Super Mario 64s source code (from a leak on 4chan so be careful)
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6 years ago
  1. # Haunted Cage
  2. haunted_cage_seg5_light_0500C258: # 0x0500C258
  3. .byte 0x39, 0x0C, 0x0E, 0x00, 0x39, 0x0C, 0x0E, 0x00
  4. haunted_cage_seg5_light_0500C260: # 0x0500C260
  5. .byte 0x90, 0x1E, 0x25, 0x00, 0x90, 0x1E, 0x25, 0x00
  6. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  7. haunted_cage_seg5_light_0500C270: # 0x0500C270
  8. .byte 0x47, 0x47, 0x47, 0x00, 0x47, 0x47, 0x47, 0x00
  9. haunted_cage_seg5_light_0500C278: # 0x0500C278
  10. .byte 0xB2, 0xB2, 0xB2, 0x00, 0xB2, 0xB2, 0xB2, 0x00
  11. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  12. haunted_cage_seg5_texture_0500C288: # 0x0500C288
  13. .incbin "actors/haunted_cage/0.rgba16"
  14. haunted_cage_seg5_texture_0500CA88: # 0x0500CA88
  15. .incbin "actors/haunted_cage/1.rgba16"
  16. haunted_cage_seg5_texture_0500D288: # 0x0500D288
  17. .incbin "actors/haunted_cage/2.rgba16"
  18. haunted_cage_seg5_texture_0500D688: # 0x0500D688
  19. .incbin "actors/haunted_cage/3.rgba16"
  20. haunted_cage_seg5_texture_0500DA88: # 0x0500DA88
  21. .incbin "actors/haunted_cage/4.rgba16"
  22. # possibly garbage. does not at all appear to be a texture and is unreferenced
  23. # also could be some sort of shader mask from much earlier in development, considering
  24. # Big Boo's Haunt was a very very early level. (0x0500E288)
  25. .incbin "bin/boo_seg5_unknown.0E288.bin"
  26. haunted_cage_seg5_vertex_0500EA88: # 0x0500EA88
  27. vertex 47, 81, 0, 6100, 2042, 0x31, 0x73, 0xF1, 0xFF
  28. vertex 40, 81, -22, 7122, 2042, 0x31, 0x73, 0xF1, 0xFF
  29. vertex 0, 101, 0, 6612, 66, 0x31, 0x73, 0xF1, 0xFF
  30. vertex 40, 81, 23, 5078, 2042, 0x31, 0x74, 0x0F, 0xFF
  31. vertex 47, 81, 0, 6100, 2042, 0x31, 0x74, 0x0F, 0xFF
  32. vertex 0, 101, 0, 5590, 66, 0x31, 0x74, 0x0F, 0xFF
  33. vertex 40, 81, -22, 7122, 2042, 0x25, 0x73, 0xDB, 0xFF
  34. vertex 23, 81, -39, 8144, 2042, 0x25, 0x73, 0xDB, 0xFF
  35. vertex 0, 101, 0, 7634, 66, 0x25, 0x73, 0xDB, 0xFF
  36. vertex 23, 81, -39, 8144, 2042, 0x0F, 0x73, 0xCE, 0xFF
  37. vertex 0, 81, -46, 9166, 2042, 0x0F, 0x73, 0xCE, 0xFF
  38. vertex 0, 101, 0, 8656, 66, 0x0F, 0x73, 0xCE, 0xFF
  39. vertex 0, 81, -46, 9166, 2042, 0xF1, 0x73, 0xCE, 0xFF
  40. vertex -22, 81, -39, 10188, 2042, 0xF1, 0x73, 0xCE, 0xFF
  41. vertex 0, 101, 0, 9678, 66, 0xF1, 0x73, 0xCE, 0xFF
  42. haunted_cage_seg5_vertex_0500EB78: # 0x0500EB78
  43. vertex -22, 81, -39, 10188, 2042, 0xDB, 0x73, 0xDB, 0xFF
  44. vertex -39, 81, -22, 11210, 2042, 0xDB, 0x73, 0xDB, 0xFF
  45. vertex 0, 101, 0, 10698, 66, 0xDB, 0x73, 0xDB, 0xFF
  46. vertex -39, 81, -22, 11210, 2042, 0xCE, 0x73, 0xF1, 0xFF
  47. vertex -46, 81, 0, 12232, 2042, 0xCE, 0x73, 0xF1, 0xFF
  48. vertex 0, 101, 0, 11722, 66, 0xCE, 0x73, 0xF1, 0xFF
  49. vertex -46, 81, 0, 0, 2042, 0xCE, 0x73, 0x0F, 0xFF
  50. vertex -39, 81, 23, 990, 2042, 0xCE, 0x73, 0x0F, 0xFF
  51. vertex 0, 101, 0, 478, 66, 0xCE, 0x73, 0x0F, 0xFF
  52. vertex -39, 81, 23, 990, 2042, 0xDB, 0x73, 0x25, 0xFF
  53. vertex -22, 81, 40, 2012, 2042, 0xDB, 0x73, 0x25, 0xFF
  54. vertex 0, 101, 0, 1502, 66, 0xDB, 0x73, 0x25, 0xFF
  55. vertex -22, 81, 40, 2012, 2042, 0xF1, 0x73, 0x31, 0xFF
  56. vertex 0, 81, 47, 3034, 2042, 0xF1, 0x73, 0x31, 0xFF
  57. vertex 0, 101, 0, 2524, 66, 0xF1, 0x73, 0x31, 0xFF
