Super Mario 64s source code (from a leak on 4chan so be careful)
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157 lines
8.7 KiB

6 years ago
  1. # Cannon Base
  2. cannon_base_seg8_light_08004988: # 0x08004988
  3. .byte 0x4C, 0x4C, 0x4C, 0x00, 0x4C, 0x4C, 0x4C, 0x00
  4. cannon_base_seg8_light_08004990: # 0x08004990
  5. .byte 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00
  6. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  7. cannon_base_seg8_light_080049A0: # 0x080049A0
  8. .byte 0x0E, 0x10, 0x4C, 0x00, 0x0E, 0x10, 0x4C, 0x00
  9. cannon_base_seg8_light_080049A8: # 0x080049A8
  10. .byte 0x30, 0x37, 0xFF, 0x00, 0x30, 0x37, 0xFF, 0x00
  11. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  12. cannon_base_seg8_texture_080049B8: # 0x080049B8
  13. .incbin "actors/cannon_base/0.rgba16"
  14. cannon_base_seg8_vertex_080051B8: # 0x080051B8
  15. vertex 102, -101, 51, 0, 1758, 0x7F, 0x00, 0x00, 0xFF
  16. vertex 102, -101, -50, 990, 1758, 0x7F, 0x00, 0x00, 0xFF
  17. vertex 102, 51, -50, 990, 228, 0x7F, 0x00, 0x00, 0xFF
  18. vertex 102, 77, 26, 224, -28, 0x7F, 0x00, 0x00, 0xFF
  19. vertex 102, 51, 51, 0, 228, 0x7F, 0x00, 0x00, 0xFF
  20. vertex 102, 77, -25, 734, -28, 0x7F, 0x00, 0x00, 0xFF
  21. vertex -101, 51, -50, 0, 224, 0x81, 0x00, 0x00, 0xFF
  22. vertex -101, 77, 26, 734, 0, 0x81, 0x00, 0x00, 0xFF
  23. vertex -101, 77, -25, 224, 0, 0x81, 0x00, 0x00, 0xFF
  24. vertex -101, -101, -50, 0, 1754, 0x81, 0x00, 0x00, 0xFF
  25. vertex -101, -101, 51, 990, 1754, 0x81, 0x00, 0x00, 0xFF
  26. vertex -101, 51, 51, 990, 224, 0x81, 0x00, 0x00, 0xFF
  27. cannon_base_seg8_vertex_08005278: # 0x08005278
  28. vertex -60, -101, 51, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  29. vertex 61, -101, 51, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  30. vertex 61, -101, -50, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  31. vertex 102, -101, -50, 0, 0, 0x00, 0x00, 0x81, 0xFF
  32. vertex 61, 51, -50, 0, 0, 0x00, 0x00, 0x81, 0xFF
  33. vertex 102, 51, -50, 0, 0, 0x00, 0x00, 0x81, 0xFF
  34. vertex 61, -101, -50, 0, 0, 0x00, 0x00, 0x81, 0xFF
  35. vertex 61, 51, -50, 0, 0, 0x81, 0x00, 0x00, 0xFF
  36. vertex 61, -101, -50, 0, 0, 0x81, 0x00, 0x00, 0xFF
  37. vertex 61, -101, 51, 0, 0, 0x81, 0x00, 0x00, 0xFF
  38. vertex 61, 77, 26, 0, 0, 0x81, 0x00, 0x00, 0xFF
  39. vertex 61, 77, -25, 0, 0, 0x81, 0x00, 0x00, 0xFF
  40. vertex 61, 51, 51, 0, 0, 0x81, 0x00, 0x00, 0xFF
  41. vertex 102, 51, -50, 0, 0, 0x00, 0x58, 0xA5, 0xFF
  42. vertex 61, 51, -50, 0, 0, 0x00, 0x58, 0xA5, 0xFF
  43. vertex 61, 77, -25, 0, 0, 0x00, 0x58, 0xA5, 0xFF
  44. cannon_base_seg8_vertex_08005378: # 0x08005378
  45. vertex 102, 51, -50, 0, 0, 0x00, 0x58, 0xA5, 0xFF
