_hChildStdinWr, pBuf, nBufLen, &nBytesWritten, NULL ) )
return (int)nBytesWritten;
else
return 0;
}
IPipeRead* CProcess::GetStdout()
{
return &m_StdoutRead;
}
IPipeRead* CProcess::GetStderr()
{
return &m_StderrRead;
}
int CProcess::GetExitCode()
{
ProcessInfo_t &info = m_Info;
DWORD nExitCode;
BOOL bOk = GetExitCodeProcess( info.m_hProcess, &nExitCode );
if ( !bOk || nExitCode == STILL_ACTIVE )
return -1;
return nExitCode;
}
//-----------------------------------------------------------------------------
// Initialize, shutdown process system
//-----------------------------------------------------------------------------
InitReturnVal_t CProcessUtils::Init()
{
InitReturnVal_t nRetVal = BaseClass::Init();
if ( nRetVal != INIT_OK )
return nRetVal;
m_bInitialized = true;
return INIT_OK;
}
void CProcessUtils::Shutdown()
{
Assert( m_bInitialized );
Assert( m_Processes.Count() == 0 );
// Delete any lingering processes.
while ( m_Processes.Count() > 0 )
{
m_Processes[ m_Processes.Head() ]->Release();
}
m_bInitialized = false;
return BaseClass::Shutdown();
}
void CProcessUtils::OnProcessDelete( CProcess *pProcess )
{
m_Processes.Remove( pProcess->m_nProcessesIndex );
}
CProcess *CProcessUtils::CreateProcess( ProcessInfo_t &info, int fFlags, const char *pWorkingDir )
{
STARTUPINFO si;
memset(&si, 0, sizeof si);
si.cb = sizeof(si);
if ( fFlags & STARTPROCESS_CONNECTSTDPIPES )
{
si.dwFlags = STARTF_USESTDHANDLES;
si.hStdInput = info.m_hChildStdinRd;
si.hStdError = info.m_hChildStderrWr;
si.hStdOutput = info.m_hChildStdoutWr;
}
DWORD dwCreateProcessFlags = 0;
if ( !( fFlags & STARTPROCESS_SHARE_CONSOLE ) )
{
dwCreateProcessFlags |= DETACHED_PROCESS;
}
PROCESS_INFORMATION pi;
if ( ::CreateProcess( NULL, info.m_CommandLine.Get(), NULL, NULL, TRUE, dwCreateProcessFlags, NULL, pWorkingDir, &si, &pi ) )
{
info.m_hProcess = pi.hProcess;
CProcess *pProcess = new CProcess( this, info );
pProcess->m_nProcessesIndex = m_Processes.AddToTail( pProcess );
return pProcess;
}
char buf[ 512 ];
Warning( "Could not execute the command:\n %s\n"
"Windows gave the error message:\n \"%s\"\n",
info.m_CommandLine.Get(), GetErrorString( buf, sizeof(buf) ) );
return NULL;
}
//-----------------------------------------------------------------------------
// Options for compilation
//-----------------------------------------------------------------------------
IProcess* CProcessUtils::StartProcess( const char *pCommandLine, int fFlags, const char *pWorkingDir )
{
Assert( m_bInitialized );
ProcessInfo_t info;
info.m_CommandLine = pCommandLine;
if ( !(fFlags & STARTPROCESS_CONNECTSTDPIPES) )
{
info.m_hChildStderrRd = info.m_hChildStderrWr = INVALID_HANDLE_VALUE;
info.m_hChildStdinRd = info.m_hChildStdinWr = INVALID_HANDLE_VALUE;
info.m_hChildStdoutRd = info.m_hChildStdoutWr = INVALID_HANDLE_VALUE;
return CreateProcess( info, fFlags, pWorkingDir );
}
SECURITY_ATTRIBUTES saAttr;
// Set the bInheritHandle flag so pipe handles are inherited.
saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
saAttr.bInheritHandle = TRUE;
saAttr.lpSecurityDescriptor = NULL;
DWORD nPipeSize = 0; // default size
if ( fFlags & STARTPROCESS_FATPIPES )
{
nPipeSize = 1024*1024;
}
// Create a pipe for the child's STDOUT.
if ( CreatePipe( &info.m_hChildStdoutRd, &info.m_hChildStdoutWr, &saAttr, nPipeSize ) )
{
if ( CreatePipe( &info.m_hChildStdinRd, &info.m_hChildStdinWr, &saAttr, nPipeSize ) )
{
BOOL bSuccess = false;
if ( fFlags & STARTPROCESS_SEPARATE_STDERR )
{
bSuccess = CreatePipe( &info.m_hChildStderrRd, &info.m_hChildStderrWr, &saAttr, nPipeSize );
}
else
{
bSuccess = DuplicateHandle( GetCurrentProcess(), info.m_hChildStdoutWr, GetCurrentProcess(),
&info.m_hChildStderrWr, 0, TRUE, DUPLICATE_SAME_ACCESS );
info.m_hChildStderrRd = INVALID_HANDLE_VALUE;
}
if ( bSuccess )
{
IProcess *pProcess = CreateProcess( info, fFlags, pWorkingDir );
if ( pProcess )
return pProcess;
CloseHandle( info.m_hChildStderrRd );
CloseHandle( info.m_hChildStderrWr );
}
CloseHandle( info.m_hChildStdinRd );
CloseHandle( info.m_hChildStdinWr );
}
CloseHandle( info.m_hChildStdoutRd );
CloseHandle( info.m_hChildStdoutWr );
}
return NULL;
}
//-----------------------------------------------------------------------------
// Start up a process
//-----------------------------------------------------------------------------
IProcess* CProcessUtils::StartProcess( int argc, const char **argv, int fFlags, const char *pWorkingDir )
{
CUtlString commandLine;
for ( int i = 0; i < argc; ++i )
{
commandLine += argv[i];
if ( i != argc-1 )
{
commandLine += " ";
}
}
return StartProcess( commandLine.Get(), fFlags, pWorkingDir );
}
int CProcessUtils::SimpleRunProcess( const char *pCommandLine, const char *pWorkingDir, CUtlString *pStdout )
{
int nFlags = 0;
if ( pStdout )
nFlags |= STARTPROCESS_CONNECTSTDPIPES;
IProcess *pProcess = StartProcess( pCommandLine, nFlags, pWorkingDir );
if ( !pProcess )
return -1;
int nExitCode = pProcess->WaitUntilComplete();
if ( pStdout )
{
pProcess->GetStdout()->Read( *pStdout );
}
pProcess->Release();
return nExitCode;
}
// Translate '\r\n' to '\n'.
void TranslateLinefeedsToUnix( char *pBuffer )
{
char *pOut = pBuffer;
while ( *pBuffer )
{
if ( pBuffer[0] == '\r' && pBuffer[1] == '\n' )
{
*pOut = '\n';
++pBuffer;
}
else
{
*pOut = *pBuffer;
}
++pBuffer;
++pOut;
}
*pOut = 0;
}