  58. haunted_cage_seg5_vertex_0500EC68: # 0x0500EC68
  59. vertex 0, 81, 47, 3034, 2042, 0x0F, 0x74, 0x31, 0xFF
  60. vertex 23, 81, 40, 4056, 2042, 0x0F, 0x74, 0x31, 0xFF
  61. vertex 0, 101, 0, 3546, 66, 0x0F, 0x74, 0x31, 0xFF
  62. vertex 23, 81, 40, 4056, 2042, 0x24, 0x73, 0x24, 0xFF
  63. vertex 40, 81, 23, 5078, 2042, 0x24, 0x73, 0x24, 0xFF
  64. vertex 0, 101, 0, 4568, 66, 0x24, 0x73, 0x24, 0xFF
  65. haunted_cage_seg5_vertex_0500ECC8: # 0x0500ECC8
  66. vertex -43, 0, -25, 11210, 479, 0xA7, 0x00, 0xA7, 0xFF
  67. vertex -25, 10, -43, 10188, 0, 0xA7, 0x00, 0xA7, 0xFF
  68. vertex -25, 0, -43, 10188, 479, 0xA7, 0x00, 0xA7, 0xFF
  69. vertex 44, 0, -25, 7122, 479, 0x7A, 0x00, 0xDE, 0xFF
  70. vertex 51, 10, 0, 6100, 0, 0x7A, 0x00, 0xDE, 0xFF
  71. vertex 51, 0, 0, 6100, 479, 0x7A, 0x00, 0xDE, 0xFF
  72. vertex 26, 0, -43, 8144, 479, 0x59, 0x00, 0xA7, 0xFF
  73. vertex 44, 10, -25, 7122, 0, 0x59, 0x00, 0xA7, 0xFF
  74. vertex 44, 0, -25, 7122, 479, 0x59, 0x00, 0xA7, 0xFF
  75. vertex 44, 10, -25, 7122, 0, 0x7A, 0x00, 0xDE, 0xFF
  76. vertex 26, 10, -43, 8144, 0, 0x59, 0x00, 0xA7, 0xFF
  77. vertex 51, 0, 0, 6100, 479, 0x7A, 0x00, 0x21, 0xFF
  78. vertex 51, 10, 0, 6100, 0, 0x7A, 0x00, 0x21, 0xFF
  79. vertex 44, 10, 26, 5078, 0, 0x7A, 0x00, 0x21, 0xFF
  80. vertex 44, 0, 26, 5078, 479, 0x7A, 0x00, 0x21, 0xFF
  81. haunted_cage_seg5_vertex_0500EDB8: # 0x0500EDB8
  82. vertex 0, 0, -50, 9166, 479, 0x21, 0x00, 0x86, 0xFF
  83. vertex 26, 10, -43, 8144, 0, 0x21, 0x00, 0x86, 0xFF
  84. vertex 26, 0, -43, 8144, 479, 0x21, 0x00, 0x86, 0xFF
  85. vertex 0, 10, -50, 9166, 0, 0x21, 0x00, 0x86, 0xFF
  86. vertex -25, 0, -43, 10188, 479, 0xDE, 0x00, 0x86, 0xFF
  87. vertex 0, 10, -50, 9166, 0, 0xDE, 0x00, 0x86, 0xFF
  88. vertex 0, 0, -50, 9166, 479, 0xDE, 0x00, 0x86, 0xFF
  89. vertex -25, 10, -43, 10188, 0, 0xDE, 0x00, 0x86, 0xFF
  90. vertex 0, 0, 51, 3034, 479, 0xDE, 0x00, 0x7A, 0xFF
  91. vertex 0, 10, 51, 3034, 0, 0xDE, 0x00, 0x7A, 0xFF
  92. vertex -25, 10, 44, 2012, 0, 0xDE, 0x00, 0x7A, 0xFF
  93. vertex -43, 0, -25, 11210, 479, 0xA7, 0x00, 0xA7, 0xFF
  94. vertex -43, 10, -25, 11210, 0, 0xA7, 0x00, 0xA7, 0xFF
  95. vertex -25, 10, -43, 10188, 0, 0xA7, 0x00, 0xA7, 0xFF
  96. haunted_cage_seg5_vertex_0500EE98: # 0x0500EE98
  97. vertex -50, 0, 0, 12232, 479, 0x86, 0x00, 0xDE, 0xFF
  98. vertex -43, 10, -25, 11210, 0, 0x86, 0x00, 0xDE, 0xFF
  99. vertex -43, 0, -25, 11210, 479, 0x86, 0x00, 0xDE, 0xFF
  100. vertex -50, 10, 0, 12232, 0, 0x86, 0x00, 0xDE, 0xFF
  101. vertex -43, 0, 26, 990, 479, 0x86, 0x00, 0x21, 0xFF
  102. vertex -43, 10, 26, 990, 0, 0x86, 0x00, 0x21, 0xFF
  103. vertex -50, 10, 0, 0, 0, 0x86, 0x00, 0x21, 0xFF
  104. vertex -50, 0, 0, 0, 479, 0x86, 0x00, 0x21, 0xFF
  105. vertex -25, 0, 44, 2012, 479, 0xA7, 0x00, 0x59, 0xFF
  106. vertex -43, 10, 26, 990, 0, 0xA7, 0x00, 0x59, 0xFF
  107. vertex -43, 0, 26, 990, 479, 0xA7, 0x00, 0x59, 0xFF
  108. vertex -25, 10, 44, 2012, 0, 0xA7, 0x00, 0x59, 0xFF
  109. vertex 0, 0, 51, 3034, 479, 0xDE, 0x00, 0x7A, 0xFF
  110. vertex -25, 10, 44, 2012, 0, 0xDE, 0x00, 0x7A, 0xFF
  111. vertex -25, 0, 44, 2012, 479, 0xDE, 0x00, 0x7A, 0xFF
  112. haunted_cage_seg5_vertex_0500EF88: # 0x0500EF88
  113. vertex 26, 0, 44, 4056, 479, 0x21, 0x00, 0x7A, 0xFF
  114. vertex 0, 10, 51, 3034, 0, 0x21, 0x00, 0x7A, 0xFF
  115. vertex 0, 0, 51, 3034, 479, 0x21, 0x00, 0x7A, 0xFF