  46. vertex 61, 77, -25, 0, 0, 0x00, 0x58, 0xA5, 0xFF
  47. vertex 102, 77, -25, 0, 0, 0x00, 0x58, 0xA5, 0xFF
  48. vertex 102, 77, -25, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  49. vertex 61, 77, -25, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  50. vertex 61, 77, 26, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  51. vertex 102, 77, 26, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  52. vertex 102, 77, 26, 0, 0, 0x00, 0x58, 0x5B, 0xFF
  53. vertex 61, 77, 26, 0, 0, 0x00, 0x58, 0x5B, 0xFF
  54. vertex 61, 51, 51, 0, 0, 0x00, 0x58, 0x5B, 0xFF
  55. vertex 102, 51, 51, 0, 0, 0x00, 0x58, 0x5B, 0xFF
  56. vertex 102, 51, 51, 0, 0, 0x00, 0x00, 0x7F, 0xFF
  57. vertex 61, 51, 51, 0, 0, 0x00, 0x00, 0x7F, 0xFF
  58. vertex 61, -101, 51, 0, 0, 0x00, 0x00, 0x7F, 0xFF
  59. vertex 102, -101, 51, 0, 0, 0x00, 0x00, 0x7F, 0xFF
  60. cannon_base_seg8_vertex_08005468: # 0x08005468
  61. vertex -60, -101, 51, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  62. vertex 61, -101, -50, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  63. vertex -60, -101, -50, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  64. vertex -101, 77, -25, 0, 0, 0x00, 0x58, 0xA5, 0xFF
  65. vertex -60, 51, -50, 0, 0, 0x00, 0x58, 0xA5, 0xFF
  66. vertex -101, 51, -50, 0, 0, 0x00, 0x58, 0xA5, 0xFF
  67. vertex -101, 51, -50, 0, 0, 0x00, 0x00, 0x81, 0xFF
  68. vertex -60, -101, -50, 0, 0, 0x00, 0x00, 0x81, 0xFF
  69. vertex -101, -101, -50, 0, 0, 0x00, 0x00, 0x81, 0xFF
  70. vertex -60, 51, -50, 0, 0, 0x00, 0x00, 0x81, 0xFF
  71. vertex -60, -101, 51, 0, 0, 0x7F, 0x00, 0x00, 0xFF
  72. vertex -60, -101, -50, 0, 0, 0x7F, 0x00, 0x00, 0xFF
  73. vertex -60, 51, -50, 0, 0, 0x7F, 0x00, 0x00, 0xFF
  74. vertex -60, 77, -25, 0, 0, 0x00, 0x58, 0xA5, 0xFF
  75. vertex -60, 77, -25, 0, 0, 0x7F, 0x00, 0x00, 0xFF
  76. cannon_base_seg8_vertex_08005558: # 0x08005558
  77. vertex -101, -101, 51, 0, 0, 0x00, 0x00, 0x7F, 0xFF
  78. vertex -60, 51, 51, 0, 0, 0x00, 0x00, 0x7F, 0xFF
  79. vertex -101, 51, 51, 0, 0, 0x00, 0x00, 0x7F, 0xFF
  80. vertex -60, -101, 51, 0, 0, 0x00, 0x00, 0x7F, 0xFF
  81. vertex -60, -101, 51, 0, 0, 0x7F, 0x00, 0x00, 0xFF
  82. vertex -60, 77, -25, 0, 0, 0x7F, 0x00, 0x00, 0xFF
  83. vertex -60, 77, 26, 0, 0, 0x7F, 0x00, 0x00, 0xFF
  84. vertex -60, 51, 51, 0, 0, 0x7F, 0x00, 0x00, 0xFF
  85. vertex -101, 51, 51, 0, 0, 0x00, 0x58, 0x5B, 0xFF
  86. vertex -60, 51, 51, 0, 0, 0x00, 0x58, 0x5B, 0xFF
  87. vertex -60, 77, 26, 0, 0, 0x00, 0x58, 0x5B, 0xFF
  88. vertex -101, 77, 26, 0, 0, 0x00, 0x58, 0x5B, 0xFF
