Super Mario 64s source code (from a leak on 4chan so be careful)
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76 lines
4.3 KiB

6 years ago
  1. rr_seg7_vertex_0701B9F0: # 0x0701B9F0 - 0x0701BAD0
  2. vertex 26, 154, 0, 1672, 1328, 0xA9, 0xCD, 0x97, 0xFF
  3. vertex 666, 154, 410, 0, 990, 0xA9, 0xCD, 0x97, 0xFF
  4. vertex 666, 154, -613, 1672, -714, 0xA9, 0xCD, 0x97, 0xFF
  5. vertex 26, 154, -613, 2694, 308, 0xA9, 0xCD, 0x97, 0xFF
  6. vertex -665, 154, 410, 2012, 3032, 0xA9, 0xCD, 0x97, 0xFF
  7. vertex -665, 154, 0, 2694, 2350, 0xA9, 0xCD, 0x97, 0xFF
  8. vertex -665, 0, 0, 2694, 2350, 0x67, 0x89, 0x51, 0xFF
  9. vertex 26, 154, 0, 1672, 1328, 0x67, 0x89, 0x51, 0xFF
  10. vertex 26, 0, 0, 1672, 1328, 0x67, 0x89, 0x51, 0xFF
  11. vertex -665, 154, 0, 2694, 2350, 0x67, 0x89, 0x51, 0xFF
  12. vertex 666, 0, 410, 0, 990, 0x67, 0x89, 0x51, 0xFF
  13. vertex -665, 154, 410, 2012, 3032, 0x67, 0x89, 0x51, 0xFF
  14. vertex -665, 0, 410, 2012, 3032, 0x67, 0x89, 0x51, 0xFF
  15. vertex 666, 154, 410, 0, 990, 0x67, 0x89, 0x51, 0xFF
  16. rr_seg7_vertex_0701BAD0: # 0x0701BAD0 - 0x0701BBB0
  17. vertex 26, 0, -613, 2694, 308, 0x67, 0x89, 0x51, 0xFF
  18. vertex 666, 154, -613, 1672, -714, 0x67, 0x89, 0x51, 0xFF
  19. vertex 666, 0, -613, 1672, -714, 0x67, 0x89, 0x51, 0xFF
  20. vertex 26, 154, -613, 2694, 308, 0x67, 0x89, 0x51, 0xFF
  21. vertex -665, 0, 410, 2012, 3032, 0x4D, 0x50, 0x36, 0xFF
  22. vertex -665, 0, 0, 2694, 2350, 0x4D, 0x50, 0x36, 0xFF
  23. vertex 26, 0, 0, 1672, 1328, 0x4D, 0x50, 0x36, 0xFF
  24. vertex 666, 0, 410, 0, 990, 0x4D, 0x50, 0x36, 0xFF
  25. vertex 26, 0, -613, 2694, 308, 0x4D, 0x50, 0x36, 0xFF
  26. vertex 666, 0, -613, 1672, -714, 0x4D, 0x50, 0x36, 0xFF
  27. vertex 26, 0, 0, 1672, 1328, 0x62, 0x78, 0x60, 0xFF
  28. vertex 26, 154, 0, 1672, 1328, 0x62, 0x78, 0x60, 0xFF
  29. vertex 26, 154, -613, 2694, 308, 0x62, 0x78, 0x60, 0xFF
  30. vertex 26, 0, -613, 2694, 308, 0x62, 0x78, 0x60, 0xFF
  31. rr_seg7_vertex_0701BBB0: # 0x0701BBB0 - 0x0701BC30
  32. vertex -665, 0, 410, 2012, 3032, 0x62, 0x78, 0x60, 0xFF
  33. vertex -665, 154, 410, 2012, 3032, 0x62, 0x78, 0x60, 0xFF
  34. vertex -665, 154, 0, 2694, 2350, 0x62, 0x78, 0x60, 0xFF
  35. vertex -665, 0, 0, 2694, 2350, 0x62, 0x78, 0x60, 0xFF
  36. vertex 666, 0, -613, 1672, -714, 0x62, 0x78, 0x60, 0xFF
  37. vertex 666, 154, -613, 1672, -714, 0x62, 0x78, 0x60, 0xFF
  38. vertex 666, 154, 410, 0, 990, 0x62, 0x78, 0x60, 0xFF
  39. vertex 666, 0, 410, 0, 990, 0x62, 0x78, 0x60, 0xFF
  40. rr_seg7_dl_0701BC30: # 0x0701BC30 - 0x0701BD08
  41. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800
  42. gsDPLoadSync
  43. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  44. gsSPVertex rr_seg7_vertex_0701B9F0, 14, 0
  45. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  46. gsSP2Triangles 0, 4, 1, 0x0, 0, 5, 4, 0x0
  47. gsSP2Triangles 6, 7, 8, 0x0, 6, 9, 7, 0x0
  48. gsSP2Triangles 10, 11, 12, 0x0, 10, 13, 11, 0x0
  49. gsSPVertex rr_seg7_vertex_0701BAD0, 14, 0
  50. gsSP2Triangles 0, 1, 2, 0x0, 0, 3, 1, 0x0
  51. gsSP2Triangles 4, 5, 6, 0x0, 6, 7, 4, 0x0
  52. gsSP2Triangles 6, 8, 9, 0x0, 6, 9, 7, 0x0
  53. gsSP2Triangles 10, 11, 12, 0x0, 10, 12, 13, 0x0
  54. gsSPVertex rr_seg7_vertex_0701BBB0, 8, 0
  55. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  56. gsSP2Triangles 4, 5, 6, 0x0, 4, 6, 7, 0x0
  57. gsSPEndDisplayList
  58. glabel rr_seg7_dl_0701BD08 # 0x0701BD08 - 0x0701BD78
  59. gsDPPipeSync
  60. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  61. gsSPClearGeometryMode G_LIGHTING
  62. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  63. gsSPTexture -1, -1, 0, 0, 1
  64. gsDPTileSync
  65. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  66. gsDPSetTileSize 0, 0, 0, 124, 124
  67. gsSPDisplayList rr_seg7_dl_0701BC30
  68. gsSPTexture -1, -1, 0, 0, 0
  69. gsDPPipeSync
  70. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  71. gsSPSetGeometryMode G_LIGHTING
  72. gsSPEndDisplayList