  116. vertex 26, 10, 44, 4056, 0, 0x21, 0x00, 0x7A, 0xFF
  117. vertex 44, 0, 26, 5078, 479, 0x59, 0x00, 0x59, 0xFF
  118. vertex 26, 10, 44, 4056, 0, 0x59, 0x00, 0x59, 0xFF
  119. vertex 26, 0, 44, 4056, 479, 0x59, 0x00, 0x59, 0xFF
  120. vertex 44, 10, 26, 5078, 0, 0x59, 0x00, 0x59, 0xFF
  121. haunted_cage_seg5_vertex_0500F008: # 0x0500F008
  122. vertex 44, 64, -25, 7122, 990, 0x74, 0x21, 0xDB, 0xFF
  123. vertex 40, 81, -22, 7122, -72, 0x74, 0x21, 0xDB, 0xFF
  124. vertex 47, 81, 0, 6100, -72, 0x74, 0x21, 0xDB, 0xFF
  125. vertex 26, 64, -43, 8144, 990, 0x56, 0x23, 0xAA, 0xFF
  126. vertex 40, 81, -22, 7122, -72, 0x56, 0x23, 0xAA, 0xFF
  127. vertex 44, 64, -25, 7122, 990, 0x56, 0x23, 0xAA, 0xFF
  128. vertex 44, 64, -25, 7122, 990, 0x77, 0x1C, 0xDF, 0xFF
  129. vertex 47, 81, 0, 6100, -72, 0x77, 0x1C, 0xDF, 0xFF
  130. vertex 51, 64, 0, 6100, 990, 0x77, 0x1C, 0xDF, 0xFF
  131. vertex 23, 81, -39, 8144, -72, 0x56, 0x23, 0xAA, 0xFF
  132. vertex 51, 64, 0, 6100, 990, 0x76, 0x1B, 0x24, 0xFF
  133. vertex 47, 81, 0, 6100, -72, 0x76, 0x1B, 0x24, 0xFF
  134. vertex 40, 81, 23, 5078, -72, 0x76, 0x1B, 0x24, 0xFF
  135. vertex 51, 64, 0, 6100, 990, 0x76, 0x21, 0x1F, 0xFF
  136. vertex 40, 81, 23, 5078, -72, 0x76, 0x21, 0x1F, 0xFF
  137. vertex 44, 64, 26, 5078, 990, 0x76, 0x21, 0x1F, 0xFF
  138. haunted_cage_seg5_vertex_0500F108: # 0x0500F108
  139. vertex 0, 81, -46, 9166, -72, 0x23, 0x21, 0x8B, 0xFF
  140. vertex 23, 81, -39, 8144, -72, 0x23, 0x21, 0x8B, 0xFF
  141. vertex 26, 64, -43, 8144, 990, 0x23, 0x21, 0x8B, 0xFF
  142. vertex 0, 64, -50, 9166, 990, 0x20, 0x1C, 0x89, 0xFF
  143. vertex 0, 81, -46, 9166, -72, 0x20, 0x1C, 0x89, 0xFF
  144. vertex 26, 64, -43, 8144, 990, 0x20, 0x1C, 0x89, 0xFF
  145. vertex -25, 64, -43, 10188, 990, 0xDF, 0x1C, 0x89, 0xFF
  146. vertex 0, 81, -46, 9166, -72, 0xDF, 0x1C, 0x89, 0xFF
  147. vertex 0, 64, -50, 9166, 990, 0xDF, 0x1C, 0x89, 0xFF
  148. vertex -25, 64, -43, 10188, 990, 0xDB, 0x21, 0x8C, 0xFF
  149. vertex -22, 81, -39, 10188, -72, 0xDB, 0x21, 0x8C, 0xFF
  150. vertex 0, 81, -46, 9166, -72, 0xDB, 0x21, 0x8C, 0xFF
  151. vertex -43, 64, -25, 11210, 990, 0xAA, 0x23, 0xAA, 0xFF
  152. vertex -39, 81, -22, 11210, -72, 0xAA, 0x23, 0xAA, 0xFF
  153. vertex -25, 64, -43, 10188, 990, 0xAA, 0x23, 0xAA, 0xFF
  154. vertex -22, 81, -39, 10188, -72, 0xAA, 0x23, 0xAA, 0xFF
  155. haunted_cage_seg5_vertex_0500F208: # 0x0500F208
  156. vertex -50, 64, 0, 12232, 990, 0x8B, 0x21, 0xDF, 0xFF
  157. vertex -39, 81, -22, 11210, -72, 0x8B, 0x21, 0xDF, 0xFF
  158. vertex -43, 64, -25, 11210, 990, 0x8B, 0x21, 0xDF, 0xFF
  159. vertex -50, 64, 0, 12232, 990, 0x8A, 0x1B, 0xDB, 0xFF
  160. vertex -46, 81, 0, 12232, -72, 0x8A, 0x1B, 0xDB, 0xFF
  161. vertex -39, 81, -22, 11210, -72, 0x8A, 0x1B, 0xDB, 0xFF
  162. vertex -25, 64, 44, 2012, 990, 0xAA, 0x23, 0x56, 0xFF
  163. vertex -39, 81, 23, 990, -72, 0xAA, 0x23, 0x56, 0xFF
  164. vertex -43, 64, 26, 990, 990, 0xAA, 0x23, 0x56, 0xFF
  165. vertex -43, 64, 26, 990, 990, 0x8B, 0x21, 0x23, 0xFF
  166. vertex -39, 81, 23, 990, -72, 0x8B, 0x21, 0x23, 0xFF
  167. vertex -46, 81, 0, 0, -72, 0x8B, 0x21, 0x23, 0xFF
  168. vertex -43, 64, 26, 990, 990, 0x89, 0x1C, 0x20, 0xFF
  169. vertex -46, 81, 0, 0, -72, 0x89, 0x1C, 0x20, 0xFF
  170. vertex -50, 64, 0, 0, 990, 0x89, 0x1C, 0x20, 0xFF
  171. vertex -22, 81, 40, 2012, -72, 0xAA, 0x23, 0x56, 0xFF
