Super Mario 64s source code (from a leak on 4chan so be careful)
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

72 lines
4.0 KiB

6 years ago
  1. bbh_seg7_vertex_07015408: # 0x07015408 - 0x07015508
  2. vertex 358, 1434, -1525, 990, 0, 0xFF, 0x00, 0x00, 0x9A
  3. vertex -50, 1024, -1525, 0, 990, 0xFF, 0x00, 0x00, 0x9A
  4. vertex 358, 1024, -1525, 990, 990, 0xFF, 0x00, 0x00, 0x9A
  5. vertex -410, 563, -1519, 990, 0, 0xFF, 0x00, 0x00, 0x9A
  6. vertex -700, 563, -1229, 0, 0, 0xFF, 0x00, 0x00, 0x9A
  7. vertex -700, 358, -1229, 0, 480, 0xFF, 0x00, 0x00, 0x9A
  8. vertex -410, 358, -1519, 990, 480, 0xFF, 0x00, 0x00, 0x9A
  9. vertex -599, 211, -1129, 0, 990, 0xFF, 0x00, 0x00, 0x9A
  10. vertex -310, 211, -1418, 990, 990, 0xFF, 0x00, 0x00, 0x9A
  11. vertex 358, 614, -1525, 990, 0, 0xFF, 0x00, 0x00, 0x9A
  12. vertex -50, 205, -1525, 0, 990, 0xFF, 0x00, 0x00, 0x9A
  13. vertex 358, 205, -1525, 990, 990, 0xFF, 0x00, 0x00, 0x9A
  14. vertex -50, 614, -1525, 0, 0, 0xFF, 0x00, 0x00, 0x9A
  15. vertex 1014, 205, -613, 990, 990, 0xFF, 0x00, 0x00, 0x9A
  16. vertex 1014, 614, -1023, 0, 0, 0xFF, 0x00, 0x00, 0x9A
  17. vertex 1014, 205, -1023, 0, 990, 0xFF, 0x00, 0x00, 0x9A
  18. bbh_seg7_vertex_07015508: # 0x07015508 - 0x070155E8
  19. vertex 358, 1434, -1525, 990, 0, 0xFF, 0x00, 0x00, 0x9A
  20. vertex -50, 1434, -1525, 0, 0, 0xFF, 0x00, 0x00, 0x9A
  21. vertex -50, 1024, -1525, 0, 990, 0xFF, 0x00, 0x00, 0x9A
  22. vertex -706, 205, -1023, 990, 990, 0xFF, 0x00, 0x00, 0x9A
  23. vertex -706, 614, -613, 0, 0, 0xFF, 0x00, 0x00, 0x9A
  24. vertex -706, 205, -613, 0, 990, 0xFF, 0x00, 0x00, 0x9A
  25. vertex -706, 614, -1023, 990, 0, 0xFF, 0x00, 0x00, 0x9A
  26. vertex -706, 1024, -1023, 990, 990, 0xFF, 0x00, 0x00, 0x9A
  27. vertex -706, 1434, -1023, 990, 0, 0xFF, 0x00, 0x00, 0x9A
  28. vertex -706, 1434, -613, 0, 0, 0xFF, 0x00, 0x00, 0x9A
  29. vertex -706, 1024, -613, 0, 990, 0xFF, 0x00, 0x00, 0x9A
  30. vertex 1014, 205, -613, 990, 990, 0xFF, 0x00, 0x00, 0x9A
  31. vertex 1014, 614, -613, 990, 0, 0xFF, 0x00, 0x00, 0x9A
  32. vertex 1014, 614, -1023, 0, 0, 0xFF, 0x00, 0x00, 0x9A
  33. bbh_seg7_vertex_070155E8: # 0x070155E8 - 0x07015628
  34. vertex 1014, 1024, -613, 990, 990, 0xFF, 0x00, 0x00, 0x9A
  35. vertex 1014, 1434, -613, 990, 0, 0xFF, 0x00, 0x00, 0x9A
  36. vertex 1014, 1434, -1023, 0, 0, 0xFF, 0x00, 0x00, 0x9A
  37. vertex 1014, 1024, -1023, 0, 990, 0xFF, 0x00, 0x00, 0x9A
  38. bbh_seg7_dl_07015628: # 0x07015628 - 0x070156E0
  39. gsDPSetTextureImage G_IM_FMT_IA, G_IM_SIZ_16b, 1, spooky_0900A800
  40. gsDPLoadSync
  41. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  42. gsSPVertex bbh_seg7_vertex_07015408, 16, 0
  43. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  44. gsSP2Triangles 3, 5, 6, 0x0, 5, 7, 8, 0x0
  45. gsSP2Triangles 5, 8, 6, 0x0, 9, 10, 11, 0x0
  46. gsSP2Triangles 9, 12, 10, 0x0, 13, 14, 15, 0x0
  47. gsSPVertex bbh_seg7_vertex_07015508, 14, 0
  48. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  49. gsSP2Triangles 3, 6, 4, 0x0, 7, 8, 9, 0x0
  50. gsSP2Triangles 7, 9, 10, 0x0, 11, 12, 13, 0x0
  51. gsSPVertex bbh_seg7_vertex_070155E8, 4, 0
  52. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  53. gsSPEndDisplayList
  54. glabel bbh_seg7_dl_070156E0 # 0x070156E0 - 0x07015750
  55. gsDPPipeSync
  56. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_TEXEL0, G_ACMUX_0, G_ACMUX_SHADE, G_ACMUX_0
  57. gsSPClearGeometryMode G_LIGHTING
  58. gsDPSetTile G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  59. gsSPTexture -1, -1, 0, 0, 1
  60. gsDPTileSync
  61. gsDPSetTile G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  62. gsDPSetTileSize 0, 0, 0, 124, 124
  63. gsSPDisplayList bbh_seg7_dl_07015628
  64. gsSPTexture -1, -1, 0, 0, 0
  65. gsDPPipeSync
  66. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  67. gsSPSetGeometryMode G_LIGHTING
  68. gsSPEndDisplayList