Super Mario 64s source code (from a leak on 4chan so be careful)
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315 lines
16 KiB

6 years ago
  1. # Chair
  2. # Unreferenced light
  3. .byte 0x19, 0x0D, 0x06, 0x00, 0x19, 0x0D, 0x06, 0x00
  4. .byte 0x64, 0x36, 0x1A, 0x00, 0x64, 0x36, 0x1A, 0x00
  5. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  6. chair_seg5_texture_05003060: # 0x05003060
  7. .incbin "actors/chair/0.rgba16"
  8. chair_seg5_texture_05003860: # 0x05003860
  9. .incbin "actors/chair/1.rgba16"
  10. chair_seg5_texture_05004060: # 0x05004060
  11. .incbin "actors/chair/2.rgba16"
  12. # unreferenced
  13. chair_seg5_texture_05004460: # 0x05004460
  14. .incbin "actors/chair/3.rgba16"
  15. chair_seg5_light_05004C60: # 0x05004C60
  16. .byte 0x47, 0x47, 0x47, 0x00, 0x47, 0x47, 0x47, 0x00
  17. chair_seg5_light_05004C68: # 0x05004C68
  18. .byte 0xB2, 0xB2, 0xB2, 0x00, 0xB2, 0xB2, 0xB2, 0x00
  19. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  20. chair_seg5_vertex_05004C78: # 0x05004C78
  21. vertex 334, -20, 1, 474, -182, 0x77, 0x00, 0xD6, 0xFF
  22. vertex 287, -20, -132, 1212, 58, 0x77, 0x00, 0xD6, 0xFF
  23. vertex 334, 25, 1, 474, -182, 0x77, 0x00, 0xD6, 0xFF
  24. vertex 334, 25, 1, 474, -182, 0x77, 0x00, 0x2A, 0xFF
  25. vertex 287, 25, 134, -262, 58, 0x77, 0x00, 0x2A, 0xFF
  26. vertex 334, -20, 1, 474, -182, 0x77, 0x00, 0x2A, 0xFF
  27. vertex 287, -20, 134, -262, 58, 0x77, 0x00, 0x2A, 0xFF
  28. vertex 287, -20, -132, 1212, 58, 0x00, 0x81, 0x00, 0xFF
  29. vertex 334, -20, 1, 474, -182, 0x00, 0x81, 0x00, 0xFF
  30. vertex 287, -20, 134, -262, 58, 0x00, 0x81, 0x00, 0xFF
  31. vertex -7, -20, -91, 986, 1536, 0xEF, 0x00, 0x83, 0xFF
  32. vertex -7, 25, -91, 986, 1536, 0xEF, 0x00, 0x83, 0xFF
  33. vertex 287, -20, -132, 1212, 58, 0xEF, 0x00, 0x83, 0xFF
  34. vertex 287, 25, -132, 1212, 58, 0xEF, 0x00, 0x83, 0xFF
  35. vertex 287, 25, -132, 1212, 58, 0x77, 0x00, 0xD6, 0xFF
  36. vertex -7, -20, -91, 986, 1536, 0x00, 0x81, 0x00, 0xFF
  37. chair_seg5_vertex_05004D78: # 0x05004D78
  38. vertex 287, 25, 134, -262, 58, 0x00, 0x7F, 0x00, 0xFF
  39. vertex 334, 25, 1, 474, -182, 0x00, 0x7F, 0x00, 0xFF
  40. vertex 287, 25, -132, 1212, 58, 0x00, 0x7F, 0x00, 0xFF
  41. vertex -7, 25, -91, 986, 1536, 0x00, 0x7F, 0x00, 0xFF
  42. vertex -7, 25, 93, -34, 1536, 0x00, 0x7F, 0x00, 0xFF
  43. vertex -7, -20, 93, -34, 1536, 0xEF, 0x00, 0x7D, 0xFF
  44. vertex 287, -20, 134, -262, 58, 0xEF, 0x00, 0x7D, 0xFF
  45. vertex 287, 25, 134, -262, 58, 0xEF, 0x00, 0x7D, 0xFF
  46. vertex -7, 25, 93, -34, 1536, 0xEF, 0x00, 0x7D, 0xFF
  47. vertex -7, -20, 93, -34, 1536, 0x00, 0x81, 0x00, 0xFF
  48. vertex -7, -20, -91, 986, 1536, 0x00, 0x81, 0x00, 0xFF
  49. vertex 287, -20, 134, -262, 58, 0x00, 0x81, 0x00, 0xFF
  50. glabel chair_seg5_dl_05004E38 # 0x05004E38 - 0x05004EE8
  51. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chair_seg5_texture_05003060
