Super Mario 64s source code (from a leak on 4chan so be careful)
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

52 lines
2.6 KiB

6 years ago
  1. bbh_seg7_vertex_0701ED88: # 0x0701ED88 - 0x0701EE08
  2. vertex 1331, 563, 2161, 990, 0, 0xFF, 0x00, 0x00, 0x9A
  3. vertex 922, 154, 2161, 0, 990, 0xFF, 0x00, 0x00, 0x9A
  4. vertex 1331, 154, 2161, 990, 990, 0xFF, 0x00, 0x00, 0x9A
  5. vertex 922, 563, 2161, 0, 0, 0xFF, 0x00, 0x00, 0x9A
  6. vertex 0, 154, 2161, 0, 990, 0xFF, 0x00, 0x00, 0x9A
  7. vertex 410, 154, 2161, 990, 990, 0xFF, 0x00, 0x00, 0x9A
  8. vertex 410, 563, 2161, 990, 0, 0xFF, 0x00, 0x00, 0x9A
  9. vertex 0, 563, 2161, 0, 0, 0xFF, 0x00, 0x00, 0x9A
  10. bbh_seg7_vertex_0701EE08: # 0x0701EE08 - 0x0701EE48
  11. vertex -1740, 717, -1648, 990, 0, 0xFF, 0x57, 0x00, 0x9A
  12. vertex -1381, 717, -1648, 0, 0, 0xFF, 0x57, 0x00, 0x9A
  13. vertex -1381, 0, -1648, 0, 2012, 0xFF, 0x57, 0x00, 0x9A
  14. vertex -1740, 0, -1648, 990, 2012, 0xFF, 0x57, 0x00, 0x9A
  15. bbh_seg7_dl_0701EE48: # 0x0701EE48 - 0x0701EE90
  16. gsDPSetTextureImage G_IM_FMT_IA, G_IM_SIZ_16b, 1, spooky_0900A800
  17. gsDPLoadSync
  18. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  19. gsSPVertex bbh_seg7_vertex_0701ED88, 8, 0
  20. gsSP2Triangles 0, 1, 2, 0x0, 0, 3, 1, 0x0
  21. gsSP2Triangles 4, 5, 6, 0x0, 4, 6, 7, 0x0
  22. gsSPEndDisplayList
  23. bbh_seg7_dl_0701EE90: # 0x0701EE90 - 0x0701EEC8
  24. gsDPSetTextureImage G_IM_FMT_IA, G_IM_SIZ_16b, 1, spooky_0900B800
  25. gsDPLoadSync
  26. gsDPLoadBlock 7, 0, 0, 0x7FF, 0x100
  27. gsSPVertex bbh_seg7_vertex_0701EE08, 4, 0
  28. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  29. gsSPEndDisplayList
  30. glabel bbh_seg7_dl_0701EEC8 # 0x0701EEC8 - 0x0701EF58
  31. gsDPPipeSync
  32. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_TEXEL0, G_ACMUX_0, G_ACMUX_SHADE, G_ACMUX_0
  33. gsSPClearGeometryMode G_LIGHTING
  34. gsDPSetTile G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  35. gsSPTexture -1, -1, 0, 0, 1
  36. gsDPTileSync
  37. gsDPSetTile G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  38. gsDPSetTileSize 0, 0, 0, 124, 124
  39. gsSPDisplayList bbh_seg7_dl_0701EE48
  40. gsDPTileSync
  41. gsDPSetTile G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  42. gsDPSetTileSize 0, 0, 0, 124, 252
  43. gsSPDisplayList bbh_seg7_dl_0701EE90
  44. gsSPTexture -1, -1, 0, 0, 0
  45. gsDPPipeSync
  46. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  47. gsSPSetGeometryMode G_LIGHTING
  48. gsSPEndDisplayList