Super Mario 64s source code (from a leak on 4chan so be careful)
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44 lines
2.5 KiB

6 years ago
  1. bitfs_seg7_vertex_070101D8: # 0x070101D8 - 0x070102D8
  2. vertex 0, 0, -298, 0, 1000, 0xFF, 0xD4, 0x00, 0xFF
  3. vertex -1125, 717, 315, 2012, -3438, 0xFF, 0xD4, 0x00, 0xFF
  4. vertex 0, 0, 314, 2004, 1002, 0xFF, 0xD4, 0x00, 0xFF
  5. vertex 1331, 1946, -911, 2008, 990, 0xFF, 0xD4, 0x00, 0xFF
  6. vertex 154, 2662, -298, 0, -3596, 0xFF, 0xD4, 0x00, 0xFF
  7. vertex 1331, 1946, -298, 0, 990, 0xFF, 0xD4, 0x00, 0xFF
  8. vertex 154, 2662, -913, 2012, -3596, 0xFF, 0xD4, 0x00, 0xFF
  9. vertex 614, 1331, 315, 2012, 990, 0xFF, 0xD4, 0x00, 0xFF
  10. vertex 1331, 1946, -298, 0, -2150, 0xFF, 0xD4, 0x00, 0xFF
  11. vertex 614, 1331, -298, 0, 990, 0xFF, 0xD4, 0x00, 0xFF
  12. vertex 1331, 1946, 321, 2032, -2150, 0xFF, 0xD4, 0x00, 0xFF
  13. vertex -306, 1331, -918, 2028, -2416, 0xFF, 0xD4, 0x00, 0xFF
  14. vertex -1125, 717, -913, 2012, 990, 0xFF, 0xD4, 0x00, 0xFF
  15. vertex -1125, 717, -298, 0, 990, 0xFF, 0xD4, 0x00, 0xFF
  16. vertex -306, 1331, -298, 0, -2416, 0xFF, 0xD4, 0x00, 0xFF
  17. vertex -1125, 717, -298, 0, -3440, 0xFF, 0xD4, 0x00, 0xFF
  18. bitfs_seg7_dl_070102D8: # 0x070102D8 - 0x07010340
  19. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09003800
  20. gsDPLoadSync
  21. gsDPLoadBlock 7, 0, 0, 0x7FF, 0x080
  22. gsSPVertex bitfs_seg7_vertex_070101D8, 16, 0
  23. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  24. gsSP2Triangles 3, 6, 4, 0x0, 7, 8, 9, 0x0
  25. gsSP2Triangles 7, 10, 8, 0x0, 11, 12, 13, 0x0
  26. gsSP2Triangles 11, 13, 14, 0x0, 0, 15, 1, 0x0
  27. gsSPEndDisplayList
  28. glabel bitfs_seg7_dl_07010340 # 0x07010340 - 0x070103B0
  29. gsDPPipeSync
  30. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_TEXEL0, G_ACMUX_0, G_ACMUX_SHADE, G_ACMUX_0
  31. gsSPClearGeometryMode G_LIGHTING | G_CULL_BACK
  32. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  33. gsSPTexture -1, -1, 0, 0, 1
  34. gsDPTileSync
  35. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD
  36. gsDPSetTileSize 0, 0, 0, 252, 124
  37. gsSPDisplayList bitfs_seg7_dl_070102D8
  38. gsSPTexture -1, -1, 0, 0, 0
  39. gsDPPipeSync
  40. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  41. gsSPSetGeometryMode G_LIGHTING | G_CULL_BACK
  42. gsSPEndDisplayList