Super Mario 64s source code (from a leak on 4chan so be careful)
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62 lines
3.3 KiB

6 years ago
  1. bbh_seg7_light_07012318: # 0x07012318 - 0x07012320
  2. .byte 0x66, 0x66, 0x66, 0x00, 0x66, 0x66, 0x66, 0x00
  3. bbh_seg7_light_07012320: # 0x07012320 - 0x07012330
  4. .byte 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00
  5. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  6. bbh_seg7_vertex_07012330: # 0x07012330 - 0x07012430
  7. vertex -1100, 1382, 1075, 308, 2012, 0x00, 0x00, 0x7F, 0xFF
  8. vertex -1100, 1178, 1075, 308, 152, 0x00, 0x00, 0x7F, 0xFF
  9. vertex -1074, 1152, 1075, 138, 0, 0x00, 0x00, 0x7F, 0xFF
  10. vertex -1100, 1126, 1075, 0, 152, 0x00, 0x00, 0x7F, 0xFF
  11. vertex -1100, 922, 1075, 0, 2012, 0x00, 0x00, 0x7F, 0xFF
  12. vertex -1049, 922, 1075, 308, 2012, 0x00, 0x00, 0x7F, 0xFF
  13. vertex -1049, 1126, 1075, 308, 152, 0x00, 0x00, 0x7F, 0xFF
  14. vertex -1279, 1178, 1075, 0, 2012, 0x00, 0x00, 0x7F, 0xFF
  15. vertex -1279, 1126, 1075, 308, 2012, 0x00, 0x00, 0x7F, 0xFF
  16. vertex -1100, 1126, 1075, 308, 224, 0x00, 0x00, 0x7F, 0xFF
  17. vertex -1100, 1178, 1075, 0, 224, 0x00, 0x00, 0x7F, 0xFF
  18. vertex -1049, 1178, 1075, 0, 152, 0x00, 0x00, 0x7F, 0xFF
  19. vertex -1049, 1382, 1075, 0, 2012, 0x00, 0x00, 0x7F, 0xFF
  20. vertex -1049, 1178, 1075, 308, 224, 0x00, 0x00, 0x7F, 0xFF
  21. vertex -869, 1126, 1075, 0, 2012, 0x00, 0x00, 0x7F, 0xFF
  22. vertex -869, 1178, 1075, 308, 2012, 0x00, 0x00, 0x7F, 0xFF
  23. bbh_seg7_vertex_07012430: # 0x07012430 - 0x07012470
  24. vertex -1049, 1178, 1075, 308, 224, 0x00, 0x00, 0x7F, 0xFF
  25. vertex -1074, 1152, 1075, 138, 0, 0x00, 0x00, 0x7F, 0xFF
  26. vertex -1049, 1126, 1075, 0, 224, 0x00, 0x00, 0x7F, 0xFF
  27. vertex -869, 1126, 1075, 0, 2012, 0x00, 0x00, 0x7F, 0xFF
  28. bbh_seg7_dl_07012470: # 0x07012470 - 0x07012510
  29. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bbh_seg7_texture_07000000
  30. gsDPLoadSync
  31. gsDPLoadBlock 7, 0, 0, 0x7FF, 0x100
  32. gsSPLight bbh_seg7_light_07012320, 1
  33. gsSPLight bbh_seg7_light_07012318, 2
  34. gsSPVertex bbh_seg7_vertex_07012330, 16, 0
  35. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  36. gsSP2Triangles 3, 5, 6, 0x0, 3, 6, 2, 0x0
  37. gsSP2Triangles 7, 8, 9, 0x0, 7, 9, 2, 0x0
  38. gsSP2Triangles 7, 2, 10, 0x0, 0, 2, 11, 0x0
  39. gsSP2Triangles 0, 11, 12, 0x0, 13, 14, 15, 0x0
  40. gsSPVertex bbh_seg7_vertex_07012430, 4, 0
  41. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  42. gsSPEndDisplayList
  43. glabel bbh_seg7_dl_07012510 # 0x07012510 - 0x07012580
  44. gsDPPipeSync
  45. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  46. gsSPClearGeometryMode G_CULL_BACK | G_SHADING_SMOOTH
  47. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  48. gsSPTexture -1, -1, 0, 0, 1
  49. gsDPTileSync
  50. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  51. gsDPSetTileSize 0, 0, 0, 124, 252
  52. gsSPDisplayList bbh_seg7_dl_07012470
  53. gsSPTexture -1, -1, 0, 0, 0
  54. gsDPPipeSync
  55. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  56. gsSPSetGeometryMode G_CULL_BACK | G_SHADING_SMOOTH
  57. gsSPEndDisplayList