Super Mario 64s source code (from a leak on 4chan so be careful)
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54 lines
2.8 KiB

5 years ago
  1. lll_seg7_light_07013620: # 0x07013620 - 0x07013628
  2. .byte 0x3F, 0x3F, 0x3F, 0x00, 0x3F, 0x3F, 0x3F, 0x00
  3. lll_seg7_light_07013628: # 0x07013628 - 0x07013638
  4. .byte 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00
  5. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  6. lll_seg7_vertex_07013638: # 0x07013638 - 0x07013738
  7. vertex -3327, 10, 3584, 0, 990, 0x00, 0x7F, 0x00, 0xFF
  8. vertex -3071, 10, 3584, 990, 990, 0x00, 0x7F, 0x00, 0xFF
  9. vertex -3071, 10, 3328, 990, 0, 0x00, 0x7F, 0x00, 0xFF
  10. vertex -3327, 10, 3328, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  11. vertex 2816, 1280, 8192, 0, 0, 0x7F, 0x00, 0x00, 0xFF
  12. vertex 2816, 256, 8192, 0, 1244, 0x7F, 0x00, 0x00, 0xFF
  13. vertex 2816, 256, 7552, 766, 1244, 0x7F, 0x00, 0x00, 0xFF
  14. vertex 2816, 563, 5504, 3322, 862, 0x7F, 0x00, 0x00, 0xFF
  15. vertex 2816, 1280, 4608, 4440, 0, 0x7F, 0x00, 0x00, 0xFF
  16. vertex 2816, 563, 4608, 4440, 862, 0x7F, 0x00, 0x00, 0xFF
  17. vertex 2816, 1280, 4608, 0, 224, 0x00, 0x00, 0x7F, 0xFF
  18. vertex 2816, 563, 4608, 0, 1116, 0x00, 0x00, 0x7F, 0xFF
  19. vertex 4352, 563, 4608, 1884, 1116, 0x00, 0x00, 0x7F, 0xFF
  20. vertex 5888, 1280, 4608, 3800, 224, 0x00, 0x00, 0x7F, 0xFF
  21. vertex 4352, 0, 4608, 1884, 1818, 0x00, 0x00, 0x7F, 0xFF
  22. vertex 5888, 0, 4608, 3800, 1818, 0x00, 0x00, 0x7F, 0xFF
  23. lll_seg7_dl_07013738: # 0x07013738 - 0x070137C0
  24. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, fire_09000800
  25. gsDPLoadSync
  26. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  27. gsSPLight lll_seg7_light_07013628, 1
  28. gsSPLight lll_seg7_light_07013620, 2
  29. gsSPVertex lll_seg7_vertex_07013638, 16, 0
  30. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  31. gsSP2Triangles 4, 5, 6, 0x0, 4, 7, 8, 0x0
  32. gsSP2Triangles 4, 6, 7, 0x0, 7, 9, 8, 0x0
  33. gsSP2Triangles 10, 11, 12, 0x0, 12, 13, 10, 0x0
  34. gsSP2Triangles 12, 14, 15, 0x0, 12, 15, 13, 0x0
  35. gsSPEndDisplayList
  36. glabel lll_seg7_dl_070137C0 # 0x070137C0 - 0x07013830
  37. gsDPPipeSync
  38. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_TEXEL0, G_ACMUX_0, G_ACMUX_SHADE, G_ACMUX_0
  39. gsSPClearGeometryMode G_CULL_BACK | G_SHADING_SMOOTH
  40. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  41. gsSPTexture -1, -1, 0, 0, 1
  42. gsDPTileSync
  43. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  44. gsDPSetTileSize 0, 0, 0, 124, 124
  45. gsSPDisplayList lll_seg7_dl_07013738
  46. gsSPTexture -1, -1, 0, 0, 0
  47. gsDPPipeSync
  48. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  49. gsSPSetGeometryMode G_CULL_BACK | G_SHADING_SMOOTH
  50. gsSPEndDisplayList