  89. vertex -101, 77, 26, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  90. vertex -60, 77, 26, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  91. vertex -60, 77, -25, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  92. vertex -101, 77, -25, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  93. glabel cannon_base_seg8_dl_08005658 # 0x08005658 - 0x080056D0
  94. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cannon_base_seg8_texture_080049B8
  95. gsDPLoadSync
  96. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  97. gsSPLight cannon_base_seg8_light_08004990, 1
  98. gsSPLight cannon_base_seg8_light_08004988, 2
  99. gsSPVertex cannon_base_seg8_vertex_080051B8, 12, 0
  100. gsSP2Triangles 0, 1, 2, 0x0, 0, 3, 4, 0x0
  101. gsSP2Triangles 0, 2, 5, 0x0, 0, 5, 3, 0x0
  102. gsSP2Triangles 6, 7, 8, 0x0, 6, 9, 10, 0x0
  103. gsSP2Triangles 6, 10, 11, 0x0, 6, 11, 7, 0x0
  104. gsSPEndDisplayList
  105. glabel cannon_base_seg8_dl_080056D0 # 0x080056D0 - 0x080057F8
  106. gsSPLight cannon_base_seg8_light_080049A8, 1
  107. gsSPLight cannon_base_seg8_light_080049A0, 2
  108. gsSPVertex cannon_base_seg8_vertex_08005278, 16, 0
  109. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  110. gsSP2Triangles 3, 6, 4, 0x0, 7, 8, 9, 0x0
  111. gsSP2Triangles 7, 10, 11, 0x0, 7, 12, 10, 0x0
  112. gsSP2Triangles 7, 9, 12, 0x0, 13, 14, 15, 0x0
  113. gsSPVertex cannon_base_seg8_vertex_08005378, 15, 0
  114. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  115. gsSP2Triangles 3, 5, 6, 0x0, 7, 8, 9, 0x0
  116. gsSP2Triangles 7, 9, 10, 0x0, 11, 12, 13, 0x0
  117. gsSP1Triangle 11, 13, 14, 0x0
  118. gsSPVertex cannon_base_seg8_vertex_08005468, 15, 0
  119. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  120. gsSP2Triangles 6, 7, 8, 0x0, 6, 9, 7, 0x0
  121. gsSP2Triangles 10, 11, 12, 0x0, 3, 13, 4, 0x0
  122. gsSP1Triangle 10, 12, 14, 0x0
  123. gsSPVertex cannon_base_seg8_vertex_08005558, 16, 0
  124. gsSP2Triangles 0, 1, 2, 0x0, 0, 3, 1, 0x0
  125. gsSP2Triangles 4, 5, 6, 0x0, 4, 6, 7, 0x0
  126. gsSP2Triangles 8, 9, 10, 0x0, 8, 10, 11, 0x0
  127. gsSP2Triangles 12, 13, 14, 0x0, 12, 14, 15, 0x0
  128. gsSPEndDisplayList
  129. glabel cannon_base_seg8_dl_080057F8 # 0x080057F8 - 0x08005870
  130. gsDPPipeSync
  131. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  132. gsSPClearGeometryMode G_SHADING_SMOOTH
  133. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  134. gsSPTexture -1, -1, 0, 0, 1
  135. gsDPTileSync
  136. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  137. gsDPSetTileSize 0, 0, 0, 124, 124
  138. gsSPDisplayList cannon_base_seg8_dl_08005658
  139. gsSPTexture -1, -1, 0, 0, 0
  140. gsDPPipeSync
  141. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  142. gsSPDisplayList cannon_base_seg8_dl_080056D0
  143. gsSPSetGeometryMode G_SHADING_SMOOTH
  144. gsSPEndDisplayList