Super Mario 64s source code (from a leak on 4chan so be careful)
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23 lines
682 B

6 years ago
  1. # This is a weird file where it cross-references another actor.
  2. # Most likely, it was a compile time optimization due to the
  3. # exact same DL being referenced.
  4. glabel bowling_ball_geo # 0x0F000640
  5. geo_shadow SHADOW_CIRCLE_4_VERTS, 0xC8, 280
  6. geo_open_node
  7. geo_scale 0x00, 170393
  8. geo_open_node
  9. geo_display_list LAYER_ALPHA, bobomb_seg8_dl_08022D08
  10. geo_close_node
  11. geo_close_node
  12. geo_end
  13. glabel bowling_ball2_geo # 0x0F00066C
  14. geo_node_start
  15. geo_open_node
  16. geo_scale 0x00, 170393
  17. geo_open_node
  18. geo_display_list LAYER_ALPHA, bobomb_seg8_dl_08022D08
  19. geo_close_node
  20. geo_close_node
  21. geo_end