Super Mario 64s source code (from a leak on 4chan so be careful)
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#ifndef _ULTRA64_TYPES_H_
#define _ULTRA64_TYPES_H_
#ifndef NULL
#define NULL (void *)0
#endif
#define TRUE 1
#define FALSE 0
typedef signed char s8; typedef unsigned char u8; typedef signed short int s16; typedef unsigned short int u16; typedef signed int s32; typedef unsigned int u32; typedef signed long long int s64; typedef unsigned long long int u64;
typedef volatile u8 vu8; typedef volatile u16 vu16; typedef volatile u32 vu32; typedef volatile u64 vu64; typedef volatile s8 vs8; typedef volatile s16 vs16; typedef volatile s32 vs32; typedef volatile s64 vs64;
typedef float f32; typedef double f64;
typedef unsigned long size_t;
#endif
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