  172. haunted_cage_seg5_vertex_0500F308: # 0x0500F308
  173. vertex 0, 64, 51, 3034, 990, 0xDF, 0x1C, 0x77, 0xFF
  174. vertex 0, 81, 47, 3034, -72, 0xDF, 0x1C, 0x77, 0xFF
  175. vertex -25, 64, 44, 2012, 990, 0xDF, 0x1C, 0x77, 0xFF
  176. vertex 0, 81, 47, 3034, -72, 0xDB, 0x21, 0x74, 0xFF
  177. vertex -22, 81, 40, 2012, -72, 0xDB, 0x21, 0x74, 0xFF
  178. vertex -25, 64, 44, 2012, 990, 0xDB, 0x21, 0x74, 0xFF
  179. vertex 26, 64, 44, 4056, 990, 0x23, 0x21, 0x75, 0xFF
  180. vertex 23, 81, 40, 4056, -72, 0x23, 0x21, 0x75, 0xFF
  181. vertex 0, 81, 47, 3034, -72, 0x23, 0x21, 0x75, 0xFF
  182. vertex 26, 64, 44, 4056, 990, 0x20, 0x1C, 0x77, 0xFF
  183. vertex 0, 81, 47, 3034, -72, 0x20, 0x1C, 0x77, 0xFF
  184. vertex 0, 64, 51, 3034, 990, 0x20, 0x1C, 0x77, 0xFF
  185. vertex 40, 81, 23, 5078, -72, 0x56, 0x23, 0x56, 0xFF
  186. vertex 23, 81, 40, 4056, -72, 0x56, 0x23, 0x56, 0xFF
  187. vertex 26, 64, 44, 4056, 990, 0x56, 0x23, 0x56, 0xFF
  188. vertex 44, 64, 26, 5078, 990, 0x56, 0x23, 0x56, 0xFF
  189. haunted_cage_seg5_vertex_0500F408: # 0x0500F408
  190. vertex -43, 0, -25, 5204, -2624, 0x00, 0x7F, 0x00, 0xFF
  191. vertex 0, 0, 51, -1052, -8882, 0x00, 0x7F, 0x00, 0xFF
  192. vertex 26, 0, 44, -3342, -7560, 0x00, 0x7F, 0x00, 0xFF
  193. vertex -25, 0, 44, 1592, -8882, 0x00, 0x7F, 0x00, 0xFF
  194. vertex -50, 0, 0, 5204, -5268, 0x00, 0x7F, 0x00, 0xFF
  195. vertex -43, 0, 26, 3882, -7560, 0x00, 0x7F, 0x00, 0xFF
  196. vertex 26, 0, -43, -1052, 990, 0x00, 0x7F, 0x00, 0xFF
  197. vertex 0, 0, -50, 1592, 990, 0x00, 0x7F, 0x00, 0xFF
  198. vertex 44, 0, -25, -3342, -332, 0x00, 0x7F, 0x00, 0xFF
  199. vertex -25, 0, -43, 3882, -332, 0x00, 0x7F, 0x00, 0xFF
  200. vertex 51, 0, 0, -4666, -2624, 0x00, 0x7F, 0x00, 0xFF
  201. vertex 44, 0, 26, -4666, -5268, 0x00, 0x7F, 0x00, 0xFF
  202. glabel haunted_cage_seg5_dl_0500F4C8 # 0x0500F4C8 - 0x0500F660
  203. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, haunted_cage_seg5_texture_0500D288
  204. gsDPLoadSync
  205. gsDPLoadBlock 7, 0, 0, 0x1FF, 0x100
  206. gsSPLight haunted_cage_seg5_light_0500C260, 1
  207. gsSPLight haunted_cage_seg5_light_0500C258, 2
  208. gsSPVertex haunted_cage_seg5_vertex_0500EA88, 15, 0
  209. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  210. gsSP2Triangles 6, 7, 8, 0x0, 9, 10, 11, 0x0
  211. gsSP1Triangle 12, 13, 14, 0x0
  212. gsSPVertex haunted_cage_seg5_vertex_0500EB78, 15, 0
  213. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  214. gsSP2Triangles 6, 7, 8, 0x0, 9, 10, 11, 0x0
  215. gsSP1Triangle 12, 13, 14, 0x0
  216. gsSPVertex haunted_cage_seg5_vertex_0500EC68, 6, 0
  217. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  218. gsSPLight haunted_cage_seg5_light_0500C278, 1
  219. gsSPLight haunted_cage_seg5_light_0500C270, 2
  220. gsSPVertex haunted_cage_seg5_vertex_0500ECC8, 15, 0
  221. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  222. gsSP2Triangles 6, 7, 8, 0x0, 3, 9, 4, 0x0
  223. gsSP2Triangles 6, 10, 7, 0x0, 11, 12, 13, 0x0
  224. gsSP1Triangle 11, 13, 14, 0x0
  225. gsSPVertex haunted_cage_seg5_vertex_0500EDB8, 14, 0
  226. gsSP2Triangles 0, 1, 2, 0x0, 0, 3, 1, 0x0
  227. gsSP2Triangles 4, 5, 6, 0x0, 4, 7, 5, 0x0
  228. gsSP2Triangles 8, 9, 10, 0x0, 11, 12, 13, 0x0
  229. gsSPVertex haunted_cage_seg5_vertex_0500EE98, 15, 0
  230. gsSP2Triangles 0, 1, 2, 0x0, 0, 3, 1, 0x0
