Super Mario 64s source code (from a leak on 4chan so be careful)
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55 lines
3.0 KiB

6 years ago
  1. bbh_seg7_vertex_0700B238: # 0x0700B238 - 0x0700B328
  2. vertex 2161, 819, 1638, 0, 2012, 0xFF, 0x57, 0x00, 0x9A
  3. vertex 2161, 1485, 1638, 0, 0, 0xFF, 0x57, 0x00, 0x9A
  4. vertex 2161, 1485, 1997, 990, 0, 0xFF, 0x57, 0x00, 0x9A
  5. vertex 2161, 1741, 307, 0, 2012, 0xFF, 0x57, 0x00, 0x9A
  6. vertex 2161, 2406, 307, 0, 0, 0xFF, 0x57, 0x00, 0x9A
  7. vertex 2161, 2406, 666, 990, 0, 0xFF, 0x57, 0x00, 0x9A
  8. vertex 2161, 1741, 666, 990, 2012, 0xFF, 0x57, 0x00, 0x9A
  9. vertex 2161, 819, 307, 0, 2012, 0xFF, 0x57, 0x00, 0x9A
  10. vertex 2161, 1485, 307, 0, 0, 0xFF, 0x57, 0x00, 0x9A
  11. vertex 2161, 1485, 666, 990, 0, 0xFF, 0x57, 0x00, 0x9A
  12. vertex 2161, 819, 666, 990, 2012, 0xFF, 0x57, 0x00, 0x9A
  13. vertex 3533, 614, 1137, 990, 0, 0xFF, 0x57, 0x00, 0x9A
  14. vertex 3174, 0, 1137, 0, 2012, 0xFF, 0x57, 0x00, 0x9A
  15. vertex 3533, 0, 1137, 990, 2012, 0xFF, 0x57, 0x00, 0x9A
  16. vertex 3174, 614, 1137, 0, 0, 0xFF, 0x57, 0x00, 0x9A
  17. bbh_seg7_vertex_0700B328: # 0x0700B328 - 0x0700B398
  18. vertex 2161, 0, 1280, 0, 2012, 0xFF, 0x57, 0x00, 0x9A
  19. vertex 2161, 666, 1638, 990, 0, 0xFF, 0x57, 0x00, 0x9A
  20. vertex 2161, 0, 1638, 990, 2012, 0xFF, 0x57, 0x00, 0x9A
  21. vertex 2161, 819, 1638, 0, 2012, 0xFF, 0x57, 0x00, 0x9A
  22. vertex 2161, 1485, 1997, 990, 0, 0xFF, 0x57, 0x00, 0x9A
  23. vertex 2161, 819, 1997, 990, 2012, 0xFF, 0x57, 0x00, 0x9A
  24. vertex 2161, 666, 1280, 0, 0, 0xFF, 0x57, 0x00, 0x9A
  25. bbh_seg7_dl_0700B398: # 0x0700B398 - 0x0700B418
  26. gsDPSetTextureImage G_IM_FMT_IA, G_IM_SIZ_16b, 1, spooky_0900B800
  27. gsDPLoadSync
  28. gsDPLoadBlock 7, 0, 0, 0x7FF, 0x100
  29. gsSPVertex bbh_seg7_vertex_0700B238, 15, 0
  30. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  31. gsSP2Triangles 3, 5, 6, 0x0, 7, 8, 9, 0x0
  32. gsSP2Triangles 7, 9, 10, 0x0, 11, 12, 13, 0x0
  33. gsSP1Triangle 11, 14, 12, 0x0
  34. gsSPVertex bbh_seg7_vertex_0700B328, 7, 0
  35. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  36. gsSP1Triangle 0, 6, 1, 0x0
  37. gsSPEndDisplayList
  38. glabel bbh_seg7_dl_0700B418 # 0x0700B418 - 0x0700B488
  39. gsDPPipeSync
  40. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_TEXEL0, G_ACMUX_0, G_ACMUX_SHADE, G_ACMUX_0
  41. gsSPClearGeometryMode G_LIGHTING
  42. gsDPSetTile G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  43. gsSPTexture -1, -1, 0, 0, 1
  44. gsDPTileSync
  45. gsDPSetTile G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  46. gsDPSetTileSize 0, 0, 0, 124, 252
  47. gsSPDisplayList bbh_seg7_dl_0700B398
  48. gsSPTexture -1, -1, 0, 0, 0
  49. gsDPPipeSync
  50. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  51. gsSPSetGeometryMode G_LIGHTING
  52. gsSPEndDisplayList