Super Mario 64s source code (from a leak on 4chan so be careful)
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37 lines
1.5 KiB

6 years ago
  1. glabel castle_grounds_geo_00073C # 0x0E00073C
  2. geo_node_screen_area 10, SCREEN_WIDTH/2, SCREEN_HEIGHT/2, SCREEN_WIDTH/2, SCREEN_HEIGHT/2
  3. geo_open_node
  4. geo_zbuffer 0
  5. geo_open_node
  6. geo_todo_09 100
  7. geo_open_node
  8. geo_background BACKGROUND_OCEAN_SKY, geo_skybox_main
  9. geo_close_node
  10. geo_close_node
  11. geo_zbuffer 1
  12. geo_open_node
  13. geo_camera_frustum 45, 100, 20000, geo_camera_fov
  14. geo_open_node
  15. geo_camera 16, 0, 1500, 2500, 0, 1500, -12000, geo_camera_preset_and_pos
  16. geo_open_node
  17. geo_display_list LAYER_OPAQUE, castle_grounds_seg7_dl_07006D70
  18. geo_display_list LAYER_OPAQUE, castle_grounds_seg7_dl_070095F0
  19. geo_display_list LAYER_ALPHA, castle_grounds_seg7_dl_0700A860
  20. geo_display_list LAYER_TRANSPARENT_DECAL, castle_grounds_seg7_dl_0700B1D0
  21. geo_display_list LAYER_ALPHA, castle_grounds_seg7_dl_0700BA20
  22. geo_display_list LAYER_OPAQUE_DECAL, castle_grounds_seg7_dl_0700C430
  23. geo_display_list LAYER_OPAQUE, castle_grounds_seg7_dl_0700C210
  24. geo_asm 0, Geo18_802D01E0
  25. geo_asm 5633, Geo18_802D1B70
  26. geo_asm 5633, Geo18_802D104C
  27. geo_render_obj
  28. geo_asm 0, geo_exec_level
  29. geo_close_node
  30. geo_close_node
  31. geo_close_node
  32. geo_zbuffer 0
  33. geo_open_node
  34. geo_asm 0, Geo18_802CD1E8
  35. geo_close_node
  36. geo_close_node
  37. geo_end