  231. gsSP2Triangles 4, 5, 6, 0x0, 4, 6, 7, 0x0
  232. gsSP2Triangles 8, 9, 10, 0x0, 8, 11, 9, 0x0
  233. gsSP1Triangle 12, 13, 14, 0x0
  234. gsSPVertex haunted_cage_seg5_vertex_0500EF88, 8, 0
  235. gsSP2Triangles 0, 1, 2, 0x0, 0, 3, 1, 0x0
  236. gsSP2Triangles 4, 5, 6, 0x0, 4, 7, 5, 0x0
  237. gsSPEndDisplayList
  238. glabel haunted_cage_seg5_dl_0500F660 # 0x0500F660 - 0x0500F760
  239. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, haunted_cage_seg5_texture_0500CA88
  240. gsDPLoadSync
  241. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  242. gsSPVertex haunted_cage_seg5_vertex_0500F008, 16, 0
  243. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  244. gsSP2Triangles 6, 7, 8, 0x0, 3, 9, 4, 0x0
  245. gsSP2Triangles 10, 11, 12, 0x0, 13, 14, 15, 0x0
  246. gsSPVertex haunted_cage_seg5_vertex_0500F108, 16, 0
  247. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  248. gsSP2Triangles 6, 7, 8, 0x0, 9, 10, 11, 0x0
  249. gsSP2Triangles 12, 13, 14, 0x0, 13, 15, 14, 0x0
  250. gsSPVertex haunted_cage_seg5_vertex_0500F208, 16, 0
  251. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  252. gsSP2Triangles 6, 7, 8, 0x0, 9, 10, 11, 0x0
  253. gsSP2Triangles 12, 13, 14, 0x0, 6, 15, 7, 0x0
  254. gsSPVertex haunted_cage_seg5_vertex_0500F308, 16, 0
  255. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  256. gsSP2Triangles 6, 7, 8, 0x0, 9, 10, 11, 0x0
  257. gsSP2Triangles 12, 13, 14, 0x0, 15, 12, 14, 0x0
  258. gsSPEndDisplayList
  259. glabel haunted_cage_seg5_dl_0500F760 # 0x0500F760 - 0x0500F7D8
  260. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, haunted_cage_seg5_texture_0500C288
  261. gsDPLoadSync
  262. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  263. gsSPVertex haunted_cage_seg5_vertex_0500F408, 12, 0
  264. gsSP2Triangles 0, 1, 2, 0x0, 0, 3, 1, 0x0
  265. gsSP2Triangles 0, 4, 5, 0x0, 0, 5, 3, 0x0
  266. gsSP2Triangles 0, 6, 7, 0x0, 0, 8, 6, 0x0
  267. gsSP2Triangles 0, 7, 9, 0x0, 0, 10, 8, 0x0
  268. gsSP2Triangles 0, 11, 10, 0x0, 0, 2, 11, 0x0
  269. gsSPEndDisplayList
  270. glabel haunted_cage_seg5_dl_0500F7D8 # 0x0500F7D8 - 0x0500F888
  271. gsDPPipeSync
  272. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  273. gsSPClearGeometryMode G_CULL_BACK | G_SHADING_SMOOTH
  274. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  275. gsSPTexture -1, -1, 0, 0, 1
  276. gsDPTileSync
  277. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  278. gsDPSetTileSize 0, 0, 0, 124, 60
  279. gsSPDisplayList haunted_cage_seg5_dl_0500F4C8
  280. gsDPTileSync
  281. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  282. gsDPSetTileSize 0, 0, 0, 124, 124
  283. gsSPDisplayList haunted_cage_seg5_dl_0500F660
  284. gsDPTileSync
  285. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  286. gsDPSetTileSize 0, 0, 0, 124, 124
  287. gsSPDisplayList haunted_cage_seg5_dl_0500F760
  288. gsSPTexture -1, -1, 0, 0, 0
  289. gsDPPipeSync
  290. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  291. gsSPSetGeometryMode G_CULL_BACK | G_SHADING_SMOOTH
  292. gsSPEndDisplayList
  293. haunted_cage_seg5_light_0500F888: # 0x0500F888
  294. .byte 0x66, 0x66, 0x66, 0x00, 0x66, 0x66, 0x66, 0x00
  295. haunted_cage_seg5_light_0500F890: # 0x0500F890
  296. .byte 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00
  297. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  298. haunted_cage_seg5_vertex_0500F8A0: # 0x0500F8A0