  52. gsDPLoadSync
  53. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  54. gsSPLight chair_seg5_light_05004C68, 1
  55. gsSPLight chair_seg5_light_05004C60, 2
  56. gsSPVertex chair_seg5_vertex_05004C78, 16, 0
  57. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  58. gsSP2Triangles 4, 6, 5, 0x0, 7, 8, 9, 0x0
  59. gsSP2Triangles 10, 11, 12, 0x0, 11, 13, 12, 0x0
  60. gsSP2Triangles 1, 14, 2, 0x0, 15, 7, 9, 0x0
  61. gsSPVertex chair_seg5_vertex_05004D78, 12, 0
  62. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 2, 0x0
  63. gsSP2Triangles 4, 0, 2, 0x0, 5, 6, 7, 0x0
  64. gsSP2Triangles 8, 5, 7, 0x0, 9, 10, 11, 0x0
  65. gsSPEndDisplayList
  66. glabel chair_seg5_dl_05004EE8 # 0x05004EE8 - 0x05004F58
  67. gsDPPipeSync
  68. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  69. gsSPClearGeometryMode G_SHADING_SMOOTH
  70. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  71. gsSPTexture -1, -1, 0, 0, 1
  72. gsDPTileSync
  73. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  74. gsDPSetTileSize 0, 0, 0, 124, 124
  75. gsSPDisplayList chair_seg5_dl_05004E38
  76. gsSPTexture -1, -1, 0, 0, 0
  77. gsDPPipeSync
  78. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  79. gsSPSetGeometryMode G_SHADING_SMOOTH
  80. gsSPEndDisplayList
  81. chair_seg5_light_05004F58: # 0x05004F58
  82. .byte 0x47, 0x47, 0x47, 0x00, 0x47, 0x47, 0x47, 0x00
  83. chair_seg5_light_05004F60: # 0x05004F60
  84. .byte 0xB2, 0xB2, 0xB2, 0x00, 0xB2, 0xB2, 0xB2, 0x00
  85. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  86. chair_seg5_vertex_05004F70: # 0x05004F70
  87. vertex 208, -20, -125, 1934, 0, 0x00, 0x00, 0x81, 0xFF
  88. vertex -38, 24, -125, 1935, 990, 0x00, 0x00, 0x81, 0xFF
  89. vertex 208, 24, -125, 1934, 0, 0x00, 0x00, 0x81, 0xFF
  90. vertex 208, 24, -125, 1934, 0, 0x00, 0x7F, 0x00, 0xFF
  91. vertex -38, 24, 127, -20, 990, 0x00, 0x7F, 0x00, 0xFF
  92. vertex 208, 24, 127, -21, 0, 0x00, 0x7F, 0x00, 0xFF
  93. vertex -38, 24, -125, 1935, 990, 0x00, 0x7F, 0x00, 0xFF
  94. vertex 208, -20, 127, -21, 0, 0x7F, 0x00, 0x00, 0xFF
  95. vertex 208, 24, -125, 1934, 0, 0x7F, 0x00, 0x00, 0xFF
  96. vertex 208, 24, 127, -21, 0, 0x7F, 0x00, 0x00, 0xFF
  97. vertex 208, -20, -125, 1934, 0, 0x7F, 0x00, 0x00, 0xFF
  98. vertex -38, -20, -125, 1935, 990, 0x81, 0x00, 0x00, 0xFF
  99. vertex -38, 24, 127, -20, 990, 0x81, 0x00, 0x00, 0xFF
  100. vertex -38, 24, -125, 1935, 990, 0x81, 0x00, 0x00, 0xFF
  101. vertex -38, -20, 127, -20, 990, 0x81, 0x00, 0x00, 0xFF
  102. vertex -38, -20, -125, 1935, 990, 0x00, 0x00, 0x81, 0xFF
  103. chair_seg5_vertex_05005070: # 0x05005070
  104. vertex 208, -20, 127, -21, 0, 0x00, 0x81, 0x00, 0xFF
  105. vertex -38, -20, -125, 1935, 990, 0x00, 0x81, 0x00, 0xFF
  106. vertex 208, -20, -125, 1934, 0, 0x00, 0x81, 0x00, 0xFF
  107. vertex -38, -20, 127, -20, 990, 0x00, 0x81, 0x00, 0xFF
  108. vertex -38, -20, 127, 577, 990, 0x00, 0x00, 0x7F, 0xFF
