Super Mario 64s source code (from a leak on 4chan so be careful)
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79 lines
2.1 KiB

6 years ago
  1. # Generated by LakiTool
  2. glabel bowser_3_seg7_collision_level # 0x070049C8 - 0x07004B94
  3. colInit
  4. colVertexInit 0x18
  5. colVertex -8191, -6143, 8192
  6. colVertex 8192, -6143, 8192
  7. colVertex 8192, -6143, -8191
  8. colVertex -8191, -6143, -8191
  9. colVertex -1182, -2364, 394
  10. colVertex -1182, 307, 394
  11. colVertex -2364, 307, -787
  12. colVertex -2364, -1852, -787
  13. colVertex -787, 307, -1024
  14. colVertex -787, -2364, -1024
  15. colVertex -1497, -1852, 2050
  16. colVertex -1497, 307, 2050
  17. colVertex 0, 307, 1262
  18. colVertex 788, 307, -1024
  19. colVertex 0, 307, -2522
  20. colVertex 1183, 307, 394
  21. colVertex 1498, -1852, 2050
  22. colVertex 1498, 307, 2050
  23. colVertex 0, -2364, 1262
  24. colVertex 2365, 307, -787
  25. colVertex 2365, -1852, -787
  26. colVertex 1183, -2364, 394
  27. colVertex 788, -2364, -1024
  28. colVertex 0, -1852, -2522
  29. colTriInit SURF_ENV_DEFAULT, 36
  30. colTri 4, 18, 10
  31. colTri 4, 5, 6
  32. colTri 4, 6, 7
  33. colTri 6, 5, 8
  34. colTri 6, 8, 9
  35. colTri 7, 6, 9
  36. colTri 10, 5, 4
  37. colTri 10, 11, 5
  38. colTri 5, 11, 12
  39. colTri 8, 5, 12
  40. colTri 13, 14, 8
  41. colTri 8, 12, 15
  42. colTri 8, 15, 13
  43. colTri 9, 8, 14
  44. colTri 16, 17, 12
  45. colTri 16, 12, 18
  46. colTri 18, 12, 11
  47. colTri 12, 17, 15
  48. colTri 18, 11, 10
  49. colTri 18, 4, 9
  50. colTri 4, 7, 9
  51. colTri 9, 23, 22
  52. colTri 15, 19, 13
  53. colTri 20, 19, 15
  54. colTri 20, 15, 21
  55. colTri 21, 15, 17
  56. colTri 22, 13, 19
  57. colTri 14, 13, 22
  58. colTri 23, 14, 22
  59. colTri 9, 14, 23
  60. colTri 22, 19, 20
  61. colTri 21, 17, 16
  62. colTri 21, 22, 20
  63. colTri 18, 22, 21
  64. colTri 16, 18, 21
  65. colTri 18, 9, 22
  66. colTriInit SURF_DEATH_FLOOR, 2
  67. colTri 0, 1, 2
  68. colTri 0, 2, 3
  69. colTriStop
  70. colSpecialInit 7
  71. special_object /*preset*/ special_null_start, /*pos*/ 0, 307, 0, /*yaw*/ 128 # unused, probably an early way to set intial position
  72. special_object /*preset*/ special_bowser, /*pos*/ 13, 307, -1024
  73. special_object /*preset*/ special_level_geo_03, /*pos*/ -3362, -204, 1121, /*yaw*/ 0
  74. special_object /*preset*/ special_level_geo_03, /*pos*/ 0, -204, 3584, /*yaw*/ 0
  75. special_object /*preset*/ special_level_geo_03, /*pos*/ 3362, -204, 1126, /*yaw*/ 0
  76. special_object /*preset*/ special_level_geo_03, /*pos*/ 2123, -204, -2912, /*yaw*/ 0
  77. special_object /*preset*/ special_level_geo_03, /*pos*/ -2122, -204, -2912, /*yaw*/ 0
  78. colEnd