Super Mario 64s source code (from a leak on 4chan so be careful)
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57 lines
3.2 KiB

6 years ago
  1. bits_seg7_vertex_07013610: # 0x07013610 - 0x07013710
  2. vertex -204, 102, -306, 38, 2968, 0xB1, 0xBF, 0xFA, 0xFF
  3. vertex -204, 102, 307, 38, 1052, 0xB1, 0xBF, 0xFA, 0xFF
  4. vertex 205, 102, 307, 1448, 1052, 0xB1, 0xBF, 0xFA, 0xFF
  5. vertex 205, 102, -306, 1448, 2968, 0xB1, 0xBF, 0xFA, 0xFF
  6. vertex 205, 0, -306, 1448, 2968, 0x3D, 0x3C, 0x76, 0xFF
  7. vertex 205, 0, 307, 1448, 1052, 0x3D, 0x3C, 0x76, 0xFF
  8. vertex -204, 0, 307, 38, 1052, 0x3D, 0x3C, 0x76, 0xFF
  9. vertex -204, 0, -306, 38, 2968, 0x3D, 0x3C, 0x76, 0xFF
  10. vertex -204, 0, -306, 38, 2968, 0x79, 0x8C, 0xEB, 0xFF
  11. vertex -204, 102, 307, 38, 1052, 0x79, 0x8C, 0xEB, 0xFF
  12. vertex -204, 102, -306, 38, 2968, 0x79, 0x8C, 0xEB, 0xFF
  13. vertex -204, 0, 307, 38, 1052, 0x79, 0x8C, 0xEB, 0xFF
  14. vertex 205, 102, -306, 1448, 2968, 0x65, 0x7F, 0xFF, 0xFF
  15. vertex 205, 102, 307, 1448, 1052, 0x65, 0x7F, 0xFF, 0xFF
  16. vertex 205, 0, 307, 1448, 1052, 0x65, 0x7F, 0xFF, 0xFF
  17. vertex 205, 0, -306, 1448, 2968, 0x65, 0x7F, 0xFF, 0xFF
  18. bits_seg7_vertex_07013710: # 0x07013710 - 0x07013790
  19. vertex -204, 0, 307, 38, 1052, 0x52, 0x61, 0xAC, 0xFF
  20. vertex 205, 0, 307, 1448, 1052, 0x52, 0x61, 0xAC, 0xFF
  21. vertex 205, 102, 307, 1448, 1052, 0x52, 0x61, 0xAC, 0xFF
  22. vertex -204, 102, 307, 38, 1052, 0x52, 0x61, 0xAC, 0xFF
  23. vertex 205, 0, -306, 1448, 2968, 0x52, 0x61, 0xAC, 0xFF
  24. vertex -204, 102, -306, 38, 2968, 0x52, 0x61, 0xAC, 0xFF
  25. vertex 205, 102, -306, 1448, 2968, 0x52, 0x61, 0xAC, 0xFF
  26. vertex -204, 0, -306, 38, 2968, 0x52, 0x61, 0xAC, 0xFF
  27. bits_seg7_dl_07013790: # 0x07013790 - 0x07013820
  28. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09008000
  29. gsDPLoadSync
  30. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  31. gsSPVertex bits_seg7_vertex_07013610, 16, 0
  32. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  33. gsSP2Triangles 4, 5, 6, 0x0, 4, 6, 7, 0x0
  34. gsSP2Triangles 8, 9, 10, 0x0, 8, 11, 9, 0x0
  35. gsSP2Triangles 12, 13, 14, 0x0, 12, 14, 15, 0x0
  36. gsSPVertex bits_seg7_vertex_07013710, 8, 0
  37. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  38. gsSP2Triangles 4, 5, 6, 0x0, 4, 7, 5, 0x0
  39. gsSPEndDisplayList
  40. glabel bits_seg7_dl_07013820 # 0x07013820 - 0x07013890
  41. gsDPPipeSync
  42. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  43. gsSPClearGeometryMode G_LIGHTING
  44. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  45. gsSPTexture -1, -1, 0, 0, 1
  46. gsDPTileSync
  47. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  48. gsDPSetTileSize 0, 0, 0, 124, 124
  49. gsSPDisplayList bits_seg7_dl_07013790
  50. gsSPTexture -1, -1, 0, 0, 0
  51. gsDPPipeSync
  52. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  53. gsSPSetGeometryMode G_LIGHTING
  54. gsSPEndDisplayList