  109. vertex 208, -20, 127, 511, 0, 0x00, 0x00, 0x7F, 0xFF
  110. vertex 208, 24, 127, 511, 0, 0x00, 0x00, 0x7F, 0xFF
  111. vertex -38, 24, 127, 577, 990, 0x00, 0x00, 0x7F, 0xFF
  112. glabel chair_seg5_dl_050050F0 # 0x050050F0 - 0x05005190
  113. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chair_seg5_texture_05004060
  114. gsDPLoadSync
  115. gsDPLoadBlock 7, 0, 0, 0x1FF, 0x200
  116. gsSPLight chair_seg5_light_05004F60, 1
  117. gsSPLight chair_seg5_light_05004F58, 2
  118. gsSPVertex chair_seg5_vertex_05004F70, 16, 0
  119. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  120. gsSP2Triangles 3, 6, 4, 0x0, 7, 8, 9, 0x0
  121. gsSP2Triangles 7, 10, 8, 0x0, 11, 12, 13, 0x0
  122. gsSP2Triangles 11, 14, 12, 0x0, 0, 15, 1, 0x0
  123. gsSPVertex chair_seg5_vertex_05005070, 8, 0
  124. gsSP2Triangles 0, 1, 2, 0x0, 0, 3, 1, 0x0
  125. gsSP2Triangles 4, 5, 6, 0x0, 4, 6, 7, 0x0
  126. gsSPEndDisplayList
  127. glabel chair_seg5_dl_05005190 # 0x05005190 - 0x05005200
  128. gsDPPipeSync
  129. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  130. gsSPClearGeometryMode G_SHADING_SMOOTH
  131. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  132. gsSPTexture -1, -1, 0, 0, 1
  133. gsDPTileSync
  134. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD
  135. gsDPSetTileSize 0, 0, 0, 60, 124
  136. gsSPDisplayList chair_seg5_dl_050050F0
  137. gsSPTexture -1, -1, 0, 0, 0
  138. gsDPPipeSync
  139. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  140. gsSPSetGeometryMode G_SHADING_SMOOTH
  141. gsSPEndDisplayList
  142. chair_seg5_light_05005200: # 0x05005200
  143. .byte 0x47, 0x47, 0x47, 0x00, 0x47, 0x47, 0x47, 0x00
  144. chair_seg5_light_05005208: # 0x05005208
  145. .byte 0xB2, 0xB2, 0xB2, 0x00, 0xB2, 0xB2, 0xB2, 0x00
  146. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  147. chair_seg5_vertex_05005218: # 0x05005218
  148. vertex 146, -22, 104, 998, 990, 0xEF, 0x00, 0x7D, 0xFF
  149. vertex 146, 26, 104, 998, 990, 0xEF, 0x00, 0x7D, 0xFF
  150. vertex -8, 26, 82, 886, -24, 0xEF, 0x00, 0x7D, 0xFF
  151. vertex 146, 26, 104, 998, 990, 0x7F, 0x00, 0x00, 0xFF
  152. vertex 146, -22, -102, 0, 990, 0x7F, 0x00, 0x00, 0xFF
  153. vertex 146, 26, -102, 0, 990, 0x7F, 0x00, 0x00, 0xFF
  154. vertex 146, -22, 104, 998, 990, 0x7F, 0x00, 0x00, 0xFF
  155. vertex 146, 26, 104, 998, 990, 0x00, 0x7F, 0x00, 0xFF
  156. vertex -8, 26, -79, 78, -24, 0x00, 0x7F, 0x00, 0xFF
  157. vertex -8, 26, 82, 886, -24, 0x00, 0x7F, 0x00, 0xFF
  158. vertex 146, 26, -102, 0, 990, 0x00, 0x7F, 0x00, 0xFF
  159. vertex 146, -22, -102, 0, 990, 0x00, 0x81, 0x00, 0xFF
  160. vertex -8, -22, 82, 886, -24, 0x00, 0x81, 0x00, 0xFF
  161. vertex -8, -22, -79, 78, -24, 0x00, 0x81, 0x00, 0xFF
  162. vertex 146, -22, 104, 998, 990, 0x00, 0x81, 0x00, 0xFF
  163. chair_seg5_vertex_05005308: # 0x05005308
  164. vertex 146, 26, -102, 0, 990, 0xEE, 0x00, 0x83, 0xFF
