Super Mario 64s source code (from a leak on 4chan so be careful)
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66 lines
3.6 KiB

5 years ago
  1. ddd_seg7_vertex_07008CB8: # 0x07008CB8 - 0x07008D98
  2. vertex -869, -2746, -255, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  3. vertex -869, -2746, 256, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  4. vertex -511, -2746, 0, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  5. vertex -1177, -2746, -153, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  6. vertex -869, -2746, 51, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  7. vertex -869, -2746, -50, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  8. vertex -1177, -2746, 154, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  9. vertex -5068, -2149, -255, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  10. vertex -5068, -2149, 256, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  11. vertex -5068, -1791, 0, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  12. vertex -5068, -2457, -153, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  13. vertex -5068, -2149, 51, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  14. vertex -5068, -2149, -50, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  15. vertex -5068, -2457, 154, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  16. ddd_seg7_vertex_07008D98: # 0x07008D98 - 0x07008E78
  17. vertex -2713, -2746, -153, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  18. vertex -2713, -2746, 154, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  19. vertex -2405, -2746, 51, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  20. vertex -2405, -2746, -50, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  21. vertex -2405, -2746, -255, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  22. vertex -2405, -2746, 256, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  23. vertex -2047, -2746, 0, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  24. vertex -2203, 244, 0, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  25. vertex -2457, 497, 256, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  26. vertex -2457, 497, -255, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  27. vertex -2457, 497, -50, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  28. vertex -2674, 715, 154, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  29. vertex -2674, 715, -153, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  30. vertex -2457, 497, 51, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  31. ddd_seg7_vertex_07008E78: # 0x07008E78 - 0x07008EE8
  32. vertex -5068, -4505, -153, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  33. vertex -5068, -4505, 154, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  34. vertex -5068, -4197, 51, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  35. vertex -5068, -4197, -255, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  36. vertex -5068, -4197, 256, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  37. vertex -5068, -3839, 0, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  38. vertex -5068, -4197, -50, 0, 0, 0xFF, 0xFF, 0x00, 0xFF
  39. ddd_seg7_dl_07008EE8: # 0x07008EE8 - 0x07008F80
  40. gsSPVertex ddd_seg7_vertex_07008CB8, 14, 0
  41. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  42. gsSP2Triangles 3, 6, 4, 0x0, 7, 8, 9, 0x0
  43. gsSP2Triangles 10, 11, 12, 0x0, 10, 13, 11, 0x0
  44. gsSPVertex ddd_seg7_vertex_07008D98, 14, 0
  45. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  46. gsSP2Triangles 4, 5, 6, 0x0, 7, 8, 9, 0x0
  47. gsSP2Triangles 10, 11, 12, 0x0, 10, 13, 11, 0x0
  48. gsSPVertex ddd_seg7_vertex_07008E78, 7, 0
  49. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  50. gsSP1Triangle 0, 2, 6, 0x0
  51. gsSPEndDisplayList
  52. glabel ddd_seg7_dl_07008F80 # 0x07008F80 - 0x07008FD0
  53. gsDPPipeSync
  54. gsDPSetEnvColor 255, 255, 255, 98
  55. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_ENVIRONMENT
  56. gsSPClearGeometryMode G_LIGHTING
  57. gsSPDisplayList ddd_seg7_dl_07008EE8
  58. gsDPPipeSync
  59. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  60. gsSPSetGeometryMode G_LIGHTING
  61. gsDPSetEnvColor 255, 255, 255, 255
  62. gsSPEndDisplayList