  299. vertex -19, 0, 10, 3034, 479, 0x81, 0x00, 0x00, 0xFF
  300. vertex -19, 28, -19, 0, -2350, 0x81, 0x00, 0x00, 0xFF
  301. vertex -19, 0, -19, 0, 479, 0x81, 0x00, 0x00, 0xFF
  302. vertex 20, 0, 10, 4056, 479, 0x00, 0x00, 0x7F, 0xFF
  303. vertex -19, 28, 10, 0, -2350, 0x00, 0x00, 0x7F, 0xFF
  304. vertex -19, 0, 10, 0, 479, 0x00, 0x00, 0x7F, 0xFF
  305. vertex 20, 28, 10, 4056, -2350, 0x00, 0x00, 0x7F, 0xFF
  306. vertex -19, 0, -19, 4056, 479, 0x00, 0x00, 0x81, 0xFF
  307. vertex 20, 28, -19, 0, -2350, 0x00, 0x00, 0x81, 0xFF
  308. vertex 20, 0, -19, 0, 479, 0x00, 0x00, 0x81, 0xFF
  309. vertex -19, 28, -19, 4056, -2350, 0x00, 0x00, 0x81, 0xFF
  310. vertex 20, 28, -19, 4056, -2587, 0x00, 0x7F, 0x00, 0xFF
  311. vertex -19, 28, -19, 0, -2587, 0x00, 0x7F, 0x00, 0xFF
  312. vertex -19, 28, 10, 0, 479, 0x00, 0x7F, 0x00, 0xFF
  313. vertex 20, 28, 10, 4056, 479, 0x00, 0x7F, 0x00, 0xFF
  314. haunted_cage_seg5_vertex_0500F990: # 0x0500F990
  315. vertex -30, 0, 39, 990, 479, 0x81, 0x00, 0x00, 0xFF
  316. vertex -30, 10, 39, 990, -543, 0x81, 0x00, 0x00, 0xFF
  317. vertex -30, 10, 29, 0, -543, 0x81, 0x00, 0x00, 0xFF
  318. vertex -19, 0, 10, 3034, 479, 0x81, 0x00, 0x00, 0xFF
  319. vertex -19, 28, 10, 3034, -2350, 0x81, 0x00, 0x00, 0xFF
  320. vertex -19, 28, -19, 0, -2350, 0x81, 0x00, 0x00, 0xFF
  321. vertex 20, 0, -19, 3034, 479, 0x7F, 0x00, 0x00, 0xFF
  322. vertex 20, 28, 10, 0, -2350, 0x7F, 0x00, 0x00, 0xFF
  323. vertex 20, 0, 10, 0, 479, 0x7F, 0x00, 0x00, 0xFF
  324. vertex 20, 28, -19, 3034, -2350, 0x7F, 0x00, 0x00, 0xFF
  325. vertex -19, 0, 39, 990, 479, 0x00, 0x00, 0x7F, 0xFF
  326. vertex -30, 10, 39, 0, -543, 0x00, 0x00, 0x7F, 0xFF
  327. vertex -30, 0, 39, 0, 479, 0x00, 0x00, 0x7F, 0xFF
  328. vertex -19, 10, 39, 990, -543, 0x00, 0x00, 0x7F, 0xFF
  329. vertex -30, 0, 29, 0, 479, 0x81, 0x00, 0x00, 0xFF
  330. haunted_cage_seg5_vertex_0500FA80: # 0x0500FA80
  331. vertex -30, 0, 29, 990, 479, 0x00, 0x00, 0x81, 0xFF
  332. vertex -30, 10, 29, 990, -543, 0x00, 0x00, 0x81, 0xFF
  333. vertex -19, 10, 29, 0, -543, 0x00, 0x00, 0x81, 0xFF
  334. vertex -19, 0, 29, 0, 479, 0x00, 0x00, 0x81, 0xFF
  335. vertex -19, 0, 29, 990, 479, 0x7F, 0x00, 0x00, 0xFF
  336. vertex -19, 10, 39, 38, -616, 0x7F, 0x00, 0x00, 0xFF
  337. vertex -19, 0, 39, 0, 408, 0x7F, 0x00, 0x00, 0xFF
  338. vertex -19, 10, 29, 1062, -545, 0x7F, 0x00, 0x00, 0xFF
  339. vertex -19, 10, 39, 990, 479, 0x00, 0x7F, 0x00, 0xFF
  340. vertex -30, 10, 29, 0, -543, 0x00, 0x7F, 0x00, 0xFF
  341. vertex -30, 10, 39, 0, 479, 0x00, 0x7F, 0x00, 0xFF
  342. vertex -19, 10, 29, 990, -543, 0x00, 0x7F, 0x00, 0xFF
  343. glabel haunted_cage_seg5_dl_0500FB40 # 0x0500FB40 - 0x0500FC28
  344. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, haunted_cage_seg5_texture_0500D688
  345. gsDPLoadSync
  346. gsDPLoadBlock 7, 0, 0, 0x1FF, 0x100
  347. gsSPLight haunted_cage_seg5_light_0500F890, 1
  348. gsSPLight haunted_cage_seg5_light_0500F888, 2
  349. gsSPVertex haunted_cage_seg5_vertex_0500F8A0, 15, 0
  350. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  351. gsSP2Triangles 3, 6, 4, 0x0, 7, 8, 9, 0x0
  352. gsSP2Triangles 7, 10, 8, 0x0, 11, 12, 13, 0x0
  353. gsSP1Triangle 11, 13, 14, 0x0
  354. gsSPVertex haunted_cage_seg5_vertex_0500F990, 15, 0