  165. vertex 146, -22, -102, 0, 990, 0xEE, 0x00, 0x83, 0xFF
  166. vertex -8, -22, -79, 78, -24, 0xEE, 0x00, 0x83, 0xFF
  167. vertex -8, 26, -79, 78, -24, 0xEE, 0x00, 0x83, 0xFF
  168. vertex 146, -22, 104, 998, 990, 0xEF, 0x00, 0x7D, 0xFF
  169. vertex -8, 26, 82, 886, -24, 0xEF, 0x00, 0x7D, 0xFF
  170. vertex -8, -22, 82, 886, -24, 0xEF, 0x00, 0x7D, 0xFF
  171. glabel chair_seg5_dl_05005378 # 0x05005378 - 0x05005408
  172. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chair_seg5_texture_05003860
  173. gsDPLoadSync
  174. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  175. gsSPLight chair_seg5_light_05005208, 1
  176. gsSPLight chair_seg5_light_05005200, 2
  177. gsSPVertex chair_seg5_vertex_05005218, 15, 0
  178. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  179. gsSP2Triangles 3, 6, 4, 0x0, 7, 8, 9, 0x0
  180. gsSP2Triangles 7, 10, 8, 0x0, 11, 12, 13, 0x0
  181. gsSP1Triangle 11, 14, 12, 0x0
  182. gsSPVertex chair_seg5_vertex_05005308, 7, 0
  183. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  184. gsSP1Triangle 4, 5, 6, 0x0
  185. gsSPEndDisplayList
  186. glabel chair_seg5_dl_05005408 # 0x05005408 - 0x05005478
  187. gsDPPipeSync
  188. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  189. gsSPClearGeometryMode G_SHADING_SMOOTH
  190. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  191. gsSPTexture -1, -1, 0, 0, 1
  192. gsDPTileSync
  193. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  194. gsDPSetTileSize 0, 0, 0, 124, 124
  195. gsSPDisplayList chair_seg5_dl_05005378
  196. gsSPTexture -1, -1, 0, 0, 0
  197. gsDPPipeSync
  198. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  199. gsSPSetGeometryMode G_SHADING_SMOOTH
  200. gsSPEndDisplayList
  201. chair_seg5_light_05005478: # 0x05005478
  202. .byte 0x47, 0x47, 0x47, 0x00, 0x47, 0x47, 0x47, 0x00
  203. chair_seg5_light_05005480: # 0x05005480
  204. .byte 0xB2, 0xB2, 0xB2, 0x00, 0xB2, 0xB2, 0xB2, 0x00
  205. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  206. chair_seg5_vertex_05005490: # 0x05005490
  207. vertex 146, -19, 104, 998, 990, 0xEF, 0x00, 0x7D, 0xFF
  208. vertex 146, 29, 104, 998, 990, 0xEF, 0x00, 0x7D, 0xFF
  209. vertex -8, 29, 82, 886, -40, 0xEF, 0x00, 0x7D, 0xFF
  210. vertex 146, 29, 104, 998, 990, 0x7F, 0x00, 0x00, 0xFF
  211. vertex 146, -19, -102, 0, 990, 0x7F, 0x00, 0x00, 0xFF
  212. vertex 146, 29, -102, 0, 990, 0x7F, 0x00, 0x00, 0xFF
  213. vertex 146, -19, 104, 998, 990, 0x7F, 0x00, 0x00, 0xFF
  214. vertex 146, 29, 104, 998, 990, 0x00, 0x7F, 0x00, 0xFF
  215. vertex -8, 29, -79, 78, -40, 0x00, 0x7F, 0x00, 0xFF
  216. vertex -8, 29, 82, 886, -40, 0x00, 0x7F, 0x00, 0xFF
  217. vertex 146, 29, -102, 0, 990, 0x00, 0x7F, 0x00, 0xFF
  218. vertex 146, -19, -102, 0, 990, 0x00, 0x81, 0x00, 0xFF
  219. vertex -8, -19, 82, 886, -40, 0x00, 0x81, 0x00, 0xFF
  220. vertex -8, -19, -79, 78, -40, 0x00, 0x81, 0x00, 0xFF
  221. vertex 146, -19, 104, 998, 990, 0x00, 0x81, 0x00, 0xFF
