Super Mario 64s source code (from a leak on 4chan so be careful)
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6 years ago
  1. # Blue Coin Switch
  2. blue_coin_switch_seg8_light_08000000: # 0x08000000
  3. .byte 0x7F, 0x7F, 0x7F, 0x00, 0x7F, 0x7F, 0x7F, 0x00
  4. blue_coin_switch_seg8_light_08000008: # 0x08000008
  5. .byte 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00
  6. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  7. blue_coin_switch_seg8_texture_08000018: # 0x08000018
  8. .incbin "actors/blue_coin_switch/0.rgba16"
  9. blue_coin_switch_seg8_texture_08000418: # 0x08000418
  10. .incbin "actors/blue_coin_switch/1.rgba16"
  11. blue_coin_switch_seg8_vertex_08000C18: # 0x08000C18
  12. vertex 26, 0, 26, 990, 479, 0x00, 0x00, 0x7F, 0xFF
  13. vertex 26, 26, 26, 990, 0, 0x00, 0x00, 0x7F, 0xFF
  14. vertex -25, 26, 26, 0, 0, 0x00, 0x00, 0x7F, 0xFF
  15. vertex -25, 0, 26, 0, 479, 0x00, 0x00, 0x7F, 0xFF
  16. vertex -25, 0, -25, 990, 479, 0x00, 0x00, 0x81, 0xFF
  17. vertex 26, 26, -25, 0, 0, 0x00, 0x00, 0x81, 0xFF
  18. vertex 26, 0, -25, 0, 479, 0x00, 0x00, 0x81, 0xFF
  19. vertex -25, 26, -25, 990, 0, 0x00, 0x00, 0x81, 0xFF
  20. vertex -25, 0, 26, 990, 479, 0x81, 0x00, 0x00, 0xFF
  21. vertex -25, 26, -25, 0, 0, 0x81, 0x00, 0x00, 0xFF
  22. vertex -25, 0, -25, 0, 479, 0x81, 0x00, 0x00, 0xFF
  23. vertex -25, 26, 26, 990, 0, 0x81, 0x00, 0x00, 0xFF
  24. vertex 26, 0, -25, 990, 479, 0x7F, 0x00, 0x00, 0xFF
  25. vertex 26, 26, -25, 990, 0, 0x7F, 0x00, 0x00, 0xFF
  26. vertex 26, 26, 26, 0, 0, 0x7F, 0x00, 0x00, 0xFF
  27. vertex 26, 0, 26, 0, 479, 0x7F, 0x00, 0x00, 0xFF
  28. blue_coin_switch_seg8_vertex_08000D18: # 0x08000D18
  29. vertex 26, 26, -25, 990, 0, 0x00, 0x7F, 0x00, 0xFF
  30. vertex -25, 26, 26, 0, 990, 0x00, 0x7F, 0x00, 0xFF
  31. vertex 26, 26, 26, 990, 990, 0x00, 0x7F, 0x00, 0xFF
  32. vertex -25, 26, -25, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  33. glabel blue_coin_switch_seg8_dl_08000D58 # 0x08000D58 - 0x08000DD0
  34. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, blue_coin_switch_seg8_texture_08000018
  35. gsDPLoadSync
  36. gsDPLoadBlock 7, 0, 0, 0x1FF, 0x100
  37. gsSPLight blue_coin_switch_seg8_light_08000008, 1
  38. gsSPLight blue_coin_switch_seg8_light_08000000, 2
  39. gsSPVertex blue_coin_switch_seg8_vertex_08000C18, 16, 0
  40. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  41. gsSP2Triangles 4, 5, 6, 0x0, 4, 7, 5, 0x0
  42. gsSP2Triangles 8, 9, 10, 0x0, 8, 11, 9, 0x0
  43. gsSP2Triangles 12, 13, 14, 0x0, 12, 14, 15, 0x0
  44. gsSPEndDisplayList
  45. glabel blue_coin_switch_seg8_dl_08000DD0 # 0x08000DD0 - 0x08000E08
  46. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, blue_coin_switch_seg8_texture_08000418
  47. gsDPLoadSync
  48. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  49. gsSPVertex blue_coin_switch_seg8_vertex_08000D18, 4, 0
  50. gsSP2Triangles 0, 1, 2, 0x0, 0, 3, 1, 0x0
  51. gsSPEndDisplayList
  52. glabel blue_coin_switch_seg8_dl_08000E08 # 0x08000E08 - 0x08000E98
  53. gsDPPipeSync
  54. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  55. gsSPClearGeometryMode G_SHADING_SMOOTH
  56. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  57. gsSPTexture -1, -1, 0, 0, 1
  58. gsDPTileSync
  59. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  60. gsDPSetTileSize 0, 0, 0, 124, 60
  61. gsSPDisplayList blue_coin_switch_seg8_dl_08000D58
  62. gsDPTileSync
  63. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  64. gsDPSetTileSize 0, 0, 0, 124, 124
  65. gsSPDisplayList blue_coin_switch_seg8_dl_08000DD0
  66. gsSPTexture -1, -1, 0, 0, 0
  67. gsDPPipeSync
  68. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  69. gsSPSetGeometryMode G_SHADING_SMOOTH
  70. gsSPEndDisplayList