  355. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  356. gsSP2Triangles 6, 7, 8, 0x0, 6, 9, 7, 0x0
  357. gsSP2Triangles 10, 11, 12, 0x0, 10, 13, 11, 0x0
  358. gsSP1Triangle 0, 2, 14, 0x0
  359. gsSPVertex haunted_cage_seg5_vertex_0500FA80, 12, 0
  360. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  361. gsSP2Triangles 4, 5, 6, 0x0, 4, 7, 5, 0x0
  362. gsSP2Triangles 8, 9, 10, 0x0, 8, 11, 9, 0x0
  363. gsSPEndDisplayList
  364. glabel haunted_cage_seg5_dl_0500FC28 # 0x0500FC28 - 0x0500FC98
  365. gsDPPipeSync
  366. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  367. gsSPClearGeometryMode G_SHADING_SMOOTH
  368. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  369. gsSPTexture -1, -1, 0, 0, 1
  370. gsDPTileSync
  371. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  372. gsDPSetTileSize 0, 0, 0, 124, 60
  373. gsSPDisplayList haunted_cage_seg5_dl_0500FB40
  374. gsSPTexture -1, -1, 0, 0, 0
  375. gsDPPipeSync
  376. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  377. gsSPSetGeometryMode G_SHADING_SMOOTH
  378. gsSPEndDisplayList
  379. haunted_cage_seg5_light_0500FC98: # 0x0500FC98
  380. .byte 0x2C, 0x2C, 0x2C, 0x00, 0x2C, 0x2C, 0x2C, 0x00
  381. haunted_cage_seg5_light_0500FCA0: # 0x0500FCA0
  382. .byte 0xB2, 0xB2, 0xB2, 0x00, 0xB2, 0xB2, 0xB2, 0x00
  383. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  384. haunted_cage_seg5_vertex_0500FCB0: # 0x0500FCB0
  385. vertex -43, 10, 26, 8484, 990, 0x86, 0x00, 0x21, 0xFF
  386. vertex -43, 64, 26, 8484, 6370, 0x86, 0x00, 0x21, 0xFF
  387. vertex -50, 64, 0, 10188, 6370, 0x86, 0x00, 0x21, 0xFF
  388. vertex 51, 10, 0, 0, 990, 0x7A, 0x00, 0x21, 0xFF
  389. vertex 51, 64, 0, 0, 6370, 0x7A, 0x00, 0x21, 0xFF
  390. vertex 44, 64, 26, 1672, 6370, 0x7A, 0x00, 0x21, 0xFF
  391. vertex 44, 10, 26, 1672, 990, 0x7A, 0x00, 0x21, 0xFF
  392. vertex 44, 10, 26, 1672, 990, 0x59, 0x00, 0x59, 0xFF
  393. vertex 44, 64, 26, 1672, 6370, 0x59, 0x00, 0x59, 0xFF
  394. vertex 26, 64, 44, 3374, 6370, 0x59, 0x00, 0x59, 0xFF
  395. vertex 26, 10, 44, 3374, 990, 0x59, 0x00, 0x59, 0xFF
  396. vertex 26, 10, 44, 3374, 990, 0x21, 0x00, 0x7A, 0xFF
  397. vertex 26, 64, 44, 3374, 6370, 0x21, 0x00, 0x7A, 0xFF
  398. vertex 0, 64, 51, 5078, 6370, 0x21, 0x00, 0x7A, 0xFF
  399. vertex 0, 10, 51, 5078, 990, 0x21, 0x00, 0x7A, 0xFF
  400. haunted_cage_seg5_vertex_0500FDA0: # 0x0500FDA0
  401. vertex 0, 10, 51, 5078, 990, 0xDE, 0x00, 0x7A, 0xFF
  402. vertex 0, 64, 51, 5078, 6370, 0xDE, 0x00, 0x7A, 0xFF
  403. vertex -25, 64, 44, 6782, 6370, 0xDE, 0x00, 0x7A, 0xFF
  404. vertex -25, 10, 44, 6782, 990, 0xDE, 0x00, 0x7A, 0xFF
  405. vertex -25, 10, 44, 6782, 990, 0xA7, 0x00, 0x59, 0xFF
  406. vertex -25, 64, 44, 6782, 6370, 0xA7, 0x00, 0x59, 0xFF
  407. vertex -43, 64, 26, 8484, 6370, 0xA7, 0x00, 0x59, 0xFF
  408. vertex -43, 10, 26, 8484, 990, 0xA7, 0x00, 0x59, 0xFF
  409. vertex 26, 10, -43, 17002, 990, 0x59, 0x00, 0xA7, 0xFF
  410. vertex 44, 64, -25, 18704, 6370, 0x59, 0x00, 0xA7, 0xFF
  411. vertex 44, 10, -25, 18704, 990, 0x59, 0x00, 0xA7, 0xFF
  412. vertex -43, 10, 26, 8484, 990, 0x86, 0x00, 0x21, 0xFF
  413. vertex -50, 64, 0, 10188, 6370, 0x86, 0x00, 0x21, 0xFF
  414. vertex -50, 10, 0, 10188, 990, 0x86, 0x00, 0x21, 0xFF
  415. haunted_cage_seg5_vertex_0500FE80: # 0x0500FE80
  416. vertex -50, 10, 0, 10188, 990, 0x86, 0x00, 0xDE, 0xFF
  417. vertex -50, 64, 0, 10188, 6370, 0x86, 0x00, 0xDE, 0xFF