  222. chair_seg5_vertex_05005580: # 0x05005580
  223. vertex 146, 29, -102, 0, 990, 0xEE, 0x00, 0x83, 0xFF
  224. vertex 146, -19, -102, 0, 990, 0xEE, 0x00, 0x83, 0xFF
  225. vertex -8, -19, -79, 78, -40, 0xEE, 0x00, 0x83, 0xFF
  226. vertex -8, 29, -79, 78, -40, 0xEE, 0x00, 0x83, 0xFF
  227. vertex 146, -19, 104, 998, 990, 0xEF, 0x00, 0x7D, 0xFF
  228. vertex -8, 29, 82, 886, -40, 0xEF, 0x00, 0x7D, 0xFF
  229. vertex -8, -19, 82, 886, -40, 0xEF, 0x00, 0x7D, 0xFF
  230. glabel chair_seg5_dl_050055F0 # 0x050055F0 - 0x05005680
  231. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chair_seg5_texture_05003860
  232. gsDPLoadSync
  233. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  234. gsSPLight chair_seg5_light_05005480, 1
  235. gsSPLight chair_seg5_light_05005478, 2
  236. gsSPVertex chair_seg5_vertex_05005490, 15, 0
  237. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  238. gsSP2Triangles 3, 6, 4, 0x0, 7, 8, 9, 0x0
  239. gsSP2Triangles 7, 10, 8, 0x0, 11, 12, 13, 0x0
  240. gsSP1Triangle 11, 14, 12, 0x0
  241. gsSPVertex chair_seg5_vertex_05005580, 7, 0
  242. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  243. gsSP1Triangle 4, 5, 6, 0x0
  244. gsSPEndDisplayList
  245. glabel chair_seg5_dl_05005680 # 0x05005680 - 0x050056F0
  246. gsDPPipeSync
  247. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  248. gsSPClearGeometryMode G_SHADING_SMOOTH
  249. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  250. gsSPTexture -1, -1, 0, 0, 1
  251. gsDPTileSync
  252. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  253. gsDPSetTileSize 0, 0, 0, 124, 124
  254. gsSPDisplayList chair_seg5_dl_050055F0
  255. gsSPTexture -1, -1, 0, 0, 0
  256. gsDPPipeSync
  257. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  258. gsSPSetGeometryMode G_SHADING_SMOOTH
  259. gsSPEndDisplayList
  260. chair_seg5_animvalue_050056F0: # 0x050056F0
  261. .hword 0x0000, 0x0099, 0xFFAA, 0xC001, 0xC001, 0xC001, 0x3FFF, 0x0000
  262. chair_seg5_animindex_05005700: # 0x05005700
  263. .hword 0x0001, 0x0000, 0x0001, 0x0001, 0x0001, 0x0002, 0x0001, 0x0000
  264. .hword 0x0001, 0x0003, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000
  265. .hword 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000
  266. .hword 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0004, 0x0001, 0x0000
  267. .hword 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000
  268. .hword 0x0001, 0x0005, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000
  269. .hword 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0006
  270. chair_seg5_anim_0500576C: # 0x0500576C
  271. .hword 0
  272. .hword 0
  273. .hword 0
  274. .hword 0
  275. .hword 0x64
  276. .hword 0x08
  277. .word chair_seg5_animvalue_050056F0
  278. .word chair_seg5_animindex_05005700
  279. .word 0
  280. glabel chair_seg5_anims_05005784 # 0x05005784
  281. .word chair_seg5_anim_0500576C