Super Mario 64s source code (from a leak on 4chan so be careful)
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48 lines
2.4 KiB

6 years ago
  1. bbh_seg7_light_0700D350: # 0x0700D350 - 0x0700D358
  2. .byte 0x3F, 0x51, 0x66, 0x00, 0x3F, 0x51, 0x66, 0x00
  3. bbh_seg7_light_0700D358: # 0x0700D358 - 0x0700D368
  4. .byte 0x9E, 0xCC, 0xFF, 0x00, 0x9E, 0xCC, 0xFF, 0x00
  5. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  6. bbh_seg7_vertex_0700D368: # 0x0700D368 - 0x0700D428
  7. vertex -1740, 1536, 2550, 990, 0, 0x00, 0x00, 0x81, 0xFF
  8. vertex -1330, 1536, 2550, 0, 0, 0x00, 0x00, 0x81, 0xFF
  9. vertex -1330, 1126, 2550, 0, 990, 0x00, 0x00, 0x81, 0xFF
  10. vertex -1740, 1126, 2550, 990, 990, 0x00, 0x00, 0x81, 0xFF
  11. vertex -1740, 614, 2550, 990, 0, 0x00, 0x00, 0x81, 0xFF
  12. vertex -1330, 614, 2550, 0, 0, 0x00, 0x00, 0x81, 0xFF
  13. vertex -1330, 205, 2550, 0, 990, 0x00, 0x00, 0x81, 0xFF
  14. vertex -1740, 205, 2550, 990, 990, 0x00, 0x00, 0x81, 0xFF
  15. vertex -613, 614, 2038, 990, 0, 0x00, 0x00, 0x81, 0xFF
  16. vertex -204, 614, 2038, 0, 0, 0x00, 0x00, 0x81, 0xFF
  17. vertex -204, 205, 2038, 0, 990, 0x00, 0x00, 0x81, 0xFF
  18. vertex -613, 205, 2038, 990, 990, 0x00, 0x00, 0x81, 0xFF
  19. bbh_seg7_dl_0700D428: # 0x0700D428 - 0x0700D490
  20. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09006000
  21. gsDPLoadSync
  22. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  23. gsSPLight bbh_seg7_light_0700D358, 1
  24. gsSPLight bbh_seg7_light_0700D350, 2
  25. gsSPVertex bbh_seg7_vertex_0700D368, 12, 0
  26. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  27. gsSP2Triangles 4, 5, 6, 0x0, 4, 6, 7, 0x0
  28. gsSP2Triangles 8, 9, 10, 0x0, 8, 10, 11, 0x0
  29. gsSPEndDisplayList
  30. glabel bbh_seg7_dl_0700D490 # 0x0700D490 - 0x0700D500
  31. gsDPPipeSync
  32. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  33. gsSPClearGeometryMode G_SHADING_SMOOTH
  34. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  35. gsSPTexture -1, -1, 0, 0, 1
  36. gsDPTileSync
  37. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  38. gsDPSetTileSize 0, 0, 0, 124, 124
  39. gsSPDisplayList bbh_seg7_dl_0700D428
  40. gsSPTexture -1, -1, 0, 0, 0
  41. gsDPPipeSync
  42. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  43. gsSPSetGeometryMode G_SHADING_SMOOTH
  44. gsSPEndDisplayList