  418. vertex -43, 64, -25, 11892, 6370, 0x86, 0x00, 0xDE, 0xFF
  419. vertex -43, 10, -25, 11892, 990, 0x86, 0x00, 0xDE, 0xFF
  420. vertex -43, 10, -25, 11892, 990, 0xA7, 0x00, 0xA7, 0xFF
  421. vertex -43, 64, -25, 11892, 6370, 0xA7, 0x00, 0xA7, 0xFF
  422. vertex -25, 64, -43, 13594, 6370, 0xA7, 0x00, 0xA7, 0xFF
  423. vertex -25, 10, -43, 13594, 990, 0xA7, 0x00, 0xA7, 0xFF
  424. vertex -25, 10, -43, 13594, 990, 0xDE, 0x00, 0x86, 0xFF
  425. vertex -25, 64, -43, 13594, 6370, 0xDE, 0x00, 0x86, 0xFF
  426. vertex 0, 64, -50, 15298, 6370, 0xDE, 0x00, 0x86, 0xFF
  427. vertex 0, 10, -50, 15298, 990, 0xDE, 0x00, 0x86, 0xFF
  428. vertex 0, 10, -50, 15298, 990, 0x21, 0x00, 0x86, 0xFF
  429. vertex 0, 64, -50, 15298, 6370, 0x21, 0x00, 0x86, 0xFF
  430. vertex 26, 64, -43, 17002, 6370, 0x21, 0x00, 0x86, 0xFF
  431. vertex 26, 10, -43, 17002, 990, 0x21, 0x00, 0x86, 0xFF
  432. haunted_cage_seg5_vertex_0500FF80: # 0x0500FF80
  433. vertex 26, 10, -43, 17002, 990, 0x59, 0x00, 0xA7, 0xFF
  434. vertex 26, 64, -43, 17002, 6370, 0x59, 0x00, 0xA7, 0xFF
  435. vertex 44, 64, -25, 18704, 6370, 0x59, 0x00, 0xA7, 0xFF
  436. vertex 44, 10, -25, 18704, 990, 0x7A, 0x00, 0xDE, 0xFF
  437. vertex 44, 64, -25, 18704, 6370, 0x7A, 0x00, 0xDE, 0xFF
  438. vertex 51, 64, 0, 20408, 6370, 0x7A, 0x00, 0xDE, 0xFF
  439. vertex 51, 10, 0, 20408, 990, 0x7A, 0x00, 0xDE, 0xFF
  440. glabel haunted_cage_seg5_dl_0500FFF0 # 0x0500FFF0 - 0x05010100
  441. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, haunted_cage_seg5_texture_0500DA88
  442. gsDPLoadSync
  443. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  444. gsSPLight haunted_cage_seg5_light_0500FCA0, 1
  445. gsSPLight haunted_cage_seg5_light_0500FC98, 2
  446. gsSPVertex haunted_cage_seg5_vertex_0500FCB0, 15, 0
  447. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  448. gsSP2Triangles 3, 5, 6, 0x0, 7, 8, 9, 0x0
  449. gsSP2Triangles 7, 9, 10, 0x0, 11, 12, 13, 0x0
  450. gsSP1Triangle 11, 13, 14, 0x0
  451. gsSPVertex haunted_cage_seg5_vertex_0500FDA0, 14, 0
  452. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  453. gsSP2Triangles 4, 5, 6, 0x0, 4, 6, 7, 0x0
  454. gsSP2Triangles 8, 9, 10, 0x0, 11, 12, 13, 0x0
  455. gsSPVertex haunted_cage_seg5_vertex_0500FE80, 16, 0
  456. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  457. gsSP2Triangles 4, 5, 6, 0x0, 4, 6, 7, 0x0
  458. gsSP2Triangles 8, 9, 10, 0x0, 8, 10, 11, 0x0
  459. gsSP2Triangles 12, 13, 14, 0x0, 12, 14, 15, 0x0
  460. gsSPVertex haunted_cage_seg5_vertex_0500FF80, 7, 0
  461. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  462. gsSP1Triangle 3, 5, 6, 0x0
  463. gsSPEndDisplayList
  464. glabel haunted_cage_seg5_dl_05010100 # 0x05010100 - 0x05010170
  465. gsDPPipeSync
  466. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_TEXEL0, G_ACMUX_0, G_ACMUX_SHADE, G_ACMUX_0
  467. gsSPClearGeometryMode G_CULL_BACK | G_SHADING_SMOOTH
  468. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  469. gsSPTexture -1, -1, 0, 0, 1
  470. gsDPTileSync
  471. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  472. gsDPSetTileSize 0, 0, 0, 124, 124
  473. gsSPDisplayList haunted_cage_seg5_dl_0500FFF0
  474. gsSPTexture -1, -1, 0, 0, 0
  475. gsDPPipeSync
  476. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  477. gsSPSetGeometryMode G_CULL_BACK | G_SHADING_SMOOTH
  478. gsSPEndDisplayList