Super Mario 64s source code (from a leak on 4chan so be careful)
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60 lines
3.3 KiB

5 years ago
  1. rr_seg7_vertex_0700DC58: # 0x0700DC58 - 0x0700DD48
  2. vertex -529, -242, -536, 990, 990, 0xEB, 0xEB, 0x79, 0xFF
  3. vertex -899, 19, -761, 0, 0, 0xEB, 0xEB, 0x79, 0xFF
  4. vertex -541, 35, -762, 990, 0, 0xEB, 0xEB, 0x79, 0xFF
  5. vertex -899, 19, 737, 0, 0, 0xEB, 0xEB, 0x79, 0xFF
  6. vertex -887, -258, 511, 0, 990, 0xEB, 0xEB, 0x79, 0xFF
  7. vertex -529, -242, 511, 990, 990, 0xEB, 0xEB, 0x79, 0xFF
  8. vertex -541, 35, 738, 990, 0, 0xEB, 0xEB, 0x79, 0xFF
  9. vertex -285, 46, 738, 0, 0, 0xEB, 0xEB, 0x79, 0xFF
  10. vertex -273, -231, 512, 0, 990, 0xEB, 0xEB, 0x79, 0xFF
  11. vertex 84, -216, 513, 990, 990, 0xEB, 0xEB, 0x79, 0xFF
  12. vertex 72, 61, 739, 990, 0, 0xEB, 0xEB, 0x79, 0xFF
  13. vertex 700, 75, 726, 990, 0, 0xEB, 0xEB, 0x79, 0xFF
  14. vertex 342, 59, 725, 0, 0, 0xEB, 0xEB, 0x79, 0xFF
  15. vertex 712, -202, 500, 990, 990, 0xEB, 0xEB, 0x79, 0xFF
  16. vertex 354, -218, 499, 0, 990, 0xEB, 0xEB, 0x79, 0xFF
  17. rr_seg7_vertex_0700DD48: # 0x0700DD48 - 0x0700DDF8
  18. vertex 712, -202, -545, 990, 990, 0xEB, 0xEB, 0x79, 0xFF
  19. vertex 354, -218, -544, 0, 990, 0xEB, 0xEB, 0x79, 0xFF
  20. vertex 342, 59, -770, 0, 0, 0xEB, 0xEB, 0x79, 0xFF
  21. vertex -529, -242, -536, 990, 990, 0xEB, 0xEB, 0x79, 0xFF
  22. vertex -887, -258, -535, 0, 990, 0xEB, 0xEB, 0x79, 0xFF
  23. vertex -899, 19, -761, 0, 0, 0xEB, 0xEB, 0x79, 0xFF
  24. vertex 84, -216, -537, 990, 990, 0xEB, 0xEB, 0x79, 0xFF
  25. vertex -273, -231, -536, 0, 990, 0xEB, 0xEB, 0x79, 0xFF
  26. vertex -285, 46, -762, 0, 0, 0xEB, 0xEB, 0x79, 0xFF
  27. vertex 72, 61, -763, 990, 0, 0xEB, 0xEB, 0x79, 0xFF
  28. vertex 700, 75, -771, 990, 0, 0xEB, 0xEB, 0x79, 0xFF
  29. rr_seg7_dl_0700DDF8: # 0x0700DDF8 - 0x0700DE88
  30. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_metal_hole
  31. gsDPLoadSync
  32. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  33. gsSPVertex rr_seg7_vertex_0700DC58, 15, 0
  34. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  35. gsSP2Triangles 6, 3, 5, 0x0, 7, 8, 9, 0x0
  36. gsSP2Triangles 10, 7, 9, 0x0, 11, 12, 13, 0x0
  37. gsSP1Triangle 12, 14, 13, 0x0
  38. gsSPVertex rr_seg7_vertex_0700DD48, 11, 0
  39. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  40. gsSP2Triangles 6, 7, 8, 0x0, 6, 8, 9, 0x0
  41. gsSP1Triangle 0, 2, 10, 0x0
  42. gsSPEndDisplayList
  43. glabel rr_seg7_dl_0700DE88 # 0x0700DE88 - 0x0700DEF8
  44. gsDPPipeSync
  45. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_TEXEL0, G_ACMUX_0, G_ACMUX_SHADE, G_ACMUX_0
  46. gsSPClearGeometryMode G_LIGHTING
  47. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  48. gsSPTexture -1, -1, 0, 0, 1
  49. gsDPTileSync
  50. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  51. gsDPSetTileSize 0, 0, 0, 124, 124
  52. gsSPDisplayList rr_seg7_dl_0700DDF8
  53. gsSPTexture -1, -1, 0, 0, 0
  54. gsDPPipeSync
  55. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  56. gsSPSetGeometryMode G_LIGHTING
  57. gsSPEndDisplayList