Super Mario 64s source code (from a leak on 4chan so be careful)
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48 lines
2.5 KiB

6 years ago
  1. vcutm_seg7_light_07007F90: # 0x07007F90 - 0x07007F98
  2. .byte 0x3F, 0x3F, 0x3F, 0x00, 0x3F, 0x3F, 0x3F, 0x00
  3. vcutm_seg7_light_07007F98: # 0x07007F98 - 0x07007FA8
  4. .byte 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00
  5. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  6. vcutm_seg7_vertex_07007FA8: # 0x07007FA8 - 0x07008068
  7. vertex 4915, 0, -5099, -3096, 4054, 0x00, 0x00, 0x81, 0xFF
  8. vertex 4116, 819, -5099, 5078, -4120, 0x00, 0x00, 0x81, 0xFF
  9. vertex 4915, 819, -5099, -3096, -4120, 0x00, 0x00, 0x81, 0xFF
  10. vertex 4116, 0, -5099, 5078, 4054, 0x00, 0x00, 0x81, 0xFF
  11. vertex 4915, 819, -4320, 5078, -2076, 0x00, 0x00, 0x7F, 0xFF
  12. vertex 4116, 0, -4320, -3096, 6098, 0x00, 0x00, 0x7F, 0xFF
  13. vertex 4915, 0, -4320, 5078, 6098, 0x00, 0x00, 0x7F, 0xFF
  14. vertex 4116, 819, -4320, -3096, -2076, 0x00, 0x00, 0x7F, 0xFF
  15. vertex 4116, 819, -4320, 4056, -4120, 0x81, 0x00, 0x00, 0xFF
  16. vertex 4116, 0, -5099, -4118, 4054, 0x81, 0x00, 0x00, 0xFF
  17. vertex 4116, 0, -4320, 4056, 4054, 0x81, 0x00, 0x00, 0xFF
  18. vertex 4116, 819, -5099, -4118, -4120, 0x81, 0x00, 0x00, 0xFF
  19. vcutm_seg7_dl_07008068: # 0x07008068 - 0x070080D0
  20. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, vcutm_seg7_texture_07000000
  21. gsDPLoadSync
  22. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  23. gsSPLight vcutm_seg7_light_07007F98, 1
  24. gsSPLight vcutm_seg7_light_07007F90, 2
  25. gsSPVertex vcutm_seg7_vertex_07007FA8, 12, 0
  26. gsSP2Triangles 0, 1, 2, 0x0, 0, 3, 1, 0x0
  27. gsSP2Triangles 4, 5, 6, 0x0, 4, 7, 5, 0x0
  28. gsSP2Triangles 8, 9, 10, 0x0, 8, 11, 9, 0x0
  29. gsSPEndDisplayList
  30. glabel vcutm_seg7_dl_070080D0 # 0x070080D0 - 0x07008140
  31. gsDPPipeSync
  32. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_TEXEL0, G_ACMUX_0, G_ACMUX_SHADE, G_ACMUX_0
  33. gsSPClearGeometryMode G_CULL_BACK | G_SHADING_SMOOTH
  34. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  35. gsSPTexture -1, -1, 0, 0, 1
  36. gsDPTileSync
  37. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  38. gsDPSetTileSize 0, 0, 0, 124, 124
  39. gsSPDisplayList vcutm_seg7_dl_07008068
  40. gsSPTexture -1, -1, 0, 0, 0
  41. gsDPPipeSync
  42. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  43. gsSPSetGeometryMode G_CULL_BACK | G_SHADING_SMOOTH
  44. gsSPEndDisplayList